夜族崛起

夜族崛起

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Skipping the Servant hunt timer on a private server
由 Cataphract 發表
The only way to skip huge servant hunt time.
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Easy as that
I found the solution to skip 24 hours of servant's hunt - you have to open the console and type "adminauth" command

Then type "addtime 12" multiple times (this command skips 12 hours of ingame time which are equal to 9 minutes of real time and it affects servant's hunt). Enjoy yourselves.
How to turn the console ON
First, you have to turn it ON in your game settings.

Second, you have to press tilde button when already in game.
34 則留言
blyatnik 5 月 30 日 下午 5:02 
@Tyverus89 sure, but what if you want to skip it entirely and get the rewards without waiting?
Tyverus89 5 月 30 日 下午 1:40 
this is now redundant. This may have been needed prior to 1.0 but the Wiki now confirms servant hunt timers progress while you're offline (private/local game)
Cataphract  [作者] 5 月 27 日 上午 1:30 
@Katharos Man it works
Katharos 5 月 11 日 上午 6:15 
nope, doesn't work. It does turn your clock of the wanted amount if you want to skip to night faster, but doesn't change servant hunt timer.
Myst Leissa 2023 年 10 月 7 日 上午 9:43 
Additionally the Healing Timers (although significantly shorter), also tick while the server is shutdown according to my personal observations.
Myst Leissa 2023 年 10 月 7 日 上午 9:38 
Servant Timers are no longer tied to online server time: You can shutdown the server for 24 hours and your servants will be ready to report when you start it up again. I agree with the prospect of increasing the yield in Single-player but atleast you no longer have to be online 24/7 to get the benefits.
BJDware 2023 年 5 月 27 日 下午 5:41 
Not sure what is going wrong then. Running a private server and every time i forwarded the time.. servants remained in mission with timers un-effected.
Cataphract  [作者] 2023 年 5 月 27 日 下午 12:18 
@BJDware It does. Played today - still works:steamfacepalm:
BJDware 2023 年 5 月 27 日 上午 9:01 
Can confirm that this no longer effects Servant Hunt timers.
shy 2023 年 1 月 17 日 上午 8:47 
I know its an old thread but my compromise was that i increased the yield from a succesfull hunt with the "DropTableModifier_Missions"-modifier. With that you can increase the yield from a hunt and make it more fair for single player purpose, because in single player you need to actively playing 24h instead of just checking the servant the next day. Just send them to 2h missions and enjoy the loot. ^^