Cities: Skylines

Cities: Skylines

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BIG Quays Modern Reversed Quay
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Assets: Road
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2022 年 5 月 24 日 上午 7:18
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BIG Quays Modern Reversed Quay

在 hockenheim95 的 1 個收藏中
BIG Waterfront Networks!
7 個項目
描述
This is a reversed quay version of the Modern Pedestrian Quay released a few weeks ago with same textures. It contains multiple different textures that can be choosen ingame with Adaptive Networks!

What is a „Reversed Quay“?
A quay is a network with different terrain height on left and right side. The terrain resolution in Cities Skylines is very rough so that you need a minimum of 16m wide network to cover the terrain transition under it. On vanilla quays this transition is hided under the Quay mesh. On my pedestrian quays I use a pavement mesh with bridge shader to hide it. On reversed quays this transition is moved from the landside to the waterside and is hided under a sloped underwater pavement mesh. This will result in some advantages and some disadvantages.

+ advantages
  • can be build directly next to any road
  • landside terrain is paintable with surface panter
  • grass transition (toggable with Adaptive Networks custom flags)

- disadvantages
  • The water depth on the waterside is set to 20m below landside and can’t be changed. Watch out for flooding when building it
  • Please don’t build any intersections with this network. It can be technically done but it looks ugly and will most likely not make sense. Even a connection to BIG pedestrian Quays won't look good
  • end nodes will look strange. I recommend to hide them with some props. With custom AN node flags the node mesh can be removed



If you like this please rate my work!!! This helps me to get more attention on the Workshop!

If you appreciate my work you can support me on Patreon[www.patreon.com]and help me to find and improve ideas for my next BIG Projects including early testing versions or simply donate via Paypal.[paypal.me] Even the smallest donation will help me to continue.

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You can also join discussions on Discord[discord.gg]
7 則留言
RubyRobbins 2023 年 6 月 20 日 上午 10:46 
Thank you so much! These are great!
hockenheim95  [作者] 2023 年 6 月 2 日 上午 1:33 
With Adaptive Networks you can edit Segments and choose different textures and rails. There's a AN button somewhere in the game. Click on that and you can edit Segments and nodes for certain roads!
redshift__ 2023 年 6 月 1 日 下午 2:50 
I love these. How do (did) you remove the fence in that one photo?
sebesams 2022 年 5 月 31 日 上午 1:27 
Wow, this works great! Thanks for sharing!
Bonovision 2022 年 5 月 26 日 上午 4:26 
You continue to raise the bar on network releases. Very happy you love this game so we get to enjoy your talents!
hockenheim95  [作者] 2022 年 5 月 25 日 上午 9:25 
Yes, that will be released soon. Just need to find the right textures
arathor03 2022 年 5 月 25 日 上午 9:08 
Damn, these are awesome, I've always hate those huge chuncky quays, thank you so much. Have you considered doing a version of these with an industrial look to build ports and piers? They would be so cool, cheers.