Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
in the first section, you need to press a series of buttons (which the map doesnt even bother to point out) to open up a ladder that takes WAY too long to come down.
The second section was just a slogfest, mainly since there were no medkits in the saferoom, meaning i had to resort to abusing the water hp conversion glitch to even stand a chance.
also counting the amount of crescendo events in the second section, there really shouldnt even be that many.
The third map is just plain dumb. The containers make it easy to kill the tanks, and the lighting broke. for the escape sequence, its basically just your standard cliche helicopter escape, nothing involving trains, which is a missed opportunity
this map is just boring to play, infuriating to get through, and ugly to look at. 2/10.
피날레는 제일 높은 곳 올라가 있으면 좀비들 못 올라옴
"Mortem's gift"
Thankfully, maps featured in this campaign, are already included in at least two "re-hash" campaigns (which makes them more playable).