Cities: Skylines
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Railway Viaduct Props 2
   
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Assets: Prop
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39.353 MB
4 апр. 2022 в 5:59
1 бележка за промяна ( преглед )

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Railway Viaduct Props 2

Описание
About this asset
Looking back at my original Railway Viaduct Props, I was quite unhappy with their blurry, dark and oversaturated appearance, so I created a completely new and improved set of textures. The meshes of the original assets looked good enough and remained mostly unchanged.

This is a pack of 11 props containing various brick viaduct elements, such as walls, pillars and tunnels. They are NOT terrain conforming, allowing you to raise or lower them with Move It. Their maximum height is 20 metres.

Comparison to Railway Viaduct Props 1

  • drastically sharper textures thanks to a higher texture resolution
  • improved normal and specular maps
  • different brick style and more realistic brick size

Recommendations
  • All 11 props share the same set of textures. Loading Screen Mod saves you a lot of RAM here (ca. 90%).
  • To get realistic results, it is a good idea to use these assets in conjunction with train tracks from the Railway or Railway 2 collection. Vanilla elevated tracks will clip through the tunnel elements because of their increased thickness.
  • You can easily locate these props in-game with Find It! 2 by searching for "viaduct".

Asset specs
Texture:
1024x2048 d/s/n MAIN || 128x256 d/s/n LOD

Tris:
NAME
MAIN
LOD
wall-arch-closed-8m
370
30
wall-arch-closed-16m
470
46
wall-arch-open-8m
368
72
wall-arch-open-16m
462
88
tunnel-8m
160
44
tunnel-16m
188
48
pillar-corner
124
40
pillar-four-sided
84
26
pillar-one-sided
100
30
wall-blank
12
10
wall-flat
88
30


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9 коментара
Chamëleon TBN 7 апр. 2022 в 13:47 
@Waluter - crosschecked - i found an error in another mod that made Move it misfunction. works now again. Good work ... and i like both textures :)
Chamëleon TBN 7 апр. 2022 в 6:48 
hmmm strange... maybe a bug with the beta of move it.... will check
Waluter  [автор] 7 апр. 2022 в 5:28 
@Chamëleon TBN - They are non terrain conforming. You can raise or lower them with Move It, turn them into Procedural Objects etc.
Chamëleon TBN 7 апр. 2022 в 4:25 
@Waluter - would you mind to release them also an non terrain conforming, so wie can use them also for other stuff? They are so nice looking, that it is a shame not to place them as i want....
1ama 5 апр. 2022 в 19:12 
@gbuck70 If you plan on making those viaducts, you can use modtools to dump the station's asset files and then use them as a reference ^^
Caixos 5 апр. 2022 в 11:47 
@gbuck70 there is also an interesting tutorial on Titan's channel
gbuck70 4 апр. 2022 в 16:46 
Thanks for the info! I've always felt bad that I've played this game for so long, but never put anything on the workshop because I didn't think I could make something. But I will check out that tutorial series and give it a shot. Thanks again for the info and also your awesome viaduct props!
Waluter  [автор] 4 апр. 2022 в 9:47 
Trying to match textures is pretty difficult without having access to the original asset files. Like you said, the walls of that station have a highly specific and unique colour scheme, so they wouldn't make for versatile props. Besides, I don't plan on making more viaduct assets any time soon.
Creating assets isn't all that difficult though. I had absolutely no idea about the process until a few weeks ago either. There is a very useful tutorial series about it on youtube by Citywokcitywall. Here's the link: https://www.youtube.com/watch?v=g2FWdCH-c30 (You'll also need some basic skills with the 3d-modeling software Blender). I know this comment wasn't particularly helpful, but that's all I can do for you
gbuck70 4 апр. 2022 в 7:23 
Great work! Thanks for sharing! :steamthumbsup:
I hate to even ask, but if it's something that might interest you, I have always struggled with using the Amsterdam Central Station from "Epic Lurker" due to its color scheme being so unique that I've never found something in the workshop which matches it. So the elevated rails never quite look right, at least to me. It's a beautiful train station model. But it desperately needs a few props to go with it for a seamless transition from the station to a viaduct or retaining wall. I know nothing about creating props or other assets, but is it even possible to somehow copy the textures from the station and turn them into props like these?