Nexomon: Extinction

Nexomon: Extinction

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Nexomon Skill List
By JustMakeItUp
Compendium of all Nexomon skills
   
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Introduction
I couldn't find any good resources to look up all of the skills, check if a False Swipe equivalent was in the game (its not) or find the most reliable skill to apply a status effect (Dark Mist [50%]) so I threw this together using https://nexopad.com/nexopedia as reference.

Skills are sorted by the average level when the skill is learned

TODO: I'll add a google doc that will also include cross references to which Nexomon learn which skill. Couldn't think of a decent layout to include that much extra information within a steam guide.

If there are any other useful stats relating to skills or Nexomon skill-sets you'd like, leave a comment.
Normal Skills
Skill
POW
ACC
COST
SPD
CRIT
Description
Scratch
40
95
5
55
10
Deals physical damage with high accuracy.
Plasma
60
85
5
56
10
Deals physical damage.
Bite
60
85
10
51
20
Deals physical damage with a 20% critical hit rate.
Pummel
80
85
15
20
15
Deals physical damage with a 20% chance to inflict demotivated.
Super Punch
90
85
10
40
10
Deals physical damage with a 10% chance to inflict stun.
Palm Flurry
115
70
20
19
15
Deals physical damage with a 25% chance to inflict stun.
Combo
95
75
15
22
25
Deals physical damage with a 30% chance to inflict demotivated.
Plasma Cannon
80
75
10
52
20
Deals physical damage with a 20% critical hit rate.
Elemental Up
0
100
10
91
0
Increases elemental damage by 25%.
Sonic Scream
85
85
15
21
15
Deals physical damage with a 20% chance to inflict sleep.
Heal
0
100
25
100
0
Restores 100 HP.
Smoke Screen
0
90
15
81
0
Decreases opponent's accuracy by 15%.
Spinning Kick
75
90
10
26
10
Deals physical damage with a 15% chance to inflict stun.
Power Up
0
95
10
90
5
Increases ATK and DEF by 15%.
Invincible
0
100
20
56
0
Grants invincible status, making this Nexomon unaffected by both damage and status skills during that turn.
Double Slash
105
85
20
24
10
Deals physical damage with a 10% chance to inflict demotivated.
Recover
0
100
5
10
0
Grants recovery, restoring 8% of this Nexomon's maximum HP every turn.
Barrier
0
100
5
88
0
Increases DEF by 25%.
Screech
0
100
10
83
0
Decreases opponent's ATK and DEF by 15%.
Battle Roar
0
30
10
67
0
Has a 30% chance to inflict demotivated.
Super Slam
110
80
20
25
10
Deals high physical damage.
Plasma Star
110
95
15
44
8
Deals great Psychic-type damage with high accuracy.
Tackle
30
90
15
74
20
Has a 30% chance to decrease opponent's ATK by 20%.
X Slash
15
95
5
71
5
Has a 20% chance to reduce elemental damage received by 25% for 1 - 3 turns.
Raging Focus
0
100
5
86
0
Increases ATK by 25%.
Siphon
0
100
15
60
0
Damage received from the next physical attack is nullified and instead restores 50% of the damage received as HP.
Martial Arts
0
100
5
87
0
Increases critical hit chance by 30%.
Stamina Surge
0
100
0
100
0
Restores 50 ST.
Headbutt
100
85
15
23
25
A powerful physical attack that deals great damage.
Lock Target
0
100
5
86
0
Increases accuracy by 45%.
Tornado Kick
35
85
15
74
20
Has a 10% chance of decreasing opponent's DEF by 15%.
Sleep Song
0
100
15
65
0
Has a 30% chance to inflict sleep status.
Quick Feet
0
100
5
88
0
Increases SPD by 40%.
Absolute Barrier
0
100
20
67
0
For the next 2 turns, any attacks that would reduce this Nexomon's HP to 0 instead reduce HP to 1.
Energy Strike
20
95
5
71
5
Has a 30% chance to decrease opponent's SPD by 20%.
Snake Eyes
0
100
10
80
0
Reduces critical hit chance of all opponent's skills by 60%.
Disruption Ray
150
90
25
10
5
Deals massive physical damage.
Fire Skills
Skill
POW
ACC
COST
SPD
CRIT
Description
Fireball
60
85
5
56
10
Deals Fire-type damage.
Flame
50
90
5
54
15
Deals Fire-type damage with high accuracy.
Flame Breath
75
80
10
50
25
Deals Fire-type damage with a 25% critical hit rate.
Blaze
80
75
10
52
20
Deals Fire-type damage with a 20% critical hit rate.
Incinerate
120
95
20
25
5
Deals high Fire-type damage with a 10% chance to inflict burn.
Explosion
100
100
15
46
5
Deals high Fire-type damage with great accuracy.
Fire Cage
0
100
10
59
0
Has a 35% chance to inflict bind. Does not require much stamina.
Fire Stigma
70
95
10
66
5
Deals Fire-type damage with a 10% chance to inflict bind.
Flame Column
55
85
10
13
15
Deals Fire-type damage with a 30% chance to inflict bind.
Combustion
0
100
10
89
0
Damage received from Normal-type attacks is reduced by 50% while elemental damage received is increased by 50%.
Fire Claw
95
75
15
23
15
Deals high Fire-type damage with a 20% chance to inflict burn.
Fire Barrier
0
100
15
80
0
Creates a fire barrier for 3 turns, reducing Fire-type damage received by 50%.
Disintegrate
0
85
15
82
0
For 5 turns, opponent is vulnerable to Fire-type attacks and damage from all Fire-type skills is increased by 20%.
Burn
85
85
15
20
15
Deals Fire-type damage with a 30% chance to inflict burn.
Sunshine
0
100
15
70
0
For 5 turns, this Nexomon's Fire-type skills will not be considered ineffective against the opponent.
Fire Siphon
0
100
15
60
0
Damage received from the next Fire-type attack is nullified and instead restores 50% of the damage received as HP.
Conflagration
140
100
50
10
100
Self-destructs, dealing massive damage with a 100% critical hit chance at the cost of this Nexomon fainting.
Fire Cross
70
100
20
40
40
Deals Fire-type damage with a high critical hit chance but deals 1/4 of damage dealt back to this Nexomon (only if critical damage is dealt).
Fire Will
0
100
10
92
0
Boosts Fire-type skill damage by 15%. Can be stacked up to 5 times.
Pyro Bomb
35
90
10
17
10
Deals some Fire-type damage with a 25% chance of removing opponents's DEF status effects.
Suncore
110
95
15
44
8
Deals great Fire-type damage.
Solar Flare
150
90
25
10
5
Deals massive Fire-type damage.
Water Skills
Skill
POW
ACC
COST
SPD
CRIT
Description
Splash
50
90
5
55
15
Deals Water-type damage with high accuracy.
Torrent
60
85
5
56
10
Deals Water-type damage.
Hydro Sphere
80
80
10
50
25
Deals Water-type damage with a 25% critical hit rate.
Frost Bite
75
75
15
18
25
Deals Water-type damage with a 20% chance to inflict freeze.
Explosive Water
80
75
10
52
20
Deals Water-type damage with a 20% critical hit rate.
Water Blast
100
100
15
46
5
Deals great Water-type damage with high accuracy.
Ice Assault
95
95
15
24
5
Deals Water-type damage with a 10% chance to inflict freeze.
Whirlpool
25
95
10
90
10
Has a 30% chance to deal double damage and a 20% chance to deal triple damage.
Ice Flakes
65
85
10
16
15
Deals Water-type damage with a 30% chance to inflict freeze.
Toxic Splash
35
75
5
12
25
Deals Water-type damage with a 20% chance to inflict poison.
Furious Torrent
110
95
15
44
8
Deals great Water-type damage.
Wave
15
90
10
72
10
Has a 50% chance to remove ATK buffs.
Blue Mirror
0
100
20
25
0
For 5 turns, damage received from Normal-type attacks is reduced by 50%. 50% of the damage is dealt back to opponent.
Poison Bubbles
0
100
10
65
0
Has a 35% chance to inflict poison.
Kinetic Sponge
0
100
15
60
0
Deals 20% of damage received back to opponent for 3 turns.
Bubble Attack
25
85
15
73
15
Deals Water-type damage with a 10% chance to inflict freeze.
Tropical Rain
0
100
10
92
0
Increases SPD by 60% for 3 turns.
Freeze
0
100
10
62
0
Has a 35% chance to inflict freeze.
Ocean Force
0
100
15
99
0
Water-type skills have 40% increased critical hit chance but DEF is reduced by 30%.
Aqua Siphon
0
100
15
60
0
Damage received from the next Water-type attack is nullified and instead restores 50% of the damage received as HP.
Healing Water
0
100
15
75
0
Restores 30% of max HP.
Tsunami
150
90
25
10
5
Deals massive Water-type damage.
Plant Skills
Skill
POW
ACC
COST
SPD
CRIT
Description
Bullet Seed
75
80
10
49
25
Deals Plant-type damage with a 25% critical hit rate.
Fauna
60
85
5
56
10
Deals Plant-type damage.
Thorn Storm
50
90
5
54
15
Deals Plant-type damage with high accuracy.
Green Flow
80
75
10
52
20
Deals Plant-type damage with a 20% critical hit rate.
Leaf Dance
100
100
15
45
5
Deals great Plant-type damage with high accuracy.
Blooming Spores
65
95
10
16
5
Deals high Plant-type damage with a 10% chance to inflict poison.
Poison Cloud
30
85
5
11
15
Deals Plant-type damage with a 30% chance to inflict poison.
Forest Song
0
100
20
79
0
Increases ST cost of all opponent's skills by 10 for 3 turns.
Focus Seed
0
100
5
87
0
Increases chance to evade by 15%.
Natural Heal
0
100
15
65
0
Grants planted status, which restores 10% of maximum HP every turn but prevents switching out or fleeing.
Poison Sting
40
75
5
12
25
Deals Plant-type damage with a 20% chance to inflict poison.
Infected Seed
0
70
10
75
0
Reduces opponent's critical hit chance to 0 for 5 turns.
Forest Energy
110
95
15
44
8
Deals great Plant-type damage.
Solar Charge
0
100
10
100
0
This Nexomon's next attack deals 50% extra damage.
Vine Whip
95
95
15
22
5
Deals high Plant-type damage with a 10% chance to inflict bind.
Green Sphere
0
100
15
90
0
Restores 30% of HP and ST at the end of the next turn.
Piercing Root
35
85
5
11
15
Deals low Plant-type damage with a 30% chance to inflict bind.
Green Spirit
0
100
70
10
0
Fully restores HP but costs a lot of ST.
Green Siphon
0
100
15
60
0
Damage received from the next Plant-type attack is nullified and instead restores 50% of the damage received as HP.
Vine Shield
0
100
15
50
0
Reduces Normal-type damage against this Nexomon by 25% for 3 turns.
Grasping Root
0
100
10
60
0
Has a 35% chance to inflict bind.
Thorn Pit
150
90
25
10
5
Deals massive Plant-type damage.
Mineral Skills
Skill
POW
ACC
COST
SPD
CRIT
Description
Rocknite
60
85
5
56
10
Deals Mineral-type damage.
Rock Barrage
50
90
5
48
25
Deals Mineral-type damage with high accuracy.
Crushing Boulder
55
75
10
14
25
Deals Mineral-type damage with a 20% chance to inflict frail.
Rock Punch
75
80
10
72
25
Deals Mineral-type damage with a 25% critical hit rate.
Rocknite Blast
80
75
10
52
20
Deals Mineral-type damage with a 20% critical hit rate.
Sandstorm
65
85
10
15
15
Deals Mineral-type damage with a 30% chance to inflict confuse.
Rocky Rift
40
85
5
53
15
Deals Mineral-type damage with a 30% chance to inflict frail.
Healing Stone
0
100
15
80
0
Restores 25% of max HP. If this Nexomon's HP is critical then it restores 50% instead.
Drill
100
100
15
44
5
Deals high Mineral-type damage with high accuracy.
Rock Wall
0
100
35
15
0
Nullifies 70% of damage received the next turn, then another 50% in the following turn, and finally 30% on the third turn.
Corrupted Mineral
0
100
15
76
0
Damage caused by status effects is doubled.
Seismic Move
70
95
10
16
5
Deals high Mineral-type damage with a 10% chance to inflict confuse.
Rocknite Burst
110
95
15
44
8
Deals great Mineral-type damage.
Blazing Mineral
0
100
10
90
0
Increases ATK damage by 25% but deals 15% of damage dealt to opponent back to this Nexomon every turn.
Mud Attack
20
85
10
73
15
Deals Mineral-type damage and removes all SPD status effects from opponent.
Mineral Siphon
0
100
15
60
0
Damage received from the next Mineral-type attack is nullified and instead restores 50% of the damage received as HP.
Meteor Strike
90
95
15
21
5
Deals high Mineral-type damage with a 10% chance to inflict frail.
Sacred Mineral
0
100
15
96
0
Creates an invisible shield with HP equivalent to 25% of this Nexomon's current HP for up to 3 turns.
Rock Prison
0
100
10
100
0
Prevents opponent from escaping.
Resonating Rock
0
100
15
57
0
Has a 35% chance to inflict confuse.
Meteor Shower
150
90
25
10
5
Deals massive Mineral-type damage.
Wind Skills
Skill
POW
ACC
COST
SPD
CRIT
Description
Wind Pellet
45
90
5
52
15
Deals Wind-type damage with high accuracy.
Gust
60
85
5
56
10
Deals Wind-type damage.
Slashing Current
75
80
10
48
25
Deals Wind-type damage with a 25% critical hit rate.
Gust Wind
80
75
10
52
20
Deals Wind-type damage with a 20% critical hit rate.
Twin Tornado
50
85
5
13
15
Deals high Wind-type damage with a 30% chance to inflict confused.
Howling Winds
100
100
15
43
5
Deals high Wind-type damage with high accuracy.
Frosty Winds
55
85
10
14
15
Deals Wind-type damage with a 30% chance to inflict freeze.
Wind Song
0
100
15
55
0
Prevents this Nexomon from receiving status ailments for 4 turns.
Glaze
115
95
20
25
5
Deals Wind-type damage with a 10% chance to inflict freeze.
Wind Barrier
0
100
15
50
0
Creates a wind barrier for 3 turns, reducing Wind-type damage received by 50%.
Wind Blast
0
50
15
20
0
Decreases opponent's SPD by 60% for 4 turns.
Gale
0
100
15
84
0
For 5 turns, Wind-type skills have a 40% chance of ignoring opponent's DEF.
Corrosive Breeze
0
70
15
76
0
Increases opponent's chance of being affected by status ailments by 35%.
Sky Blessing
0
100
15
97
0
Nullifies bonus elemental damage received for 5 turns.
Icicle
70
75
10
17
25
Deals Wind-type damage with a 20% chance to inflict freeze.
Mystic Aroma
0
100
15
58
0
Has a 40% chance to inflict confused.
Crescent Wings
0
100
15
93
0
Increases chance to evade by 75% next turn.
Wind Strike
90
95
15
21
5
Deals Wind-type damage with a 10% chance to inflict confused.
Gusty Storm
110
95
15
44
8
Deals great Wind-type damage.
Wind Siphon
0
100
15
60
0
Damage received from the next Wind-type attack is nullified and instead restores 50% of the damage received as HP.
Cyclone
150
90
25
10
5
Deals massive Wind-type damage.
Electric Skills
Skill
POW
ACC
COST
SPD
CRIT
Description
Electrode
60
85
5
56
10
Deals Electric-type damage.
Pulse Storm
50
90
5
53
15
Deals Electric-type damage with high accuracy.
Lightning Roar
70
95
10
18
5
Deals high Electric-type damage with a 10% chance to inflict puzzled.
Twin Electrode
80
75
10
52
20
Deals Electric-type damage with a 20% critical hit rate.
Thunder
75
80
10
49
25
Deals Electric-type damage with a 25% critical hit rate.
Electric Current
95
75
15
23
25
Deals Electric-type damage with a 25% critical hit rate.
Electric Storm
105
95
20
24
5
Deals high Electric-type damage with a 10% chance to inflict paralyze.
Electric Siphon
0
100
15
60
0
Damage received from the next Electric-type attack is nullified and instead restores 50% of the damage received as HP.
Thunder Blast
85
85
15
20
15
Deals Electric-type damage with a 20% chance to inflict paralyze.
Static Burst
60
85
10
15
15
Deals Electric-type damage with a 30% chance to inflict puzzled.
Electric Bomb
100
100
15
45
5
Deals high Electric-type damage with great accuracy.
Dark Flow
0
70
15
75
0
Makes opponent's skills require 25% more ST.
Electric Force
110
95
15
44
8
Deals great Electric-type damage.
Super Charge
0
100
10
91
0
Increases ATK, DEF, and SPD by 30%. Can be stacked up to 3 times.
Crimson Blast
0
100
20
45
0
For 3 turns, attacks ignore 25% of opponent's DEF. Electric-type attacks ignore 50%.
Drain
0
999
5
85
0
Absorbs 20% of opponent's maximum ST.
Blue Charge
0
100
10
89
0
All paralyze-inflicting skills have an extra 25% chance to be successful.
Blitz Barrier
0
100
20
40
0
Gives this Nexomon a 30% chance to inflict paralyze when attacked for 3 turns.
Short Circuit
0
100
5
68
0
Has a 35% chance to inflict puzzled.
Mirage
0
100
25
20
0
Increases chance to evade by 75% for 2 turns.
EMP
150
90
25
10
5
Deals massive Electric-type damage.
Psychic Skills
Skill
POW
ACC
COST
SPD
CRIT
Description
Psychic Blast
75
80
10
47
25
Deals Psychic-type damage with a 25% critical hit rate.
Psy Bomb
90
90
5
52
15
Deals Psychic-type damage with high accuracy.
Psy Blast
60
85
5
56
10
Deals Psychic-type damage.
Psy Burst
80
75
10
52
20
Deals Psychic-type damage with a 20% critical hit rate.
Telepathy
30
90
10
95
0
Deals damage, which increases by 30% each time the skill is used. Can be stacked up to 5 times.
Mind Control
80
95
15
19
5
Deals Psychic-type damage with a 30% chance to inflict provoked.
Pendulum
0
100
10
61
0
Has a 35% chance to inflict sleep.
Inception
70
90
10
17
10
Deals Psychic-type damage and inflicts inception.
Psychic Barrage
50
80
5
13
20
Deals Psychic-type damage with a 25% chance to inflict puzzled.
Cleanse
0
75
15
78
0
Removes any positive status effects from opponent.
Psy Field
0
35
10
64
0
Has a 35% chance to inflict paralyze. 50% if opponent's HP is critical.
Resistance
0
100
15
95
0
Halves the chance of being inflicted with a status ailment.
Psychic Bomb
85
100
15
35
5
Deals great Psychic-type damage with high accuracy.
Spiritual Boost
0
100
15
75
0
All skills require 10 less ST for 5 turns.
Psychic Armor
0
100
20
30
0
Prevents this Nexomon from receiving additional status ailments for 3 turns.
Renovate
0
100
15
60
0
Fully restores HP and removes all status ailments but needs to meditate for 2 turns.
Psy Geyser
110
95
15
44
8
Deals great Psychic-type damage.
Mind Shake
60
85
10
14
15
Deals Psychic-type damage with a 10% chance to inflict confused.
Psychic Siphon
0
100
15
60
0
Damage received from the next Psychic-type attack is nullified and instead restores 50% of the damage received as HP.
Kinetic Mirror
0
100
20
30
0
Grants a 60% chance of dealing 60% of damage received back to opponent.
Psy Ray
150
90
25
10
5
Deals massive Psychic-type damage.
Ghost Skills
Skill
POW
ACC
COST
SPD
CRIT
Description
Phantom Blast
50
90
5
51
15
Deals Ghost-type damage with high accuracy.
Darkness
75
80
10
47
25
Deals Ghost-type damage with a 25% critical hit rate.
Dark Flame
60
85
5
56
10
Deals Ghost-type damage.
Soul Feeder
80
85
15
19
15
Deals Ghost-type damage with a 40% chance to inflict leech.
Phantom Abyss
60
90
10
15
10
Deals Ghost-type damage with a 15% chance to inflict hex.
Black Flame
80
75
10
52
20
Deals Ghost-type damage with a 20% critical hit rate.
Arcane Curse
90
80
15
22
20
Deals Ghost-type damage with a 30% chance to inflict sick.
Dispell
0
100
20
35
0
Removes all status ailments from this Nexomon.
Glare
0
100
15
77
0
Reduces opponents's ATK and DEF stats by 25% for 3 turns. Has no effect on Psychic-type or Ghost-type Nexomon.
Ghost Slash
35
95
5
11
5
Deals Ghost-type damage with a 25% chance to inflict nervous.
Haunting
0
100
15
93
0
The next 3 Ghost-type skills have 100% accuracy.
Constrict
0
50
15
85
0
Has a 40% chance to instantly faint opponent if they are at least 15 levels lower than your Nexomon.
Reflective Mirror
0
100
15
98
0
Reduces opponent's accuracy by 30% for 3 turns.
Dark Mist
0
100
20
5
0
Has a 50% chance to inflict curse.
Spectral Invasion
0
70
15
70
0
Forces opponent to choose skills at random for 2 turns.
Arcane Siphon
0
100
15
60
0
Damage received from the next Ghost-type attack is nullified and instead restores 50% of the damage received as HP.
Spectral Wall
0
100
20
100
0
Nullifies all Normal-type damage received for the next 3 turns.
Arcane Magic
100
100
15
41
5
Deals great Ghost-type damage with high accuracy.
Phantom Burner
110
95
15
44
8
Deals great Ghost-type damage.
Creep
0
100
20
63
0
Has a 35% chance to inflict paralyze.
Eternal Darkness
150
90
25
10
5
Deals massive Ghost-type damage.