Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Not to mention the director said that this puzzle-adventure game was designed for those who wanted a fun and nostalgic experience for us who grew up without access to the internet and grew up trying to figure a game out like Zelda by reading a manual on a language that we couldn't even understand. Which I think many people here could feel identified with.
PS: Insulting the game designer by saying "why they spend s much time doing this when i spend 2 mins online to crack it. :D" is just a very rude and dumb thing to say in general. As this is a puzzle-adventure game that was made mostly by a single person in 9 years.