Dead Island: Epidemic

Dead Island: Epidemic

327 arvostelua
Tier 15-16
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List of all T15-16 weapon stats/ perk descriptions, and all Perfect/ Legendary modification descriptions.
   
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Update
Fixed some typos and perk/ modification descriptions.
Added a "#" next to passive perks and a "+" next to active perks.
1
The manual indicates the characteristics of the Teir 15-16 weapons and the Perfect/ Legendary modifications.
Passive weapon perks are indicated by a "#"
Active weapon perks are indicated by a "+"
If you liked it please thumb up! Best Wishes and Enjoy The DIE!

Thanks to user BeigeMidnight.
Melee Weapons
Fist Weapons
Chilled Cogmeister

Tier 16; Legendary
540 power
69 defence
41 block
28 focus
# 1.5s Liquid Nitrogen








Three Point

Tier 16; Legendary
540 power
70 critical strike
40 attack speed
28 life leech
+ 33% Critical Toxin








MR. Freeze

Tier 16; Legendary
540 power
55 fury
55 focus
28 stamina
+ 33% Frozen Fist








Tesla’s Revenge

Tier 16; Legendary
540 power
62 fury
41 attack speed
34 stamina
+ 33% Fist of Lightning








Fists of Fire and Steel

Tier 16; Legendary
540 power
69 block
48 attack speed
21 defence
# 25% Immolation








Acid Injectors

Tier 16; Legendary
540 power
62 life leech
62 attack speed
14 critical strike
+ 25% Blight








Firenado

Tier 16; Legendary
540 power
76 attack speed
41 fury
21 focus
+ 25% Exploding Palm








Shocking Wakizashis

Tier 16; Legendary
540 power
62 attack speed
62 stamina
14 critical strike
+ 25% Chain Lightning








Eye of the Taser

Tier 15; Perfect
470 power
59 block
39 defence
33 attack speed
+ 25% Electrical Impact








Fatal Attractors

Tier 15; Perfect
470 power
66 fury
33 stamina
33 focus
+ 25% Electrical Impact








Combusters

Tier 15; Perfect
470 power
66 critical strike
33 stamina
33 life leech
+ 25% Fiery Impact








Pneumatic Hands

Tier 15; Perfect
470 power
52 block
46 fury
33 attack speed
+ 10% Madness








Flaming Hits

Tier 15; Perfect
470 power
66 attack speed
39 focus
26 stamina
+ 25% Fiery Impact








Light Weapons
Spikcy Edge

Tier 16; Legendary
540 power
62 defence
41 block
34 fury
+ 33% Frozen Stiff








Acidic Poker

Tier 16; Legendary
540 power
62 stamina
55 life leech
21 attack speed
# 160% Vaporous Infection








Chill

Tier 16; Legendary
540 power
69 block
34 focus
34 fury
# 25% Ice Shield








Girls

Tier 16; Legendary
540 power
76 focus
48 attack speed
14 critical strike
+ 15% Twin Strikes








Boys

Tier 16; Legendary
540 power
76 fury
48 attack speed
14 critical strike
+ 15% Twin Strikes








Burning Chain Saw

Tier 16; Legendary
540 power
70 block
54 fury
14 critical strike
# 100% Burning Rage








Hot Jazz

Tier 16; Legendary
540 power
62 attack speed
41 critical strike
34 fury
+ 20% Ignitor








Surge Bear

Tier 16; Legendary
540 power
75 critical strike
50 stamina
14 attack speed
+ 10% Shock








The Corroder v0.6

Tier 16; Legendary
540 power
55 stamina
41 life leech
41 critical strike
+ 33% Debilitate








Motorized Circular Saw

Tier 15; Perfect
470 power
66 block
33 defence
33 attack speed
+ 25% RIP








Crushcoil

Tier 15; Perfect
470 power
66 fury
46 critical strike
20 stamina
+ 25% Electrical Impact








Great Shocking Katana

Tier 15; Perfect
470 power
52 critical strike
52 life leech
26 block
+ 25% Electrical Impact








The Bugzapper

Tier 15; Perfect
470 power
71 focus
34 defence
26 stamina
+ 25% Electrical Impact








The Double Shock

Tier 15; Perfect
470 power
52 defence
46 block
33 attack speed
+ 25% Electrical Impact








The Red Plague

Tier 15; Perfect
470 power
79 attack speed
26 critical strike
26 fury
+ 25% Rip








Heavy Weapons
Icing

Tier 16; Legendary
540 power
76 focus
34 stamina
28 attack speed
+ 0.5s Hypothermia








Doctor's Orders

Tier 16; Legendary
540 power
62 block
41 attack speed
34 life leech
# 25% Venom Armor








Heavy Dose

Tier 16; Legendary
540 power
70 defence
68 stamina
# 20% pain killer









Knife Roulette

Tier 16; Legendary
540 power
69 life leech
48 fury
21 attack speed
+ 20% Lethal Wound








Transplitter

Tier 16; Legendary
540 power
55 stamina
48 attack speed
34 fury
+ 25% Sparks








Frosted Pipe

Tier 16; Legendary
540 power
48 stamina
62 block
28 defence
+ 33% Jack Frost








Electric Fender

Tier 16; Legendary
540 power
66 fury
44 critical strike
28 stamina
+ 33% Thunder Strike








Welder’s Wrath

Tier 16; Legendary
540 power
62 attack speed
48 fury
28 critical strike
+ 25% Combustion








Death Dish

Tier 15; Perfect
470 power
66 defense
39 stamina
26 block
+ 25% Electrical Impact








Freezing Tank

Tier 15; Perfect
470 power
52 focus
52 defense
26 fury
+ 25% Frost Impact








Motorized Tricone Drill

Tier 15; Perfect
470 power
59 life leech
59 fury
13 critical strike
+ 20% Crushing Blow








The Sliver End

Tier 15; Perfect
470 power
72 stamina
33 attack speed
26 focus
+ 25% Electrical Impact








The Radiator

Tier 15; Perfect
470 power
79 stamina
39 block
13 focus
+ 25% Electrical Impact








Copper Love

Tier 15; Perfect
470 power
66 attack speed
46 life leech
20 critical strike
+ 25% Fiery Impact








Unstable Enginehammer

Tier 15; Perfect
470 power
45 fury
45 defense
42 block
+ 25% Fiery Impact








The Tension

Tier 15; Perfect
470 power
66 critical strike
52 block
13 attack speed
+ 25% Electrical Impact








Ranged Weapons
Shotguns
12-Gauge Grass

Tier 16; Legendary
540 power
62 life leech
48 attack speed
28 critical strike
+ 20% Leeching Acid








Splsh Soaker

Tier 16; Legendary
540 power
83 fury
55 critical strike
+ 33% Toxic Spread









Misty

Tier 16; Legendary
540 power
62 focus
48 fury
28 defence
+ 33% Ice 'Em








Conductive Shot

Tier 16; Legendary
540 power
55 attack speed
41 critical strike
41 stamina
+ 20% Lightning Trigger








Chainsaw Shotgun

Tier 16; Legendary
540 power
62 attack speed
55 block
21 defence
+ 25% Explosive Bullet








The T Wrecks

Tier 16; Legendary
540 power
70 critical strike
55 stamina
12 attack speed
+ 33% T-Wreck








Icicle

Tier 15; Perfect
470 power
66 defence
39 block
26 focus
+ 25% Frost Impact








Snake Breath

Tier 15; Perfect
470 power
59 life leech
39 critical strike
33 stamina
+ 15% Corpse Explosion








Flaming Shotgun

Tier 15; Perfect
470 power
68 fury
39 stamina
16 attack speed
+ 25% Fiery Impact








Minishotgun

Tier 15; Perfect
470 power
72 attack speed
33 critical strike
26 stamina
+ 15% Fragments









Pistols
Nitrovolver

Tier 16; Legendary
540 power
69 focus
41 fury
28 critical strike
+ 5% Nitrocharge








Dino Bane

Tier 16; Legendary
540 power
55 life leech
41 attack speed
41 fury
+ 33% Dripping Bullets








The Conductors

Tier 16; Legendary
540 power
55 block
41 defence
41 critical strike
# 25% Desperado








Frigid Pistols

Tier 16; Legendary
540 power
55 attack speed
55 stamina
28 focus
+ 15% Cold Snap








Shocking Blowdryers

Tier 16; Legendary
540 power
62 fury
55 critical strike
21 stamina
+ 33% Electric Shells








Forked Virus

Tier 15; Perfect
470 power
66 life leech
33 attack speed
33 critical strike
+ 20% Virus Bullet








Molten Bolt Guns

Tier 15; Perfect
470 power
59 fury
52 critical strike
20 focus
+ 33% Fiery Blast








Shielded Acid Guns

Tier 15; Perfect
470 power
66 defence
33 block
33 focus
+ 25% Acid Impact








Rifles
Child's Play

Tier: 16; Legendary
540 power
90 critical strike
48 fury
+ 50% Toxicate









Volatile Application

Tier: 16; Legendary
540 power
69 fury
41 attack speed
28 critical strike
+ 15% Corrosion








Distant Cold

Tier: 16; Legendary
540 power
66 focus
44 stamina
28 critical strike
+ 20% Cold Blood








Bleach Sprayer

Tier: 16; Legendary
540 power
70 life leech
36 attack speed
32 critical strike
+ 10% Meltdown








The Works

Tier 16; Legendary
540 power
62 attack speed
41 fury
34 stamina
+ 33% Fueled bullet








Nature’s Rifle

Tier 16; Legendary
540 power
55 block
48 defence
34 attack speed
# 5% Leadership








The Conductor

Tier 16; Legendary
540 power
70 critical strike
40 attack speed
28 focus
+ 15% Pulse








The Violeter

Tier 15; Perfect
470 power
66 life leech
33 attack speed
33 critical strike
+ 20% Piercing ammo








Red Death

Tier 15; Perfect
470 power
72 fury
33 critical strike
26 attack speed
+ 20% Piercing ammo








Brutal Broomstick

Tier 15; Perfect
470 power
66 defence
46 block
20 attack speed
+ 15% Headshot








Perks Part 1
+ 0.5S Hypothermia - Your primary melee attacks reduces current cooldown of your ultimate skill. 0.5s Cooldown Reduction
# 1.5s Liquid Nitrogen Creates a pool of liquid nitrogen on the ground when you dodge. Enemies who come into contact with it are slowed. 1.5s Slow Duration; 25% Slowness.
# 5% Leadership You and nearby allies are dealt 5% reduced damage from zombies.
+ 5% Nitrocharge Using skills charges up your guns and firing a secondary attack unleashes the charges, dealing increased damage. There is a chance per charge to freeze the target. 5% Damage Multiplier; 15s Duration; 5 Max Stacks; 20% Chance Per Charge; 1s Incapacitate.
+ 10% Madness Primary Melee attacks have a chance to increase Attack Speed. 10% Trigger Chance; 10% Increased Attack Speed; 3s Duration.
+ 10% Meltdown Killing an enemy by weapon attacks heals you for a percentage of the enemy's maximum health. There is a maximum amount of healing that can be done by this effect. 10% Maximum Health; 150% Max Healing
+ 10% Shock Primary attacks have a chance to stun enemies. 10% Trigger Chance; 0.5s Stun.
# 100% Burning Rage Blocking an attack increase your rage generation and damage dealt by your melee secondary attacks. 100% Rage Generation Increase; 10% Damage Multiplier; 3s Duration.
+ 15% Cold Snap Primary attacks fire chilling bullets that have a chance to slow the target. 15% Trigger Chance; 50% Slowness; 0.5s Duration.
+15% Corrosion Secondary attacks deal bonus damage and ignores Block and Defense. 15% Bonus Damage.
+ 15% Corpse Explosion Killing a Walker has a chance to cause the Walker to blow up, dealing area damage in the explosion. 15% Trigger Chance; 50% Area Damage.
+ 15% Fragments Primary attacks have a chance to bleed enemies. 15% Trigger Chance; 50% Damage over time; 3s Duration.
+ 15% Headshot Secondary attack have a chance per rage bar to stun the target. 15% Chance Per Rage Bar; 0.6s Stun.
+ 15% Pulse Primary rifle attacks fire lightning bullets that have a chance to stun enemy. 15% Trigger Chance; 1s Stun.
+15% Twin Strikes You have a chance to strike twice primary attacks. 15% Trigger Chance.
+ 20% Cold Blood Damage dealt by your next shot after using a skill is increased. 20% Damage Multiplier; 3s Duration.
+ 20% Crushing Blow Primary attacks have a chance to deliver a crushing blow thet deals increased damage and ignores the block and defence attributes. 20% Trigger Chance; 10% Damage Multiplier.
+ 20% Ignitor Primary attacks have a chance to ignite enemies, burning them. 20% Trigger Chance; 75% Damage Over Time; 3s Burning Duration.
+ 20% Leeching Acid Your primary ranged attack has a chance to apply Leeching Acid on target. Leeching Acid deals damage over time and heals you for half the damage done. 20% Trigger Chance; 100% Damage Over Time; 1.5s Duration.
+ 20% Lethal Wound Primary attacks have a chance to open wounds on your target. This deals damage over time and melee attacks towards the target leech health. 20% Trigger Chance; 50% Damage Over Time; 4s Duration; 25% Bonus Life Leech.
+ 20% Lightning Trigger Primary attacks have a chance to trigger a shocking effect that increases your attack speed. 20% Trigger Chance; 20% Increased Attack Speed; 4s Duration.
# 20% Pain Killer Each time you are damaged there is a chance to reduce damage dealt and to deal bonus damage with your next primary melee attack. 20% Trigger Chance; 25% Reduced Damage Taken; 15% Bonus Damage.
+ 20% Piercing Ammo Primary attacks have a chance to fire a piercing bullet. 20% Trigger Chance.
+ 20% Virus Bullet Primary attacks have a chance to infect the enemy with a virus. The virus deals damage and enemies near the main host will become infected with a non-spreading virus. 20% Trigger Chance; 18% Damage over time; 5s Duration.
+ 25% Acid Impact Primary attacks have a chance to deal bonus damage because of the volatile acid in your weapon. 25% Trigger Chance; 20% Damage Multiplier.
+ 25% Blight Primary attacks have a chance to poison the enemy. The poison deals damage and spews out of the target dealing area damage to nearby enemies. 25% Trigger Chance; 50% Damage Over Time; 3s Duration; 20% Area Damage.
+ 25% Chain Lightning Primary attacks have a chance to unleash lightning that bounces between enemies and deals damage. 25% Trigger Chance; 25% Damage; 3 Jumps
+ 25% Combustion Primary melee attacks have a chance to cause an explosion, burning the area and dealing damage to nearby enemies. 25% Trigger Chance; 12% Area Damage.
+ 25% Desperado Your next primary ranged attack after blocking deals increased damage and generates more rage. 25% Bonus Damage; 0.5 Rage Bar(s).
+ 25% Electrical Impact Primary attacks have a chance to deal bonus damage by electrocuting enemies. 25% Trigger Chance; 20% Damage Multiplier.
+ 25% Exploding Palm Primary attacks have a chance to blast and burn enemies in an area. 25% Trigger Chance; 50% Damage Per Second; 0.5s Burning Duration.
+ 25% Explosive Bullet Primary attacks have a chance to fiery bullets that explode and burns enemies in area. 25% Trigger Chance; 50% Damage Per Second; 1.6s Duration.
+ 25% Fiery Impact Primary attacks have a chance to deal bonus damage due to your fiery weapon. 25% Trigger Chance; 20% Damage Multiplier.
+ 25% Frost Attack Primary attacks have chance to slow enemies, consecutive attacks on the slowed down enemy increases the effect and resets the duration. 25% Trigger Chance; 3% Slowness; 3s Slow Duration; 5 Max Stacks.
+ 25% Frost Impact Primary attacks have a chance to deal bonus damage with your chilling weapon. 25% Trigger Chance; 20% Damage Multiplier.
# 25% Ice Shield When blocking you have a chance to gain a shield of ice that shields you for a small amount based on your max health. 25% Trigger Chance; 12% Maximum Health; 6s Duration; 20s Cooldown.
Perks Part 2
# 25% Immolation Blocking an attack has a chance set yourself on fire. Nearby enemies are dealt damage. 25% Trigger Chance; 100% over time; 2.5s Duration.
+ 25% Rip Secondary attack have a chance to bleed enemies. 25% Trigger Chance; 50% Damage Over Time; 5s Duration.
+ 25% Sparks Primary attacks have a chance to spawn slow moving sparks of electricity that pierces enemies, dealing damage. 25% Trigger Chance; 15% Damage; 3 Jumps.
# 25% Venom Armor When an attack is blocked you have a chance to gain Venom Armor. Venom Armor will damage close enemies if they attack you. It can only trigger if Venom Armor is not already active. 25% Trigger Chance; 5s Duration; 25% Damage.
+ 33% Critical Toxin Your primary melee critical attacks have a chance to apply a toxin, dealing damage over time. 33% Trigger Chance; 100%Damage Over Time; 2s Duration.
+ 33% Debilitate Primary attacks have a chance to weaken the target with each hit. 33% Trigger Chance; 4s Duration; 3 Max Stacks; 5% Weaken.
+ 33% Dripping Bullets Your secondary attacks have a chance per rage bar to create a pool of acid on impact with an enemy. The pool deals damage over time to enemies in the area. 33% Chance Per Rage Bar; 50% Damage over time; 3s Duration
+ 33% Electric Shells Secondary attacks have a chance to stun the primary target. 33% Trigger Chance; 1s Stun.
+ 33% Fiery Blast Secondary attacks have a chance per rage bar to explode on impact, dealing bonus damage. 33% Chance Per Rage Bar; 25% Bonus Damage.
+ 33% Fist of Lightning Your secondary attacks have a chance per rage bar to deal bonus damage and immobilize the enemy. 33% Chance Per Rage Bar; 15% Bonus Damage; 1s Immobilize.
+ 33% Frozen Fist Your secondary attacks have a chance per rage bar to deal bonus damage and freeze your enemies' active cooldowns. 33% Chance Per Rage Bar. 15% Bonus Damage. 1.5s Cooldown Pause
+ 33% Frozen Stiff Secondary attacks have a chance per rage bar to cause a frosty explosion that cripple enemies in the area. 33% Trigger Chance; 1s Cripple Duration
+ 33% Fueled bullet  Primary attacks have a chance to ignite the bullets, making them explode after a timeer has ended. 33% Trigger Chance; 50% Area Damage; 2s Duration.
+ 33% Ice 'Em Secondary attacks have a chance to encase the main target in ice, incapacitating them. 33% chance Per Rage Bar; 1 sec Incapacitation
+ 33% Jack Frost Blocking an attacks has a chance to cause a freezing reaction that deals damage and incapacitates the attacker. 33% Trigger Chance; 20% Damage; 1s Duration.
+ 33% Thunder Strike Your secondary attacks have a chance per rage bar to stun and deal bonus damage to the enemy. 33% Chance Per Rage Bar; 15% Bonus Damage; 1s Stun.
+ 33% Toxic Spread Secondary attacks fire acid bullets that have a chance per rage bar to silence enemies. 33% chance per rage bar; 1.5s duration.
+ 33% T-Wreck Dealing a critical strike has a chance to increase all damage output. 33% Trigger Chance; 15% Damage Multiplier; 4s Duration.
# 160% Vaporous Infection Dodging creates acid on the ground that deals damage and causes slowness when enemies step in it. 160% Area Damage; 15%Slowness; 3.2s Duration.
Legendary Modifications
Legendary


Acrobatics Dodging has a chance to instantly reset your dodge cooldown. 25% Trigger Chance
Aegis When your health drops below a certain amount you gain a shield that is based on your maximum health. 15% Percent of Max Health; 15% Shield Absorb; 10s Duration; 120s Cooldown.
Bastion Blocking absorbs additional damage. 10% Increased Block.
Critical Advantage Primary critical strikes restore health based on damage dealt. 33% Leech.
Elite Slayer Increases damage dealt to Elite Zombies. 25% Bonus Damage.
Executioner Killing an enemy player reduces all your skill cooldowns and increases your damage output. 3s Cooldown Reduction; 15% Damage Multiplier; 6s Duration.
Frenzy Your damage output is increased when your rage bar reaches its maximum capacity. 10% Increased Damage; 5s Duration.
Healing Focus Using a regular skill heals you. The Healing value is multiplied with the used skills base cooldown and then with your power. Does not trigger on recasts. 2% Healing.
Lethal Attacks Critical strikes deal even more damage. 15% Bonus Damage.
Obsesission You are healed for a percentage of your maximum health every time your rage bar is filled to maximum. 5% Healing
Sentinel Whenever you leech health with weapon attacks, a part of the leeched amount will shield you. The shields maximum capacity is based on your health. Duration of the shield is renewed every time you leech health. 25% Shield Absorb; 60s Duration; 20% Maximum Health.
Shadow Strike Your next primary attack after dodging deals bonus damage. 75% Bonus Damage; 6s Duration
Supplier Delivering supplies increases your Max Health and Damage output per supply delivered. The effect is removed on death. 0.1% Health & Damage per Supply; 100 Max Stacks.
Survival Adaptation You have a chance to survive a fatal blow; when you do you instantly heal a portion of your maximum health. 100% Trigger Chance; 15% Healing; 240s Cooldown.
Titanium Deflector You have a chance to resist stuns, incapacitation and silence debuffs. 25% Trigger Chance.
Ultimate Recharger Reduces cooldown of your Ultimate skill. 15% Cooldown Reduction.
Vampire Blocking an attack has a chance to increase your life leech and your next primary melee attack damage. 25% Trigger Chance; 25% Bonus Life Leech; 25% Bonus Damage; 4s Duration.
Zombie Slayer Damage taken from zombie attacks is reduced, and you deal increased damage to all zombies. 10% Reduced Damage Taken; 5% Bonus Damage.
Perfect Modifications
Perfect


Anger Managment Blocking an attack has a chance to increase your fury generation and critical strike chance. 25% Trigger Chance; 33% Rage Generation; 33% Bonus Critical Chance; 4s Duration.
Annihilator Rage generation from weapon attacks is reduced but your secondary attacks deal increased damage. 40% Reduced Rage Generation; 15% Damage Multiplier.
Concentration Using regular skills generates rage based on the cooldown of the used skill. 1% Rage per base Cooldown.
Deadly Robber Killing an enemy player awards you with bonus supplies and increased movement speed (does not stack with Bounty Hunter perk). 5 Supplies; 20% Bonus Movement Speed; 4s Duration.
Deflect Blocking has a chance to DIsarm the enemy. 15% Trigger Chance; 1.5s Disarm.
Demolisher Critical Strike damage is increased and your chances of scoring a critical hit is increased when attaking Barricades and Hoarders. 30% Bonus Critical Chance; 5% Critical Strike Damage.
Gladiator Whenever you score a critical hit your attack speed is increased. 6% Increased Attack Speed; 3s Duration.
Guardian Angel Damage dealt you while being stuned, incapacitated or feared is reduced. 25% Reduced Damage Taken.
Initiator Damage dealt to healthy targets will deal additional bonus damage. 80% of Max Health; 15% Bonus Damage.
Loosen Up Whenever you use up your rage bars you have a chance per rage bar to increase your attack speed. 33% Chance Per Rage Bar; 10% Increaed Attack Speed; 3s Duration.
Marathon Dodging has a chance to increase your movement speed. 25% Trigger Chance; 25% Haste; 3s Duration.
Mind Resister Reduces the duration of Fear, Panic Shot and Taunt debuffs. 40% Reduced Duration.
Momentum Dodging increases your critical strike chance. 25% Bonus Critical Chance; 3s Duration.
Neutralizing Escape Dodging has a chance to dispel lesser debuffs on you. 33% Trigger Chance.
Nomad Your next regular skill used after dodging will have its cooldown reduced. 25% Cooldown Reduction; 4s Duration.
Shipper Movement speed reduction when Overburden is reduced. 8% Bonus Movement Speed.
Slaughterer Zombie kills yields more experience. 10% Bonus Experience.
Slow resister Reduces the duration of slow immobilize debuffs. 40% Reduction Duration.
Specialist Increase damage dealt to special zombies. 15% Bonus Damage.
Stun Resistor Reduces the duration of stun and incapacitate debuffs. 40% Reduced Duration.
Surprise If you are killed when you are Overburdened, you will mix in a small supply bomb among the dropped supplies. 500% Damage; 1s Stun; 5s Explosion Timer; 15 Min Lifetime. (Overburdened is 51+ supplies, enough to put a star on the map)
75 kommenttia
leon james 25.9. klo 2.10 
do u always pick the highest wr hero and talk trash while getting carried? big oof bud
ChoSun 25.7. klo 8.56 
Amazing guide, amazing game
Flumped 1.3.2023 klo 11.05 
Electric fender was hands down my favorite legendary. This game was incredible for its time.
God the Father 2.1.2021 klo 16.25 
Bring this game back :(
Travis Scott 1.11.2016 klo 6.02 
i cant play
:steamsalty::steamsad:
Zeppeli 26.10.2016 klo 21.33 
RIP GAME
CHAMZ 8.10.2016 klo 18.58 
RiP
Finn ™ 2.8.2016 klo 6.33 
lol
bLaRki 1.8.2016 klo 17.52 
OK THANKS FOR TUTORIAL IT HELPS