RimWorld

RimWorld

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RIMEFELLERS MOD COMPLETE GUIDE 1.3
By BattleCat
This is a complete guide to the rimefellers mod in 2022 1.3
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Welcome Fellow Rimworlders!
WELCOME FELLOW RIMWORLDERS!!!!!! I Just made a complete guide for the Rimefeller mod which is an incredible mod for supporting your colonies growth by being about to produce:
Energy, Chemfuel, Napalm, Neutroamine, Components, Synththread, Synthylene, Synthamide and did i mention NAPALM?!!!!!
For now here is the FUN and EASY video guide,
I hope this guide will help you THRIVE IN THE RIM!!!
If you have any questions or feedback please let me know, I'm happy to answer any questions :)!
Also if you enjoy this guide, why not rate my guide, like the video and sub to the channel :)

Here is a link to the mod if you would like to get your Rimefeller on: https://steamproxy.net/sharedfiles/filedetails/?id=1321849735
Below this title is a work in progress
At this point in time, below is a work in progress text version of the video above which I'm writing it feels a bit hard to explain in text but I will at least talk about all the parts of it

Research Tab
You will need to make sure you have the appropriate researched completed to be able to access that part of the rimfeller mod
Drilling for crude oil with shallow and deep reservoir layers
To start drilling for oil ,
we need to have “Drill for oil” researched which will allow us to make A resource console and an oil well.

We then need to have the resource console built first to detect where the oil is.

After that we just click on an oil well and it will show us the oil reserve which we can build in.

we will need a resource console, and then you just need to click on the Oil drill and the areas will appear.


Once production has begun you need to store the oil so youwill build pipes that lead to some lovely oil storage tanks which I have prepared earlier.

Later on you will want to research deep wells as this will allow you to build deep oil wells which can access larger oil reserves deep oil wells also produce 800L of oil per day which is double that of a normal well
CHEMFUEL!!
Once you have stored your Crude Oil into the Crude oil storage tanks you can start producing Chemfuel by using the CRUDE CRACKER. Make sure you have pipes Connected directly from the tank to the crude cracker for it to work.
from the Crude Cracker you can store the chemfuel into Chemfuel Storage Tanks

Once you have your chemfuel stored you have a quite a few options on what to turn it into.

Getting canned chemfuel
You can turn it into canned chemfuel from the storage tanks which requires a chemfuel pump which you just need to connect to the tank
Storing canned chemfuel
If you would like to put canned chemfuel back into the storage tanks you can use a chemfuel siphion and also needs to be connected to the tank.
ENERGY
Chemfuel powerplants run off piped chemfuel.

Rimefellers has it’s own Chemfuel powerplants which allow You to generate energy, there are two versions
a small chemfuel powerplant which consumes 18L of chemfuel a day and produces 4000 watts of energy o
a large chemfuel powerplant which consumes 72L of chemfuel per day and produces 16000 watts.

Just make sure you have a pipe directly supplying them chemfuel for them to work.
Production
Now lets look at the refineries.

To use the refineries we need to use the resource console which is the “workbench” of the refineries.

to produce items from the refineries, just like most item creation in Rimworld will need to make bills of the items you would like and you need a colonist working at the resource console

To receive any of the items coming form a refinery you need an unloading bay connected to the refiner

The next sections will be about Specific Refineries
Synthylene Refiner
This is the synthylene Refiner turns chemfuel into a plastic called synthylene which can be used as a generic building material like wood.
One batch of synthylene = 20 pieces. It requires 40 chemfuel and takes 0.6 hours to make one batch.
Synthread Refiner
The Synthread refiner turns Chemfuel into Synthread, which is a standard Synthetic fabric used for making clothes out in the rim.
It requires 60 chemfuel and 3 hours to make one 20 piece batch.
Hyperweave Refiner
Hyperweave is a space age, highly protective and rare fabric produced only on high-tech Glitterworlds or your rimefellers colony! This fabric will outperform almost every fabric in the rim!
It make it, you need 220 Chemfuel and 11 hours to make
Sythamide Refiner
Next up we have our Synthamide refiner which creates a high strength - kevlar like material from chemfuel.

This is used in combination with synthelene to create synthamide composites which is a very strong building material.

1 batch = 20 pieces and will cost 60 chemfuel


Production at Fabrication benches
At a Fabrication bench is where we can produce some other lovely things from our rimefeller mod.

1. Synthamide composities: a very strong building Material, It will come out uncured so before you use it you will need to cure it
2. Plasteel: if you can't find plasteel anymore then have now fear for now you can make your own. plasteel will also come out uncured so you will need to cure it before use.
3. Synthylene components
4. Advanced Sythnylene components




CURING WITH an AUTOCLAVE
When you make Sythamide composites or Plasteel from a fabrication bench they will come out UNCURED and will not be use able until you CURE them which is super easy to do.

To cure your materials you must use an AUTOCLAVE which can be found in the Rimefeller building tab.

To select which Item you want to Cure you must click on the Item's Icon once you have clicked on the autoclave.
NAPALM!!!!
I love the smell of Napalm in the morning and thats why I love my Napalm Refiner.
Weaponizing Napalam was never this easy.

Turning your enemies to ash was never so easy with

Spark Pads to Ignite Napalm Trails
Napalm Trails
Napalm Bombs

Directly Refueling ships
You can now Directly Refuel your Ship using pipes connected to chemfuel storage tanks
Oil Spill incident
The oil Spill incident is the only negetive I can think of from this mod

Sometimes while you are producing Oil, a Pipe will break and you will have to replace the pipe and then if you wish can also clean up the spill.

A way to avoid this event from happening is by doubling your pipes so the oil will always go into the next pipe!
Also avoid pipes next growing zones as the oil will kill plants instantly.
Thank you for checking out my guide!
Thank you very much for coming and checking out my Guide I hope it this guide helped you get the hang of how to use the Rimefeller mod and it will help you THRIVE IN THE RIM!! :)

If you enjoyed it or found it helpful dont for get to check out my other guides on my youtube channel. if you enjoy them you can like the videos and subscribe to my channel for more guides on the way, also if you could rate this guide for me that would be amazing!

Here is a link to my youtube Channel :)
https://www.youtube.com/channel/UC2lP85kFLkEpyYvuTlD-RFg
10 Comments
UB-32 27 Jun, 2024 @ 3:20am 
Ty for the guide, I couldn't figure out how the autoclave worked
Seems be updated for 1.5 Rimefeller in case anyone was wondering
Hebrux 9 Sep, 2023 @ 10:10pm 
Not sure what's going on but my oil drills are drilling and they are connected to crude oil but the crude oil isn't filling up.
BattleCat  [author] 6 Jun, 2023 @ 10:07am 
@TheMagicDuck Cheers mate, I'm a bit dyslexic
Da_nnn 6 Jun, 2023 @ 5:19am 
complete is spelt wrong in the title :))
BattleCat  [author] 5 Aug, 2022 @ 6:33am 
haha to true, As an aussie it didn't quite click for me :P
Nstone008 1 Aug, 2022 @ 8:15pm 
all you needed to say was freedom
BattleCat  [author] 7 May, 2022 @ 1:24am 
No worries mate :)
Dracon 6 May, 2022 @ 10:20am 
Thanks for the answer, looks like the graphics got upgraded :D
BattleCat  [author] 6 May, 2022 @ 12:57am 
Hey Dracon The large power plant is apart of the Rimefeller Mod, the only graphics mod i have is
Graphics settings+
Dracon 5 May, 2022 @ 3:06am 
Do you have a secondary mod, or how did you get the HD version of the buildings? Especially the large power plant.