Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
Mods name - Realistic Infection.
What does it do - It trys to give off the vibe of the left 4 dead 1 intro and the comic books.
Amount of infected wondering - 6 - 12
Amount of a infected during a Mob/Random Horde - 19 - 22
Amount of infected during a horde that was caused by a player - 82 - 98
Amount of infected in the finale - 100 - 120
(If possible) Amount of infected when the finale is scavenge - 60 - 78
(If possible) Amount of infected on find/quest finale - 75 - 80 (Maps where the generator's needs to be found and powered on or when a scripted event tells the player to turn back on the generator)
(Part 1)
(If possible) Amount of infected in the finale of "The Sacrifice" - 125 - 150. When the player is done with all the generators, the infected will decrease to 32 - 39 so its not hard on the player.
There will be some bonus.
more un-common infected have a higher chance of spawning, or multiple spawning.
(Can not work for Jimmy Gibbs, Riot/Swat.)
(If possible) Mobs/Random Hordes have a more of a low chance of happening.
Truly thank you for reading this. I would love to have this to make a Left 4 Dead 2 "Remaster" with mods. But really, thank you for reading this and I understand if you can not do this.