Deep Rock Galactic

Deep Rock Galactic

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Experience and materials guide
By kayiou and 1 collaborators
A guide to Experience Points and Minerals in Deep Rock Galactic
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Hazard Bonus
The Hazard Bonus is a factor that multiplies all Gold, Crafting Materials and Experience Points collected in a mission.

The maximum possible Hazard Bonus is +233%.

Hazard Level
Bonus
Hazard 1 — Low Risk
+25%
Hazard 2 — Challenging
+50%
Hazard 3 — Dangerous
+75%
Hazard 4 — Extreme
+100%
Hazard 5 — Lethal
+133%

Complexity
Bonus
+0%
+10%
+20%

Length
Bonus
+0%
+10%
+20%

Mutators
Warnings
Bonus
Cave Leech Cluster
+15%
Parasites
+15%
Regenerative Bugs
+15%
Exploder Infestation!
+20%
Low Oxygen
+20%
Mactera Plague
+20%
Rival Presence
+20%
Swarmageddon
+20%
Lethal Enemies
+25%
Elite Threat
+30%
Haunted Cave
+30%
Shield Disruption
+30%

Anomalies
Bonus
Double XP
"Success will grant double the Experience Points of a standard mission."
Gold Rush
"We're rich! The mission area is full of extra rich gold veins."
Golden Bugs
"Every kill is worth gold, literally."
Mineral Mania
"The mission area is home to unusually high concentrations of regional mineral resources."
Today's Special
Name
Effect
Dark Morkite
1.44x Morkite Mined with a Pickaxe
Pots O' Gold
4x Gold Mined

Note: The effect only applies to Ores mined with a Pickaxe. Anything detached from the walls with Bosco, or any other effect wont be multiplied

(Beer buffs are currently applied twice)
Missions
Below is a list with all available missions and what they award upon completion of the primary and secondary objective, both of which are affected by Hazard Bonus.

Upon surviving a mission the player is awarded a survival bonus of 150 Credits per Dwarf that survived. This is the affected by Hazard Bonus.
Mining Expedition


length
Complexity
Objective
Payout
Secondary
()
Secondary
()
Collect 200 Morkite
450 credits 1700 Experience Points
250 credits 675 Experience Points
200 credits 700 Experience Points
Collect 225 Morkite
500 credits 1875 Experience Points
250 credits 740 Experience Points
220 credits 770 Experience Points
Collect 250 Morkite
540 credits 2048 Experience Points
250 credits 805 Experience Points
240 credits 840 Experience Points
Collect 325 Morkite
720 credits 2724 Experience Points
250 credits 1065 Experience Points
320 credits 1120 Experience Points
Collect 400 Morkite
900 credits 3400 Experience Points
400 credits 1400 Experience Points
Egg Hunt


Length
Complexity
Objective
Payout
Secondary
()
Secondary
()
Collect 4 Alien Eggs
300 credits 950 Experience Points
250 credits 675 Experience Points
200 credits 700 Experience Points
Collect 6 Alien Eggs
450 credits 1425 Experience Points
250 credits 1000 Experience Points
300 credits 1050 Experience Points
Collect 8 Alien Eggs
600 credits 1900 Experience Points
400 credits 1400 Experience Points
On-site Refining


Length
Complexity
Objective
Payout
Secondary
( )
Secondary
()
Refine Liquid Morkite (3 Wells)
660 credits 1800 Experience Points
250 credits 805 Experience Points
240 credits 840 Experience Points
Refine Liquid Morkite (3 Wells)
880 credits 2400 Experience Points
250 credits 1140 Experience Points
320 credits 1120 Experience Points
Salvage Operation


Length
Complexity
Objective
Payout
Secondary
()
Secondary
()
Salvage 2 MULES
630 credits 1820 Experience Points
250 credits 935 Experience Points
280 credits 980 Experience Points
Salvage 3 MULES
810 credits 2340 Experience Points
250 credits 1195 Experience Points
360 credits 1260 Experience Points
Point Extraction


Length
Complexity
Objective
Payout
Secondary
( )
Secondary
()
Collect 7 Aquarq
450 credits 1225 Experience Points
250 credits 480 Experience Points
140 credits 490 Experience Points
Collect 10 Aquarq
650 credits 1750 Experience Points
250 credits 675 Experience Points
200 credits 700 Experience Points
Escort Duty


Length
Complexity
Objective
Payout
Secondary
()
Secondary
()
Escort the Drilldozer - 1 Refuel
1105 credits 2990 Experience Points
250 credits 869 Experience Points
260 credits 910 Experience Points
Escort the Drilldozer - 1 Refuel
1190 credits 3220 Experience Points
250 credits 935 Experience Points
280 credits 980 Experience Points
Escort the Drilldozer - 2 Refuels
1360 credits 3680 Experience Points
250 credits 1065 Experience Points
320 credits 1120 Experience Points
Escort the Drilldozer - 2 Refuels
1530 credits 4140 Experience Points
250 credits 1195 Experience Points
360 credits 1260 Experience Points
Elimination


Length
Complexity
Objective
Payout
Secondary
()
Secondary
()
Kill 2 Targets
660 credits 2100 Experience Points
250 credits 805 Experience Points
240 credits 840 Experience Points
Kill 3 Targets
935 credits 2975 Experience Points
250 credits 1130 Experience Points
340 credits 1190 Experience Points
Industrial Sabotage


Length
Complexity
Objective
Payout
Secondary
()
Secondary
()
Disable 2 Power Stations
1200 credits 3600 Experience Points
250 credits 1000 Experience Points
300 credits 1050 Experience Points
Secondary Objective
Type
Objective
Alien Fossil
Collect 10 Alien Fossil
Apoca Bloom
Collect 15 Apoca Bloom
Boolo Cap
Collect 20 Boolo Cap
Dystrum
Collect 100 Dystrum
Ebonut
Collect 14 Ebonut
Fester Flea
Exterminate 10 Fester Flea
Gunk Seed
Collect 12 Gunk Seed
Hollomite
Collect 35 Hollomite
Resources
This is a list of all resources which can be collected and deposited in The M.U.L.E.

Any extra resources collected past a quota aren't shown, but will still provide Experience Points, the same goes for any Nitra used on a resupply

Mineral values are always rounded down before XP calculations. The calculated XP is rounded down as well.

Failing a mission will give you a compensation of 25% of the minerals stored in Molly at the time of the mission ending.

Resource
Experience
Credits
Nitra
1 per unit
-
Gold
1 per unit
2 per unit
Bismor
2 per unit
-
Croppa
2 per unit
-
Enor pearl
2 per unit
-
Jadiz
2 per unit
-
Magnite
2 per unit
-
Umanite
2 per unit
-
Morkite
1 per unit
-
Aquarq
25 per unit
-
Alien Egg
30 per unit
-
Dystrum
1 per unit
-
Hollomite
1 per unit
-
Alien Fossil
3 per unit
-
Apoca Bloom
3 per unit
-
Boolo Cap
3 per unit
-
Ebonut
3 per unit
-
Gunk Seed
3 per unit
-
Bittergem
-
1 per unit
Oil shale
1 per unit
-
Data Cell
350 per unit
250 per unit
Tyrant Shard
500 per unit
350 per unit
ERR://23¤Y%/
4000 per unit
-
Phazyonite
-
-
Machine Events
All Machine Events reward 250 credits and 1000 Experience Points upon completion and a Weapon Overclock or Matrix Core Cosmetic if you own a Blank Matrix Core.

If all previous rewards are collected a Mineral Container of 120 crafting resources is available instead.

Ebonite Mutation

Player Count
Points Required
1
15
2
25
3
30
4
40

Kursite Infection

Player Count
Glyphid Acid Spitter
Glyphid Praetorian
Mactera Spawn
1
6
4
6
2 - 4
12
8
13

Omen Modular Exterminator

Player Count
Hazard Level 1
Hazard Level 2
Hazard Level 3
Hazard Level 4
Hazard Level 5
1
120
180
240
360
360
2
240
240
300
420
420
3
360
420
540
540
600
4
480
540
720
960
960

Tritilyte Crystal

Player Count
Hazard Level 1
Hazard Level 2
Hazard Level 3
Hazard Level 4
Hazard Level 5
1
315
455
560
700
840
2
385
525
630
700
840
3
490
630
700
840
980
4
595
700
770
910
1050
Enemies
1 Experience Point is gained per enemy killed by the team.
(This is not affected by Hazard Bonus.)

Creature
Drops
Loot Bug
Gold, Nitra and any minerals they consume are multiplied by 1.5x
Golden Loot Bug
When killed the Golden Loot Bug drops 120 gold
Huuli Hoarder
Large amount of region specific crafting resources
Glyphid Crassus Detonator
When killed the Glyphid Crassus Detonator creates a 13 meter crater coated in gold. killing it while it is in a narrow tunnel yields the greatest amount of Gold around 1200.

Note: If the Crassus Detonator dies while it is frozen, its death explosion will not produce a crater of gold.
Deep Dives
A regular Deep Dive always awards 15,750 Experience Points and 12,150 credits, while an Elite Deep Dive always awards 20,250 Experience Points and 15,750 credits.

Rewards
  • Mission 1: Blank Matrix Core
  • Mission 2: One random Weapon Overclock Matrix Core
  • Mission 3: One random Cosmetic Matrix Core
Conclusion
I hope the information helps and I will try to add new information as it becomes available and if there is any mistakes or discrepancies please let me know so I can update the guide accordingly.

11 Comments
qaylIS 13 Feb, 2023 @ 12:25pm 
Rock'n Roll and Stone!
amazingronaldo 4 Dec, 2022 @ 9:09am 
For those about to rock and stone, we salute you!
Nightrotica 1 Aug, 2022 @ 2:44pm 
Rock and stone in the heart brothers and sisters!
Mathroy 22 May, 2022 @ 6:57am 
Thanks, makes sense. Useful Guide :)
2KDrop 21 May, 2022 @ 5:49am 
Hey just curious about the mining expeditions, as it seems you used 3 length and complexity on both the 325 and 400 morkite versions, I'm assuming you meant to do 3-2 on the 325 and 3-3 on the 400?

Overall a very nice guide that's fairly quick to search through and find what you need without having to look at 5 different wiki pages.
kayiou  [author] 20 May, 2022 @ 2:29pm 
When you collect it with the Fuel Canisters
Mathroy 20 May, 2022 @ 2:22pm 
How does Oil Shale give XP? You can't mine and deposit it.
Anobis1503 17 May, 2022 @ 12:52pm 
... on a second thought, I guess you skipped to list the "Rich Atmosphere" Anomaly because it is not modifying exp, minerals or gold :D?
Anobis1503 17 May, 2022 @ 12:48pm 
If I am not mistaken, you've missed the "Rich Atmosphere" Anomaly.
Other than that: One big comprehensive and awesome guide.
Rock and Stone!
Evil Evan  [author] 16 May, 2022 @ 7:06am 
Thanks for the feedback, we've fixed the issue for the Refinery mission and have now added the survival bonus to the Missions category.