Space Engineers

Space Engineers

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Grind To Learn 2
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Type: Mod
Mod category: Block, Script, Other
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489.073 KB
25 mei 2022 om 17:06
18 mrt om 14:52
7 wijzigingsnotities (weergeven)

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Grind To Learn 2

Omschrijving
From the start you know nothing. Grind something to learn how to build it!

Thanks to Phoera for the original idea!

Mods supported: EEM (others will probably work)

Multiplayer: Stay close to the block while the other player is grinding it, and you'll learn this block too.

Update: Letters and signs are unlocked by default.
56 opmerkingen
PersonofInter 12 okt om 2:32 
'Reverse Engineering'
s.o.v.a  [auteur] 17 jul om 12:53 
@BetterBooty There are Grind To Learn 3. https://steamproxy.net/sharedfiles/filedetails/?id=3207654953
I did my best, considering the limitations created by Keens
Rezun 12 jul om 8:03 
Unfortunately not worth this version. That's why I made my own wariant.

Try the newest Grind To Learn.
BetterBooty 11 jul om 20:15 
we're trying to get this up and running on a hardcore server, but it looks like we're having some challenges where its locking off some moded blocks, but we have no way of making those blocks to grind. is there a way to auto-unlock certain blocks (ideally non-vanilla blocks)?
kinngrimm 30 apr om 16:18 
Could this be done similarly like assemblers can learn components of none vanilla nature, that the grind to research could learn other modded blocks and include it into the tree when grinded?


mmm would a teared progression make sense by having to grind advanced parts more often (and not the same part multiple times, if such a distinction is even possible internaly)
s.o.v.a  [auteur] 19 mrt om 20:01 
I checked game with the Vscode decompiler. There is no other way to define the research tree structure other than xml (sbc) files. Good news: this sbc files can be placed anywhere, including GTL folders. So mod "GTL2 with SPECIFICMOD support" is possible.
Rezun 19 mrt om 12:03 
Thank you, I'll contact you if I need help.
s.o.v.a  [auteur] 18 mrt om 19:24 
@Rezun As far as I know, ResearchBlock must be defined in xml files in order for the block to be used in the progression tree. Even Keen not define this field for all their blocks. So I do it for them (script regenerate.py) If ResearchBlock are defined in any way (even within GTL2 itself maybe), other things are almost trivial (If you understand the code) Write me private message if you really want GTL+AWE in your scenario. I can help you with GTL
s.o.v.a  [auteur] 18 mrt om 19:02 
@NightOps there is no tree. If you find it and grind it, you know it.
NightOps 18 mrt om 15:23 
With this mod, can I only learn by grinding or does normal progression still work, but grinding a block learns that blueprint even though it may not be next in progression?