Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
Mods name - Realistic Infection.
What does it do - It trys to give off the vibe of the left 4 dead 1 intro and the comic books.
Amount of infected wondering - 6 - 12
Amount of a infected during a Mob/Random Horde - 19 - 22
Amount of infected during a horde that was caused by a player - 82 - 98
Amount of infected in the finale - 100 - 120
(If possible) Amount of infected when the finale is scavenge - 60 - 78
(If possible) Amount of infected on find/quest finale - 75 - 80 (Maps where the generator's needs to be found and powered on or when a scripted event tells the player to turn back on the generator)
(Part 1)
(If possible) Amount of infected in the finale of "The Sacrifice" - 125 - 150. When the player is done with all the generators, the infected will decrease to 32 - 39 so its not hard on the player.
There will be some bonus.
more un-common infected have a higher chance of spawning, or multiple spawning.
(Can not work for Jimmy Gibbs, Riot/Swat.)
(If possible) Mobs/Random Hordes have a more of a low chance of happening.
Truly thank you for reading this. I would love to have this to make a Left 4 Dead 2 "Remaster" with mods. But really, thank you for reading this and I understand if you can not do this.