Total War: WARHAMMER III

Total War: WARHAMMER III

176 평점
Increased Firing Arc
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battle
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2022년 4월 20일 오후 3시 38분
2024년 8월 20일 오후 2시 18분
변경 사항 21개 ( 보기 )

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Increased Firing Arc

설명
Remind your soldiers they have peripheral vision.

Increases the firing arc of all ranged units to 140 degrees, any units with a firing arc greater than 140 are unchanged.

Also check out my character skill tree tool https://totalwarhammerplanner.com/

SFO?
Do it yourself.
댓글 42
Soft Head 2024년 5월 12일 오전 6시 43분 
is this fixed?
Niklas 2024년 5월 3일 오후 6시 50분 
only works sometimes
Whitehelm  [작성자] 2024년 5월 3일 오후 6시 40분 
Hmm, standard ratling guns and jezzails dont get increased either. Its set in battle_entities correctly so must be some weird override for them elsewhere.
Avlaen 2024년 5월 3일 오전 6시 31분 
does this still work?
Whitehelm  [작성자] 2024년 2월 28일 오후 9시 43분 
Lowered table priority so most things should overwrite it (so you are getting radious balancing instead of this mods vanilla with 140 fire arc), you should be able to use the info below to easily make a compatibility patch with rpfm, just copy from the radious battle_entities instead of vanilla and name it something alphabetically before data__rad.
Spectrops 2024년 2월 28일 오전 5시 52분 
Seems after the newest update it doesn't want to work with Radious. Any idea what's going on there?
Whitehelm  [작성자] 2024년 2월 24일 오후 12시 06분 
Ctr-A, Ctr-C, Ctr-V, sort by fire arc, shift select and rewrite selection to 140. I dont really play this game much anymore, so if it took longer than a couple minutes I just wouldnt do it anymore :-P
Norym 2024년 2월 23일 오후 10시 20분 
but how do you update the mod when there's a bunch of balance changes to units? Do you remake the entire db again?
Norym 2024년 2월 23일 오후 5시 53분 
yeah its fine, I think putting my other unit mods lower works
Whitehelm  [작성자] 2024년 2월 23일 오후 5시 19분 
I just copy the battle_entities table and set anything with a fire arc less than 140 to 140 each update. There isnt anything that distinguishes units with projectiles in that table, and im not going through 1100 records pruning out melee units manually each time.

I can change the table name so it has lowest load prio if something is conflicting?