Project Zomboid

Project Zomboid

2,580 évaluations
Fort Rock Ridge
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7.799 MB
10 mai 2022 à 10h54
27 mai 2022 à 0h00
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Fort Rock Ridge

Description
At the beginning of the apocalypse, the fort was a place of refuge for everyone who could save themselves, until one day the people there were no longer safe either



It adds the following:
  • various military buildings
  • some warehouses
  • some bunker
  • hospital

Info:
  • high zombie population
  • no spawn point
  • there are some secrets to be discovered
  • between Riverside & Lickskillet
  • Cell 22:20 / 22:21 / 23:20 / 23:21
  • Game version 41.78

I recommend other mods that add military vehicles like
Filibuster Rhymes' Used Cars!
KI5's vehicle collection
Brita's K153 LTV

if you like the mod
I'm happy about a 👍



Permissions:
Redistribution of this mod without explicit permission from the original creator is prohibited under any circumstances. This includes, but not limited to, uploading this mod to the Steam Workshop or any other site, distribution as part of another mod or modpack, distribution of modified versions. © 2023 Myloo

Workshop ID: 2806456685
Mod ID: Fort Rock Ridge
Map Folder: Fort Rock Ridge
Discussions populaires Tout voir (3)
3
27 juil. à 15h14
Suggestions
Myloo
0
17 juil. 2022 à 23h28
FAQ
Myloo
0
10 mai 2022 à 11h03
Bugs
Myloo
218 commentaires
Perichron_John 6 oct. à 14h23 
The buildings are still there, but its no longer showing up on my MP servers Map. any idea why this could be?
Saint Khaos 15 sept. à 9h14 
@larfbarf. if you added a map mod to an existing save and you have already visited the cell previously then yes it will act that way. only way to fix it is to clear the map cache and *hope* it works. usually it just makes things worse. and its pretty difficult too.
LarfBarf 2 sept. à 11h36 
Only the back end of the of the map shows up where the training ground is and gets cut after a certain point. Where the buildings should be the map glitches. For example, it's raining and when I walk to where a structure should be it looks like it's sunny. I'm on a pre-exisiting save, so I'm assuming that has a lot to do with it. If it's fixable that'd be great.
FreeSpy 9 aout à 6h19 
hey guys, how do you power the main building?
DukunZooNut 7 juil. à 3h15 
is this mod compatible with 10 years later mod?
none377 2 mai à 19h22 
One of my favorite modded map ! Thanks !
Torpex 15 avr. à 13h03 
On the very low vehicle setting apocalypse there were a total of two military vehicles and tons of zeds. I think it will be a good MP base on insane difficulty to clear it with friends.
Arctic Panda 13 avr. à 14h22 
only parts of the map show up other parts are cut off does this use any other tile mod
Nordic Drow 8 avr. à 13h53 
For the people that dont know HOW TO GET IN: sledge hammer (reccomended on the blockade on either gate, but can be used on any part really), blowtorch, or I initially just build a stair over the fence and a rope to drop in.

As a comment, I really enjoyed the initial fight to get in and clearing zombies, but the amount of military vehicles is ridiculous, and the general loot as well.

My main problem is that with this base you basically need to do or go nowhere else. You just clear the base and have tons of ammunition, guns, food, generators, and literally anything you could need, even water sources.

It should be way more balanced, I actually will not use the mod again just because of how absolutely overpowered it is to go here.
Kz1 6 avr. à 14h28 
excelente mod, recomendo a todos os incriveis sobreviventes do mundo de Project Zomboid, um mod incrivel, estou chocado com a capacidade criativa desde desenvolvedor. incrivel d+!!