No More Room in Hell

No More Room in Hell

45 beoordelingen
Rising_reich
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Bestandsgrootte
Geplaatst op
Bijgewerkt op
959.971 MB
19 jul 2022 om 15:48
27 jul 2022 om 17:03
2 wijzigingsnotities (weergeven)

Abonneren om te downloaden
Rising_reich

Omschrijving
Berlin 1945
Soviet and Allied troops entered Berlin. From despair, Hitler moved on to plan B.
Using the Satanic religion, they began to convert and resurrect their soldiers.
The survivors were able to capture the library building, and will have to hold out until help arrives.

Map Features: Craft ammo, only nazi zombie, only old weapons and rest, a activating trap, plane attack, zombies with weapons,
zombies with a grenade, zombie allies, zombie necromancer, new animation.

Nazi officer with a ruger, having shoot all the cartridges, throw out an empty ruger and begins a standard for zombie attack.

Zombie with a grenade explodes when hitting a player, those who have kept their minds better can throw a grenade.

Zombie necromant summons fiery zombies from hell that set the player on fire.

Craft ammo: ammo is created on tables in the spawn building, to create one of the types of cartridges you will need one box of the type you want to create and 5 shells of bullets.
Everything you need to craft can be knocked out of zombies or can be found on the map.

Plane attack: The Junkers Ju 87 (Stuka) will patrol your area, and when he sees a player on the road, he will attack the part of the road where the player is, Stuka will return every 3 minutes and attack again.
You can destroy it by shooting several times the engine with a strong weapon such as (sks, sako 85).
If you don't destroy it the for 3 arrival at the 4th arrival, it will destroy the plane with supplies.

Zombie allies: There are dead soldiers of the red army on the map, you can resurrect them so that they fight on your side, to revive you need to get a piece of flesh of the nazi zombie.
Pieces of flesh drop either from Nazi officers or from grenadiers.

There is no wave system on this map like on a standard nms, but on this map you need to hold out for a certain time to survive almost like as in the standard survival modes.

Map names: nmo_rising_reich_v3

Updates v3: A small fix optimization. anti-stuck - now, when an allied zombie is revived, if you find yourself in its collision, you will be teleported out of it nearby.
21 opmerkingen
Flippy  [auteur] 23 jun om 22:06 
𝕭𝖚𝖙𝖈𝖍𝖊𝖗, thk.
Butcher 23 jun om 13:58 
Very awesome map! I love it!
Flippy  [auteur] 23 apr om 12:46 
Text, Thanks for the feedback, this is the final version of the map, I will not update it anymore, I am currently working on another map so there is no time for the old ones. As for the aircraft, it is necessary to shoot in the engine only there is a hitbox.
Text 23 apr om 9:05 
I have mixed opinions about this map. I find all the custom models and textures to be high quality, cool secrets, new enemies. top notch work. I personally don't like nms but i think this timer style of nms is aliittle too long (25-26 mins before extraction). only having one zombie direction that they come from is a little boring, wish there were more places that they come from. the plane/Stuka is little hard to hit and would be nice to have a better indicator on where you are suppose to shoot.
☆Th3 Al1☆ 18 feb om 2:23 
Thank you sir
Flippy  [auteur] 17 feb om 10:58 
☆Th3 Al1☆, If we are talking about addons from the steam workshop, there will be no bugs.
☆Th3 Al1☆ 17 feb om 4:15 
if i have a mod that changes zombie look will it crash or bug the map?
Slader McDoogal 12 jul 2023 om 22:36 
Glorious :TOL_Emoticon_3:
Walter von der Vogelweide 12 jul 2023 om 14:29 
adolf
Petrik Star 16 jun 2023 om 0:20 
it supposed to be Plan Z instead Plan B xd