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Mostly I was just interested in not needing HugsLib to use Yayo's Combat 3 anyway, so I suppose it's back to deciding if it's worth it just to get a functional ammo system when I've divested entirely from HugsLib otherwise.
I am not. The fast update of Yayo's Combat 3 made me decide to spend my time elsewhere, no point in making a new version when it is already updated, I figured, though I already had some parts "reworked"...it was mainly just going to be a removal of HugsLib, integration of my addon and change to my coding style (where I felt it necessary) anyway
Purely out of curiosity, are you still working on an updated version of Yayo's? No pressure or anything, just idly wondering out of interest in something with a decent, capacity-configurable ammo system that doesn't require HugsLib.
Added eject ammo button to inventory, ejecting ammo immediately straight to ground
---
The issue with this remains though, that pawns will immediately want to reload the weapon. But if you keep the pawn who's weapon's ammo has been ejected busy (ordering them to move for example), other pawns will be able to use the ammo before they decide to reload.
Maybe at some point I should put in a "do not reload this weapon" toggle somehow...
I'd see two ways of how to implement it, first with another widget, using the dropdown menu to select which weapon to eject the ammo from, or, the option you put forth, from inventory, though not via rightclick maybe, but via another button in there - maybe.
I prefer the second way, though I never looked into how that inventory window can be modified...that'd be a new thing to learn.
Will consider it, no promises on when I can get around to it though or whether it is possible the way I imagine it...
Well, if there's an issue of immediate reload attempt, then maybe just add the option to do it from inventory in the right click drop down menu?
I was thinking about implementing that option when I made the mod, but couldn't see any case in which it would be useful. The pawn would instantly reload the weapon unless you disallow such somehow