Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
The mod doesn't really catches me, so therefor I left after the (for me) weak opening. Whatever there might have been, I am interested enough to see it as the initial hoops are too much for my taste.
Quest solutions can be very convoluted, for example one of the major quest items is located on the top of a tree instead of at the base of it. There is also one grate blocking off access to a plot-centric switch that does not have an associated lever, so I had to clip through it.
The plot starts off pretty interesting and got me wondering what is really going on in the cemetery, but chapter 3 and 4 are really rushed. The best weapon in the mod is 2H but you only get it at the very end so it is recommended to stick with 1H.
Язык мода переключается в лаунчере.
Can you try the same action in other language version, like english or russian?
there is no message just when I go to sleep in the initial mission at the house, the loading screen appears, the bar comes to the middle then it stops and throws out of the game and it is impossible to go any further with the plot of the mods that were removed, so rather mods have nothing to do with it. as if this quest was just broken