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Jp 6 lane road
   
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13.771 MB
6 Φεβ 2022, 23:36
16 Φεβ 2022, 9:45
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Συνδρομή για λήψη
Jp 6 lane road

ΣΕ 1 ΣΥΛΛΟΓΗ ΑΠΟ Psychocinesis
Japanese-styled roads by Psychocinesis
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ΠΕΡΙΓΡΑΦΗ
Japanese-styled 6 lane 2 way road by Psychocinesis

Collection of Japanese styled roads:
https://steamproxy.net/sharedfiles/filedetails/?id=2745337635

- Thereis no traffic light props in the asset, you have to place them manually. I left it that way so the road was customizable.
- All of vanilla props are removed on the same purpose.
- Node Controller and Intersection Marking Tool usage is higly recommended, on that purpose I left intersections as clean as possible.
- Sidewalk texture is actually pavement. I use Theme Editor mod and my pavement texture matches asphalt texture.
- For more realistic curb height you can use Curb Height Adjuster mod.
- There is no tunnel version for this type of road. Tunnel version is available in roads with median.
- Street light can be replaced in-game using Network Skins mod.
- You can replace standart node when elevation changes using Node Controller. Choose "Bend" type.
- Textures of all segments and nodes are shared between roads in the collection. Use Loading screen mod in order to reduce file size if you use multiple roads from the collection.
- Road elevations: Basic, Elevated and Bridge mode.
- The road is fully compatible with vanilla roads.
- If you use Hide Crosswalks mod there is a graphic bug with "custom" type of node when use Node Controller. The bug looks like weird stretched texture on top of the node. You can either avoid this type of node type or add the road to exceptions list of the Hide Crosswalks mod in options.
3 σχόλια
stoke081 24 Δεκ 2022, 9:45 
Hi @Psychocinesis, when we place traffic lights manually on these roads, how do we get them to function like normal lights that cims can obey? When I place them they are permanently on red.
Psychocinesis  [Δημιουργός] 14 Φεβ 2022, 6:08 
Yeah, I’m working on asymmetric roads
RerokYang 13 Φεβ 2022, 23:43 
4 + 3, and roads with bus stops? Will there be?
:steamthumbsup: