Arma 3
Ocen: 47
Mutambara Patrol Ops
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Persistent, Zeus
Scenario Type: Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
Tagi: Tag Review
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3.086 MB
3 lipca 2022 o 13:56
3 lipca 2022 o 17:52
Listy zmian: 15 ( zobacz )

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Mutambara Patrol Ops

Opis
This is a dynamic re-playable mission setup using Drongos Map Population. Generate missions with the press of a button. Feel free to add extra mods if needed. This template can be edited to fit whatever you want if you know how.

https://steamproxy.net/sharedfiles/filedetails/?id=1990653162&searchtext=drongos

Mutambara is a fictional province in the Zambezi region which borders Botswana, Angola, Zambia, Namibia and Zimbabwe. The province consists of small towns, villages and slums with one main river which runs from the northern border to the southern. The river is dried up for the majority of the year which drives up famine, the agriculture is non existent other than what can be harvested from the palms and areas around the dried riverbed.

The region has suffered from a decade long conflict between various political factions with racial segregation causing tension between villages and slums. The main government faction, backed by South African, Rhodesian and Western mercenaries, still holds power after a second successful election and continues to push for international recognition. Communist backed factions claim the elections are rigged and continue to carry out attacks on government military targets across the province.

The UN have criticised the leadership of both main factions for not coming to a fair agreement in the short lived peace talks and stress the importance of preventing civilian casualties.


- Random enemy patrols, garrisons and vehicles.

- Instant mission generator. (can be found in the scroll menu in vehicles or at the radio table)

- Vanilla respawn and revive system.

- Random civilian population.

- Civilian interaction system.

- Random IED's on roads.

- Randomly generated weapon cache spawns.

- Parachute spawn (can be found on the radio table).

- Sleep simulation (can be found on stretchers/beds in each FOB).

- Artillery, Helicopter CAS and Transport supports.

- Virtual Arsenal at each FOB.

- Zeus can be accessed by Host or Admin.


Artillery, Helicopter CAS Support & Helicopter Transport can be accessed in the 'support' menu by the Squad Leader and the 2IC roles.

The Helicopter Transport can double as a medical re-supply, call it, check it's inventory and send it off again.

Each FOB has a radio table (mission generator), virtual arsenal, parachute request and beds (skip time).

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Popularne dyskusje Zobacz wszystkie (1)
2
7 października 2022 o 9:00
Re: "This template can be edited to fit whatever you want ... if you know how."
Bigg Gunny Wiggin
Komentarzy: 13
yellowpika 5 sierpnia o 9:45 
Liking these patrol ops missions, can you make more of these and add the revive system here as well like in Kardazak Patrol Ops?
NERDDD 9 września 2023 o 19:13 
Whenever i try to generate a mission nothing happens
swurvin  [autor] 17 stycznia 2023 o 11:38 
@sourhowar Saving is turned off in the mission. When I find time I'll turn it on, I assumed it would cause issues when loading back in.
sourhowar 17 stycznia 2023 o 8:01 
How do you save?
swurvin  [autor] 15 grudnia 2022 o 9:44 
@Verobear should be able to change that in your difficulty settings while in-game.
PS1 Hagrid 15 grudnia 2022 o 6:35 
Is there any way to enable GPS location to see where you are on the map and the icons on top of AI squadmates to keep better tabs on their location?
Vaulcan 12 lipca 2022 o 3:16 
not getting any air/arty support also how to save progress?
swurvin  [autor] 4 lipca 2022 o 8:40 
@сынок I don't see why it wouldn't be compatible, it's just not set up in the mission or settings.
MadLuften 4 lipca 2022 o 8:38 
Good gear
ЛЮДСКОЕ... 4 lipca 2022 o 6:32 
compat with ace?