Space Engineers

Space Engineers

376 평점
Vanilla Homing Missiles
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Type: Mod
Mod category: Other
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168.544 KB
2022년 2월 5일 오전 3시 55분
2022년 2월 5일 오후 4시 50분
변경 사항 21개 ( 보기 )

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Vanilla Homing Missiles

설명
This small mod adds homing capabilities to vanilla 200mm missiles and makes them follow the locked target.

The specific block that is targeted on the locked grid is a random systems block (no armor) for now, with an increased priority for thrusters. Specific subsystem selection will come at a later date.

While this is still an early version, it should be stable enough for testing. It also support multiplayer. If you encounter any issues let me know in the comments.
인기 토론 모두 보기(2)
2
2022년 11월 24일 오후 4시 26분
Gatling Defense Fire
Eggsy
0
2022년 4월 2일 오후 5시 54분
target selection
SultonMRP
댓글 126
xdevourx 2024년 7월 24일 오후 9시 22분 
This mod is indeed working. To those looking to increase missle range or speed look at configurable paramaters mod. Its also a good way to balance all your NON-WEAPONCORE weapon mods.
blackknight24 2024년 1월 17일 오전 8시 56분 
Mods =/= Vanilla
TORGMASTER 2023년 11월 11일 오전 5시 51분 
yeah but it's not compatiple with the CTC block too
StuntPuppy 2023년 10월 30일 오전 11시 06분 
@TORGMASTER and @Everyone experiencing issues.

TL;DR
The mod works fine. I retested it again, still works as expected.
IF YOU ARE EXPERIENCING ISSUES, MAKE SURE YOUR WORLD DOES NOT HAVE WEAPONCORE LOADED. THEY ARE INCOMPATIBLE. HAVING WC LOADED IN YOUR WORLD PRODUCES THE ERRORS PPL ARE SAYING BELOW.

Be careful what mods you add! If a weapon mod has WC listed as a dependency, it will load WC *automagically*. Check that your world is not running WC if you want to use this mod.
TORGMASTER 2023년 9월 9일 오전 5시 49분 
please update, because this cannot function no more
StuntPuppy 2023년 8월 20일 오후 1시 50분 
@Lord titanius anglesmith

Any mod that increases vanilla rocket range will do, doesn't need to be specifically compatible with this mod
titanius anglesmith 2023년 8월 16일 오후 8시 36분 
way to increase the missile range ?
StuntPuppy 2023년 8월 8일 오후 7시 31분 
So far as I can tell this still works, tested in a world by itself.

Target locking functions as expected and the missiles track targets.

Proximity fuse seems a little too far for very small targets (I had trouble killing a SPRT Stinging Adversary because the missiles didn't do much damage even though they were hitting the stationary target), but for most targets it works great, they certainly damage MY craft just fine when getting hit by them.

Could be mod incompatibilities causing issues.
Manshima 2023년 8월 7일 오전 10시 21분 
Would also love to see an update for this.
titanius anglesmith 2023년 7월 30일 오전 7시 35분 
this still being worked on ?