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Cool little proof-of-concept chamber, very easy for me but neat core mechanic. Looks very nice too.
To people still complaining about the timing: the way I initially did it I also thought it was a little tight, but there’s a quicker way of doing it many of you may have overlooked the first time: you don’t have to go around the glass to shoot the portal on the angled panel behind the fizzler that will fling the cube on the main platform - there’s a grate to your left for a reason. Tried it out after this run and I found it very easy to execute.
Difficulty: 1.5/10
Enjoyed: 7.25/10