DeadPoly
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dx11 fix, forcing the game to work
Autorstwa: Sugarcrash "Nekomancer" Kitsune
Quick guide to force game to work or something
   
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How fix?
Library > Right click the game > Properties > General tab > Lowest would be launch option >
Insert as follows : -dx11 -nohmd
Then the game should be working with pc's that aren't supported or whatever
Don't know why it was made this hard even with supported graph cards.
Komentarzy: 6
Sugarcrash "Nekomancer" Kitsune  [autor] 10 grudnia 2024 o 21:17 
That is unfortunately a corrupted save file.

I’d recommend moving the save files from your AppData folder (AppData/local/deadpoly/saved/savegames) to a different location, creating a new character, exiting the game, then replacing the inventory and character .sav files first.

A lot of the times, it’s only the slot.sav which has corrupted and everything else is fine, but it can also be the inventory or character save. Try them one by one to test.
PABLOESCODAB 10 grudnia 2024 o 17:03 
LowLevelFatalError [File:C:\ue\532\Engine\Source\Runtime\Core\Private\Serialization\Archive.cpp] [Line: 762]
BulkData compressed header read error. This package may be corrupt!


i need help idk how to fix
Sugarcrash "Nekomancer" Kitsune  [autor] 1 grudnia 2024 o 5:32 
Forgot i had this guide :csgo_dead:
hz$$65 1 grudnia 2024 o 5:20 
Thank you! It helped.
justiceforjoggers 4 sierpnia 2022 o 7:06 
Did this, now it's telling me something about a D3D isn't working lol
pgames-food 20 czerwca 2022 o 22:22 
hi i also needed to run with -dx11 option for the game to work (maybe it defaults to dx12 or vulkan ) but can i check what does the other option you mentioned mean? the -nohmd?