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번역 관련 문제 보고









Not to mention the director said that this puzzle-adventure game was designed for those who wanted a fun and nostalgic experience for us who grew up without access to the internet and grew up trying to figure a game out like Zelda by reading a manual on a language that we couldn't even understand. Which I think many people here could feel identified with.
PS: Insulting the game designer by saying "why they spend s much time doing this when i spend 2 mins online to crack it. :D" is just a very rude and dumb thing to say in general. As this is a puzzle-adventure game that was made mostly by a single person in 9 years.