DeadPoly
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dx11 fix, forcing the game to work
Door Sugarcrash "Nekomancer" Kitsune
Quick guide to force game to work or something
   
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How fix?
Library > Right click the game > Properties > General tab > Lowest would be launch option >
Insert as follows : -dx11 -nohmd
Then the game should be working with pc's that aren't supported or whatever
Don't know why it was made this hard even with supported graph cards.
6 opmerkingen
Sugarcrash "Nekomancer" Kitsune  [auteur] 10 dec 2024 om 21:17 
That is unfortunately a corrupted save file.

I’d recommend moving the save files from your AppData folder (AppData/local/deadpoly/saved/savegames) to a different location, creating a new character, exiting the game, then replacing the inventory and character .sav files first.

A lot of the times, it’s only the slot.sav which has corrupted and everything else is fine, but it can also be the inventory or character save. Try them one by one to test.
PABLOESCODAB 10 dec 2024 om 17:03 
LowLevelFatalError [File:C:\ue\532\Engine\Source\Runtime\Core\Private\Serialization\Archive.cpp] [Line: 762]
BulkData compressed header read error. This package may be corrupt!


i need help idk how to fix
Sugarcrash "Nekomancer" Kitsune  [auteur] 1 dec 2024 om 5:32 
Forgot i had this guide :csgo_dead:
hz$$65 1 dec 2024 om 5:20 
Thank you! It helped.
justiceforjoggers 4 aug 2022 om 7:06 
Did this, now it's telling me something about a D3D isn't working lol
pgames-food 20 jun 2022 om 22:22 
hi i also needed to run with -dx11 option for the game to work (maybe it defaults to dx12 or vulkan ) but can i check what does the other option you mentioned mean? the -nohmd?