Total War: WARHAMMER III

Total War: WARHAMMER III

1,625 ratings
Alternative Unit Cards
39
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18
7
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5
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2
7
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Tags: mod
File Size
Posted
Updated
31.236 MB
5 Apr, 2022 @ 10:10am
29 Jun @ 5:20am
36 Change Notes ( view )

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Alternative Unit Cards

Description
Added EMP/BRT Cards - Remover submod linked in description>
https://steamproxy.net/sharedfiles/filedetails/?id=3236276244


https://drive.google.com/file/d/17zhENtjLgK2C0eCI-YSmcVjJ_oodqnCZ/view
^Multiplayer compatibility version with no restriction to play with other vanilla players in multiplayer battles:
Put this version in YourDiskName\SteamLibrary\steamapps\common\Total War WARHAMMER III\data
(You should turn off all mods to play multiplayer battles with vanilla players, and this version still gonna work)
(This version do not have auto update, you need to redownload it every time when mod patches)

This mod compatible with every other mod.
Guide how to make your own version of this mod
https://www.youtube.com/watch?v=hX9DHieYa0Q

You can support my work, my deepest thanks for any donation

[www.paypal.com]
317 Comments
durden_joshua 9 Jul @ 4:30pm 
These unit cards are gorgeous. Definitely recommend
yilkabannas 29 Jun @ 11:35am 
Finally a suitably cool portrait for the most powerfull sorcerer in the game...looks absoluteley gorgeous, thanks man:)
Human bean 29 Jun @ 7:50am 
@r1kko Perhaps Rhys will be the one who leads the defence against the AI ;)
r1kko  [author] 29 Jun @ 7:13am 
Ye Balthasar and Elspeth icons changed
Tau 29 Jun @ 6:52am 
Did todays update add new artworks?
r1kko  [author] 27 Jun @ 10:31pm 
Rhys are you xenophobic to ai? bad for you when it will uprise, lol
Rhys 27 Jun @ 8:56pm 
why am I getting AI vibes from some of these
GIBBYDAMAN 23 Jun @ 12:39pm 
here it is ty again r1kko
r1kko  [author] 22 Jun @ 11:21pm 
GIBBYDAMAN yes
.:|MP|:. Madi current game heraldy looking good, immo i see no point
Tau the point was is to make obvious humanoid figure in center of card for every infantry unit, the only wh1-2 cards that didnt follow this rule were bret\emp cards (off center, different angle, not clear profile) while others do. For example thats why i didnt touch dwarf wh1 cards, there is clear humanoid profiles, unit in the center of card posing with weapon in full height, same for orcs, vampire coast, norsca, etc, i see no point reworking them
GIBBYDAMAN 22 Jun @ 11:03pm 
hello would it be okay if i used a unit card from this mod for a submod im making? full credits included for the unit card of course