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Is there any chance of adding a configurable disabled/capture rate?
And possibly an adjustable time to complete the project?
I do notice the AI doesnt always decide to repair ships - Ive seen allied construction ships sit nearby and do nothing sometimes. Cant fix dumb AI I guess?
@talesofwill The way it works is that every time a fleet enters a system, a small number of its ships (up to ten) are flagged as "will be disabled if destroyed". If a fleet battle then occurs in that system, and any of those ships his 0 hitpoints, they are disabled. If the flagged ships are not destroyed, the flags are reset once they leave the system.
Since the flags are handed out randomly, and not all ships will actually be lost in battle, it's unlikely you'll see more than a handful actually disabled in any given battle, even in the late game. I'm open to increasing this rate but I don't want to clutter up the UI and cause lag.