Space Engineers

Space Engineers

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Universal Thrusters (Overpowered) (Custom Models)
   
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Type: Mod
Mod category: Block, Other
Taggar: NoScripts
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555.096 MB
28 jul, 2022 @ 19:12
28 aug, 2023 @ 12:53
7 ändringsnotiser ( visa )

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Universal Thrusters (Overpowered) (Custom Models)

Beskrivning
A mod that adds Small Grid, and Large Grid thrusters: (currently the only flame/emissive color is light blue)

Small thruster,
Small thruster Armored,
Small thruster Sloped.

Large Thruster ,
Large Thruster Armored.

Thruster values:
( This mod:
LG:
Small: Thrust: 19906560, Power: 13.44
Large: 248832000, Power: 134.4

SG:
Small: 829440, Power: 0.8
Large: 9953280, Power: 9.6)

(Vanilla (Ion, max power):
SG:
Small: 14400, Power: 0.200
Large: 172800, Power: 2.4

LG:
Small: 345600, Power: 3.36
Large: 4320000, Power: 33.6
)


The values are based off my old whatever I did in the past, but I believe I made them around 8x vanilla Ion engines in power and thrust, while also keeping the same thrust in atmo, most of these are "heavy", since they use gravity components.

(Also for some reason all my pics are blurry, oh well lol)
12 kommentarer
Warlocc 29 sep, 2023 @ 11:10 
I'll be following these comments, hopefully we see something like that.
lAimBotl  [skapare] 28 sep, 2023 @ 13:41 
I can make some, though it might be a bit, since I have to do a bunch of stuff irl
Warlocc 21 sep, 2023 @ 10:13 
Yeah, the new props look great but they're painfully weak. Been searching for something to augment them.
7T Primal Wolf 4 sep, 2023 @ 9:25 
Yes, if able
lAimBotl  [skapare] 1 sep, 2023 @ 18:41 
like flat versions of these or?
7T Primal Wolf 1 sep, 2023 @ 16:06 
Any chance you'll make some counterparts for the new thrusters from the latest update?
Sir Floofy 13 aug, 2022 @ 17:19 
Love these things.
lAimBotl  [skapare] 1 aug, 2022 @ 19:22 
fixed a dumb crash that happened when placing small grid thrusters, yay.
lAimBotl  [skapare] 30 jul, 2022 @ 13:52 
looks like it does support the ig textures, though it seems some of my uv's are weird :s
lAimBotl  [skapare] 30 jul, 2022 @ 13:40 
depends on if the vanilla textures support them or not
(since I basically only use vanilla textures with my models currently)