Cities: Skylines

Cities: Skylines

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Correct Animal Names
   
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2 aug, 2022 @ 21:07
20 dec, 2022 @ 17:56
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Correct Animal Names

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Cleans up the names of custom animal prefabs

Problem: Custom workshop animals, when you select them, will have "names" like ANIMAL_TITLE[2569154586.Dalmatian dog_Data".

This fixes that so you'd just see "Dalmatian dog".

Meta
This mod uses Harmony[github.com] version 2.0 by Andreas Pardeike via the Cities Harmony mod by boformer.

Doesn't touch the savefile, and can be safely removed at any time.


[github.com].


[ko-fi.com]


[discord.gg]



8 kommentarer
Chamëleon TBN  [skapare] 21 okt, 2022 @ 4:45 
@LemonsterOG for this an update wuld neede to be pushed... for nothing... this tag is a nice to have but in 90% of cases incorrect... :D Even CR have better values ;)
LemonsterOG 13 okt, 2022 @ 14:26 
Just an FYI -- The tag at the top of this mod (under the right-hand thumbnail pic) is still listed as:

Tags: 1.14.1-f2-compatible

Given it's compatible with P&P 1.15.0-f5 it should be updated.
Termite 4 aug, 2022 @ 5:56 
Any plans on either? The overlong garbage names appear when using many other mods that use the asset names. Like mayor info, sub buildings tabs etc.

By the way I love the graphic really cute dog. As the owner of six rescue dogs this mod is essential!
algernon  [skapare] 3 aug, 2022 @ 16:06 
@Pnevma Hey! Best to upgrade to this one - this one is a little more polished, plus if I ever need to update it you'll be sure to get the updates :)
algernon  [skapare] 3 aug, 2022 @ 16:05 
@Termite The same technique could be used elsewhere, yes, but for sub-buildings it's best in a proper sub-building management mod.
Termite 3 aug, 2022 @ 13:10 
Any chance this could be extended to include other asset types? In particular sub buildings.
Neverminder 3 aug, 2022 @ 10:01 
heyyy im the one you talked about this in the workshop, thanks for letting me try the file first it's been working great since. should i update to this version on workshop or mostly the same thing?
manphibian 2 aug, 2022 @ 22:08 
Any chance you could add an option to give them randomized individual names from a default list we can edit? Ideally in addition to the breed.