Stellaris
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Animated Saurian Portraits
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Species
Mots-clés : Animated, Dino, Dinosaurs
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Publié le
Mis à jour le
84.178 MB
22 juin 2022 à 15h59
7 janv. 2023 à 3h50
13 notes de changement ( voir )

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Animated Saurian Portraits

Dans 1 collection faite par Promilie
Promilie's Animated Portraits
2 objets
Description
TEMPORARY FIX GO HERE

Dinosaurs! This mod adds animated Saurian portraits and a few flag icons. I plan to continue to update this mod with more dino portraits in the future! Shouldn't have any compatability issues. Not Ironman compatible.

Contents:
- Six fully animated Saurian portraits, each with at least three color variants and some slight gender variation.
Raptor, Allosaurus, Ceratosaurus, Dilophosaurus, Machine Allosaurus and Parasaurolophus.

- A few flag icons for each dino.

Known issues:
- The machine portrait does not currently have much Synthetic Dawn functionality. You can create and play as a machine empire using the portrait without issue but it only has machine pop functionality, not robot pop, so you cannot currently use the portrait for Synthetic Evolution. The reason for this is that I am all but clueless about coding.
Discussions populaires Tout voir (2)
5
13 déc. 2022 à 14h10
A (very simple) submod idea
Sparkling Water Shaker
0
26 déc. 2022 à 21h18
Issues under Linux, some portraits aren't showed.
Dawnsong
147 commentaires
Ever Universe 19 juin 2024 à 10h11 
I've uploaded an updated version, and will keep it up-to-date until Promilie can take over again: Animated Saurian Portraits
Ever Universe 19 juin 2024 à 6h32 
I'll see if I can pick up this mod myself if nobody did so already.
Guy Incognito 18 juin 2024 à 19h25 
@Ever Universe you have done the lords work :tobdog:
Diiablox 14 juin 2024 à 7h34 
Could one of you who've fixed this mod upload it as a fork until/unless it gets updated?
Ever Universe 7 juin 2024 à 8h48 
Literally just look down in the comments...
Konvetur 4 juin 2024 à 21h49 
The new patch has rendered the mod unplayable, the races just don't appear. Any ideas to fix that?
DaikiBat 23 mai 2024 à 6h11 
The patch doesn't work perfectly as the machine saurian portrait still requires machine intelligence.
Dispesys 12 mai 2024 à 15h43 
Ever Universe 12 mai 2024 à 6h51 
After a few minutes of documentation, I have fixed the mod. Carefully follow the instructions, it is essential that you do everything I did, otherwise it might break:

Step 1 : Remove the species_archetypes folder (it is not needed, as Saurians belong in the vanilla BIOLOGICAL archetype anyway, and MachineSaurians to MACHINE)
Ever Universe 12 mai 2024 à 6h51 
Step 2 : Copy and paste this into the "00_saurian_species_classes.txt" file within the "species_classes" folder (make sure you completely replace everything):

Saurian = {
archetype = BIOLOGICAL

possible = {
authority = {
NOT = {
value = auth_machine_intelligence
text = SPECIES_CLASS_MUST_NOT_USE_MACHINE_INTELLIGENCE
}
}
}

graphical_culture = reptilian_01
move_pop_sound_effect = "reptilian_pops_move"
}