Garry's Mod

Garry's Mod

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Supply Storage Mod
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Content Type: Addon
Addon Type: Entity
Addon Tags: Roleplay, Realism
Bestandsgrootte
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Bijgewerkt op
13.725 MB
14 feb 2022 om 21:40
4 aug om 22:08
12 wijzigingsnotities (weergeven)

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Supply Storage Mod

In 1 verzameling van Ran
Best of LemonCola
10 items
Omschrijving
Add some entities that can store your spare supplies, including weapons, ammo, health and armor.
Made to test VGUI "Drag and Drop" feature.
Contains 26 entites(2 unspawnable) located in "Supply Storage" entity tab.
Actually some entities are not "container" type, just some extras.

Contains
Air Purifier can provide regeneration and poison/radiation immunity if you store some armor points to it, a consumer rather than a container.
Amory contains infinite weapons and ammunition, a way to quickly gear up.
Basic Container is the easiest way to store supplies, it doesn't have any other functions.
Custom Container lets you create your own supply containers since there aren't any other 'regular' ones with different models.
Display/Rack shows containing items, probably more effective than spawn a prop.
Dumpster trashes items you dont need, will be emptied when closed.
Global Container shares contents wich each Global Containers, make sure to empty the last one in the map before removing.
Life Charger generates health and armor over second, cannot insert items.
Lock/Picklock/Namer are alternative ways to Lock/Rename a container, see instructions ↓.
Mega Container has 60 storage spaces, not sure if it will cause calculation problems.
Packer compresses supplies into small packages, will process when filled with items and closed.
Personal Container exclusive contents to to each player.
Portable Container allows you to take it as a weapon, will drop on death and disappear in 30 secs.
Random Loot contains random stacks of HL2 items, will disappear when emptied.

Instructions?
Drag/Drop/Right click to manage items, each slot can hold 1000 items.
The "Amount" slider controls storing/taking item count.
Click the model icon on the ↖ side to lock/rename the container( owner only ).
Once you have unlocked the container successfully the password will be saved, hold +Walk key to see it.
Lock/Rename entities are used to duplicate settings, pick them up and touch the containers( owned tools to owned containers ).
You can only unlock your own container with the Lockpick.
Storing all your health will kill you immediately.
Use "Edit properties" on the Context Menu( Hold C and Right Click ) to edit Custom Containers and press E to spawn them.
Use "Enable/Disable Permanent" on the Context Menu to save the containers to the map, removing will unpermanent it immediately.
Wiremod outputs included, can be used to create trapped chests.
R + E to pick up Portable Containers, you will take the contains instead if you already have one.

Thirdparty content credits(tag avoided)
L 4D2; M inecraft