Garry's Mod

Garry's Mod

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[GM] Coast - Bridge Pre-war
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Content Type: Addon
Addon Type: Map
Addon Tags: Scenic, Realism
文件大小
发表于
更新日期
68.675 MB
2022 年 4 月 11 日 下午 7:04
2023 年 5 月 19 日 上午 10:07
6 项改动说明 ( 查看 )

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[GM] Coast - Bridge Pre-war

在 RileySV 的 1 个合集中
Half-Life: Pre-War Collection
16 件物品
描述
[paypal.me]

The bridge on the coast...but a bit more normal.

//Requirements//
Nothing should be required as it should all be packed into the bsp. The map file itself should be "gm_coast_bridge_prewar", minus the quotation marks.

Do note that while no game should be required, the size and scope of the map might cause some issues for users on lower end PCs despite rigorous optimization. As well, be aware that despite attempts to prevent conflicts, other workshop items might still conflict with assets used in the map.

//Gameplay//
  • Merge of d2_coast_07, 08 and the beginning tunnel of 09.
  • Repaired and cleaned all the various areas of the map.
  • Water level is raised as well.
  • Some map scripts retained including the train dodge and the exploding tank.
  • Two teleport destinations: one for each tunnel on either side of the map.
  • Nodegraph/AI nodes and navmesh for NPCs. Complete ground and a lot of air coverage.

While in the Gmod Sandbox mode, any dead bodies, blood stains, activated map scripts or other changes can be cleaned/reset using this: Pressing Q -> Utilities -> Admin -> Cleanup -> Cleanup Everything

//Development//
As stated in Coast - Bridge, this was something requested long ago. Thanks as I would need to merge those maps to make this, I made that map. Then it was a bit of a simple switch to something a bit more clean. Also, while I know the ruins of that overpass highway near the second tunnel doesn't really match with my solution, I decided to make it that way in order to match the map of the coast the rebels show you and to make sure the player can get in and out of that tunnel.

The hardest part overall was making sure it ran with okayish frames. The map is big. So I tried a new technique for me and I think it works pretty fine.

//Closing//
This set of Bridge maps was fun to work on. Was relatively simple, straightforward and I learned a thing or two. New maps will come, along with updates to existing stuff.

Subscribe to my workshop and subscribe to my Youtube channel if you want to see when I post new maps or see anything else I am doing with Source!

Want to support me and my maps? Donate here[paypal.me]! Any amount helps!

Thank you to Thomas Connell for making the amazing buttons you see above and Valve for making some great assets and a great engine!

//Links//

(Gmod) [GM] Coast - Bridge | Click Here

(Gmod) [RP] Sector 16 (Beta) | Click Here

(Gmod) [GM] Liminal - Commercial | Click Here
热门讨论 查看全部(4)
2
2023 年 5 月 20 日 上午 9:50
Night Version of Prewar Maps
Ondefno
0
2023 年 3 月 15 日 下午 5:36
SFM port?
DeSpecifiedRed #FixTF2
0
2022 年 4 月 14 日 上午 4:12
Suggestions/Ideas
galunga
80 条留言
bradm_999 7 月 5 日 下午 9:13 
Yo could you do a Lost Coast map?
werte 7 月 5 日 下午 4:12 
Love this map
Xtreme_Shoot [ OO.POTATO.TF ] 3 月 10 日 下午 1:59 
yeah man it does.
Archair 3 月 10 日 下午 12:09 
Skydomes look way better than skyboxes tbh
skeleton from kenshi 2023 年 9 月 8 日 下午 1:26 
Well, I guess not a full movie, but a video. And more videos!
skeleton from kenshi 2023 年 9 月 8 日 下午 1:23 
Hello! I'm making a movie in gmod, and this map is gonna be a major location in it. Can you make a night version of this so that it can look natural? Thank you for the map as it is, it's great
BandanaSlate 2023 年 8 月 27 日 下午 12:29 
I love this map, as well as the rest in the collection. Great work!
Xtreme_Shoot [ OO.POTATO.TF ] 2023 年 6 月 22 日 上午 2:57 
its awesome. thats why community masterpiece works haved !
bsbsdrake 2023 年 6 月 20 日 上午 10:57 
The skybox is fixed! Much appreciated.
Xtreme_Shoot [ OO.POTATO.TF ] 2023 年 5 月 25 日 上午 10:12 
Yeah indeed is it !