Total War: WARHAMMER III

Total War: WARHAMMER III

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Tabletop Caps Compatibility Patch (Various)
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File Size
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281.730 KB
24 May, 2022 @ 9:25am
15 Jul @ 10:09am
136 Change Notes ( view )

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Tabletop Caps Compatibility Patch (Various)

In 1 collection by Captain Freakout
Captain Freakout's submods & mods
4 items
Description
About the Mod
This patch adds units from various mods to the Tabletop Caps system by DrunkFlamingo.

It is safe to add to existing savegames.

You can safely mix and match from available extra units (so if you add only one of the mods and not others, there should not be a problem).

IMPORTANT NOTICE: BEFORE MAKING REQUESTS, PLEASE CHECK IF THE MOD YOU WANT ALREADY HAS TTC SUPPORT.

Mods included so far
  • Stratovarius & co.
    Garbag's Cunnin' Alliance
    The Gnoblar Horde
    Mortal Warriors of Nurgle
    Chaos Mortals of Slaanesh
    Heroes of the Skaven Clans
    Skaven Tabletop Weapon Teams
  • SCM's
    Skaven Clans (supported both individually and in the anthology)
    Legendary Characters
    Marienburg
    Nemesis Crown
    Dynasty of the Damned
    LCCP
    Tribes of the North
  • Snek's "Kislev Unit Pack"
  • ChaosRobie's
    Pleasureseekers & Winged Terrors
    Thunderbarge
    Moulder's Menagerie
    Merwyrms, Sea Dragons, Lothern Skycutters
    Preytons
    Celestial Hurricanum
  • dilaguna's "GMD_Thundertusk"
  • dilaguna's "GMD_Chaos Hydra"
  • Dead Baron's
    Cathay Unit Pack
    Jade Army Pack
    Sons of Nifflecht
    Skeleton Army
    Kislev Units
    Empire Units
    Cult of the Possessed
    Plague Chariots of Nurgle
    Chaos Dual Warriors
    Hobgoblins
  • Dead Baron & Guvenoren's "Zombie Dragon"
  • Eustace's "Cathay Artillery Pack"
  • Ubermorgen's "Red Host of Tehenhauin"
  • Ubermorgen's "Kroxigor Units"
  • Lt. Rocky's "Tik’wiatto’s Tamers"
  • Loupi's
    Regiments of Renown (Part 1)
    Knightly Orders of Morr
    Ten Kingdoms
  • Necrorise's "Knights Panther"
  • Necrorise's "Knights of the White Wolf"
  • Maffers' "Bertrand the Brigand & The Bowmen of Bergerac"
  • Decomposed's Expanded Roster series
    Greenskins - Orc Pack
    Greenskins - Goblin Pack
    Vampire Counts
    Beastmen
    Dark Elves
    Norsca
    Chaos Dwarfs
    Empire
    Dwarfs
  • Decomposed & Ubermorgen's Regiments of Renown series (all of them except Lizardmen, already included in their pack)
  • Lily's Bretonnia series
    Overhaul Unit Pack
    Repanse the Peasant Queen
    Foot Grail Knights & Foot Knights Unit Packs
    Peasant RoR
  • Lily's "Cathay Overhaul + Unit Pack"
  • Xoudad's
    Lords of the Night
    Druchii
    Jade Guardians
  • Xoudad & Dead Baron's "Land of Chivalry"
  • NoMatterWha's "Greater Kislev"
  • Werebearus from Russia, Dead Baron, crisord's "Dark Omen & Shadow of the Horned Rat RoR" series
    Main mod
    Black Grail Knights
    Altdorf Company of Honor
    Braganza's Besiegers
  • Selian's "Cult of Pleasure - Slaanesh"
  • Yogo Pogo's "Vampires of Nehekhara"
  • Mixu's "Legendary Lords"
  • Mixu's "Mousillon"
  • Lost2Insanity, Mixu & Calm's "Gnoblar Hordes - the Unwashed Masses"
  • Nothing.'s "Norsca Skirmisher units"
  • greenphoenix23's "Lost&Found" collection (Dwarfs (including Enhanced Flames), Beastmen, Kislev)
  • greenphoenix23's "Crows for the Crowfather"
  • The Spanish Inquisitionl's "Units of the Imperial Provinces"
  • Nox's "Dismounted Reiksguard Knights"
  • Elon's "Trolls for the Trollking"
  • Thom's "Dwarf Shield Maidens"
  • Blackoutsider's "Kabandha Faction"
  • zerg93's
    Flame Cannons: 4th edition
    Imperial Ogres
    Balrok99's Basilisks
  • RedDragon0908's "Estalia Overhaul"
  • RedDragon0908's "Sisters of Avelorn"
  • Calm, HvnterVMLV, Rhox's "Animals for Wood Elves"
  • Obsidian's "Lustria Rises"
  • Team OvN's
    Citadel of Dusk
    Grudgebringers
    Dread King Legions
  • fröb's
    Chaos Ogres
    Dark Land Orcs
    Bonepilla Championz
  • Casualfield's "Chaos Dragon"
  • Sparkle Eldar & 八宝山酒店一级葱师's "Return of Ironskin Tribe"
  • Advice's "Cut Content: Regiments of Renown"
  • Heimdal's "Immortal Landmarks"
  • Stephen's "Arkhan the Black: Expanded"
  • Storeslem's "Khorne Reskin"
  • The Inner Circle's "Champions of Undeath"
  • Thom's "Landmark Spawnings"
  • Lord Alexander's "Chaos Dwarf War Machines"
  • Archer, 焰羽, & Blackoutsider's "Dragon General, the Imperial Warden Faction"
  • Poljanan's "Yin Yin, the Sea Dragon"
  • Poljanan's "Jade-Blooded Islanders of the Moon"
  • whc2023, Krasignus, wenronghan's "Guardian Lion Riders of Cathay"
  • whc2023, LoHaPa's "Whc Cathay unit pack"
  • TWToTWT's "Sythropo's Meadow Chariots port"
  • Trajann's "High Marshal Calithar"
  • Trajann's "Soul Grinders"
  • Inu & Ikarus' "Asrai Chariots"
  • jfzKayoh's "Grave Guard Spears and Halberds"
  • madgeneral2019's "Aspiring Champions"
  • madgeneral2019's "Chaos Ogres"
  • Calm&NormalTime's
    Frostfiend
    Crows & Ravens
    Spiders
  • Calm&Normal Time & Rhox's "Lost Calm: Jurassic Normal"
  • Airborne Seal's "Marked Chaos Giants"
  • Mikey's
    Abyssal Terrors
    Wickermen
    Morghasts
  • Pwner 1's "Slaughterbrute"
  • Murray222's "Cult of Slaanesh"
  • Derinmou's "Empire Giants"
  • Greywulf's "Kislev Unit Pack"
  • Gorgo's "Knights of Montfort"
  • Forstbart's "Ulther Stonehammer and the Dragon Company..."
  • Airborne Seals' "Vile Verminlords"
  • LORDnSAVIOUR's "LnS Hydras"
  • gervbafdsw's "Aguirre's Elves"
  • Poljanan’s “Akshina Okhotniki”
  • Gorilla’s “Lost Sons of Bretonnia”
  • MarineCARMINE's "Mono God Aspiring Champions"
  • ScrambledEggs' "Vampire Coast Expansion"


    Future inclusions and criteria
    I'm a tabletop and WH lore fan, so I will mostly be adding units/armies consistent with available lore and army lists, mostly to my discretion. It will also depend on factions I'm playing and that I'd like to see more of. I haven't played all factions yet, so please consider this when asking if I can add something else in.

    Comments on rules ("X or Y unit should cost 2 Special/Rare points because...!") are very welcome.

    Check out the list of TTC submods for other compatibilities (DAN's Monogod expansion, Dead Cathay, etc.).

    To the community at large: If you regularly use any of the mods above, please let me know if/when they get new units, so that I can keep them updated. For instance, the Dark Omen mod has been adding new units lately, and it's just because I'm playing it that I've noticed. I can't keep up with all of them, so your help not only will be appreciated, it will be necessary.


    Thanks to everyone in the Modding Den! Also, thanks to DrunkFlamingo for permission to use the TTC icon.
Popular Discussions View All (5)
382
30 Jun @ 12:45am
PINNED: SUGGEST A MOD
Captain Freakout
64
14 Jul @ 10:31pm
PINNED: MOD UPDATED? LET ME KNOW HERE
Captain Freakout
44
20 Jul @ 11:34am
RULES DISCUSSION & SUGGESTIONS
Captain Freakout
317 Comments
Captain Freakout  [author] 28 Jun @ 4:39pm 
@Hemir95 they handle their own TTC script usually, so this mod covers the ones where they don't.
Hemir95 28 Jun @ 12:38pm 
and is this compatible with OVN Lost Factions? Like araby for example
Captain Freakout  [author] 19 Jun @ 7:33am 
@Dead Baron yes that's cool! Feel free to copy anything you want and let me know if you need any help. :)
Dead Baron 18 Jun @ 3:02pm 
I was going to start adding these for my mods, is it ok with you if I use your format?
Captain Freakout  [author] 15 Jun @ 7:31am 
@vargasguererro113 yes, it's compatible. Cataph does his own TTC compatibility so his mods have it already embedded. What this submod does is add TTC to the unit mods listed above, and it should not give you any trouble while playing with any of them, even if you don't have them all.
vargasguerrero113 15 Jun @ 6:04am 
Just a question, is this mod compatible with cataphs southern realms? i ask because the original batletop cap was made with cataphs help
Quickstraw 8 Jun @ 12:31pm 
Thanks for the fix!!
Captain Freakout  [author] 8 Jun @ 11:28am 
@Quickstraw it's fixed, I played around with the lord for a bit and I decided to make those migrated dwarf units Core for him, although the rest stayed the same. I wanted to make the rule apply to his Dwarf Lords, but I couldn't find an innate skill to attach it to, and I don't want to break compat by attempting to give them a new skill.
Captain Freakout  [author] 8 Jun @ 9:31am 
@Quickstraw hmm, let me see if I can attach the rule to another skill, sometimes innate skills don't work for some reason.

@BeardedBossu someone else asked me to revise the rules for that mod, but I haven't played with it in a very, very long time. If you could please make a point of which units need revisions in the Rules Discussion thread, it would be best. :)

Also, the starter armies are decided by mod creators, so maybe the starting army for the lord is kind of overpowered?
BeardedBossu 7 Jun @ 5:15pm 
There is a problem with "Champions of undeath". They are starting with 7/5 of special points and nearly capped rare. ;(