Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Future Warfare(NON-GDR unit upgrade)(Ver 2.11)
   
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36.078 MB
14.4.2022 klo 19.20
7.8.2023 klo 23.46
12 muutosilmoitusta ( näytä )
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Future Warfare(NON-GDR unit upgrade)(Ver 2.11)

1 kokoelmassa, tekijä Alterd-Rushnano
Civilization 6: Mistake Era(Beyond Earth Prequel Pack)
5 luomusta
Kuvaus
※ Apply future era technology upgrades that only apply to GDR units to other class units. and Add Beyond Earth's Infantry

(USELESS) LORE QUOTES
Rejinaldo de Alencar-Araripe was famous for his valor in multiple combat situations, but it was his bravery in action during the Battle of Blue Route that endeared him to the men and women of Brasilia???armed forces. During an enemy ambush, Rejinaldo singlehandedly cleared the surrounding enemy fortifications with individually placed plasma charges. He then carried gravely wounded soldiers to a safer location all while under heavy fire. He defended the location until reinforcements could arrive, nearly half an hour later

The Gathering Storm expansion brings a new concept to your future battlefield. By wiping out your foes with nukes and then advancing massive atomic-engineed Battle Mechs. In the midst of this, your soldiers are merely supporting actors, relying on outdated weapon systems from the last Information Era period. But does it have to be like this? Should your elite soldiers be mere scapegoats for AI-controlled battlemechs?


Future Era Upgrade
This mod applies the Future Era tech promotion upgrade that applies to GDR to your core units. Each upgrade is decentralized to suit their main role in combat. Additionally, some infantry portraits and Unit from the information era will change when players reach the future Era. They will enter the battlefield wearing 'space battle-dresses' that are reminiscent of civilization Beyond Earth.

1.ADVANCED_AI: Drone Air Defense, Anti-AI Weapon System
"+40 Anti-Air Strength. +40 Combat Strength against Giant Death Robot"
Additional applies Unit classes: 'Beyond Earth's Infantry' , Range, Siege, anti-air support, Aircraft and Naval Carrier

2. ADVANCED_POWER_CELLS: Particle Beam Siege Cannon
"Ranged attacks against Cities and Encampments are 100% effective and gain +30 Ranged "
Additional applies Unit classes: 'Beyond Earth's Infantry' , Aircraft , All Naval Unit


3.CYBERNETICS: Inhanced Mobility
"+3 Movement. Can perform a Jump action to cross over mountain terrain."
Additional applies Unit classes: 'Beyond Earth's Infantry' , Light Cavalry, Support and Settler

4. SMART_MATERIALS: Reinforced Armor Plating
"+10 Combat Strength when defending against land and naval units."
Additional applies Unit classes: 'Beyond Earth's Infantry' , All Cavalry, Naval Melee and Carrier

Taken together, your infantry units will be a key force to counter the GDR as you enter the future. Control the entire battlefield with highly maneuverable drones and medics, and deploy extremely advanced SPEC ops behind the enemy.


Beyond Earth's Infantry

The fate of some units will not end on Earth. Maybe after you achieve your Science Victory, it will continue on a distant planet. Therefore, in this mode, you can access the units that symbolize the Beyond Earth 'with Civilization 6 specification'.


Completing the Near Future Governance Civic will allow you to upgrade your mechanized infantry, spec ops, machine guns, and modern ATs. They have a spacesuit-like appearance and are subject to all GDR upgrades. Additionally, they are Able to move and fight in water. Resistant to Weapons of Mass Destruction.(like GDR) Additionally, your Spec ops can be used as military engineers. (Although they can only be built once)

Beyond Earth's Settlers: Colonists

Do you have any vacant land that you haven't settled on until late in the game? If you are not yet ready to start your journey beyond Earth, you can do the Seed Project on Earth first.

Colonist is a late game pioneer unit that can be crafted after researching Near Future Governance Civic, and has very fast mobility. Even researching cybernetic tech can make a leap forward. And if someone attacks you, you'll immediately come back to your city. (Like the Great Person) If the land around you is empty, don't be afraid And expand.
59 kommenttia
solesurvivor2077 28.6. klo 14.25 
are you going to add sound it would make this even more cool and fun
Random Space Marine 10.2. klo 1.07 
Wonderful mod, the only downside is the combat animation is a little weird and there's no sound or particles. Overall a good mod for a game with limitations (looking at you Fraxis).

If Civ 7 does actually come out, I hope there will be a mod like this with better optimization and functions and some more features.
johnjoshua 21.1. klo 13.59 
이거 개척자이름 사라지고 "이주단" 이라고 나오면서
생산이 되어야하는데 생산이 안되는데
어디서부터 수정해야하는지 몰라 그냥삭제함
VanidaCKP 8.11.2023 klo 12.11 
I would like to make my mod compatible with this mod. I am disabling/removing GDR/GDR Tech, and your mod crashes mine, but I cannot figure out why. I am using ActionCriteria, so I can include files specific to this mod for compatibiliy. Here's the GDR removing code, any ideas:

-- Delete Units
DELETE FROM Units WHERE UnitType='UNIT_GIANT_DEATH_ROBOT';
DELETE FROM Units_XP2 WHERE UnitType='UNIT_GIANT_DEATH_ROBOT';

-- Remove from Tech
CREATE TRIGGER RemoveGDRTechModifiers_after_techtype_load
AFTER INSERT ON TechnologyModifiers
WHEN New.TechnologyType = 'TECH_FUTURE_TECH'
BEGIN
DELETE FROM TechnologyModifiers WHERE (ModifierId='GDR_AA_DEFENSE_UPGRADE' OR ModifierId='GDR_ARMOR_UPGRADE' OR ModifierId='GDR_BONUS_MOVEMENT_UPGRADE' OR ModifierId='GDR_SIEGE_LASER_UPGRADE');
END;
VanidaCKP 7.11.2023 klo 8.47 
Any chance you could make a version of this mod that removes GDRs, or fixes compatibility with the Remove GDR mod?
Shart Attack 19.10.2023 klo 11.02 
You should add X-COM as a end game wonder that adds a final upgrade that harvests crashed alien ship tiles to make the alien fighter, mechs, and SHIVs.
Solarius Scorch 27.3.2023 klo 9.35 
@ Tacoaloto: It's a pity, I was planning to add this mod to my next playthrough. Thanks for the notice, anyway.
Tacoaloto 24.3.2023 klo 18.09 
Just wanted to note this mod is not Compatible with 6T and the future units become available at the start of the game
孤冷寒月 29.11.2022 klo 1.55 
a little question:the mod name just like not GDR upgrade,but read after the describe,it seem like not-only GDR upgrade.or I understand is false
James III, Vampire Killer 2K1 21.11.2022 klo 17.31 
iIs this compatible with 6T? I can't see the new units or the upgrades to non gdr units