Space Engineers

Space Engineers

194 voti
Archer Missile Launch Bay
   
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Type: Mod
Mod category: Block
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78.259 MB
25 mag 2022, ore 10:59
19 feb 2024, ore 15:12
11 note di rilascio ( visualizza )

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Archer Missile Launch Bay

Descrizione
Adds in the Archer Missile Launch Bay for small grid. Fires Guided T71 Archer Missiles. The bay is able to hold 2 missiles.
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Extended Info/Lore
The newest edition to The Iron Orders weapon pack. The Archer Missile Launch Bay was designed to fill a gap for guided munitions for small grid fighters. The T71 Archer Missiles are capable of targeting multiple targets in the area without the need for lock on. This allows you to fire dozens of missiles at a group of enemies without worrying about them all targeting the same target making them a good choice for taking out groups of ground vehicles of enemy jets.

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Stats
DamagePerShot: 2500(100 = 1 steel plate)
Reload: 10Sec
Range: 1500m
MagSize: 2
Explosive Damage: 1000
Explosive Radius: 3

*Stats may change as feedback comes in*
Other info:
These are fully colorable/paintable
Passive Power Draw of 250kw
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KNOWN ISSUES

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This mod requires weaponcore
https://steamproxy.net/workshop/filedetails/?id=1918681825

If you would like to support me and more creations ;3
https://paypal.me/JacobLCollins?locale.x=en_US
https://www.patreon.com/KillersArmory

Youtube Channel
https://www.youtube.com/channel/UCrjnvGDF9Vfv01LX4QDMd9A

Discord
https://discord.gg/5buf2myy3g
If you would like to see teasers,give feedback on current weapons and future projects and discuss what future weapons I shall make consider joining the discord. :3

If you like this weapon consider checking out my weapon pack which includes links to separate uploads of all my weapons

https://steamproxy.net/sharedfiles/filedetails/?id=2623116513

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Teaser for next project:
71 commenti
AlphaDragon27 5 dic 2023, ore 16:09 
OK thanks I thought I would ask
Killerbee77  [autore] 5 dic 2023, ore 15:57 
I don't like all in one weapons
Killerbee77  [autore] 5 dic 2023, ore 15:57 
Thats not really all that great of a way to balance
AlphaDragon27 5 dic 2023, ore 15:14 
how could you make it balanced make it expensive to make and run high electric requirement?
Killerbee77  [autore] 5 dic 2023, ore 15:09 
That still sounds unbalanced. If you want high damage and range use the torpedo launcher for SG
AlphaDragon27 5 dic 2023, ore 14:44 
OK no swam. so can you do a fast and very aggressive lock on missiles with a very high rate of fire and high damage per missile with a long range to also small grid only and can mounted on the bottom and tuck away
AlphaDragon27 5 dic 2023, ore 14:36 
its for a very modded games
Killerbee77  [autore] 5 dic 2023, ore 14:33 
If it was swarm they would be light missiles with low damage
Killerbee77  [autore] 5 dic 2023, ore 14:32 
uhhh no. thats unbalanced
AlphaDragon27 5 dic 2023, ore 13:51 
hi killerbee77 i have a mod idea for you a fast and very aggressive lock on missiles swarm with a very high rate of fire and high damage per missile with a long range too