Team Fortress 2

Team Fortress 2

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Modified Weapons and Custom Bosses in HowToDoThis Server! (NOT A GUIDE)
By HowToDoThis
I repeat, this is NOT a guide. I created this on steam guide section because I'm Lazy to make a whole new website just to show it from my server's MOTD. I will show some of the weapons that are modified and some bosses you will see in my server. I will update more weapons and bosses if I have free time.
   
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Overview of the Modified Weapons
To join the steam group, go to http://steamproxy.net/groups/howserver
Update: All modified weapons here can be accessed via !c except for demoshields







                                     Medic : oooo, Money!
Custom Bosses (With some from Halloween)
What? Bosses? Does that mean it is like VSH/FF2?

A: Nope, these bosses are different from ones in VSH/FF2, even though they are similar to each other.

So, how are they different?

A: Well, in my server, anyone can become a random boss after typing a command called "!bossrand" or "/bossrand" and everyone is able to use the command. There is a cooldown though. Find out more in my server if you are interested.

Let's move on to the bosses. Every boss has a PDA which blocks a backstab before a spy can insta-kill the boss. This is to ensure that the bosses will not die so easily by a single stab. The number of PDAs varies from different bosses. Here is how it looks like.








Heavy Deflector (PDAs: 2)














This giant Heavy is from the MvM who has a minigun that no other heavies have: The Deflector His Gloves are Running Urgently makes him moves like a regular heavy and the way he swings his arm deals 2x damage than the regular gloves.









Huntsman (PDAs: 2)






















This giant Sniper has been trained to kill Manns for many years, using his rusty bow : The Huntsman He can carry up to 10 Jarates as he do not have time for toilet break. His Tribalman's Shiv is coated with Jarate, it is so posionous that his enemies will bleed until they die.

Fully Charged (PDAs: 1)






















This giant Medic loves to heal his allies, gaining Ubercharge twice as fast as the regular Medi gun: The Festive Medi Gun His Ubersaw can stab enemies to death and gain vast amount of Ubercharge. When his allies are far away, he quickly switches to his Crusader's Crossbow to heal them or dealing damage to enemies and gain Ubercharge instead.










Horseless Headless Horsemann (PDAs: 1)
















Err, should I need to say anything? It's quite obvious, you know. Fine, this monster likes to cut people's Head using Horseless Headless Horsemann's Headtaker That is all.

Demo Knight (PDAs:1)































This giant Demoman has been playing golf during his free time before the MvM War. His skills in golf are superb that any enemy who get whacked by his Nessie's Nine Iron will bleed and burn into flames immediately. His Tide Turner is well-made, giving him minimum time to recharge and allows him to rush up to his enemies in no time.

Rocket Jumper (PDAs:1)
This giant Soldier wanted to rocket jump like his mentor, Sergeant Crits. However, he always hurt himself instead of getting a rocket jump. Thus, he took this Liberty Launcher from Blast Soldier so that he can train his rocket jumping. His B.A.S.E Jumper is optimized so that he loses less health from rocket jumps and prevents him from breaking his legs. Since he is so bad in rocket jumping, he will rage by swinging his Market Gardener rapidly on his enemies if he fails to market garden them.

Air Blaster (PDAs:2)
This giant pyro is all the soldiers' nightmare. This fella is an expert in airblasting using his/her Degreaser since when he/she was born. He/She knew that his/her weapon is only for close range, hence he/she upgraded his/her Detonator to burn enemies at a wide radius. The Power jack is his/her toy when he/she was young, hammering burning enemies is his/her specialty.















Sergeant Crits (PDAs:2)
















Don't mess with this guy. He was once a disciple of Saxton Hale, but he betrayed his master by teaming up with the MvM robots by using Spy's Disguise Kit. This is his true form. Although he looks like all the other soldiers, he is a "good son, real good; maybe even the best." Since he is an expert as a soldier, every rocket he shoots becomes crits using his good ol' Rocket Launcher All he ever needed is this weapon, and he does not need anything else. However, after he lost to six expert Manns in the MvM War, his weapon is damaged and thus it could only deal half of what other regular Rocket Launchers can deal.
EXtreme Weapons
Recently, something weird has happend to the Mann Co. Store. While Saxton Hale was clearing the remaining stocks, he saw an unusual crate hidden under the shelf. He did not recognized it as it has been there for years even before Saxton was born. When he opened it, he found out that there are 9 EXtreme weapons. These weapons are very unusual as each weapon works differently even though they look like ordinary weapons. They are unusually powerful due to their weird mechanics and thus Saxton Hale called them EXtreme.

EXtreme Weapons in How's Server
To obtain one of this powerful weapons, simply type "!exrand" or "/exrand". However, there could only be one using it at a time so it's a first-come, first-served basis. If you are from the Blu Team in MvM, you will not receive these EXtreme weapons. All of these weapons can be used by any class.

Scout
Uses a EXtreme Flare Gun Scattergun to deal immense damage when near to the enemy.


Soldier
Uses a EXtreme Pomson 6000 Rocket Launcher to deal massive damage at a wide radius.


Pyro
Uses a EXtreme Flying Guillotine Flare Gun to deal burn and bleed damage at a rapid rate.


Demoman
Uses a EXtreme Beggar's Bazooka StickyBomb Launcher to deal monstrous damage at a terrifying speed.


Heavy
Uses a EXtreme Machina Minigun to deal vast damage at a large area.


Engineer
Uses a EXtreme Crusader's Crossbow Shotgun to deal mammoth damage from a far range.


Medic
Uses a EXtreme Big Kill Syringe Gun to deal mini-crit damage at a fiery haste.


Sniper
Uses a EXtreme Iron Curtain SMG to deal endless damage at a high pace.


Spy
Uses a EXtreme Grenade Launcher Revolver to deal deadly damage at a precise angle.
Updates
23/6/2014 : Created this list of Modded weapons (16 wep)
24/6/2014 : Adjusted attributes for Sniper Rifle
26/6/2014 : Added 9 more Modded weapons and changed Branding Image
3/7/2014 : Adjusted attributes for Rocket Launcher and added Modded Jag
4/7/2014 : Added Modded Homing Direct Hit
8/7/2014 : Adjusted attributes for Jag
9/7/2014 : Added Eternal Rewards for all classes
12/7/2014 : Added Modded RainBlower and Modded Eyelander
13/7/2014 : Added Sticky Jumpers for all classes
16/7/2014 : Added Modded Natascha
17/7/2014 : Adjusted attributes for Jag (again) and added Modded Loch n Load
27/7/2014 : Added Modded Running Urgently and Modded Brass Beast
28/7/2014 : Added Modded Kunai
29/7/2014 : Added Modded Jarate and adjusted attributes for Kunai
30/7/2014 : Added Modded Huntsman and Modded Cozy Camper
3/8/2014 : Added Modded Air Strike
16/8/2014 : Added Modded Classic and adjusted attributes for Air Strike
18/8/2014 : Added Modded Atomizer
19/8/2014 : Added Modded Huo-Long Heater and added a new section for custom Bosses
20/8/2014 : Changed the number of PDAs per boss as it is too ridiculous to block 10 times
28/8/2014 : Added Demo Knight in Boss section
29/8/2014 : Added Modded Tide Turner and Modded Fists of Steel
3/9/2014 : Added Modded Fully Homing Black Box
12/9/2014 : Added Rocket Jumper in Boss section
4/10/2014 : Added Modded Backburner and 2 Modded Righteous Bison
26/10/2014 : Added Modded Reserve Shooters for all classes
10/11/2014 : Changed the way the bosses are chosen by using RTD method
12/11/2014 : Added Air Blaster in Boss section
30/11/2014 : Added Modded Winger
18/12/2014 : Added Sergeant Crits in Boss section
29/12/2014 : Changed BI to "Festive" Grappling Hook and Added Modded Holiday Punch
18/1/2015 : Updated all Scout's Modded Weapons via !c
24/1/2015 : Buffed Huntsman and DemoKnight weapons
18/2/2015 : Removed x10 weapons (All custom weapons are available again)
20/2/2015 : Buffed HHH weapon and adjusted attributes for Kunai and Flamethrower
21/2/2015 : Added Modded Splendid Screen
23/2/2015 : Added Extreme Weapons Section and 9 Extreme weapons
28/7/2015 : Added Modded Blood Rocket Launcher and changed Modded Black Box with Festive
2 Comments
SOL 5 Dec, 2014 @ 8:38pm 
420/10 Nice guide
n0ne 21 Nov, 2014 @ 10:21pm 
good