Tinyfolks

Tinyfolks

47 ratings
All Classes and Skills (up to v.1.0.7)
By SkillFlow
The guide will feature all combinations of classes possible with their skill-sets and needed training.

THIS GUIDE IS NO LONGER UP-TO-DATE AND WILL NOT BE UPDATED! This is only for version 1.0.7.
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Introduction
In Tinyfolks one can train each of the normal folks into specialized classes. Each folk can be trained up to two times and each combination of training schools is allowed (so sword + holy for example, or 2x sword as well).
The guide will feature all combinations and skills possible.

Please feel free to add comments if you catch errors I made during copying this information from the game or if you have any additional feedback.
Folks
Folk
Description
The folk is a special class, as it is the complete base class with no specialization. Don't be mistaken tho, the folk is a very effective all-rounder class, which can carry its weight during a majority of the game.
Stats
Health
80
Power
50
Skills
Skills
Attack
Tomatoes
Snack
Uprising
Description
Deals 5+[Weapon] DMG.
Deals 10+[Weapon] DMG. Debuffs Target -2 ATT for 3 rounds.
Heals 20+[Weapon] HP.
+5 ATT for 3 rounds
Targets
x o o o o
x x x x x
Self
Self
Cost [POW]
0
10
10
20



Base Classes
Base classes are specializations that take only one training and can only be trained from normal Folks.

Warrior
Training
1x Sword Training [Barracks].
Description
Warrior is a nice early class that enables multiple enemy targeting as well as high damage output. Also scales very nicely with weapon damage.
Stats
Health
100
Power
50
Skills
Skills
Attack
Charge
Strike
War Cry
Description
Deals 5+[Weapon] DMG.
Deals 10+[Weapon] DMG to the first 2 enemies.
Deals 20+[Weapon] DMG.
+5 ATT for all allies for 2 turns
Targets
x o o o o
+ + o o o
x o o o o
+ + + + +
Cost [POW]
0
10
10
10

Guard
Training
1x Shield Training [Barracks].
Description
Guard is a class that excels at soaking up damage, but otherwise not so useful as the weapon upgrade only upgrades defensive values and not attack values.
Stats
Health
120
Power
50
Skills
Skills
Shield Bash
Grapple
Protect
Shoulder Bump
Description
Deals 5+[Weapon] DMG.
Move the target to the front.
+2 DEF to all allies except this folk.
Deals 20+[Weapon] DMG but hurt this folk for 5+[Weapon] DMG.
Targets
x o o o o
o x x x x
+ + + + +
x o o o o
Cost [POW]
0
0
10
10

Apprentice
Training
1x Scroll Study [Magicarium].
Description
Apprentice is a weak mage that has some skills to inflict status effects on enemies as well as some AoE spells.
Stats
Health
80
Power
70
Skills
Skills
Magic Trick
Icicle
Fire Spell
Sparks
Description
Deals 5+[Weapon] DMG.
Deals 10+[Weapon] DMG and -2 DEF for 2 turns.
Deals 5 DMG and BURN. Ignores ATT and DEF.
Deals 20+[Weapon] DMG.
Targets
x x x o o
x x x o o
+ + + o o
x x x o o
Cost [POW]
0
10
20
30

Priest
Training
1x Faith Study [Temple].
Description
Priest is a very nice early game healer with strong single and multi target heals.
Stats
Health
80
Power
60
Skills
Skills
Prayer
Smite
Heal
Ritual
Description
Heal 5+[Weapon] HP to all allies.
BURN the target.
Heal 30+[Weapon] HP.
Remove BURN, POISON and BLEED statues for all allies.
Targets
+ + + + +
x x x o o
x x x x x
+ + + + +
Cost [POW]
0
0
10
30

Ranger
Training
1x Hunting Practice [Camp].
Description
The Range is a nice damage dealer against enemies in the back, as well as bosses. Doesn't work well against front-row enemies.
Stats
Health
90
Power
50
Skills
Skills
Shoot
Arrow Stab
Aim
Fire Arrow
Description
Deal 15+[Weapon] DMG.
Deal 3+[Weapon] DMG.
-5 DEF for 3 turns.
Deal 5 DMG and BURN the target. Ignores ATT and DEF.
Targets
0 x x x x
x o o o o
x x x x x
x x x x x
Cost [POW]
0
0
5
15

Thug
Training
1x Night Shift [Slum].
Description
Thugs can help stunning high value targets and reduce their stats.
Stats
Health
90
Power
50
Skills
Skills
Attack
Taunt
Bribe
Dirty Move
Description
Deal 5+[Weapon] DMG.
-3 ATT and -3 DEF for all enemies for 3 turns.
STUN the target.
Deal 7 DMG and BLEED the target. Ignores ATT and DEF.
Targets
x o o o o
+ + + + +
x x o o o
x x o o o
Cost [POW]
0
10
5
10
Specialized Classes
Berzerker
Training
2x Sword Training [Barracks].
Description
The Berzerker is a high damage dealer for front-line enemies, scales very effectively with weapon damage.
Stats
Health
100
Power
50
Skills
Skills
Fury
Grapple
Strike
Tantrum
Description
Deals 10+[Weapon] DMG to a random enemy.
Move target to the front.
Deals 20+[Weapon] DMG.
+15 ATT for 3 turns.
Targets
x x x x x
o x x x x
x o o o o
Self
Cost [POW]
0
0
10
20

Tank
Training
2x ShieldTraining [Barracks].
Description
The Tank is the best char for soaking up damage, but again has no weapon to upgrade for damage.
Stats
Health
150
Power
50
Skills
Skills
Shield Bash
Protect
Taunt
Shoulder Bump
Description
Deals 5+[Weapon] DMG.
+2 DEF to all allies except this folk for 2 turns.
-3 ATT and -3 DEF for all enemies for 3 turns.
Deals 20+[Weapon] DMG and hurt this folk for 5+[Weapon] DMG.
Targets
x o o o o
+ + + + +
+ + + + +
x o o o o
Cost [POW]
0
10
10
10

Wizard
Training
2x Scroll Study [Magicarium].
Description
The Wizard has an enormus amount of AoE spells that allows for very effective enemy clears. Also scales very good with weapon upgardes.
Stats
Health
80
Power
100
Skills
Skills
Magic Spear
Freeze
Fire Ball
Lightning Strike
Description
Deals 8+[Weapon] DMG.
Deals 5+[Weapon] DMG and -3 DEF for 2 turns to all enemies.
Deals 5 DMG and BURN all enemies. Ignores ATT and DEF.
Deals 10+[Weapon] DMG to all enemies.
Targets
x x x x x
+ + + + +
+ + + + +
+ + + + +
Cost [POW]
0
10
30
40

Saint
Training
2x Faith Study [Temple].
Description
The saint has better group heals then the priest, but is harder to play right.
Stats
Health
90
Power
80
Skills
Skills
God Ray
Matyr
Guidance
Miracle
Description
Deals 10 DMG and BURN the target. Ignores ATT and DEF.
Heal 50+[Weapon] to all allies and hurt this folk for 15+[Weapon] DMG.
+3 ATT and +3 DEF for all allies for 3 turns.
Heal 100+[Weapon] HP to all allies and remove BURN, POISON and BLEED.
Targets
x x x o o
+ + + + +
+ + + + +
+ + + + +
Cost [POW]
0
0
20
60

Hunter
Training
2x Hunting Practice [Camp].
Description
High damage dealer for bosses but also very effective at removing single targets. Scales very effectively with weapon upgrades.
Stats
Health
90
Power
50
Skills
Skills
Shoot
Trap
Arrow Storm
Eagle Eye
Description
Deals 15+[Weapon] DMG.
Deals 7+[Weapon] DMG.
Deals 5+[Weapon] DMG to all enemies.
Deals 20+[Weapon] DMG.
Targets
o x x x x
x x o o o
+ + + + +
o x x x x
Cost [POW]
0
0
10
10

Robber
Training
2x Night Shift [Slum].
Description
Very effective at de-buffing and stunning one target and also comes with some survive-ability.
Stats
Health
90
Power
50
Skills
Skills
Attack
Hide
Bribe
Steal
Description
Deals 5+[Weapon] DMG.
+10 DEF for 2 turns.
STUN the target.
-5 DEF for 4 turns.
Targets
x o o o o
Self
x x o o o
x x x x x
Cost [POW]
0
10
5
5
Hybrid Classes
Knight
Training
1x Sword Training [Barracks].
1x Shield Training [Barracks].
Description
The Knight combines offensive with defensive capabilities, making him a good all-rounder.
Stats
Health
120
Power
50
Skills
Skills
Attack
Protect
Charge
Shoulder Bump
Description
Deals 5+[Weapon] DMG.
+2 DEF to all allies except this folk for 2 turns.
Deals 10+[Weapon] DMG to the first and second enemy.
Deals 20+[Weapon] DMG and hurts this folk for 5+[Weapon] DMG.
Targets
x o o o o
+ + + + +
+ + o o o
x o o o o
Cost [POW]
0
10
10
10

Sorcerer
Training
1x Sword Training [Barracks].
1x Scroll Study [Magicarium].
Description
Can go very heavy on status effects, like poison, bleed and burn.
Stats
Health
80
Power
50
Skills
Skills
Magic Spear
Corrosion
Blaze
Blade Storm
Description
Deals 8+[Weapon] DMG.
POISON the target.
Deals 10 DMG and BURN the target. Ignores ATT and DEF.
Deals 10 DMG and BLEED the target. Ignores ATT and DEF.
Targets
x x x x x
x x x x x
x x x x x
x x x x x
Cost [POW]
0
0
10
10

Monk
Training
1x Sword Training [Barracks].
1x Faith Study [Temple].
Description
Very balanced character that can buff itself offensive and defensive and deal damage to single and multiple enemies. Sadly the default attack also moves the target.
Stats
Health
100
Power
70
Skills
Skills
Meditation
Palm Hit
Flurry
Karate Chop
Description
+5 ATT and +5 DEF for 3 turns.
Deals 5+[Weapon] DMG and move the target back one space.
Deals 10+[Weapon] DMG to the first 3 enemies.
Deals 10+[Weapon] DMG and -3 DEF for 3 turns.
Targets
Self
x x o o o
+ + + o o
x x x x o
Cost [POW]
0
0
20
10

Captain
Training
1x Sword Training [Barracks].
1x Hunting Practice [Camp].
Description
Basically a worse Hunter lol.
Stats
Health
100
Power
50
Skills
Skills
Shoot
Attack
Aim
Fire Arrow
Description
Deals 15+[Weapon] DMG.
Deals 5+[Weapon] DMG.
-5 DEF for 3 turns.
Deals 5 DMG and BURN the target. Ignores ATT and DEF.
Targets
o x x x x
x o o o o
x x x x x
x x x x x
Cost [POW]
0
0
5
15

Brute
Training
1x Sword Training [Barracks].
1x Night Shift [Slum].
Description
Has a nice stun with damage skill, making him an effective single target handler.
Stats
Health
110
Power
60
Skills
Skills
Attack
Taunt
Dirty Move
Knock Out
Description
Deals 5+[Weapon] DMG.
-3 ATT and -3 DEF for all enemies for 3 turns.
Deals 7 DMG and BLEED the target. Ignores ATT and DEF.
Deals 10+[Weapon] DMG and STUN the target.
Targets
x o o o o
+ + + + +
x x o o o
x x o o o
Cost [POW]
0
10
10
15

Warmage
Training
1x Shield Training [Barracks].
1x Scroll Study [Magicarium].
Description
The Warmage has a lot of offensive and defensive buffs.
Stats
Health
120
Power
60
Skills
Skills
Magic Trick
Magic Shield
Enchanted Blade
Enchanted Armor
Description
Deals 5+[Weapon] DMG.
+1 DEF for 5 turns.
+4 ATT for 4 turns.
+5 DEF for 4 turns.
Targets
x x x o o
x x x x x
x x x x x
x x x x x
Cost [POW]
0
10
20
20

Templer
Training
1x Shield Training [Barracks].
1x Holy Study [Temple].
Description
Nice effective tank which can also heal. Sadly again only a shield therefore no weapon (and heal) upgrades without artifacts.
Stats
Health
120
Power
50
Skills
Skills
Shield Bash
Protect
Heal
Bonfire
Description
Deals 5+[Weapon] DMG.
+2 DEF to all allies except this folk for 2 turns.
Heal 30+[Weapon] HP.
Deals 15 DMG and BURN the target. Ignores ATT and DEF.
Targets
x o o o o
+ + + + +
x x x x x
x x 0 0 0
Cost [POW]
0
10
10
15

Archer
Training
1x Shield Training [Barracks].
1x Hunting Practice [Camp].
Description
Nice alternative to the Hunter if one values the defensive debuff.
Stats
Health
100
Power
50
Skills
Skills
Shoot
Arrow Step
Arrow Storm
Mark
Description
Deals 15+[Weapon] DMG.
Deals 3+[Weapon] DMG.
Deals 5+[Weapon] DMG to all enemies.
-10 DEF for 5 turns.
Targets
o x x x x
x o o o o
+ + + + +
x x x x x
Cost [POW]
0
0
10
15
Hybrid Classes
Ninja
Training
1x Shield Training [Barracks].
1x Night Shift [Slum].
Description
If one has no access to weapon upgrades it is a nice class, but the Ninja has no weapon so he cannot be upgraded.
Stats
Health
100
Power
50
Skills
Skills
High Kick
Jump Attack
Hide
Shuriken
Description
Deals 10+[Weapon] DMG and move this folk back one space.
Deals 10+[Weapon] DMG and move this folk forward one space.
+10 DEF for 2 turns.
Deals 30+[Weapon] DMG.
Targets
x x x o o
x x x o o
Self
x o o o o
Cost [POW]
0
0
10
20

Mage
Training
1x Scroll Study [Magicarium].
1x Faith Study [Temple].
Description
Can restore power, can heal and can deal damage. What's not to like?
Stats
Health
90
Power
80
Skills
Skills
Channeling
Holy Ground
Heal
Light Storm
Description
The target gains 20 POW.
BURN all targets.
Heals 30+[Weapon] HP.
Deals 15+[Weapon] DMG to the first 3 enemies.
Targets
x x x x x
+ + + + +
x x x x x
+ + + o o
Cost [POW]
0
10
10
30

Druid
Training
1x Scroll Study [Magicarium].
1x Hunting Practice [Camp].
Description
Can apply and remove debuffs as well as healing and AoE damage. Doesn't scale that well with weapon upgrades.
Stats
Health
80
Power
60
Skills
Skills
Thorns
Cataplasm
Snake Bite
Earthquake
Description
Deals 3 DMG and BLEED the target. Ignores ATT and DEF.
Heals 15+[Weapon] HP and removes BURN, POISON and BLEED.
Deals 10 DMG and POISON the target. Ignores ATT and DEF.
Deals 10+[Weapon] DMG to all enemies.
Targets
x x x x x
x x x x x
x x x x x
+ + + + +
Cost [POW]
0
5
15
30

Occultist
Training
1x Scroll Study [Magicarium].
1x Night Shift [Slum].
Description
Surprisingly effective damage dealer with sustain.
Stats
Health
80
Power
100
Skills
Skills
Evicerate
Sacrifice
Absorb
Dark Spell
Description
Deals 5 DMG and BLEED the target. Ignores ATT and DEF.
Give 10 POW to all allies and hurt this folk with 10+[Weapon] DMG.
Deals 10+[Weapon] DMG and heals 5+[Weapon] HP.
Deals 50+[Weapon] DMG.
Targets
x x x o o
x x x x x
x x x o o
x x x x x
Cost [POW]
0
0
20
50

Shaman
Training
1x Faith Study [Temple].
1x Hunting Practice [Camp].
Description
Also a very nice healer and damage dealer combination
Stats
Health
80
Power
50
Skills
Skills
Calumet
Cataplasm
Heal
Ancestor Spirit
Description
Deals 3+[Weapon] DMG and -2 DEF for 2 turns.
Heals 15+[Weapon] HP and remove BURN, POISON and BLEED..
Heals 30+[Weapon] HP.
Deals 30+[Weapon] DMG.
Targets
x x x o o
x x x x x
x x x x x
x x x o o
Cost [POW]
0
5
10
25

Sage
Training
1x Faith Study [Temple].
1x Night Shift [Slum].
Description
A nice option if one does not have access to weapon uogardes, as the sage has no weapon to upgrade. Nice damage and utility spells.
Stats
Health
80
Power
70
Skills
Skills
Paradox
Inspiration
Bad Omen
Confusion
Description
Deals 10+[Weapon] DMG.
The target gains 30 POW.
-5 ATT for 3 turns.
STUN the first 3 targets.
Targets
x x x x x
x x x x x
x x x x x
+ + + o o
Cost [POW]
0
10
10
50

Assasin
Training
1x Hunting Practice [Camp].
1x Night Shift [Slum].
Description
Some status effects paired with damage. Doesn't scale well with weapon uogardes.
Stats
Health
90
Power
50
Skills
Skills
Backstab
Poison Tip
Hide
Dirty Move
Description
Deals 10+[Weapon] DMG.
Deals 5 DMG and POISON the target. Ignores ATT and DEF.
+10 DEF for 2 turns.
Deals 7 DMG and BLEED the target. Ignores ATT and DEF.
Targets
0 x x x x
x x x 0 0
Self
x x o o o
Cost [POW]
0
0
10
10
King
King
Description
The King is a special class as it cannot be trained to anything else and one only has one king/queen per game. The King is surprisingly potent if one can upgrade the staff at the magicarium.
Stats
Health
100
Power
50
Skills
Skills
Attack
Smite
Heal
Orders
Description
Deals 5+[Weapon] DMG.
BURN the target.
Heals 30+[Weapon] HP.
+1 ATT for all allies for 10 turns.
Targets
x o o o o
x x x o o
x x x x x
+ + + + +
Cost [POW]
0
0
10
5



Troubadour
Troubadour
Description
The Troubadour is a special class as it cannot be trained to anything else and can only be acquired from the Tavern. He comes with no weapon to upgrade. He is quite useful tho.
Stats
Health
90
Power
50
Skills
Skills
Song
Knife Throw
Fire Breath
Dissonance
Description
+2 ATT for 5 turns and heal 5+[Weapon] HP to all allies.
Deal 15+[Weapon] DMG to the first and second enemy.
Deals 10 DMG and BURN the first 3 enemies. Ignores ATT and DEF.
Deals 15+[Weapon] DMG to all enemies..
Targets
+ + + + +
+ + o o o
+ + + o o
+ + + + +
Cost [POW]
0
0
15
20



29 Comments
Fyskari 27 Jun, 2024 @ 5:29pm 
King/Queen class can now be trained as well
Fyskari 27 Jun, 2024 @ 5:28pm 
Troubadour now has Hybrid classes (but not specialized classes as there is no place to train a Troubadour)

Troubadour Hybrids include:
-Juggler (Melee)
-Strongman (Shield)
-Illusionist (Magic)
-Minstrel (Faith)
-Tamer (Hunt)
-Clown (Criminal)

Juggler and Tamer are the most viable from my experience, Illusionist and Clown are trash lol
Laplace Demon 23 Dec, 2022 @ 3:00pm 
warmage has so far been my favorite
TrueWOPR 30 Oct, 2022 @ 11:37am 
Thank you for the information.
SkillFlow  [author] 30 Oct, 2022 @ 8:11am 
I have no time to update this guide for version 1.1.0. I think someone else already created an updated version, so I'd refer you to this one.
Death_Mule17 28 Oct, 2022 @ 9:15am 
why does every list omit the brigand??
TrueWOPR 6 Oct, 2022 @ 10:06am 
not sure if you plan to add - but the king classes could be added.
hasebrudi 1 Aug, 2022 @ 6:47am 
yes thank u
Abnaxis 7 Jul, 2022 @ 8:15am 
It might be useful to list which classes wear what type of armor. Cloth Armor reduces POW costs by as much as 10, metal armor increases HP by as much as 50.
SkillFlow  [author] 25 Jun, 2022 @ 11:05am 
Oh he has not, I always thought he has a staff you can upgrade. But alas I removed it from the guide. Thanks for the hint @noob-alert!