Space Engineers

Space Engineers

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SDF Sentinel Class Cruiser
   
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Type: Blueprint
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4.377 MB
16 lutego 2022 o 13:17
21 kwietnia 2022 o 14:26
Listy zmian: 3 ( zobacz )
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SDF Sentinel Class Cruiser

W 1 kolekcji stworzonej przez Cuteseals2
Solgarian Defense Force
Przedmioty: 10
Opis
"The Sentinel Class Cruiser was designed after the 1st SDF - SRG war to meet the need for stronger and larger ships to counter the SRG's new Adenn class cruisers. Carrying several refineries and assemblers she can support herself and a small escort. In terms of firepower the Sentinel brings 15 artillery turrets, 4 gatling turrets, and 4 CIWS turrets, as well as 2 forward railguns and 6 missile tubes. Well quite powerful and surprisingly nimble she is rather uncomfortable to live aboard for long duration as she lacks good crew accommodations."


Special thanks to MC-Arbiter and Zippy06 for giving tips on interior and painting.

Popularne dyskusje Zobacz wszystkie (1)
1
18 lutego 2022 o 23:08
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Stratus
Komentarzy: 32
Cuteseals2  [autor] 11 lipca 2022 o 11:45 
yep thats the mk2, minus the subgrids shes very survival friendly but its two rotor turrets you can easily replace with normal gatlings.
Cuteseals2  [autor] 10 lipca 2022 o 20:12 
np, if you want an atmospheric capable ship of mine you should check out any of my squire series ships or the avador class escort carrier
GamersCircle 10 lipca 2022 o 16:21 
Ok - thanks for the quick reply
Cuteseals2  [autor] 10 lipca 2022 o 15:18 
@gamerscricle nope, its too heavy to fly in atmosphere sadly
GamersCircle 10 lipca 2022 o 13:51 
Can I build this on earth and get to space?
Cuteseals2  [autor] 20 maja 2022 o 13:08 
@Ballardin to lock onto a target you have to use the in game target lock then copy target with the artillery turrets. The argument in the PB should be "Fire". You can put the PB on the hotbar with the run command option to do this. However id honestly suggest checking out my updated version of this ship the "Solitude" as its much better and uses a better missile script. If you still need help message me and ill see what I can do.
Ballardin 20 maja 2022 o 9:13 
I also didn't understand how to make them lock the target on the enemy I want to attack
Ballardin 20 maja 2022 o 9:09 
Is there any way to use the missiles? because no matter what I do they don't fire, what's the launch sequence? need to modify something in the script? in the programmable block it says "Unknown/Incorrect launch argument, check spelling & caps, to launch argument should be just: Fire" but I don't understand where to change this argument
JBruiser 12 maja 2022 o 4:20 
SPACE