Sid Meier's Civilization VI

Sid Meier's Civilization VI

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YD's Fishmongery
   
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30.6.2022 klo 17.42
29.12.2023 klo 4.04
3 muutosilmoitusta ( näytä )

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YD's Fishmongery

2 kokoelmassa, tekijä Yand_Durinul
YD's Mod List
18 luomusta
YD's Buildings & Districts Collection
8 luomusta
Kuvaus
YD's Fishmongery

What does this Mod do?
This mod adds a building to the city centre called Fishmongery, it is unlocked by Celestial Navigation tech.
This building gives +3 Food per turn to the city it is built in when complete. And gives the following tiles within the city's borders bonus food;

Vanilla Resources;
Fish (1), Crabs (1), Pearls (1), Turtles (1), Whales (3).

Sukritact's Oceans Resources;
Seals (2), Stingrays(2), Squid (1), Caviar (1), Lobsters (1), Abalone(1).

Compatibility & Requirements
Compatibility = All Mods.
Requirements = None, However this mod also works with the Sukritact's Oceans Mod's Resources including the updated version released on 02/07/2022

File Path
C:\Program Files (x86)\Steam\steamapps\workshop\content\289070\2828544976

Check out my other mods here;
YD's Mods

Support me
If you like my work, you can always make a donation via 'Buy me a Coffee';

https://www.buymeacoffee.com/YandDurinul

My work is free but donations are always appreciated.
Suositut keskustelut Näytä kaikki (1)
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4.7.2022 klo 16.32
UPDATE - 03/07/2022
Yand_Durinul
9 kommenttia
GraSparv 1.1.2024 klo 0.06 
Awesome small changes! good mods!
Lord_Weasel 29.12.2023 klo 11.12 
No prob
Yand_Durinul  [tekijä] 29.12.2023 klo 4.02 
@Lord_Weasel, Thanks for the heads up mate, addressing issue now. I have no idea how long it has been like that for?
Lord_Weasel 28.12.2023 klo 20.15 
There's a typo causing a bug that crashes the game on startup with this mod, you need to go into the buildingdatabase file and change a couple places where it says "yiledchange" to "yieldchange".
Yand_Durinul  [tekijä] 3.7.2022 klo 14.37 
@BrickmasterE, I have checked it out and it seems all that is being added/changed is 3 new resources and a minor yield change for the coral. I will be adding these to the mod soon. In the meantime all that should happen is that the 3 new resources won't recieve a food buff from the Fishmongery.
Yand_Durinul  [tekijä] 3.7.2022 klo 14.05 
@BrickmasterE, the way this mod is coded is that the base game resources and Suk's resources are in two different files, the base game will work even if Suk's Oceans resources somehow doesn't. Nevertheless, I will check out the update to his mod and endeavour to make sure it remains fully compatible. If you should encounter any issues, please leave a comment or message me directly.
BrickmasterE 3.7.2022 klo 5.25 
Sukritact's Oceans was recently updated, will this mod's compatibility be updated to match?
Yand_Durinul  [tekijä] 2.7.2022 klo 19.00 
Thanks @jsnider193. Always appreciate the feedback.
jsnider193 2.7.2022 klo 9.08 
nice add with the butcher .. hope keep adding more over time as the city center is rather neglected