Space Engineers

Space Engineers

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Grind To Learn 2
3
   
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Type: Mod
Mod category: Block, Script, Other
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489.073 KB
25 maja 2022 o 17:06
18 marca o 14:52
Listy zmian: 7 ( zobacz )

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Grind To Learn 2

Opis
From the start you know nothing. Grind something to learn how to build it!

Thanks to Phoera for the original idea!

Mods supported: EEM (others will probably work)

Multiplayer: Stay close to the block while the other player is grinding it, and you'll learn this block too.

Update: Letters and signs are unlocked by default.
Komentarzy: 55
s.o.v.a  [autor] 17 lipca o 12:53 
@BetterBooty There are Grind To Learn 3. https://steamproxy.net/sharedfiles/filedetails/?id=3207654953
I did my best, considering the limitations created by Keens
Rezun 12 lipca o 8:03 
Unfortunately not worth this version. That's why I made my own wariant.

Try the newest Grind To Learn.
BetterBooty 11 lipca o 20:15 
we're trying to get this up and running on a hardcore server, but it looks like we're having some challenges where its locking off some moded blocks, but we have no way of making those blocks to grind. is there a way to auto-unlock certain blocks (ideally non-vanilla blocks)?
kinngrimm 30 kwietnia o 16:18 
Could this be done similarly like assemblers can learn components of none vanilla nature, that the grind to research could learn other modded blocks and include it into the tree when grinded?


mmm would a teared progression make sense by having to grind advanced parts more often (and not the same part multiple times, if such a distinction is even possible internaly)
s.o.v.a  [autor] 19 marca o 20:01 
I checked game with the Vscode decompiler. There is no other way to define the research tree structure other than xml (sbc) files. Good news: this sbc files can be placed anywhere, including GTL folders. So mod "GTL2 with SPECIFICMOD support" is possible.
Rezun 19 marca o 12:03 
Thank you, I'll contact you if I need help.
s.o.v.a  [autor] 18 marca o 19:24 
@Rezun As far as I know, ResearchBlock must be defined in xml files in order for the block to be used in the progression tree. Even Keen not define this field for all their blocks. So I do it for them (script regenerate.py) If ResearchBlock are defined in any way (even within GTL2 itself maybe), other things are almost trivial (If you understand the code) Write me private message if you really want GTL+AWE in your scenario. I can help you with GTL
s.o.v.a  [autor] 18 marca o 19:02 
@NightOps there is no tree. If you find it and grind it, you know it.
NightOps 18 marca o 15:23 
With this mod, can I only learn by grinding or does normal progression still work, but grinding a block learns that blueprint even though it may not be next in progression?
Rezun 17 marca o 15:18 
Hey s.o.v.a, thanks for hint, I have managed to add some defauld blocks as unlocked for the new players.

I am trying to figure out how to make the mod to work with some blocks from other modds. Wanted to add AWE weapons to it. Can you give me any hint here?