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Vanilla Chemfuel Expanded - Deepchem to Neutroamine Addon
   
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Mod, 1.3, 1.4, 1.5
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5 mag 2022, ore 9:49
28 mar, ore 5:15
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Vanilla Chemfuel Expanded - Deepchem to Neutroamine Addon

Descrizione
This mod is an addon to Vanilla Chemfuel Expanded. It adds a gizmo to the Deepchem refinery which allows you to swap between the normal 1 Deepchem to 3 Chemfuel process, and a new process that changes Deepchem into Neutroamine somewhat inefficiently (power and resource-wise).

My thoughts on balancing this and how efficient it is are as follows:

Typical Deepchem node has between 6-6.6k Deepchem in it, and my goal was to allow a single Deepchem node to generate approximately 200 Neutroamine over at least two in-game days.

A single refinery will consume 750 Deepchem, and generate 25 Neutroamine every 6 hours. Totaling a potential 3,000 Deepchem consumed and 100 Neutroamine produced per day.


Additional Balance Notes:

A single Deepchem tank holds 1500 Deepchem, which is what a single Deepchem refinery can consume in half a day if making Neutroamine.

A single refinery will outpace a single Deepchem pumpjack (which generates 1 Deepchem per second or 1,000 Deepchem per day).

4/30/2023 Added Combat Extended patch:

Added recipe to the Deepchem Refinery that turns 30 Deepcheem into 10 FSX for Combat Extended, takes 6 hours to complete.

5/6/2023 Added support for Vanilla Races Expanded - Android:

The deepchem refinery will now attempt to output to a connected Neutroamine pipe network if one is connected.
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Potential Enhancements:
If I ever learn C# I'll add in Mod Options to allow easy tweaking of the processing time and costs.

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If you have any comments or suggestions please feel free to share them in the comments and I'll do my best.
23 commenti
Gaming_Ball 28 lug, ore 19:47 
love the mod, really do and seeing your reasons for making the way it is (750 deepchem -> 25 neutroamine). cant wait till we can tweak the values in mod options, it just get little tedious with the cost imo.
csc001 1 mag, ore 2:18 
Light and powerful addition, great mod, thanks to the author!
Broms  [autore] 23 apr, ore 10:25 
I'm a fan of solving problems with electricity, just making it expensive to do so (Oxygen Not Included does this often). Glad you're enjoying the mod.
Yekaterinnani 22 apr, ore 15:21 
thank you very much for the mod, I used to think that adding a mod that makes vanilla uncraftable things craftable was unbalanced but playing on "New utopia" from Vanilla Races Android, I started to suffer... haha
Broms  [autore] 13 feb, ore 4:35 
Sorry I've got no appreciable art skills, that'll have to be done by someone else.
Artemis the avali 12 feb, ore 17:34 
we need deep chem trucks with vehicle framework just take a mule and stick a deep chem tank on the back of it
Yolsos 31 lug 2023, ore 9:58 
Phenomenal work!
Broms  [autore] 9 mag 2023, ore 4:19 
Yes in the xml file, no mod options unfortunately since this just a single xml file mod.
kurt 8 mag 2023, ore 22:12 
is there a way to manually change the values for neutroamine crafting?
Broms  [autore] 6 mag 2023, ore 7:13 
5/6/2023 Added support for Vanilla Races Expanded - Android:

The deepchem refinery will now attempt to output to a connected Neutroamine pipe network if one is connected.