XCOM 2
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Expanded Continent Bonuses
   
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21.4.2022 klo 18.46
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Expanded Continent Bonuses

3 kokoelmassa, tekijä MrCloista
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Kuvaus
All of the Continent Bonuses available in the game are also Faction Order Cards. If a Bonus is present, it's card form cannot spawn (and vice versa, if you are using a mod to change your available bonuses mid-campaign).


This mod enables a large number of the cards that were previously only available as cards to also spawn as Continent Bonuses.

Here they are listed by Faction:

Reaper:
  • Between the Eyes
  • Guardian Angels
  • Infiltrate
  • Lightning Strike
  • Recruiting Centers
  • Scavengers

Skirmisher:
  • Vulture
  • Quid Pro Quo
  • Sabotage
  • Decoys & Deceptions
  • Information War
  • Private Channel
  • Weak Points

Templar:
  • Art of War
  • Trial By Fire
  • Noble Cause
  • Bonds of War
  • Feedback
  • Vengeance
  • Stay With Me
  • Tithe


Compatibility Note:

If another mod prevents a Resistance Card from spawning completely, it will also prevent it from spawning as a Continent Bonus.
An Example of this is Covert Infiltration which removes : Lightning Strike, Volunteer Army, Guardian Angels, Vulture, Information War, Tactical Analysis & Greater Resolve.
25 kommenttia
MrCloista  [tekijä] 1.7.2024 klo 17.58 
@LightenedDark this mod adds onto the vanilla bonuses it doesn't remove them so they are untouched so if they are there they are there
LightenedDark 1.7.2024 klo 17.26 
@MrCloista would it be possible to add in all the vanilla Continent Bonuses? Currently Future Combat, Spare Parts, and Helping Hand are not in nor is the Suit Up and Fire When Ready combo bonuses nor are the split resistance orders bonuses of Under the Table , Spy Ring / Inside Job I & II, and Hidden Reserve I & II.

I'm aware that you'd have to buff the numbers if they are continent bonuses, but if that's too difficult, I don't mind doing that manually once they are exposed. For instance All In was 20%, Under the Table was 50%, and To Live Fire Training / Serve Mankind was 10 supplies.
MrCloista  [tekijä] 26.5.2023 klo 18.33 
@chantzofdeth no idea, depends if they changed how they are chosen, I don't play lwotc so have not tested with it, can confirm it works fine with Covert Infiltration though.
chantzofdeth 26.5.2023 klo 17.35 
Does this work for LWOTC?
Dęąth Viper 19.10.2022 klo 10.52 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
MrCloista  [tekijä] 11.7.2022 klo 10.38 
It'll be a card ONLY. Set to true means it can be a card OR a continent bonus.
Imurhuckleberry 11.7.2022 klo 9.22 
If I set bContinentBonus=false, will that bonus be available as a card instead of continent bonus or just disappear altogether? Or do I need to comment them out?
MrCloista  [tekijä] 24.4.2022 klo 15.23 
@yusukitty - already been answered - it wont do anything mid-campaign unless you are using Modify Continent Bonus mod to then be able to change your selected bonuses. - if you are, then you can change to the newly available bonuses using this mod - also, if you have any resistance cards at this point, those will not be able to be selected in MCB, due to sthe spawn rules explained in the description - MCB is how i tested this mod.
Yusukitty 24.4.2022 klo 13.47 
is this safe to add mid-campain?
MrCloista  [tekijä] 22.4.2022 klo 7.57 
@frizzeldian12