Garry's Mod

Garry's Mod

452 beoordelingen
Half-Life 2: Overcharged Weapons for Garry's Mod
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Cartoon, Fun, Scenic
Bestandsgrootte
Geplaatst op
Bijgewerkt op
647.520 MB
28 feb 2022 om 19:11
4 mrt 2022 om 20:44
13 wijzigingsnotities (weergeven)

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Half-Life 2: Overcharged Weapons for Garry's Mod

Omschrijving
This is a big one, this addon includes 37 weapons, including normal Half-Life 2 Weapons but with animations from Overcharged.

---CONTENTS---
-- 37 Weapons
-- THERE ARE C_MODELS (on some guns as of now, rest will be uploaded soon) YEEEEEEEEEEEEE

---CREDITS---
Your Local Birb - Coding
BriJee,✧Twi✧,MikeDoubth, and Obsolete_dev - Half-Life 2: Overcharged - Textures, and Models.
Aidenzappering - Help with C_Models
Populaire discussies Alles weergeven (4)
32
21 aug om 14:10
BELANGRIJK: Bug report
TheBillinator3000
8
3 sep 2022 om 0:42
Bugs
Papa
5
13 aug 2023 om 0:24
How to attach silincer?
NORBERG
152 opmerkingen
Linkinator 14 sep om 13:56 
This weapon mod is terrible and replaced my explosion sound with a shitty one. The weapon animations are glitched, half of the weapon's viewmodels don't show, constant lua errors, etc. This mod is just riddled with bugs. I recommend not subscribing to this mod until the creator fixes the bugs in it.
H10 5 sep om 4:39 
where is c_hands?
sexymixie06 1 sep om 11:08 
i can't see the rest of them.
SCP Foundation 23 aug om 22:46 
weapons flashing fix?
OneGamerCat 9 aug om 8:16 
viewmodel for beretta doesnt show
jaybaybug13 7 aug om 18:06 
is there going to be an update soon?
please fix and update
MAXSAR 29 jul om 2:29 
[Half-Life 2: Overcharged Weapons for Garry's Mod] lua/autorun/rocketjumpwithrpg.lua:4: Tried to use a NULL entity!
1. GetNWBool - [C]:-1
2. v - lua/autorun/rocketjumpwithrpg.lua:4
3. unknown - lua/includes/modules/hook.lua:96
4. BlastDamage - [C]:-1
5. Detonate - lua/entities/gekolt_css_nadelet.lua:78
6. unknown - lua/entities/gekolt_css_nadelet.lua:92
MAXSAR 29 jul om 2:29 
[Half-Life 2: Overcharged Weapons for Garry's Mod] lua/autorun/rocketjumpwithrpg.lua:4: Tried to use a NULL entity!
1. GetNWBool - [C]:-1
2. v - lua/autorun/rocketjumpwithrpg.lua:4
3. unknown - lua/includes/modules/hook.lua:96
4. BlastDamage - [C]:-1
5. Detonate - lua/entities/gekolt_css_nadelet.lua:77
6. unknown - lua/entities/gekolt_css_nadelet.lua:92
soldier jordan 28 jul om 4:46 
can you fix it because the bullets go down when shooting