Mad Games Tycoon 2

Mad Games Tycoon 2

587 oy
Guide - Sliders, Release dates [ENG] [UPDATED]
FenomeN tarafından
A guide to creating ideal combinations for tuning concepts. If you don't want to explore everything on your own, here you will find the right combinations. As well as suitable topics. Added various release dates - maybe useful to someone. And also, for those who use my Realism Mod For MGT2 - this guide will find information on the functions from the mod.

The guide will be constantly updated, add to favorites for convenience.
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Skill Game
Release date: January 1976

 Target group 
 Subgenre 
  Design direction  
  Project direction  
 Design priority 
 ⠀Children
⠀⠀⁣⁣⁣⁣⁣⁣⁣⁣Tee⁣nagers
 ⠀⠀Adults
  Seniors
   All
Puzzle Game
⠀⠀Action
⠀Platformer
⠀⠀⠀⠀Game length: 5
⠀⠀⠀⠀Game Depth: 2
⠀⠀Beginner-friendly: 8
⠀⠀⠀⠀Innovation: 5
⠀⠀⠀⠀⠀⠀Story: 2
⠀⠀Character Design: 3
⠀⠀⠀Level Design: 8
⠀⠀⠀Mission Design: 7
⠀⠀⠀⠀⠀Hardcore: 7
⠀⠀⠀⠀⠀⠀Cruelty: 1
⠀⠀⠀⠀Complexity: 7
⠀Gameplay: 40%
⠀Graphics: 10%
⠀⠀Sound: 10%
⠀⠀Control: 40%

Suitable topics:
Agriculture, Ancient, Ancient Egypt, Animals, Ants, Archaeology, Archery, Art, Asteroids, Athletics, Baseball, Basketball, Birds, Billiards, Bowling, Building Blocks, Candy, Cars, Casinos, Cats, Chess, Chemistry, Chickens, Circus, Cities, Climbing, Cooking, Curling, Cyberpunk, Cyberspace, Cleaning, Crafting, Dice Games, Dancing, Darts, Deck Building, Dieselpunk, Digging, Diving, Dogs, Dolphins, Dragons, Drawing, Dreams, Education, Elements, Espionage, Everyday Life, Evolution, Expeditions, Factories, Fairies, Fantasy, Fashion, Fencing, Fish, Fishing, Fitness, Food, Frogs, Fruits, Gambling, Genetics, Ghosts, Greek Mythology, Goats, Goblins, Hacking, Handball, Healthcare, Hedgehogs, Hospital, Insects, Jet Ski, Kids, Labyrinth, Languages, Learning, Magic, Make-up, Machines, Mathematics, Middle Ages, Mining, Movies, Mountaineering, Mummies, Mushrooms, Music, Musical Instrument, Nature, Oceans, Octopus, Orcs, Parallel Worlds, Parkour, Parlor Games, Parties, Pharaohs, Physics, Pinball, Planets, Plants, Playing Cards, Plumber, Portals, Prison, Puzzles, Quiz Show, Rabbits, Renovation, Recycling, Riding, Rockstars, Sailing, School, Science, Sheep, Singing, Surfing, Skydiving, Soccer, Skiing, Spiders, Space, Sports, Steampunk, Stuffed Animals, Stone Age, Stones, Squash, Swimming, Table Tennis, Tennis, Tubes, Theme Parks, Thieves, Time Travel, Toys, Trains, Transportation, Treasure, Viruses, Volleyball, Wizards, Worms, Zoo, Pets.
Skill Game +
  Puzzle Game
   Racing
  Adventure
  Strategy
    RPG
Game length: 6
Game Depth: 2
Beginner-friendly: 7
Innovation: 5
Story: 3
Character Design: 3
Level Design: 7
Mission Design: 7
Hardcore: 7
Cruelty: 1
Complexity: 7
Game length: 6
Game Depth: 3
Beginner-friendly: 8
Innovation: 5
Story: 1
Character Design: 3
Level Design: 8
Mission Design: 6
Hardcore: 7
Cruelty: 1
Complexity: 6
Game length: 5
Game Depth: 2
Beginner-friendly: 7
Innovation: 3
Story: 5
Character Design: 5
Level Design: 7
Mission Design: 6
Hardcore: 6
Cruelty: 2
Complexity: 7
Game length: 7
Game Depth: 5
Beginner-friendly: 5
Innovation: 5
Story: 1
Character Design: 2
Level Design: 7
Mission Design: 8
Hardcore: 5
Cruelty: 3
Complexity: 7
Game length: 6
Game Depth: 3
Beginner-friendly: 5
Innovation: 4
Story: 4
Character Design: 5
Level Design: 7
Mission Design: 6
Hardcore: 5
Cruelty: 3
Complexity: 7
   Action
  Platformer
  Simulation
 Sports Game
Economic Simulation
Game length: 5
Game Depth: 2
Beginner-friendly: 7
Innovation: 5
Story: 3
Character Design: 3
Level Design: 9
Mission Design: 6
Hardcore: 6
Cruelty: 3
Complexity: 7
Game length: 6
Game Depth: 1
Beginner-friendly: 9
Innovation: 5
Story: 2
Character Design: 3
Level Design: 9
Mission Design: 5
Hardcore: 7
Cruelty: 1
Complexity: 6
Game length: 6
Game Depth: 5
Beginner-friendly: 5
Innovation: 5
Story: 1
Character Design: 3
Level Design: 7
Mission Design: 8
Hardcore: 5
Cruelty: 3
Complexity: 7
Game length: 6
Game Depth: 2
Beginner-friendly: 9
Innovation: 6
Story: 2
Character Design: 3
Level Design: 6
Mission Design: 6
Hardcore: 7
Cruelty: 1
Complexity: 6
Game length: 8
Game Depth: 5
Beginner-friendly: 5
Innovation: 6
Story: 1
Character Design: 2
Level Design: 7
Mission Design: 6
Hardcore: 5
Cruelty: 1
Complexity: 7
  Fighting Game
 Building Game
    FPS
    TPS
 Interactive Movie
Game length: 5
Game Depth: 2
Beginner-friendly: 9
Innovation: 4
Story: 3
Character Design: 5
Level Design: 7
Mission Design: 5
Hardcore: 7
Cruelty: 3
Complexity: 7
Game length: 8
Game Depth: 5
Beginner-friendly: 5
Innovation: 6
Story: 1
Character Design: 2
Level Design: 7
Mission Design: 6
Hardcore: 5
Cruelty: 2
Complexity: 7
Game length: 5
Game Depth: 1
Beginner-friendly: 7
Innovation: 5
Story: 3
Character Design: 3
Level Design: 9
Mission Design: 7
Hardcore: 5
Cruelty: 3
Complexity: 7
Game length: 5
Game Depth: 2
Beginner-friendly: 7
Innovation: 4
Story: 3
Character Design: 4
Level Design: 8
Mission Design: 7
Hardcore: 6
Cruelty: 3
Complexity: 6
Game length: 5
Game Depth: 3
Beginner-friendly: 7
Innovation: 4
Story: 5
Character Design: 5
Level Design: 6
Mission Design: 5
Hardcore: 7
Cruelty: 3
Complexity: 5
Real-Time Strategy
 Visual Novel
 Battle Royale
   MOBA
 ⠀Survival Game
Game length: 6
Game Depth: 4
Beginner-friendly: 5
Innovation: 5
Story: 2
Character Design: 3
Level Design: 8
Mission Design: 7
Hardcore: 5
Cruelty: 3
Complexity: 7
Game length: 6
Game Depth: 2
Beginner-friendly: 7
Innovation: 4
Story: 5
Character Design: 5
Level Design: 6
Mission Design: 5
Hardcore: 7
Cruelty: 2
Complexity: 5
Game length: 6
Game Depth: 3
Beginner-friendly: 7
Innovation: 5
Story: 1
Character Design: 4
Level Design: 8
Mission Design: 6
Hardcore: 7
Cruelty: 2
Complexity: 7
Game length: 4
Game Depth: 4
Beginner-friendly: 7
Innovation: 5
Story: 1
Character Design: 5
Level Design: 9
Mission Design: 5
Hardcore: 7
Cruelty: 1
Complexity: 7
Game length: 8
Game Depth: 4
Beginner-friendly: 6
Innovation: 6
Story: 1
Character Design: 3
Level Design: 7
Mission Design: 5
Hardcore: 5
Cruelty: 3
Complexity: 7
Puzzle Game
Release date: January 1976

 Target group 
⠀⠀Subgenre 
  Design direction  
 Project direction 
 Design priority 
 ⠀Teenagers
⠀⠀⠀⠀Adults
⠀⠀ Seniors
 Skill Game
 ⠀Strategy
 Platformer
Interactive Movie
⠀Visual Novel
⠀⠀⠀Game length: 7
⠀⠀⠀Game Depth: 2
⠀⠀Beginner-friendly: 7
⠀⠀⠀⠀Innovation: 4
⠀⠀⠀⠀⠀⠀Story: 4
⠀⠀Character Design: 2
⠀⠀⠀Level Design: 6
⠀ Mission Design: 8
  Hardcore: 8
  ⠀Cruelty: 0
 ⠀Complexity: 8
⠀Gameplay: 50%
⠀Graphics: 10%
⠀⠀Sound: 10%
⠀⠀Control: 30%

Suitable topics:
Agriculture, Animals, Ancient, Ancient China, Archaeology, Art, Building Blocks, Books, Candy, Casinos, Chemistry, Crafting, Circus, Cities, Conspiracies, Cooking, Cyberpunk, Cyberspace, Dancing, Dating, Deck Building, Detective, Dice Games, Dieselpunk, Digging, Diving, Dragons, Drawing, Dreams, Education, Elements, Erotica, Espionage, Everyday Life, Evolution, Expeditions, Fairies, Fantasy, Fashion, Fish, Fitness, Food, Fruits, Gambling, Genetics, Goblins, Ghosts, Greek Mythology, Hacking, Hiking, Horror, Hospital, Kids, Labyrinth, Languages, Learning, Magic, Mathematics, Middle Ages, Mining, Movies, Mummies, Music, Nature, Octopus, Parallel Worlds, Parlor Games, Pharaohs, Photography, Physics, Planets, Plants, Playing Cards, Plumber, Portals, Prison, Puzzles, Quiz Show, Recycling, Rockstars, Romans, School, Science, Ships, Singing, Snowboarding, Skateboards, Space, Steampunk, Stone Age, Stones, Television, Terraforming, Theme Parks, Time Travel, Tubes, Toys, Trains, Transportation, Treasure, Victorian Age, Villages, Viruses, Wizards, Worms, Zoo, Pets.
Puzzle Game +
  Skill Game
   Racing
  Adventure
   Strategy
    RPG
Game length: 7
Game Depth: 3
Beginner-friendly: 7
Innovation: 4
Story: 3
Character Design: 2
Level Design: 7
Mission Design: 7
Hardcore: 7
Cruelty: 0
Complexity: 7
Game length: 6
Game Depth: 3
Beginner-friendly: 7
Innovation: 5
Story: 3
Character Design: 2
Level Design: 7
Mission Design: 7
Hardcore: 8
Cruelty: 0
Complexity: 7
Game length: 6
Game Depth: 2
Beginner-friendly: 6
Innovation: 3
Story: 6
Character Design: 4
Level Design: 6
Mission Design: 7
Hardcore: 7
Cruelty: 1
Complexity: 7
Game length: 7
Game Depth: 5
Beginner-friendly: 5
Innovation: 4
Story: 3
Character Design: 1
Level Design: 6
Mission Design: 9
Hardcore: 5
Cruelty: 2
Complexity: 8
Game length: 8
Game Depth: 3
Beginner-friendly: 5
Innovation: 3
Story: 5
Character Design: 4
Level Design: 5
Mission Design: 7
Hardcore: 6
Cruelty: 2
Complexity: 7
   Action
  Platformer
  Simulation
 Sports Game
Economic Simulation
Game length: 5
Game Depth: 2
Beginner-friendly: 7
Innovation: 5
Story: 4
Character Design: 3
Level Design: 7
Mission Design: 7
Hardcore: 7
Cruelty: 2
Complexity: 8
Game length: 7
Game Depth: 2
Beginner-friendly: 8
Innovation: 4
Story: 3
Character Design: 3
Level Design: 7
Mission Design: 6
Hardcore: 8
Cruelty: 1
Complexity: 7
Game length: 6
Game Depth: 4
Beginner-friendly: 5
Innovation: 5
Story: 3
Character Design: 2
Level Design: 6
Mission Design: 9
Hardcore: 5
Cruelty: 2
Complexity: 8
Game length: 8
Game Depth: 2
Beginner-friendly: 8
Innovation: 5
Story: 3
Character Design: 2
Level Design: 5
Mission Design: 7
Hardcore: 7
Cruelty: 0
Complexity: 7
Game length: 9
Game Depth: 5
Beginner-friendly: 5
Innovation: 5
Story: 3
Character Design: 1
Level Design: 5
Mission Design: 7
Hardcore: 5
Cruelty: 1
Complexity: 7
 Fighting Game
 Building Game
    FPS
    TPS
 Interactive Movie
Game length: 7
Game Depth: 2
Beginner-friendly: 8
Innovation: 3
Story: 4
Character Design: 5
Level Design: 6
Mission Design: 5
Hardcore: 7
Cruelty: 3
Complexity: 8
Game length: 9
Game Depth: 5
Beginner-friendly: 5
Innovation: 5
Story: 3
Character Design: 1
Level Design: 5
Mission Design: 7
Hardcore: 6
Cruelty: 1
Complexity: 7
Game length: 7
Game Depth: 1
Beginner-friendly: 7
Innovation: 4
Story: 4
Character Design: 3
Level Design: 7
Mission Design: 7
Hardcore: 6
Cruelty: 3
Complexity: 7
Game length: 7
Game Depth: 3
Beginner-friendly: 6
Innovation: 3
Story: 4
Character Design: 3
Level Design: 7
Mission Design: 7
Hardcore: 7
Cruelty: 2
Complexity: 7
Game length: 6
Game Depth: 2
Beginner-friendly: 7
Innovation: 3
Story: 6
Character Design: 5
Level Design: 5
Mission Design: 6
Hardcore: 7
Cruelty: 2
Complexity: 6
Real-Time Strategy
  Visual Novel
  Battle Royale
   MOBA
 ⠀Survival Game
Game length: 7
Game Depth: 4
Beginner-friendly: 5
Innovation: 4
Story: 3
Character Design: 2
Level Design: 7
Mission Design: 8
Hardcore: 6
Cruelty: 2
Complexity: 7
Game length: 6
Game Depth: 2
Beginner-friendly: 7
Innovation: 3
Story: 6
Character Design: 5
Level Design: 5
Mission Design: 6
Hardcore: 7
Cruelty: 1
Complexity: 6
Game length: 5
Game Depth: 3
Beginner-friendly: 7
Innovation: 5
Story: 3
Character Design: 3
Level Design: 7
Mission Design: 7
Hardcore: 7
Cruelty: 1
Complexity: 8
Game length: 6
Game Depth: 3
Beginner-friendly: 6
Innovation: 5
Story: 3
Character Design: 4
Level Design: 7
Mission Design: 6
Hardcore: 7
Cruelty: 1
Complexity: 8
Game length: 9
Game Depth: 4
Beginner-friendly: 5
Innovation: 5
Story: 3
Character Design: 2
Level Design: 6
Mission Design: 6
Hardcore: 6
Cruelty: 2
Complexity: 8
Racing
Release date: January 1976

 Target group 
⠀⠀Subgenre 
  ⠀Design direction⠀  
 Project direction 
 Design priority 
  Children
 ⠀Teenagers
⠀⠀⠀⠀Adults
⠀ ⠀Seniors
⠀⠀⠀⠀⠀All
⠀⠀⠀Action
⠀⠀Simulation
⠀Sports game
⠀⠀⠀Game length: 7
⠀⠀⠀Game Depth: 4
⠀⠀Beginner-friendly: 8
⠀⠀⠀⠀Innovation: 6
⠀⠀⠀⠀⠀⠀Story: 1
⠀⠀Character Design: 2
⠀⠀⠀Level Design: 8
⠀ Mission Design: 4
  Hardcore: 8
  ⠀Cruelty: 0
 ⠀Complexity: 4
⠀Gameplay: 10%
 Graphics: 40%
⠀ Sound: 30%
⠀⠀Control: 20%

Suitable topics:
Airplanes, Bicycle, Cabs, Cars, Desert, Drones, Economy, Extreme Sports, Historical, Kart Racing, Jet Ski, Motorcycles, Motorsports, Police, Physics, Rallycross, Riding, Roman Empire, Sailing, Surfing, Skateboards, Skiing, Skydiving, Sports, Spaceships, Stock Car, Transportation, Trucks.
Racing +
  Skill Game
  Puzzle Game
  Adventure
   Strategy
    RPG
Game length: 7
Game Depth: 4
Beginner-friendly: 8
Innovation: 5
Story: 1
Character Design: 2
Level Design: 8
Mission Design: 5
Hardcore: 7
Cruelty: 0
Complexity: 5
Game length: 8
Game Depth: 4
Beginner-friendly: 7
Innovation: 5
Story: 2
Character Design: 2
Level Design: 7
Mission Design: 5
Hardcore: 8
Cruelty: 0
Complexity: 5
Game length: 6
Game Depth: 4
Beginner-friendly: 7
Innovation: 4
Story: 4
Character Design: 4
Level Design: 7
Mission Design: 4
Hardcore: 7
Cruelty: 1
Complexity: 5
Game length: 8
Game Depth: 7
Beginner-friendly: 5
Innovation: 5
Story: 1
Character Design: 1
Level Design: 7
Mission Design: 6
Hardcore: 5
Cruelty: 2
Complexity: 5
Game length: 8
Game Depth: 4
Beginner-friendly: 5
Innovation: 5
Story: 3
Character Design: 4
Level Design: 7
Mission Design: 4
Hardcore: 6
Cruelty: 2
Complexity: 5
   Action
  Platformer
  Simulation
 ⠀Sports Game
Economic Simulation
Game length: 6
Game Depth: 3
Beginner-friendly: 7
Innovation: 6
Story: 2
Character Design: 3
Level Design: 9
Mission Design: 4
Hardcore: 7
Cruelty: 2
Complexity: 5
Game length: 7
Game Depth: 3
Beginner-friendly: 9
Innovation: 5
Story: 1
Character Design: 3
Level Design: 9
Mission Design: 3
Hardcore: 8
Cruelty: 1
Complexity: 4
Game length: 7
Game Depth: 6
Beginner-friendly: 5
Innovation: 6
Story: 1
Character Design: 2
Level Design: 7
Mission Design: 6
Hardcore: 5
Cruelty: 2
Complexity: 5
Game length: 8
Game Depth: 3
Begin-friendly: 9
Innovation: 7
Story: 1
Character Design: 2
Level Design: 6
Mission Design: 4
Hardcore: 7
Cruelty: 0
Complexity: 4
Game length: 9
Game Depth: 6
Beginner-friendly: 5
Innovation: 7
Story: 1
Character Design: 1
Level Design: 7
Mission Design: 4
Hardcore: 5
Cruelty: 1
Complexity: 5
 Fighting Game
 Building Game
    FPS
    TPS
 Interactive Movie
Game length: 6
Game Depth: 3
Beginner-friendly: 9
Innovation: 5
Story: 2
Character Design: 5
Level Design: 7
Mission Design: 3
Hardcore: 7
Cruelty: 3
Complexity: 5
Game length: 9
Game Depth: 6
Beginner-friendly: 5
Innovation: 7
Story: 1
Character Design: 1
Level Design: 7
Mission Design: 4
Hardcore: 6
Cruelty: 1
Complexity: 5
Game length: 6
Game Depth: 3
Beginner-friendly: 7
Innovation: 5
Story: 2
Character Design: 3
Level Design: 9
Mission Design: 5
Hardcore: 6
Cruelty: 3
Complexity: 5
Game length: 7
Game Depth: 3
Beginner-friendly: 7
Innovation: 5
Story: 2
Character Design: 3
Level Design: 8
Mission Design: 5
Hardcore: 7
Cruelty: 2
Complexity: 4
Game length: 6
Game Depth: 4
Beginner-friendly: 7
Innovation: 5
Story: 4
Character Design: 5
Level Design: 6
Mission Design: 3
Hardcore: 7
Cruelty: 2
Complexity: 3
Real-Time Strategy
  Visual Novel
  Battle Royale
   MOBA
 ⠀Survival Game
Game length: 8
Game Depth: 6
Beginner-friendly: 5
Innovation: 5
Story: 1
Character Design: 2
Level Design: 8
Mission Design: 5
Hardcore: 6
Cruelty: 2
Complexity: 5
Game length: 7
Game Depth: 3
Beginner-friendly: 7
Innovation: 5
Story: 4
Character Design: 5
Level Design: 6
Mission Design: 3
Hardcore: 7
Cruelty: 1
Complexity: 3
Game length: 7
Game Depth: 4
Beginner-friendly: 7
Innovation: 6
Story: 1
Character Design: 3
Level Design: 8
Mission Design: 4
Hardcore: 7
Cruelty: 1
Complexity: 5
Game length: 5
Game Depth: 5
Beginner-friendly: 7
Innovation: 6
Story: 1
Character Design: 4
Level Design: 9
Mission Design: 3
Hardcore: 7
Cruelty: 1
Complexity: 5
Game length: 9
Game Depth: 5
Beginner-friendly: 6
Innovation: 7
Story: 1
Character Design: 2
Level Design: 7
Mission Design: 3
Hardcore: 6
Cruelty: 2
Complexity: 5
Adventure
Release date: January 1976

 Target group 
⠀⠀⠀⠀Subgenre
  Design direction⠀ 
 Project direction 
 Design priority 
 ⠀⠀Adults
⠀⠀⠀Seniors
⠀ Puzzle Game
⠀⠀ Platformer
⠀Interactive Movie
⠀ Visual Novel
Third-Person Shooter
⠀⠀⠀Game length: 2
⠀⠀⠀Game Depth: 1
 Beginner-friendly: 5
 ⠀⠀Innovation: 1
⠀⠀⠀⠀⠀Story: 10
 Character Design: 9
⠀⠀⠀Level Design: 7
 ⠀Mission Design: 5
⠀⠀⠀Hardcore: 5
⠀⠀⠀⠀Cruelty: 5
⠀ Complexity: 7
 Gameplay: 40%
⠀⠀Graphics: 30%
  Sound: 15%
 ⠀Control: 15%

Suitable topics:
Agents, Androids, Ancient, Ancient Egypt, Angels, Anime, Apocalypse, Astronauts, Archaeology, Aztecs, Bards, Comedy, Circus, Crime, Curses, Court Case, Cyberpunk, Cyborgs, Dating, Demons, Deck Building, Desert, Detective, Devils, Dieselpunk, Dragons, Dreams, Druids, Dungeons, Dwarfs, Elves, End Times, Erotica, Everyday Life, Expeditions, Fairies, Fantasy, Fencing, Goblins, Ghosts, Gods, Graveyards, Greek Mythology, Hell, Historical, Hiking, Horror, Ice Age, Inca, Islands, Jungle, Kids, Knights, Labyrinth, Magic, Mermaids, Middle Ages, Monkeys, Monster, Mummies, Noble Houses, Orcs, Parallel Worlds, Pirates, Photography, Planets, Police, Radioactivity, Religion, Reporters, Romans, Roman Empire, Romances, Saboteurs, Secret Society, Sewers, Skeletons, Space, Steampunk, Stone Age, Super Villains, Thieves, Time Travel, Treasure, Treasure Hunters, Trolls, University, Vampires, Vikings, Victorian Age, Werewolves, Wild West, Witches, Wizards, World Wars.
Adventure +
  Skill Game
  Puzzle Game
   Racing
   Strategy
    RPG
Game length: 4
Game Depth: 2
Beginner-friendly: 6
Innovation: 2
Story: 7
Character Design: 7
Level Design: 7
Mission Design: 5
Hardcore: 5
Cruelty: 3
Complexity: 7
Game length: 4
Game Depth: 1
Beginner-friendly: 5
Innovation: 2
Story: 8
Character Design: 7
Level Design: 7
Mission Design: 6
Hardcore: 6
Cruelty: 3
Complexity: 7
Game length: 3
Game Depth: 2
Beginner-friendly: 6
Innovation: 3
Story: 7
Character Design: 7
Level Design: 7
Mission Design: 5
Hardcore: 6
Cruelty: 3
Complexity: 6
Game length: 4
Game Depth: 4
Beginner-friendly: 3
Innovation: 2
Story: 7
Character Design: 6
Level Design: 7
Mission Design: 7
Hardcore: 3
Cruelty: 5
Complexity: 7
Game length: 5
Game Depth: 2
Beginner-friendly: 3
Innovation: 1
Story: 9
Character Design: 9
Level Design: 6
Mission Design: 5
Hardcore: 4
Cruelty: 5
Complexity: 7
   Action
  Platformer
  Simulation
 ⠀Sports Game
Economic Simulation
Game length: 3
Game Depth: 1
Beginner-friendly: 5
Innovation: 3
Story: 8
Character Design: 7
Level Design: 8
Mission Design: 5
Hardcore: 5
Cruelty: 5
Complexity: 7
Game length: 4
Game Depth: 1
Beginner-friendly: 7
Innovation: 2
Story: 7
Character Design: 7
Level Design: 8
Mission Design: 4
Hardcore: 6
Cruelty: 4
Complexity: 6
Game length: 3
Game Depth: 3
Beginner-friendly: 3
Innovation: 3
Story: 7
Character Design: 7
Level Design: 7
Mission Design: 7
Hardcore: 3
Cruelty: 5
Complexity: 7
Game length: 4
Game Depth: 2
Beginner-friendly: 7
Innovation: 3
Story: 7
Character Design: 7
Level Design: 5
Mission Design: 5
Hardcore: 5
Cruelty: 3
Complexity: 6
Game length: 6
Game Depth: 4
Beginner-friendly: 3
Innovation: 3
Story: 7
Character Design: 6
Level Design: 6
Mission Design: 5
Hardcore: 3
Cruelty: 4
Complexity: 7
 Fighting Game
 Building Game
    FPS
    TPS
 Interactive Movie
Game length: 4
Game Depth: 1
Beginner-friendly: 7
Innovation: 1
Story: 8
Character Design: 9
Level Design: 7
Mission Design: 3
Hardcore: 5
Cruelty: 6
Complexity: 7
Game length: 6
Game Depth: 4
Beginner-friendly: 3
Innovation: 3
Story: 7
Character Design: 6
Level Design: 6
Mission Design: 5
Hardcore: 4
Cruelty: 5
Complexity: 7
Game length: 4
Game Depth: 1
Beginner-friendly: 5
Innovation: 2
Story: 8
Character Design: 7
Level Design: 8
Mission Design: 5
Hardcore: 4
Cruelty: 6
Complexity: 7
Game length: 4
Game Depth: 2
Beginner-friendly: 5
Innovation: 1
Story: 8
Character Design: 8
Level Design: 7
Mission Design: 5
Hardcore: 5
Cruelty: 5
Complexity: 6
Game length: 3
Game Depth: 2
Beginner-friendly: 6
Innovation: 1
Story: 10
Character Design: 9
Level Design: 5
Mission Design: 4
Hardcore: 5
Cruelty: 5
Complexity: 5
Real-Time Strategy
  Visual Novel
  Battle Royale
   MOBA
 ⠀Survival Game
Game length: 4
Game Depth: 4
Beginner-friendly: 3
Innovation: 2
Story: 7
Character Design: 7
Level Design: 7
Mission Design: 6
Hardcore: 4
Cruelty: 5
Complexity: 7
Game length: 4
Game Depth: 2
Beginner-friendly: 5
Innovation: 1
Story: 10
Character Design: 9
Level Design: 5
Mission Design: 4
Hardcore: 5
Cruelty: 5
Complexity: 5
Game length: 3
Game Depth: 2
Beginner-friendly: 5
Innovation: 3
Story: 7
Character Design: 8
Level Design: 7
Mission Design: 5
Hardcore: 5
Cruelty: 5
Complexity: 7
Game length: 1
Game Depth: 3
Beginner-friendly: 5
Innovation: 3
Story: 7
Character Design: 9
Level Design: 8
Mission Design: 4
Hardcore: 5
Cruelty: 4
Complexity: 7
Game length: 5
Game Depth: 3
Beginner-friendly: 4
Innovation: 3
Story: 7
Character Design: 7
Level Design: 7
Mission Design: 4
Hardcore: 4
Cruelty: 5
Complexity: 7
Role-Playing Game
Release date: May 1977

 Target group 
⠀⠀ Subgenre 
 Design direction 
 Project direction 
 Design priority 
⠀⠀⠀⠀Adults
⠀⠀ Seniors
⠀⠀⠀Puzzle Game
⠀⠀⠀⠀Adventure
⠀⠀⠀⠀⠀Action
⠀⠀⠀⠀Platformer
 ⠀⠀⠀Strategy
⠀Real-Time Strategy
First-Person Shooter
Third-Person Shooter
⠀⠀Survival Game
⠀⠀Game length: 8
⠀⠀Game Depth: 5
Beginner-friendly: 0
⠀⠀⠀Innovation: 2
⠀⠀⠀⠀⠀Story: 8
Character Design: 8
⠀⠀Level Design: 5
⠀Mission Design: 4
⠀⠀ Hardcore: 2
  ⠀Cruelty: 6
 ⠀Complexity: 7
⠀Gameplay: 40%
 Graphics: 30%
⠀ Sound: 15%
⠀⠀Control: 15%

Suitable topics:
Androids, Aliens, Ancient, Ancient China, Angels, Anime, Apocalypse, Barbarians, Bards, Castles, Curses, Cyberpunk, Cyborgs, Deck Building, Demons, Devils, Dragons, Druids, Dungeons, Dwarfs, Elves, End Times, Fairies, Fantasy, Fencing, Ghosts, Gods, Goblins, Graveyards, Greek Mythology, Hell, Hunting, Islands, Knights, Labyrinth, Magic, Martial Arts, Middle Ages, Monster, Mutants, Noble Houses, Orcs, Parallel Worlds, Pirates, Planets, Radioactivity, Robots, Romans, Samurai, Sandbox, Secret Society, Skeletons, Space, Space Stations, Spiders, Steampunk, Thieves, Time Travel, Treasure, Treasure Hunters, Trolls, Vampires, Vikings, Werewolves, Witches, Wizards.
Role-Playing Game +
  Skill Game
  Puzzle Game
   Racing
  Adventure
   Strategy
Game length: 7
Game Depth: 4
Beginner-friendly: 3
Innovation: 3
Story: 6
Character Design: 6
Level Design: 6
Mission Design: 5
Hardcore: 3
Cruelty: 4
Complexity: 7
Game length: 8
Game Depth: 4
Beginner-friendly: 2
Innovation: 3
Story: 7
Character Design: 6
Level Design: 5
Mission Design: 5
Hardcore: 4
Cruelty: 4
Complexity: 7
Game length: 8
Game Depth: 5
Beginner-friendly: 3
Innovation: 3
Story: 5
Character Design: 6
Level Design: 6
Mission Design: 4
Hardcore: 4
Cruelty: 4
Complexity: 6
Game length: 7
Game Depth: 4
Beginner-friendly: 2
Innovation: 1
Story: 9
Character Design: 8
Level Design: 5
Mission Design: 4
Hardcore: 3
Cruelty: 5
Complexity: 7
Game length: 9
Game Depth: 7
Beginner-friendly: 0
Innovation: 3
Story: 5
Character Design: 5
Level Design: 5
Mission Design: 6
Hardcore: 1
Cruelty: 6
Complexity: 7
   Action
  Platformer
  Simulation
 ⠀Sports Game
Economic Simulation
Game length: 6
Game Depth: 4
Beginner-friendly: 2
Innovation: 3
Story: 7
Character Design: 7
Level Design: 7
Mission Design: 4
Hardcore: 3
Cruelty: 6
Complexity: 7
Game length: 8
Game Depth: 3
Beginner-friendly: 3
Innovation: 3
Story: 6
Character Design: 7
Level Design: 7
Mission Design: 3
Hardcore: 4
Cruelty: 5
Complexity: 6
Game length: 8
Game Depth: 7
Beginner-friendly: 0
Innovation: 3
Story: 5
Character Design: 6
Level Design: 5
Mission Design: 6
Hardcore: 1
Cruelty: 6
Complexity: 7
Game length: 8
Game Depth: 5
Beginner-friendly: 3
Innovation: 4
Story: 6
Character Design: 6
Level Design: 4
Mission Design: 4
Hardcore: 3
Cruelty: 4
Complexity: 6
Game length: 10
Game Depth: 7
Beginner-friendly: 0
Innovation: 4
Story: 5
Character Design: 5
Level Design: 5
Mission Design: 4
Hardcore: 1
Cruelty: 5
Complexity: 7
 Fighting Game
 Building Game
    FPS
    TPS
 Interactive Movie
Game length: 7
Game Depth: 4
Beginner-friendly: 3
Innovation: 2
Story: 7
Character Design: 9
Level Design: 5
Mission Design: 3
Hardcore: 3
Cruelty: 7
Complexity: 7
Game length: 10
Game Depth: 7
Beginner-friendly: 0
Innovation: 4
Story: 5
Character Design: 5
Level Design: 5
Mission Design: 4
Hardcore: 2
Cruelty: 5
Complexity: 7
Game length: 6
Game Depth: 3
Beginner-friendly: 2
Innovation: 3
Story: 7
Character Design: 7
Level Design: 7
Mission Design: 5
Hardcore: 2
Cruelty: 7
Complexity: 7
Game length: 8
Game Depth: 4
Beginner-friendly: 1
Innovation: 2
Story: 7
Character Design: 7
Level Design: 6
Mission Design: 5
Hardcore: 3
Cruelty: 6
Complexity: 6
Game length: 7
Game Depth: 4
Beginner-friendly: 2
Innovation: 2
Story: 9
Character Design: 9
Level Design: 4
Mission Design: 3
Hardcore: 3
Cruelty: 6
Complexity: 5
Real-Time Strategy
  Visual Novel
  Battle Royale
   MOBA
 ⠀Survival Game
Game length: 8
Game Depth: 6
Beginner-friendly: 0
Innovation: 3
Story: 6
Character Design: 6
Level Design: 6
Mission Design: 5
Hardcore: 2
Cruelty: 6
Complexity: 7
Game length: 7
Game Depth: 4
Beginner-friendly: 2
Innovation: 2
Story: 9
Character Design: 9
Level Design: 4
Mission Design: 3
Hardcore: 3
Cruelty: 5
Complexity: 5
Game length: 8
Game Depth: 5
Beginner-friendly: 2
Innovation: 3
Story: 5
Character Design: 7
Level Design: 6
Mission Design: 4
Hardcore: 3
Cruelty: 5
Complexity: 7
Game length: 6
Game Depth: 6
Beginner-friendly: 2
Innovation: 3
Story: 5
Character Design: 8
Level Design: 7
Mission Design: 3
Hardcore: 3
Cruelty: 5
Complexity: 7
Game length: 10
Game Depth: 6
Beginner-friendly: 1
Innovation: 4
Story: 5
Character Design: 6
Level Design: 5
Mission Design: 3
Hardcore: 2
Cruelty: 6
Complexity: 7
Strategy
Release date: July 1978

 Target group 
   Subgenre⠀
 ⠀Design direction 
 Project direction 
 Design priority 
  ⠀Adults
 ⠀⠀Seniors
⠀Role-Playing Game⠀
   ⠀Action
Economic Simulation
  Building Game
⠀Real-Time Strategy
⠀⠀⠀Survival Game
⠀⠀Game length: 8
⠀⠀Game Depth: 10
⠀Beginner-friendly: 0
⠀⠀⠀Innovation: 4
   Story: 1
⠀Character Design: 1
⠀⠀Level Design: 6
⠀Mission Design: 10
⠀⠀⠀Hardcore: 0
⠀⠀⠀⠀Cruelty: 6
⠀ Complexity: 8
 Gameplay: 50%
 Graphics: 10%
  Sound: 10%
 ⠀Control: 30%

Suitable topics:
Agriculture, Airplanes, Aliens, Ancient, Ancient Egypt, Ancient China, Androids, Apocalypse, Barbarians, Building Blocks, Bunker, Castles, Chemistry, Chess, Cinema, Cities, Civilizations, Colonization, Companies, Conquest, Cooking, Crafting, Crime, Deck Building, Desert, Dice Games, Dieselpunk, Digging, Diplomacy, Dragons, Dwarfs, Economy, Education, Elements, End Times, Espionage, Everyday Life, Evolution, Expeditions, Factories, Fantasy, Fire Department, Food, Gambling, Game Development, Gangsters, Goblins, Gladiators, Greek Mythology, Healthcare, Historical, Hospital, Industrialization, Jungle, Knights, Mafia, Magic, Mecha, Mercenary, Middle Ages, Military, Mining, Mutants, Nature, Noble Houses, Oceans, Parlor Games, Pharaohs, Physics, Planets, Playing Cards, Police, Politics, Radioactivity, Raw Materials, Renovation, Revolution, Robots, Romans, Roman Empire, Saboteurs, Sailing, Science, Space, Space Stations, Spaceships, Special Forces, Steampunk, Stones, Submarines, Tanks, Television, Terraforming, Theme Parks, Trains, Transportation, Trucks, UFOs, Vacation, Vikings, Victorian Age, Villages, Wild West, Wizards, World Wars, Zeppelins, Zoo.
Strategy +
  Skill Game
  Puzzle Game
   Racing
  Adventure
    RPG
Game length: 8
Game Depth: 7
Beginner-friendly: 3
Innovation: 4
Story: 1
Character Design: 1
Level Design: 7
Mission Design: 9
Hardcore: 2
Cruelty: 4
Complexity: 7
Game length: 8
Game Depth: 8
Beginner-friendly: 2
Innovation: 4
Story: 2
Character Design: 1
Level Design: 6
Mission Design: 9
Hardcore: 3
Cruelty: 4
Complexity: 8
Game length: 7
Game Depth: 8
Beginner-friendly: 3
Innovation: 5
Story: 1
Character Design: 1
Level Design: 7
Mission Design: 8
Hardcore: 3
Cruelty: 4
Complexity: 7
Game length: 7
Game Depth: 8
Beginner-friendly: 1
Innovation: 3
Story: 4
Character Design: 3
Level Design: 6
Mission Design: 8
Hardcore: 1
Cruelty: 5
Complexity: 7
Game length: 9
Game Depth: 9
Beginner-friendly: 0
Innovation: 3
Story: 3
Character Design: 3
Level Design: 5
Mission Design: 8
Hardcore: 1
Cruelty: 6
Complexity: 7
   Action
  Platformer
  Simulation
 ⠀Sports Game
Economic Simulation
Game length: 7
Game Depth: 7
Beginner-friendly: 2
Innovation: 5
Story: 2
Character Design: 2
Level Design: 7
Mission Design: 8
Hardcore: 1
Cruelty: 6
Complexity: 8
Game length: 8
Game Depth: 8
Beginner-friendly: 3
Innovation: 4
Story: 1
Character Design: 2
Level Design: 7
Mission Design: 7
Hardcore: 3
Cruelty: 5
Complexity: 7
Game length: 8
Game Depth: 9
Beginner-friendly: 0
Innovation: 5
Story: 1
Character Design: 1
Level Design: 6
Mission Design: 10
Hardcore: 0
Cruelty: 6
Complexity: 8
Game length: 8
Game Depth: 8
Beginner-friendly: 4
Innovation: 5
Story: 1
Character Design: 1
Level Design: 5
Mission Design: 8
Hardcore: 2
Cruelty: 4
Complexity: 7
Game length: 10
Game Depth: 10
Beginner-friendly: 0
Innovation: 5
Story: 1
Character Design: 1
Level Design: 5
Mission Design: 8
Hardcore: 0
Cruelty: 5
Complexity: 7
 Fighting Game
 Building Game
    FPS
    TPS
 Interactive Movie
Game length: 8
Game Depth: 7
Beginner-friendly: 3
Innovation: 3
Story: 2
Character Design: 4
Level Design: 6
Mission Design: 7
Hardcore: 2
Cruelty: 7
Complexity: 8
Game length: 10
Game Depth: 10
Beginner-friendly: 0
Innovation: 5
Story: 1
Character Design: 1
Level Design: 5
Mission Design: 8
Hardcore: 1
Cruelty: 5
Complexity: 7
Game length: 7
Game Depth: 7
Beginner-friendly: 2
Innovation: 4
Story: 2
Character Design: 2
Level Design: 7
Mission Design: 9
Hardcore: 1
Cruelty: 7
Complexity: 7
Game length: 8
Game Depth: 7
Beginner-friendly: 1
Innovation: 3
Story: 2
Character Design: 3
Level Design: 7
Mission Design: 9
Hardcore: 1
Cruelty: 6
Complexity: 7
Game length: 7
Game Depth: 8
Beginner-friendly: 2
Innovation: 3
Story: 4
Character Design: 4
Level Design: 5
Mission Design: 7
Hardcore: 2
Cruelty: 6
Complexity: 6
Real-Time Strategy
  Visual Novel
  Battle Royale
   MOBA
 ⠀Survival Game
Game length: 8
Game Depth: 10
Beginner-friendly: 0
Innovation: 4
Story: 1
Character Design: 1
Level Design: 7
Mission Design: 9
Hardcore: 1
Cruelty: 6
Complexity: 7
Game length: 8
Game Depth: 7
Beginner-friendly: 2
Innovation: 3
Story: 4
Character Design: 4
Level Design: 5
Mission Design: 7
Hardcore: 2
Cruelty: 5
Complexity: 6
Game length: 6
Game Depth: 8
Beginner-friendly: 2
Innovation: 5
Story: 1
Character Design: 3
Level Design: 7
Mission Design: 8
Hardcore: 2
Cruelty: 5
Complexity: 8
Game length: 6
Game Depth: 10
Beginner-friendly: 1
Innovation: 5
Story: 1
Character Design: 3
Level Design: 7
Mission Design: 7
Hardcore: 2
Cruelty: 5
Complexity: 8
Game length: 10
Game Depth: 9
Beginner-friendly: 1
Innovation: 5
Story: 1
Character Design: 1
Level Design: 6
Mission Design: 7
Hardcore: 1
Cruelty: 6
Complexity: 8
Action
Release date: August 1979

Target group
  Subgenre
Design direction
Project direction
Design priority
Teenagers
Adults
Skill Game
Adventure
Role-Playing Game
Platformer
Fighting Game
First-Person Shooter
Third-Person Shooter
Survival Game
Game length: 3
Game Depth: 2
Beginner-friendly: 7
Innovation: 6
Story: 4
Character Design: 4
Level Design: 10
Mission Design: 4
Hardcore: 5
Cruelty: 7
Complexity: 9
Gameplay: 10%
Graphics: 40%
Sound: 30%
Control: 20%

Suitable topics:
Agents, Airplanes, Aliens, Ancient, Ancient Egypt, Ancient China, Androids, Angels, Animals, Ants, Anime, Apocalypse, Archery, Assassins, Asteroids, Astronauts, Atlantis, Aztecs, Bards, Barbarians, Bounty Hunter, Boxing, Bunker, Castles, Climbing, Comedy, Conquest, Conspiracies, Contract Killer, Cowboys, Crime, Crocodiles, Cyberpunk, Cyberspace, Cyborgs, Demons, Detective, Desert, Devils, Digging, Dinosaurs, Diving, Dieselpunk, Dolphins, Dragons, Drones, Dungeons, Dwarfs, Elves, End Times, Espionage, Fantasy, Fencing, Fire Department, Gangsters, Ghosts, Gladiators, Gods, Goblins, Graveyards, Greek Mythology, Helicopters, Hell, Historical, Horror, Hunting, Ice Age, Inca, Insects, Jungle, Karate, Kickboxing, Kung Fu, Knights, Mafia, Magic, Martial Arts, Mecha, Mercenary, Middle Ages, Military, Monkeys, Monster, Mountaineering, Mutants, Mummies, Ninjas, Oceans, Orcs, Paintball, Parallel Worlds, Parkour, Pirates, Planets, Plants, Police, Portals, Predators, Prison, Puzzles, Radioactivity, Revolution, Robots, Romans, Roman Empire, Saboteurs, Samurai, Sewers, Skeletons, Skydiving, Space, Space Stations, Spaceships, Special Forces, Spiders, Squirrels, Steampunk, Stone Age, Stones, Submarines, Super Villains, Superheroes, Survivalism, Tanks, Thieves, Time Travel, Treasure, Treasure Hunters, Trolls, UFOs, Vampires, Vikings, Viruses, Werewolves, Wild West, Witches, Wizards, World Wars, Worms, Wrestling, Yakuza, Zeppelins, Zombies, Pets.
Action +
  Skill Game
  Puzzle Game
   Racing
  Adventure
    RPG
Game length: 4
Game Depth: 3
Beginner-friendly: 8
Innovation: 5
Story: 3
Character Design: 3
Level Design: 9
Mission Design: 5
Hardcore: 5
Cruelty: 5
Complexity: 8
Game length: 5
Game Depth: 2
Beginner-friendly: 7
Innovation: 5
Story: 4
Character Design: 3
Level Design: 9
Mission Design: 5
Hardcore: 6
Cruelty: 5
Complexity: 9
Game length: 5
Game Depth: 3
Beginner-friendly: 7
Innovation: 6
Story: 3
Character Design: 3
Level Design: 9
Mission Design: 4
Hardcore: 6
Cruelty: 5
Complexity: 7
Game length: 4
Game Depth: 2
Beginner-friendly: 6
Innovation: 4
Story: 6
Character Design: 5
Level Design: 9
Mission Design: 4
Hardcore: 5
Cruelty: 6
Complexity: 8
Game length: 5
Game Depth: 3
Beginner-friendly: 5
Innovation: 5
Story: 5
Character Design: 5
Level Design: 8
Mission Design: 4
Hardcore: 4
Cruelty: 7
Complexity: 8
   Strategy
  Platformer
  Simulation
 ⠀Sports Game
Economic Simulation
Game length: 4
Game Depth: 5
Beginner-friendly: 5
Innovation: 5
Story: 3
Character Design: 3
Level Design: 9
Mission Design: 6
Hardcore: 3
Cruelty: 7
Complexity: 9
Game length: 4
Game Depth: 2
Beginner-friendly: 9
Innovation: 5
Story: 3
Character Design: 4
Level Design: 10
Mission Design: 3
Hardcore: 6
Cruelty: 5
Complexity: 7
Game length: 4
Game Depth: 4
Beginner-friendly: 5
Innovation: 6
Story: 3
Character Design: 3
Level Design: 9
Mission Design: 6
Hardcore: 3
Cruelty: 7
Complexity: 9
Game length: 5
Game Depth: 3
Beginner-friendly: 8
Innovation: 7
Story: 3
Character Design: 3
Level Design: 7
Mission Design: 4
Hardcore: 5
Cruelty: 5
Complexity: 7
Game length: 5
Game Depth: 5
Beginner-friendly: 5
Innovation: 7
Story: 3
Character Design: 3
Level Design: 8
Mission Design: 4
Hardcore: 3
Cruelty: 5
Complexity: 8
 Fighting Game
 Building Game
    FPS
    TPS
 Interactive Movie
Game length: 3
Game Depth: 2
Beginner-friendly: 8
Innovation: 5
Story: 4
Character Design: 6
Level Design: 9
Mission Design: 3
Hardcore: 5
Cruelty: 7
Complexity: 9
Game length: 5
Game Depth: 5
Beginner-friendly: 5
Innovation: 7
Story: 3
Character Design: 3
Level Design: 8
Mission Design: 4
Hardcore: 4
Cruelty: 6
Complexity: 8
Game length: 4
Game Depth: 1
Beginner-friendly: 7
Innovation: 5
Story: 4
Character Design: 4
Level Design: 10
Mission Design: 5
Hardcore: 4
Cruelty: 7
Complexity: 8
Game length: 4
Game Depth: 2
Beginner-friendly: 6
Innovation: 5
Story: 4
Character Design: 5
Level Design: 9
Mission Design: 5
Hardcore: 5
Cruelty: 7
Complexity: 7
Game length: 4
Game Depth: 2
Beginner-friendly: 7
Innovation: 5
Story: 6
Character Design: 6
Level Design: 7
Mission Design: 3
Hardcore: 5
Cruelty: 7
Complexity: 7
Real-Time Strategy
  Visual Novel
  Battle Royale
   MOBA
 ⠀Survival Game
Game length: 5
Game Depth: 5
Beginner-friendly: 5
Innovation: 5
Story: 3
Character Design: 3
Level Design: 9
Mission Design: 5
Hardcore: 4
Cruelty: 7
Complexity: 8
Game length: 4
Game Depth: 2
Beginner-friendly: 7
Innovation: 5
Story: 6
Character Design: 6
Level Design: 7
Mission Design: 3
Hardcore: 5
Cruelty: 6
Complexity: 7
Game length: 3
Game Depth: 3
Beginner-friendly: 7
Innovation: 6
Story: 3
Character Design: 5
Level Design: 9
Mission Design: 4
Hardcore: 5
Cruelty: 6
Complexity: 9
Game length: 3
Game Depth: 4
Beginner-friendly: 6
Innovation: 6
Story: 3
Character Design: 5
Level Design: 10
Mission Design: 3
Hardcore: 5
Cruelty: 5
Complexity: 9
Game length: 6
Game Depth: 4
Beginner-friendly: 5
Innovation: 7
Story: 3
Character Design: 3
Level Design: 9
Mission Design: 3
Hardcore: 4
Cruelty: 7
Complexity: 9
Platformer
Release date: October 1980

Target group
  Subgenre
Design direction
Project direction
Design priority
Children
Teenagers
Skill Game
Puzzle Game
Role-Playing Game
Adventure
Action
Fighting Game
Game length: 5
Game Depth: 1
Beginner-friendly: 10
Innovation: 5
Story: 2
Character Design: 5
Level Design: 10
Mission Design: 2
Hardcore: 8
Cruelty: 3
Complexity: 5
Gameplay: 25%
Graphics: 25%
Sound: 25%
Control: 25%

Suitable topics:
Agents, Ancient, Ancient Egypt, Ancient China, Androids, Angels, Ants, Animals, Anime, Assassins, Archery, Atlantis, Aztecs, Barbarians, Bards, Birds, Boxing, Building Blocks, Candy, Castles, Cats, Chickens, Climbing, Comedy, Contract Killer, Cowboys, Crocodiles, Cyberpunk, Cyberspace, Cyborgs, Dancing, Demons, Detective, Desert, Devils, Digging, Dinosaurs, Dogs, Dolls, Dragons, Drawing, Dreams, Druids, Dungeons, Dwarfs, Elements, Elves, End Times, Espionage, Everyday Life, Evolution, Extreme Sports, Fairies, Fantasy, Fencing, Fire Department, Fish, Fitness, Frogs, Fruits, Gangsters, Ghosts, Gladiators, Goats, Goblins, Gods, Graveyards, Greek Mythology, Hedgehogs, Hell, Hiking, Horror, Horses, Hunting, Ice Age, Inca, Insects, Islands, Karate, Kids, Kickboxing, Kung Fu, Knights, Magic, Martial Arts, Mercenary, Mermaids, Middle Ages, Monkeys, Monster, Mountaineering, Mushrooms, Mummies, Music, Mutants, Ninjas, Octopus, Orcs, Paintball, Parallel Worlds, Parkour, Pinball, Pirates, Plants, Plumber, Police, Portals, Pharaohs, Predators, Prison, Puzzles, Rabbits, Reporters, Revolution, Riding, Robots, Romans, Roman Empire, Saboteurs, Samurai, Sewers, School, Sheep, Skateboards, Skeletons, Skiing, Skydiving, Space, Space Stations, Spaceships, Special Forces, Spiders, Stuffed Animals, Squirrels, Steampunk, Stone Age, Stones, Super Villains, Superheroes, Survivalism, Thieves, Time Travel, Toys, Tubes, Treasure, Treasure Hunters, Trolls, Vampires, Vikings, Werewolves, Wild West, Witches, Wizards, World Wars, Zombies, Pets.
Platformer +
  Skill Game
  Puzzle Game
   Racing
  Adventure
    RPG
Game length: 6
Game Depth: 2
Beginner-friendly: 9
Innovation: 5
Story: 2
Character Design: 4
Level Design: 9
Mission Design: 3
Hardcore: 7
Cruelty: 2
Complexity: 5
Game length: 5
Game Depth: 1
Beginner-friendly: 9
Innovation: 5
Story: 3
Character Design: 4
Level Design: 9
Mission Design: 4
Hardcore: 8
Cruelty: 2
Complexity: 6
Game length: 6
Game Depth: 3
Beginner-friendly: 9
Innovation: 5
Story: 1
Character Design: 4
Level Design: 9
Mission Design: 3
Hardcore: 8
Cruelty: 2
Complexity: 5
Game length: 5
Game Depth: 1
Beginner-friendly: 8
Innovation: 3
Story: 5
Character Design: 6
Level Design: 9
Mission Design: 3
Hardcore: 7
Cruelty: 3
Complexity: 5
Game length: 6
Game Depth: 2
Beginner-friendly: 7
Innovation: 4
Story: 4
Character Design: 6
Level Design: 8
Mission Design: 3
Hardcore: 6
Cruelty: 4
Complexity: 5
   Strategy
   Action
  Simulation
 ⠀Sports Game
Economic Simulation
Game length: 6
Game Depth: 4
Beginner-friendly: 7
Innovation: 5
Story: 1
Character Design: 3
Level Design: 9
Mission Design: 5
Hardcore: 5
Cruelty: 4
Complexity: 6
Game length: 4
Game Depth: 1
Beginner-friendly: 9
Innovation: 5
Story: 3
Character Design: 5
Level Design: 10
Mission Design: 3
Hardcore: 7
Cruelty: 4
Complexity: 6
Game length: 6
Game Depth: 3
Beginner-friendly: 7
Innovation: 5
Story: 1
Character Design: 4
Level Design: 9
Mission Design: 5
Hardcore: 5
Cruelty: 4
Complexity: 6
Game length: 6
Game Depth: 2
Beginner-friend: 10
Innovation: 6
Story: 2
Character Design: 4
Level Design: 7
Mission Design: 3
Hardcore: 7
Cruelty: 2
Complexity: 5
Game length: 8
Game Depth: 4
Beginner-friendly: 7
Innovation: 6
Story: 1
Character Design: 3
Level Design: 8
Mission Design: 3
Hardcore: 5
Cruelty: 3
Complexity: 5
 Fighting Game
 Building Game
    FPS
    TPS
 Interactive Movie
Game length: 5
Game Depth: 1
Beginner-friend: 10
Innovation: 4
Story: 3
Character Design: 7
Level Design: 9
Mission Design: 1
Hardcore: 7
Cruelty: 5
Complexity: 6
Game length: 8
Game Depth: 4
Beginner-friendly: 7
Innovation: 6
Story: 1
Character Design: 3
Level Design: 8
Mission Design: 3
Hardcore: 6
Cruelty: 3
Complexity: 5
Game length: 4
Game Depth: 1
Beginner-friendly: 9
Innovation: 5
Story: 3
Character Design: 5
Level Design: 10
Mission Design: 3
Hardcore: 6
Cruelty: 5
Complexity: 5
Game length: 6
Game Depth: 2
Beginner-friendly: 8
Innovation: 4
Story: 3
Character Design: 5
Level Design: 9
Mission Design: 3
Hardcore: 7
Cruelty: 4
Complexity: 5
Game length: 5
Game Depth: 1
Beginner-friendly: 9
Innovation: 4
Story: 5
Character Design: 7
Level Design: 7
Mission Design: 2
Hardcore: 7
Cruelty: 4
Complexity: 4
Real-Time Strategy
  Visual Novel
  Battle Royale
   MOBA
 ⠀Survival Game
Game length: 6
Game Depth: 3
Beginner-friendly: 7
Innovation: 5
Story: 2
Character Design: 4
Level Design: 9
Mission Design: 4
Hardcore: 6
Cruelty: 4
Complexity: 5
Game length: 5
Game Depth: 1
Beginner-friendly: 9
Innovation: 4
Story: 5
Character Design: 7
Level Design: 7
Mission Design: 2
Hardcore: 7
Cruelty: 3
Complexity: 4
Game length: 6
Game Depth: 2
Beginner-friendly: 9
Innovation: 5
Story: 1
Character Design: 5
Level Design: 9
Mission Design: 3
Hardcore: 7
Cruelty: 3
Complexity: 6
Game length: 4
Game Depth: 4
Beginner-friendly: 8
Innovation: 5
Story: 1
Character Design: 6
Level Design: 10
Mission Design: 2
Hardcore: 7
Cruelty: 3
Complexity: 6
Game length: 8
Game Depth: 3
Beginner-friendly: 7
Innovation: 6
Story: 1
Character Design: 4
Level Design: 9
Mission Design: 2
Hardcore: 6
Cruelty: 4
Complexity: 6
Simulation
Release date: December 1981

Target group
  Subgenre
Design direction
Project direction
Design priority
Teenagers
Adults
Strategy
Action
Sports Game
First-Person Shooter
Racing
Survival Game
Game length: 5
Game Depth: 8
Beginner-friendly: 1
Innovation: 7
Story: 1
Character Design: 2
Level Design: 6
Mission Design: 10
Hardcore: 0
Cruelty: 7
Complexity: 8
Gameplay: 10%
Graphics: 40%
Sound: 20%
Control: 30%

Suitable topics:
Agriculture, Archery, Asteroids, Astronauts, Airplanes, Animals, Bicycle, Cabs, Cars, Casinos, Cities, Cleaning, Climbing, Companies, Cooking, Crafting, Desert, Dolphins, Doctors, Drones, Evolution, Extreme Sports, Fire Department, Fish, Fishing, Gambling, Graveyards, Healthcare, Helicopters, Hiking, Historical, Horses, Hotels, Hunting, Kart Racing, Insects, Jet Ski, Mecha, Mercenary, Military, Mining, Motorcycles, Motorsports, Mountaineering, Nature, Paintball, Pinball, Planets, Police, Politics, Photography, Predators, Rallycross, Recycling, Renovation, Restaurants, Robots, Sailing, Sandbox, Sewers, Surfing, Ships, Skateboards, Skiing, Skydiving, Stock Car, Soccer, Snowboarding, Space, Space Stations, Spaceships, Sports, Submarines, Survivalism, Swimming, Tanks, Terraforming, Theme Parks, Trains, Transportation, Trucks, UFOs, Vacation, Viticulture, World Wars, Wrestling, Zeppelins, Zoo.
Simulation +
  Skill Game
  Puzzle Game
   Racing
  Adventure
    RPG
Game length: 6
Game Depth: 6
Beginner-friendly: 3
Innovation: 6
Story: 1
Character Design: 2
Level Design: 7
Mission Design: 9
Hardcore: 2
Cruelty: 5
Complexity: 7
Game length: 6
Game Depth: 6
Beginner-friendly: 3
Innovation: 6
Story: 2
Character Design: 2
Level Design: 6
Mission Design: 9
Hardcore: 3
Cruelty: 5
Complexity: 8
Game length: 5
Game Depth: 7
Beginner-friendly: 3
Innovation: 7
Story: 1
Character Design: 2
Level Design: 7
Mission Design: 8
Hardcore: 3
Cruelty: 5
Complexity: 7
Game length: 5
Game Depth: 6
Beginner-friendly: 2
Innovation: 5
Story: 4
Character Design: 4
Level Design: 6
Mission Design: 8
Hardcore: 1
Cruelty: 6
Complexity: 7
Game length: 7
Game Depth: 7
Beginner-friendly: 1
Innovation: 5
Story: 3
Character Design: 4
Level Design: 5
Mission Design: 8
Hardcore: 1
Cruelty: 7
Complexity: 7
   Strategy
   Action
  Platformer
 ⠀Sports Game
Economic Simulation
Game length: 6
Game Depth: 9
Beginner-friendly: 1
Innovation: 6
Story: 1
Character Design: 1
Level Design: 6
Mission Design: 10
Hardcore: 0
Cruelty: 7
Complexity: 8
Game length: 4
Game Depth: 6
Beginner-friendly: 3
Innovation: 7
Story: 2
Character Design: 3
Level Design: 7
Mission Design: 8
Hardcore: 1
Cruelty: 7
Complexity: 8
Game length: 6
Game Depth: 6
Beginner-friendly: 4
Innovation: 6
Story: 1
Character Design: 3
Level Design: 7
Mission Design: 7
Hardcore: 3
Cruelty: 5
Complexity: 7
Game length: 6
Game Depth: 7
Beginner-friendly: 4
Innovation: 7
Story: 1
Character Design: 2
Level Design: 5
Mission Design: 8
Hardcore: 2
Cruelty: 5
Complexity: 7
Game length: 8
Game Depth: 9
Beginner-friendly: 1
Innovation: 7
Story: 1
Character Design: 1
Level Design: 5
Mission Design: 8
Hardcore: 0
Cruelty: 5
Complexity: 7
 Fighting Game
 Building Game
    FPS
    TPS
 Interactive Movie
Game length: 5
Game Depth: 6
Beginner-friendly: 4
Innovation: 5
Story: 2
Character Design: 5
Level Design: 6
Mission Design: 7
Hardcore: 2
Cruelty: 7
Complexity: 8
Game length: 8
Game Depth: 9
Beginner-friendly: 1
Innovation: 7
Story: 1
Character Design: 1
Level Design: 5
Mission Design: 8
Hardcore: 1
Cruelty: 6
Complexity: 7
Game length: 5
Game Depth: 5
Beginner-friendly: 3
Innovation: 6
Story: 2
Character Design: 3
Level Design: 7
Mission Design: 9
Hardcore: 1
Cruelty: 7
Complexity: 7
Game length: 6
Game Depth: 6
Beginner-friendly: 2
Innovation: 5
Story: 2
Character Design: 3
Level Design: 7
Mission Design: 9
Hardcore: 1
Cruelty: 7
Complexity: 7
Game length: 5
Game Depth: 6
Beginner-friendly: 3
Innovation: 5
Story: 4
Character Design: 5
Level Design: 5
Mission Design: 7
Hardcore: 2
Cruelty: 7
Complexity: 6
Real-Time Strategy
  Visual Novel
  Battle Royale
   MOBA
 ⠀Survival Game
Game length: 6
Game Depth: 8
Beginner-friendly: 1
Innovation: 6
Story: 1
Character Design: 2
Level Design: 7
Mission Design: 9
Hardcore: 1
Cruelty: 7
Complexity: 7
Game length: 5
Game Depth: 6
Beginner-friendly: 3
Innovation: 5
Story: 4
Character Design: 5
Level Design: 5
Mission Design: 7
Hardcore: 2
Cruelty: 6
Complexity: 6
Game length: 4
Game Depth: 7
Beginner-friendly: 3
Innovation: 7
Story: 1
Character Design: 3
Level Design: 7
Mission Design: 8
Hardcore: 2
Cruelty: 6
Complexity: 8
Game length: 4
Game Depth: 8
Beginner-friendly: 2
Innovation: 7
Story: 1
Character Design: 4
Level Design: 7
Mission Design: 7
Hardcore: 2
Cruelty: 5
Complexity: 8
Game length: 8
Game Depth: 8
Beginner-friendly: 1
Innovation: 7
Story: 1
Character Design: 2
Level Design: 6
Mission Design: 7
Hardcore: 1
Cruelty: 7
Complexity: 8
Sports Game
Release date: January 1982

Target group
  Subgenre
Design direction
Project direction
Design priority
Children
Teenagers
Adults
Strategy
Action
Simulation
Economic Simulation
Fighting Game
Game length: 6
Game Depth: 3
Beginner-friendly: 10
Innovation: 8
Story: 2
Character Design: 3
Level Design: 3
Mission Design: 5
Hardcore: 7
Cruelty: 0
Complexity: 4
Gameplay: 20%
Graphics: 30%
Sound: 10%
Control: 40%

Suitable topics:
Airplanes, American Football, Ancient, Animals, Archery, Athletics, Baseball, Basketball, Bicycle, Billiards, Boxing, Bowling, Cars, Climbing, Companies, Curling, Cricket, Cyborgs, Dancing, Darts, Desert, Diving, Economy, Extreme Sports, Fencing, Fish, Fishing, Fitness, Golf, Gladiators, Handball, Hiking, Historical, Horses, Ice Hockey, Jet Ski, Kart Racing, Karate, Kids, Kickboxing, Kung Fu, Knights, Martial Arts, Motorcycles, Motorsports, Mountaineering, Oceans, Orcs, Paintball, Parkour, Rallycross, Romans, Rugby, Sailing, Ships, Skateboards, Skydiving, Soccer, Surfing, Skiing, Snowboarding, Space Stations, Stock Car, Sports, Squash, Swimming, Table Tennis, Tennis, Trucks, Vacation, Volleyball, Wrestling.
Sports Game +
  Skill Game
  Puzzle Game
   Racing
  Adventure
    RPG
Game length: 6
Game Depth: 3
Beginner-friendly: 9
Innovation: 7
Story: 2
Character Design: 3
Level Design: 5
Mission Design: 5
Hardcore: 7
Cruelty: 0
Complexity: 5
Game length: 5
Game Depth: 3
Beginner-friendly: 9
Innovation: 7
Story: 3
Character Design: 3
Level Design: 4
Mission Design: 6
Hardcore: 7
Cruelty: 0
Complexity: 5
Game length: 7
Game Depth: 3
Beginner-friendly: 9
Innovation: 7
Story: 1
Character Design: 3
Level Design: 5
Mission Design: 5
Hardcore: 7
Cruelty: 0
Complexity: 4
Game length: 6
Game Depth: 2
Beginner-friendly: 8
Innovation: 5
Story: 5
Character Design: 5
Level Design: 4
Mission Design: 5
Hardcore: 6
Cruelty: 1
Complexity: 5
Game length: 7
Game Depth: 3
Beginner-friendly: 7
Innovation: 6
Story: 4
Character Design: 5
Level Design: 3
Mission Design: 5
Hardcore: 5
Cruelty: 2
Complexity: 5
   Strategy
   Action
  Platformer
  Simulation
Economic Simulation
Game length: 7
Game Depth: 5
Beginner-friendly: 7
Innovation: 7
Story: 1
Character Design: 2
Level Design: 4
Mission Design: 7
Hardcore: 5
Cruelty: 2
Complexity: 5
Game length: 5
Game Depth: 3
Beginner-friendly: 9
Innovation: 7
Story: 3
Character Design: 3
Level Design: 5
Mission Design: 5
Hardcore: 6
Cruelty: 2
Complexity: 5
Game length: 6
Game Depth: 3
Beginner-friend: 10
Innovation: 7
Story: 2
Character Design: 3
Level Design: 5
Mission Design: 4
Hardcore: 7
Cruelty: 1
Complexity: 4
Game length: 6
Game Depth: 5
Beginner-friendly: 7
Innovation: 7
Story: 1
Character Design: 3
Level Design: 4
Mission Design: 7
Hardcore: 5
Cruelty: 2
Complexity: 5
Game length: 8
Game Depth: 6
Beginner-friendly: 7
Innovation: 8
Story: 1
Character Design: 2
Level Design: 3
Mission Design: 5
Hardcore: 5
Cruelty: 1
Complexity: 5
 Fighting Game
 Building Game
    FPS
    TPS
 Interactive Movie
Game length: 6
Game Depth: 3
Beginner-friend: 10
Innovation: 6
Story: 3
Character Design: 5
Level Design: 4
Mission Design: 3
Hardcore: 7
Cruelty: 3
Complexity: 5
Game length: 8
Game Depth: 6
Beginner-friendly: 7
Innovation: 8
Story: 1
Character Design: 2
Level Design: 3
Mission Design: 5
Hardcore: 5
Cruelty: 1
Complexity: 5
Game length: 6
Game Depth: 2
Beginner-friendly: 9
Innovation: 7
Story: 3
Character Design: 3
Level Design: 5
Mission Design: 5
Hardcore: 5
Cruelty: 3
Complexity: 5
Game length: 6
Game Depth: 3
Beginner-friendly: 8
Innovation: 6
Story: 3
Character Design: 4
Level Design: 5
Mission Design: 5
Hardcore: 6
Cruelty: 2
Complexity: 4
Game length: 5
Game Depth: 3
Beginner-friendly: 9
Innovation: 6
Story: 5
Character Design: 5
Level Design: 3
Mission Design: 4
Hardcore: 7
Cruelty: 2
Complexity: 3
Real-Time Strategy
  Visual Novel
  Battle Royale
   MOBA
 ⠀Survival Game
Game length: 5
Game Depth: 5
Beginner-friendly: 7
Innovation: 7
Story: 2
Character Design: 3
Level Design: 5
Mission Design: 6
Hardcore: 5
Cruelty: 2
Complexity: 5
Game length: 5
Game Depth: 3
Beginner-friendly: 9
Innovation: 6
Story: 5
Character Design: 5
Level Design: 3
Mission Design: 4
Hardcore: 7
Cruelty: 1
Complexity: 3
Game length: 6
Game Depth: 3
Beginner-friendly: 9
Innovation: 7
Story: 1
Character Design: 4
Level Design: 5
Mission Design: 5
Hardcore: 7
Cruelty: 1
Complexity: 5
Game length: 5
Game Depth: 5
Beginner-friendly: 8
Innovation: 7
Story: 1
Character Design: 5
Level Design: 5
Mission Design: 4
Hardcore: 7
Cruelty: 1
Complexity: 5
Game length: 8
Game Depth: 5
Beginner-friendly: 7
Innovation: 8
Story: 1
Character Design: 3
Level Design: 4
Mission Design: 4
Hardcore: 5
Cruelty: 2
Complexity: 5
Economic Simulation
Release date: February 1983

Target group
  Subgenre
Design direction
Project direction
Design priority
Adults
Seniors
Strategy
Sports Game
Building Game
Real-Time Strategy
Game length: 10
Game Depth: 10
Beginner-friendly: 0
Innovation: 9
Story: 1
Character Design: 1
Level Design: 4
Mission Design: 5
Hardcore: 0
Cruelty: 2
Complexity: 7
Gameplay: 50%
Graphics: 20%
Sound: 10%
Control: 20%

Suitable topics:
Agriculture, American Football, Animals, Ancient, Art, Athletics, Baseball, Basketball, Bicycle, Boxing, Cabs, Candy, Cars, Casinos, Castles, Cinema, Circus, Cities, Civilizations, Colonization, Companies, Conquest, Cooking, Curling, Crafting, Cricket, Crime, Digging, Diplomacy, Doctors, Dungeons, Economy, Education, End Times, Erotica, Everyday Life, Factories, Fashion, Fire Department, Fish, Fitness, Food, Gambling, Game Development, Gangsters, Golf, Gladiators, Handball, Healthcare, Hell, Historical, Horses, Hospital, Hotels, Ice Age, Ice Hockey, Industrialization, Islands, Kart Racing, Kickboxing, Kung Fu, Knights, Learning, Machines, Mafia, Make-up, Mathematics, Middle Ages, Mining, Motorcycles, Motorsports, Movies, Music, Nature, Noble Houses, Parties, Pirates, Planets, Police, Politics, Pharaohs, Prison, Rallycross, Raw Materials, Recycling, Renovation, Restaurants, Riding, Rockstars, Romans, Roman Empire, Rugby, Sandbox, School, Science, Ships, Singing, Soccer, Space, Sports, Showbiz, Steampunk, Stock Car, Stock Exchanges, Super Villains, Squash, Table Tennis, Television, Tennis, Tourism, Theme Parks, Thieves, Trains, Transportation, Treasure, Trucks, University, Vacation, Victorian Age, Villages, Viticulture, Volleyball, Wild West, Wrestling, Yakuza, Zeppelins, Zoo.
Economic Simulation +
  Skill Game
  Puzzle Game
   Racing
  Adventure
    RPG
Game length: 9
Game Depth: 8
Beginner-friendly: 4
Innovation: 7
Story: 1
Character Design: 1
Level Design: 5
Mission Design: 5
Hardcore: 2
Cruelty: 1
Complexity: 7
Game length: 10
Game Depth: 7
Beginner-friendly: 2
Innovation: 7
Story: 2
Character Design: 1
Level Design: 5
Mission Design: 6
Hardcore: 3
Cruelty: 1
Complexity: 7
Game length: 9
Game Depth: 8
Beginner-friendly: 3
Innovation: 8
Story: 1
Character Design: 1
Level Design: 5
Mission Design: 5
Hardcore: 3
Cruelty: 1
Complexity: 6
Game length: 8
Game Depth: 8
Beginner-friendly: 1
Innovation: 6
Story: 4
Character Design: 3
Level Design: 5
Mission Design: 5
Hardcore: 1
Cruelty: 3
Complexity: 7
Game length: 10
Game Depth: 8
Beginner-friendly: 0
Innovation: 7
Story: 3
Character Design: 3
Level Design: 4
Mission Design: 5
Hardcore: 1
Cruelty: 3
Complexity: 7
   Strategy
   Action
  Platformer
  Simulation
 ⠀Sports Game
Game length: 9
Game Depth: 10
Beginner-friendly: 0
Innovation: 7
Story: 1
Character Design: 1
Level Design: 5
Mission Design: 7
Hardcore: 0
Cruelty: 3
Complexity: 7
Game length: 8
Game Depth: 7
Beginner-friendly: 2
Innovation: 8
Story: 2
Character Design: 2
Level Design: 6
Mission Design: 5
Hardcore: 1
Cruelty: 3
Complexity: 7
Game length: 9
Game Depth: 8
Beginner-friendly: 3
Innovation: 7
Story: 1
Character Design: 2
Level Design: 6
Mission Design: 4
Hardcore: 3
Cruelty: 2
Complexity: 6
Game length: 9
Game Depth: 9
Beginner-friendly: 0
Innovation: 8
Story: 1
Character Design: 1
Level Design: 5
Mission Design: 7
Hardcore: 0
Cruelty: 3
Complexity: 7
Game length: 10
Game Depth: 8
Beginner-friendly: 3
Innovation: 9
Story: 1
Character Design: 1
Level Design: 3
Mission Design: 5
Hardcore: 2
Cruelty: 1
Complexity: 6
 Fighting Game
 Building Game
    FPS
    TPS
 Interactive Movie
Game length: 9
Game Depth: 7
Beginner-friendly: 3
Innovation: 7
Story: 2
Character Design: 4
Level Design: 5
Mission Design: 3
Hardcore: 2
Cruelty: 4
Complexity: 7
Game length: 10
Game Depth: 10
Beginner-friendly: 0
Innovation: 9
Story: 1
Character Design: 1
Level Design: 4
Mission Design: 5
Hardcore: 1
Cruelty: 3
Complexity: 7
Game length: 9
Game Depth: 7
Beginner-friendly: 2
Innovation: 7
Story: 2
Character Design: 2
Level Design: 6
Mission Design: 5
Hardcore: 1
Cruelty: 4
Complexity: 7
Game length: 9
Game Depth: 8
Beginner-friendly: 1
Innovation: 7
Story: 2
Character Design: 3
Level Design: 5
Mission Design: 5
Hardcore: 1
Cruelty: 3
Complexity: 6
Game length: 8
Game Depth: 8
Beginner-friendly: 2
Innovation: 7
Story: 4
Character Design: 4
Level Design: 3
Mission Design: 4
Hardcore: 2
Cruelty: 3
Complexity: 5
Real-Time Strategy
  Visual Novel
  Battle Royale
   MOBA
 ⠀Survival Game
Game length: 10
Game Depth: 10
Beginner-friendly: 0
Innovation: 7
Story: 1
Character Design: 1
Level Design: 5
Mission Design: 6
Hardcore: 1
Cruelty: 3
Complexity: 7
Game length: 9
Game Depth: 7
Beginner-friendly: 2
Innovation: 7
Story: 4
Character Design: 4
Level Design: 3
Mission Design: 4
Hardcore: 2
Cruelty: 3
Complexity: 5
Game length: 8
Game Depth: 8
Beginner-friendly: 2
Innovation: 8
Story: 1
Character Design: 3
Level Design: 5
Mission Design: 5
Hardcore: 2
Cruelty: 3
Complexity: 7
Game length: 8
Game Depth: 9
Beginner-friendly: 1
Innovation: 8
Story: 1
Character Design: 3
Level Design: 6
Mission Design: 4
Hardcore: 2
Cruelty: 2
Complexity: 7
Game length: 10
Game Depth: 9
Beginner-friendly: 1
Innovation: 9
Story: 1
Character Design: 1
Level Design: 5
Mission Design: 4
Hardcore: 1
Cruelty: 3
Complexity: 7
Survival Game
Release date: April 1986

⠀Target group⠀
 ⠀⠀Subgenre
 ⠀Design direction⠀⠀
 ⠀Project direction⠀⠀
 Design priority 
⠀⠀⁣⁣⁣⁣⁣⁣⁣⁣Tee⁣nagers
 ⠀⠀Adults
  Seniors
Role-Playing Game
⠀⠀⠀⠀Strategy
⠀⠀⠀⠀⠀Action
⠀⠀⠀Platformer
First-Person Shooter
Third-Person Shooter
⠀⠀⠀Game length: 10
⠀⠀⠀Game Depth: 7
⠀Beginner-friendly: 2
⠀⠀⠀⠀Innovation: 9
⠀⠀⠀⠀⠀Story: 1
⠀Character Design: 2
⠀⠀Level Design: 7
⠀⠀Mission Design: 2
⠀⠀⠀⠀Hardcore: 2
⠀⠀⠀⠀⠀Cruelty: 7
⠀⠀⠀Complexity: 8
⠀Gameplay: 30%
⠀Graphics: 30%
⠀⠀Sound: 10%
⠀⠀Control: 30%

Suitable topics:
Agriculture, Aliens, Animals, Apocalypse, Archery, Astronauts, Bunker, Cities, Crafting, Demons, Desert, Digging, Dinosaurs, Diving, Dungeons, End Times, Expeditions, Fishing, Food, Hiking, Horror, Hunting, Ice Age, Islands, Jungle, Middle Ages, Military, Monster, Mutants, Nature, Oceans, Parallel Worlds, Predators, Radioactivity, Raw Materials, Robots, Sandbox, Space, Stone Age, Survivalism, Terraforming, Vampires, Vikings, Viruses, Werewolves, Zombies.
Survival Game +
  Skill Game
  Puzzle Game
   Racing
  Adventure
    RPG
Game length: 9
Game Depth: 6
Beginner-friendly: 5
Innovation: 7
Story: 1
Character Design: 2
Level Design: 7
Mission Design: 3
Hardcore: 3
Cruelty: 5
Complexity: 7
Game length: 10
Game Depth: 5
Beginner-friendly: 3
Innovation: 7
Story: 2
Character Design: 2
Level Design: 7
Mission Design: 4
Hardcore: 4
Cruelty: 5
Complexity: 8
Game length: 9
Game Depth: 6
Beginner-friendly: 4
Innovation: 8
Story: 1
Character Design: 2
Level Design: 7
Mission Design: 3
Hardcore: 4
Cruelty: 5
Complexity: 7
Game length: 8
Game Depth: 5
Beginner-friendly: 3
Innovation: 6
Story: 4
Character Design: 4
Level Design: 7
Mission Design: 3
Hardcore: 3
Cruelty: 6
Complexity: 7
Game length: 10
Game Depth: 6
Beginner-friendly: 1
Innovation: 7
Story: 3
Character Design: 4
Level Design: 6
Mission Design: 3
Hardcore: 2
Cruelty: 7
Complexity: 7
   Strategy
   Action
  Platformer
  Simulation
 ⠀Sports Game
Game length: 10
Game Depth: 8
Beginner-friendly: 1
Innovation: 7
Story: 1
Character Design: 1
Level Design: 7
Mission Design: 5
Hardcore: 1
Cruelty: 7
Complexity: 8
Game length: 8
Game Depth: 5
Beginner-friendly: 3
Innovation: 8
Story: 2
Character Design: 3
Level Design: 8
Mission Design: 3
Hardcore: 3
Cruelty: 7
Complexity: 8
Game length: 9
Game Depth: 5
Beginner-friendly: 5
Innovation: 7
Story: 1
Character Design: 3
Level Design: 8
Mission Design: 2
Hardcore: 4
Cruelty: 5
Complexity: 7
Game length: 9
Game Depth: 7
Beginner-friendly: 1
Innovation: 8
Story: 1
Character Design: 2
Level Design: 7
Mission Design: 5
Hardcore: 1
Cruelty: 7
Complexity: 8
Game length: 10
Game Depth: 5
Beginner-friendly: 5
Innovation: 9
Story: 1
Character Design: 2
Level Design: 5
Mission Design: 3
Hardcore: 3
Cruelty: 5
Complexity: 7
Economic Simulation
 Fighting Game
 Building Game
 Interactive Movie
Real-Time Strategy
Game length: 10
Game Depth: 9
Beginner-friendly: 1
Innovation: 9
Story: 1
Character Design: 1
Level Design: 6
Mission Design: 3
Hardcore: 1
Cruelty: 5
Complexity: 7
Game length: 8
Game Depth: 5
Beginner-friendly: 5
Innovation: 7
Story: 2
Character Design: 5
Level Design: 7
Mission Design: 1
Hardcore: 3
Cruelty: 7
Complexity: 8
Game length: 10
Game Depth: 9
Beginner-friendly: 1
Innovation: 9
Story: 1
Character Design: 1
Level Design: 6
Mission Design: 3
Hardcore: 2
Cruelty: 6
Complexity: 7
Game length: 8
Game Depth: 6
Beginner-friendly: 3
Innovation: 7
Story: 4
Character Design: 5
Level Design: 5
Mission Design: 2
Hardcore: 3
Cruelty: 7
Complexity: 6
Game length: 10
Game Depth: 8
Beginner-friendly: 1
Innovation: 7
Story: 1
Character Design: 2
Level Design: 7
Mission Design: 4
Hardcore: 2
Cruelty: 7
Complexity: 7
    FPS
    TPS
  Visual Novel
 Battle Royale
   MOBA
Game length: 9
Game Depth: 5
Beginner-friendly: 3
Innovation: 7
Story: 2
Character Design: 3
Level Design: 8
Mission Design: 3
Hardcore: 2
Cruelty: 7
Complexity: 7
Game length: 9
Game Depth: 6
Beginner-friendly: 3
Innovation: 7
Story: 2
Character Design: 3
Level Design: 7
Mission Design: 3
Hardcore: 3
Cruelty: 7
Complexity: 7
Game length: 9
Game Depth: 5
Beginner-friendly: 3
Innovation: 7
Story: 4
Character Design: 5
Level Design: 5
Mission Design: 2
Hardcore: 3
Cruelty: 6
Complexity: 6
Game length: 9
Game Depth: 6
Beginner-friendly: 3
Innovation: 8
Story: 1
Character Design: 3
Level Design: 7
Mission Design: 3
Hardcore: 3
Cruelty: 6
Complexity: 8
Game length: 7
Game Depth: 7
Beginner-friendly: 3
Innovation: 8
Story: 1
Character Design: 4
Level Design: 8
Mission Design: 2
Hardcore: 3
Cruelty: 5
Complexity: 8
Fighting Game
Release date: April 1984

Target group
Subgenre
Design direction
Project direction
Design priority
Teenagers
Adults
Action
Platformer
Sports Game
Game length: 5
Game Depth: 2
Beginner-friendly: 10
Innovation: 2
Story: 4
Character Design: 10
Level Design: 6
Mission Design: 1
Hardcore: 6
Cruelty: 9
Complexity: 8
Gameplay: 20%
Graphics: 20%
Sound: 10%
Control: 50%

Suitable topics:
Androids, Ancient China, Animals, Assassins, Barbarians, Boxing, Contract Killer, Cyberpunk, Cyborgs, Demons, Dinosaurs, Fantasy, Fire Department, Fencing, Fitness, Goblins, Gods, Gladiators, Karate, Kickboxing, Kung Fu, Martial Arts, Mecha, Monster, Mutants, Ninjas, Orcs, Pets, Predators, Robots, Roman Empire, Samurai, Skeletons, Space, Sports, Superheroes, Trolls, Vikings, Werewolves, Wrestling, Yakuza.
Fighting Game +
  Skill Game
  Puzzle Game
   Racing
  Adventure
    RPG
Game length: 6
Game Depth: 2
Beginner-friendly: 9
Innovation: 3
Story: 3
Character Design: 7
Level Design: 7
Mission Design: 3
Hardcore: 6
Cruelty: 6
Complexity: 7
Game length: 6
Game Depth: 2
Beginner-friendly: 9
Innovation: 3
Story: 4
Character Design: 7
Level Design: 6
Mission Design: 3
Hardcore: 7
Cruelty: 6
Complexity: 8
Game length: 6
Game Depth: 3
Beginner-friendly: 9
Innovation: 3
Story: 3
Character Design: 7
Level Design: 7
Mission Design: 2
Hardcore: 7
Cruelty: 6
Complexity: 7
Game length: 5
Game Depth: 2
Beginner-friendly: 9
Innovation: 1
Story: 6
Character Design: 9
Level Design: 6
Mission Design: 2
Hardcore: 5
Cruelty: 7
Complexity: 7
Game length: 7
Game Depth: 3
Beginner-friendly: 7
Innovation: 2
Story: 5
Character Design: 9
Level Design: 5
Mission Design: 2
Hardcore: 5
Cruelty: 8
Complexity: 7
   Strategy
   Action
  Platformer
  Simulation
 ⠀Sports Game
Game length: 5
Game Depth: 5
Beginner-friendly: 7
Innovation: 3
Story: 3
Character Design: 7
Level Design: 6
Mission Design: 4
Hardcore: 4
Cruelty: 8
Complexity: 8
Game length: 5
Game Depth: 2
Beginner-friendly: 9
Innovation: 3
Story: 4
Character Design: 8
Level Design: 7
Mission Design: 2
Hardcore: 5
Cruelty: 8
Complexity: 8
Game length: 6
Game Depth: 2
Beginner-friend: 10
Innovation: 3
Story: 3
Character Design: 8
Level Design: 7
Mission Design: 1
Hardcore: 7
Cruelty: 7
Complexity: 7
Game length: 6
Game Depth: 4
Beginner-friendly: 7
Innovation: 3
Story: 3
Character Design: 7
Level Design: 6
Mission Design: 4
Hardcore: 4
Cruelty: 8
Complexity: 8
Game length: 6
Game Depth: 3
Beginner-friend: 10
Innovation: 4
Story: 3
Character Design: 7
Level Design: 5
Mission Design: 2
Hardcore: 6
Cruelty: 6
Complexity: 7
Econom. Simulation
 Building Game
    FPS
    TPS
 Interactive Movie
Game length: 7
Game Depth: 5
Beginner-friendly: 7
Innovation: 4
Story: 3
Character Design: 7
Level Design: 5
Mission Design: 2
Hardcore: 4
Cruelty: 7
Complexity: 7
Game length: 7
Game Depth: 5
Beginner-friendly: 7
Innovation: 4
Story: 3
Character Design: 7
Level Design: 5
Mission Design: 2
Hardcore: 5
Cruelty: 7
Complexity: 7
Game length: 5
Game Depth: 1
Beginner-friendly: 9
Innovation: 3
Story: 4
Character Design: 8
Level Design: 7
Mission Design: 3
Hardcore: 5
Cruelty: 9
Complexity: 7
Game length: 5
Game Depth: 2
Beginner-friendly: 8
Innovation: 2
Story: 4
Character Design: 9
Level Design: 7
Mission Design: 3
Hardcore: 5
Cruelty: 8
Complexity: 7
Game length: 5
Game Depth: 2
Beginner-friendly: 9
Innovation: 2
Story: 6
Character Design: 10
Level Design: 5
Mission Design: 1
Hardcore: 6
Cruelty: 8
Complexity: 6
Real-Time Strategy
  Visual Novel
  Battle Royale
   MOBA
 ⠀Survival Game
Game length: 6
Game Depth: 4
Beginner-friendly: 7
Innovation: 3
Story: 3
Character Design: 7
Level Design: 7
Mission Design: 3
Hardcore: 5
Cruelty: 8
Complexity: 7
Game length: 5
Game Depth: 2
Beginner-friendly: 9
Innovation: 2
Story: 6
Character Design: 10
Level Design: 5
Mission Design: 1
Hardcore: 6
Cruelty: 7
Complexity: 6
Game length: 4
Game Depth: 3
Beginner-friendly: 9
Innovation: 3
Story: 3
Character Design: 9
Level Design: 7
Mission Design: 2
Hardcore: 6
Cruelty: 7
Complexity: 8
Game length: 4
Game Depth: 4
Beginner-friendly: 9
Innovation: 3
Story: 3
Character Design: 9
Level Design: 7
Mission Design: 1
Hardcore: 6
Cruelty: 7
Complexity: 8
Game length: 8
Game Depth: 4
Beginner-friendly: 7
Innovation: 4
Story: 3
Character Design: 7
Level Design: 6
Mission Design: 1
Hardcore: 5
Cruelty: 8
Complexity: 8
Building Game
Release date: November 1988

Target group
  Subgenre
Design direction
Project direction
Design priority
Adults
Seniors
Strategy
Economic Simulation
Real-Time Strategy
Game length: 10
Game Depth: 10
Beginner-friendly: 1
Innovation: 8
Story: 1
Character Design: 1
Level Design: 5
Mission Design: 4
Hardcore: 2
Cruelty: 4
Complexity: 6
Gameplay: 30%
Graphics: 20%
Sound: 20%
Control: 30%

Suitable topics:
Agriculture, Ancient, Ancient Egypt, Ancient China, Animals, Ants, Apocalypse, Atlantis, Aztecs, Barbarians, Building Blocks, Casinos, Castles, Cinema, Cities, Circus, Civilizations, Companies, Conquest, Cooking, Cowboys, Crafting, Crime, Desert, Digging, Diplomacy, Doctors, Dungeons, Dwarfs, Economy, Education, Elves, End Times, Evolution, Expeditions, Factories, Fitness, Goblins, Gods, Graveyards, Greek Mythology, Healthcare, Hell, Hospital, Hotels, Ice Age, Industrialization, Inca, Insects, Islands, Jungle, Knights, Learning, Magic, Middle Ages, Mining, Monster, Nature, Noble Houses, Oceans, Orcs, Parlor Games, Pirates, Planets, Plants, Police, Pharaohs, Prison, Radioactivity, Raw Materials, Recycling, Renovation, Restaurants, Romans, Roman Empire, Sandbox, School, Ships, Space, Space Stations, Stone Age, Stones, Survivalism, Television, Terraforming, Tourism, Theme Parks, Trains, Transportation, Treasure, Trucks, University, Vacation, Villages, Vikings, Viticulture, Wild West, World Wars, Zombies, Zoo.
Building Game +
  Skill Game
  Puzzle Game
   Racing
  Adventure
    RPG
Game length: 9
Game Depth: 8
Beginner-friendly: 3
Innovation: 7
Story: 1
Character Design: 1
Level Design: 6
Mission Design: 5
Hardcore: 3
Cruelty: 3
Complexity: 6
Game length: 10
Game Depth: 7
Beginner-friendly: 3
Innovation: 7
Story: 2
Character Design: 1
Level Design: 5
Mission Design: 5
Hardcore: 4
Cruelty: 3
Complexity: 7
Game length: 10
Game Depth: 8
Beginner-friendly: 3
Innovation: 7
Story: 1
Character Design: 1
Level Design: 6
Mission Design: 4
Hardcore: 4
Cruelty: 3
Complexity: 5
Game length: 8
Game Depth: 8
Beginner-friendly: 3
Innovation: 5
Story: 4
Character Design: 3
Level Design: 5
Mission Design: 4
Hardcore: 3
Cruelty: 4
Complexity: 6
Game length: 10
Game Depth: 8
Beginner-friendly: 1
Innovation: 6
Story: 3
Character Design: 3
Level Design: 5
Mission Design: 4
Hardcore: 2
Cruelty: 5
Complexity: 6
   Strategy
   Action
  Platformer
  Simulation
 ⠀Sports Game
Game length: 9
Game Depth: 10
Beginner-friendly: 1
Innovation: 7
Story: 1
Character Design: 1
Level Design: 5
Mission Design: 6
Hardcore: 1
Cruelty: 5
Complexity: 7
Game length: 8
Game Depth: 7
Beginner-friendly: 3
Innovation: 7
Story: 2
Character Design: 2
Level Design: 7
Mission Design: 4
Hardcore: 3
Cruelty: 5
Complexity: 7
Game length: 9
Game Depth: 7
Beginner-friendly: 4
Innovation: 7
Story: 1
Character Design: 2
Level Design: 7
Mission Design: 3
Hardcore: 4
Cruelty: 3
Complexity: 5
Game length: 9
Game Depth: 10
Beginner-friendly: 1
Innovation: 7
Story: 1
Character Design: 1
Level Design: 5
Mission Design: 6
Hardcore: 1
Cruelty: 5
Complexity: 7
Game length: 10
Game Depth: 8
Beginner-friendly: 4
Innovation: 8
Story: 1
Character Design: 1
Level Design: 4
Mission Design: 4
Hardcore: 3
Cruelty: 3
Complexity: 5
Economic Simulation
 Fighting Game
    FPS
    TPS
 Interactive Movie
Game length: 10
Game Depth: 10
Beginner-friendly: 1
Innovation: 8
Story: 1
Character Design: 1
Level Design: 5
Mission Design: 4
Hardcore: 1
Cruelty: 3
Complexity: 6
Game length: 9
Game Depth: 7
Beginner-friendly: 4
Innovation: 6
Story: 2
Character Design: 4
Level Design: 5
Mission Design: 3
Hardcore: 3
Cruelty: 5
Complexity: 7
Game length: 7
Game Depth: 7
Beginner-friendly: 3
Innovation: 7
Story: 2
Character Design: 2
Level Design: 7
Mission Design: 5
Hardcore: 2
Cruelty: 5
Complexity: 6
Game length: 9
Game Depth: 7
Beginner-friendly: 2
Innovation: 6
Story: 2
Character Design: 3
Level Design: 6
Mission Design: 5
Hardcore: 3
Cruelty: 5
Complexity: 5
Game length: 8
Game Depth: 8
Beginner-friendly: 3
Innovation: 6
Story: 4
Character Design: 4
Level Design: 4
Mission Design: 3
Hardcore: 3
Cruelty: 5
Complexity: 5
Real-Time Strategy
  Visual Novel
  Battle Royale
   MOBA
 ⠀Survival Game
Game length: 10
Game Depth: 9
Beginner-friendly: 1
Innovation: 7
Story: 1
Character Design: 1
Level Design: 6
Mission Design: 5
Hardcore: 2
Cruelty: 5
Complexity: 6
Game length: 9
Game Depth: 7
Beginner-friendly: 3
Innovation: 6
Story: 4
Character Design: 4
Level Design: 4
Mission Design: 3
Hardcore: 3
Cruelty: 4
Complexity: 5
Game length: 8
Game Depth: 8
Beginner-friendly: 3
Innovation: 7
Story: 1
Character Design: 3
Level Design: 6
Mission Design: 4
Hardcore: 3
Cruelty: 4
Complexity: 7
Game length: 8
Game Depth: 9
Beginner-friendly: 2
Innovation: 7
Story: 1
Character Design: 3
Level Design: 7
Mission Design: 3
Hardcore: 3
Cruelty: 3
Complexity: 7
Game length: 10
Game Depth: 10
Beginner-friendly: 2
Innovation: 8
Story: 1
Character Design: 1
Level Design: 5
Mission Design: 3
Hardcore: 2
Cruelty: 5
Complexity: 7
Interactive Movie
Release date: February 1990

Target group
 Subgenre
Design direction
Project direction
Design priority
Teenagers
Adults
Seniors
Skill Game
Puzzle Game
Adventure
Visual Novel
Game length: 3
Game Depth: 2
Beginner-friendly: 7
Innovation: 3
Story: 10
Character Design: 10
Level Design: 3
Mission Design: 2
Hardcore: 7
Cruelty: 7
Complexity: 3
Gameplay: 10%
Graphics: 50%
Sound: 30%
Control: 10%

Suitable topics:
Agents, Aliens, Androids, Angels, Anime, Apocalypse, Bounty Hunter, Comedy, Conspiracies, Contract Killer, Court Case, Cowboys, Crime, Curses, Cyberpunk, Cyberspace, Cyborgs, Dancing, Dating, Demons, Detective, Dragons, End Times, Erotica, Espionage, Everyday Life, Fantasy, Gangsters, Ghosts, Hacking, Horror, Kids, Knights, Mafia, Mermaids, Military, Movies, Music, Ninjas, Noble Houses, Parallel Worlds, Photography, Prison, Reporters, Revolution, Robots, Romances, Saboteurs, Samurai, Skeletons, Spaceships, Super Villains, Superheroes, Time Travel, UFOs, University, Vampires, Werewolves, Wild West, Witches, Wizards, World Wars.
Interactive Movie +
  Skill Game
  Puzzle Game
   Racing
  Adventure
    RPG
Game length: 4
Game Depth: 3
Beginner-friendly: 8
Innovation: 3
Story: 7
Character Design: 7
Level Design: 5
Mission Design: 3
Hardcore: 7
Cruelty: 5
Complexity: 4
Game length: 5
Game Depth: 2
Beginner-friendly: 7
Innovation: 3
Story: 8
Character Design: 7
Level Design: 4
Mission Design: 4
Hardcore: 7
Cruelty: 5
Complexity: 5
Game length: 4
Game Depth: 3
Beginner-friendly: 7
Innovation: 4
Story: 7
Character Design: 7
Level Design: 5
Mission Design: 3
Hardcore: 7
Cruelty: 5
Complexity: 3
Game length: 4
Game Depth: 2
Beginner-friendly: 6
Innovation: 2
Story: 10
Character Design: 9
Level Design: 4
Mission Design: 3
Hardcore: 6
Cruelty: 6
Complexity: 4
Game length: 5
Game Depth: 3
Beginner-friendly: 5
Innovation: 3
Story: 9
Character Design: 9
Level Design: 3
Mission Design: 3
Hardcore: 5
Cruelty: 7
Complexity: 4
   Strategy
   Action
  Platformer
  Simulation
 ⠀Sports Game
Game length: 4
Game Depth: 5
Beginner-friendly: 5
Innovation: 3
Story: 7
Character Design: 7
Level Design: 4
Mission Design: 5
Hardcore: 5
Cruelty: 7
Complexity: 5
Game length: 3
Game Depth: 2
Beginner-friendly: 7
Innovation: 4
Story: 8
Character Design: 8
Level Design: 5
Mission Design: 3
Hardcore: 6
Cruelty: 7
Complexity: 5
Game length: 4
Game Depth: 2
Beginner-friendly: 9
Innovation: 3
Story: 7
Character Design: 8
Level Design: 5
Mission Design: 2
Hardcore: 7
Cruelty: 5
Complexity: 3
Game length: 4
Game Depth: 4
Beginner-friendly: 5
Innovation: 4
Story: 7
Character Design: 7
Level Design: 4
Mission Design: 5
Hardcore: 5
Cruelty: 7
Complexity: 5
Game length: 5
Game Depth: 2
Beginner-friendly: 8
Innovation: 5
Story: 7
Character Design: 7
Level Design: 3
Mission Design: 3
Hardcore: 7
Cruelty: 5
Complexity: 3
Econom. Simulation
 Fighting Game
 Building Game
    FPS
    TPS
Game length: 5
Game Depth: 5
Beginner-friendly: 5
Innovation: 5
Story: 7
Character Design: 7
Level Design: 3
Mission Design: 3
Hardcore: 5
Cruelty: 5
Complexity: 4
Game length: 4
Game Depth: 2
Beginner-friendly: 8
Innovation: 3
Story: 8
Character Design: 10
Level Design: 4
Mission Design: 1
Hardcore: 7
Cruelty: 7
Complexity: 5
Game length: 5
Game Depth: 5
Beginner-friendly: 5
Innovation: 5
Story: 7
Character Design: 7
Level Design: 3
Mission Design: 3
Hardcore: 5
Cruelty: 6
Complexity: 4
Game length: 4
Game Depth: 2
Beginner-friendly: 7
Innovation: 3
Story: 8
Character Design: 8
Level Design: 5
Mission Design: 3
Hardcore: 5
Cruelty: 7
Complexity: 4
Game length: 4
Game Depth: 2
Beginner-friendly: 6
Innovation: 3
Story: 8
Character Design: 9
Level Design: 5
Mission Design: 3
Hardcore: 6
Cruelty: 7
Complexity: 3
Real-Time Strategy
  Visual Novel
  Battle Royale
   MOBA
 ⠀Survival Game
Game length: 5
Game Depth: 4
Beginner-friendly: 5
Innovation: 3
Story: 7
Character Design: 7
Level Design: 5
Mission Design: 4
Hardcore: 5
Cruelty: 7
Complexity: 4
Game length: 3
Game Depth: 2
Beginner-friendly: 7
Innovation: 3
Story: 10
Character Design: 10
Level Design: 3
Mission Design: 2
Hardcore: 7
Cruelty: 6
Complexity: 3
Game length: 2
Game Depth: 3
Beginner-friendly: 7
Innovation: 4
Story: 7
Character Design: 9
Level Design: 5
Mission Design: 3
Hardcore: 7
Cruelty: 6
Complexity: 5
Game length: 3
Game Depth: 4
Beginner-friendly: 6
Innovation: 4
Story: 7
Character Design: 9
Level Design: 5
Mission Design: 2
Hardcore: 7
Cruelty: 5
Complexity: 5
Game length: 6
Game Depth: 4
Beginner-friendly: 5
Innovation: 5
Story: 7
Character Design: 7
Level Design: 4
Mission Design: 2
Hardcore: 5
Cruelty: 7
Complexity: 5
Real-Time Strategy
Release date: June 1991

Target group
  Subgenre
Design direction
Project direction
Design priority
Teenagers
Adults
Role-Playing Game
Strategy
Action
Economic Simulation
Building Game
Game length: 6
Game Depth: 8
Beginner-friendly: 1
Innovation: 4
Story: 3
Character Design: 2
Level Design: 8
Mission Design: 8
Hardcore: 2
Cruelty: 6
Complexity: 7
Gameplay: 30%
Graphics: 30%
Sound: 10%
Control: 30%

Suitable topics:
Aliens, Ancient, Ancient Egypt, Ancient China, Androids, Ants, Animals, Apocalypse, Atlantis, Aztecs, Bunker, Castles, Cities, Civilizations, Colonization, Companies, Conquest, Cowboys, Cyborgs, Deck Building, Demons, Desert, Dieselpunk, Dinosaurs, Diplomacy, Dragons, Drones, Druids, Dungeons, Dwarfs, Economy, Elves, End Times, Espionage, Factories, Fantasy, Fencing, Fire Department, Goblins, Gods, Greek Mythology, Helicopters, Historical, Ice Age, Inca, Industrialization, Insects, Jungle, Knights, Magic, Martial Arts, Mecha, Mercenary, Middle Ages, Military, Mining, Mutants, Noble Houses, Oceans, Orcs, Planets, Plants, Pharaohs, Police, Radioactivity, Raw Materials, Robots, Romans, Roman Empire, Saboteurs, Sailing, Samurai, Science, Ships, Space, Space Stations, Spaceships, Special Forces, Steampunk, Stone Age, Submarines, Tanks, Terraforming, Trains, Transportation, Trolls, UFOs, Vikings, Victorian Age, Villages, Wild West, Wizards, World Wars, Zeppelins.
Real-Time Strategy +
  Skill Game
  Puzzle Game
   Racing
  Adventure
    RPG
Game length: 6
Game Depth: 7
Beginner-friendly: 3
Innovation: 4
Story: 3
Character Design: 2
Level Design: 8
Mission Design: 7
Hardcore: 3
Cruelty: 4
Complexity: 7
Game length: 7
Game Depth: 6
Beginner-friendly: 3
Innovation: 4
Story: 3
Character Design: 2
Level Design: 7
Mission Design: 8
Hardcore: 4
Cruelty: 4
Complexity: 7
Game length: 6
Game Depth: 7
Beginner-friendly: 3
Innovation: 5
Story: 2
Character Design: 2
Level Design: 8
Mission Design: 7
Hardcore: 4
Cruelty: 4
Complexity: 6
Game length: 6
Game Depth: 6
Beginner-friendly: 2
Innovation: 3
Story: 5
Character Design: 4
Level Design: 7
Mission Design: 7
Hardcore: 3
Cruelty: 5
Complexity: 7
Game length: 6
Game Depth: 7
Beginner-friendly: 1
Innovation: 3
Story: 5
Character Design: 4
Level Design: 7
Mission Design: 7
Hardcore: 2
Cruelty: 6
Complexity: 7
   Strategy
   Action
  Platformer
  Simulation
 ⠀Sports Game
Game length: 7
Game Depth: 9
Beginner-friendly: 1
Innovation: 4
Story: 2
Character Design: 1
Level Design: 7
Mission Design: 9
Hardcore: 1
Cruelty: 6
Complexity: 7
Game length: 4
Game Depth: 6
Beginner-friendly: 3
Innovation: 5
Story: 3
Character Design: 3
Level Design: 9
Mission Design: 7
Hardcore: 3
Cruelty: 6
Complexity: 7
Game length: 6
Game Depth: 5
Beginner-friendly: 4
Innovation: 4
Story: 3
Character Design: 3
Level Design: 9
Mission Design: 6
Hardcore: 4
Cruelty: 5
Complexity: 6
Game length: 6
Game Depth: 8
Beginner-friendly: 1
Innovation: 5
Story: 2
Character Design: 2
Level Design: 7
Mission Design: 9
Hardcore: 1
Cruelty: 6
Complexity: 7
Game length: 7
Game Depth: 6
Beginner-friendly: 4
Innovation: 5
Story: 3
Character Design: 2
Level Design: 6
Mission Design: 7
Hardcore: 3
Cruelty: 4
Complexity: 6
Economic Simulation
 Fighting Game
 Building Game
 Interactive Movie
    FPS
Game length: 8
Game Depth: 9
Beginner-friendly: 1
Innovation: 5
Story: 2
Character Design: 1
Level Design: 7
Mission Design: 7
Hardcore: 1
Cruelty: 5
Complexity: 7
Game length: 6
Game Depth: 7
Beginner-friendly: 4
Innovation: 3
Story: 3
Character Design: 5
Level Design: 7
Mission Design: 5
Hardcore: 3
Cruelty: 7
Complexity: 7
Game length: 8
Game Depth: 9
Beginner-friendly: 1
Innovation: 5
Story: 2
Character Design: 1
Level Design: 7
Mission Design: 7
Hardcore: 2
Cruelty: 5
Complexity: 7
Game length: 6
Game Depth: 6
Beginner-friendly: 3
Innovation: 3
Story: 5
Character Design: 5
Level Design: 6
Mission Design: 6
Hardcore: 3
Cruelty: 6
Complexity: 5
Game length: 6
Game Depth: 5
Beginner-friendly: 3
Innovation: 4
Story: 3
Character Design: 3
Level Design: 9
Mission Design: 7
Hardcore: 2
Cruelty: 7
Complexity: 7
    TPS
  Visual Novel
  Battle Royale
   MOBA
 ⠀Survival Game
Game length: 6
Game Depth: 7
Beginner-friendly: 3
Innovation: 3
Story: 3
Character Design: 3
Level Design: 8
Mission Design: 7
Hardcore: 3
Cruelty: 6
Complexity: 6
Game length: 6
Game Depth: 6
Beginner-friendly: 3
Innovation: 3
Story: 5
Character Design: 5
Level Design: 6
Mission Design: 6
Hardcore: 3
Cruelty: 5
Complexity: 5
Game length: 5
Game Depth: 7
Beginner-friendly: 3
Innovation: 5
Story: 2
Character Design: 3
Level Design: 8
Mission Design: 7
Hardcore: 3
Cruelty: 5
Complexity: 7
Game length: 5
Game Depth: 7
Beginner-friendly: 2
Innovation: 5
Story: 2
Character Design: 4
Level Design: 9
Mission Design: 6
Hardcore: 3
Cruelty: 5
Complexity: 7
Game length: 8
Game Depth: 8
Beginner-friendly: 2
Innovation: 5
Story: 2
Character Design: 2
Level Design: 7
Mission Design: 6
Hardcore: 2
Cruelty: 6
Complexity: 7
First-Person Shooter
Release date: July 1991

Target group
  Subgenre
Design direction
Project direction
Design priority
Teenagers
Adults
Skill Game
Adventure
Role-Playing Game
Action
Platformer
Simulation
Third-Person Shooter
Survival Game
Game length: 4
Game Depth: 1
Beginner-friendly: 7
Innovation: 4
Story: 4
Character Design: 4
Level Design: 10
Mission Design: 6
Hardcore: 3
Cruelty: 9
Complexity: 7
Gameplay: 10%
Graphics: 50%
Sound: 20%
Control: 20%

Suitable topics:
Agents, Aliens, Ancient, Ancient Egypt, Androids, Angels, Apocalypse, Assassins, Archery, Aztecs, Barbarians, Bounty Hunter, Boxing, Bunker, Castles, Climbing, Conspiracies, Contract Killer, Cowboys, Crime, Cyberpunk, Cyberspace, Cyborgs, Demons, Desert, Detective, Devils, Dinosaurs, Dragons, Druids, Dungeons, Dwarfs, Elves, End Times, Espionage, Fantasy, Fencing, Gangsters, Goblins, Ghosts, Gladiators, Graveyards, Greek Mythology, Gods, Helicopters, Hell, Historical, Horror, Hunting, Ice Age, Inca, Insects, Jungle, Karate, Knights, Magic, Mafia, Martial Arts, Mecha, Mercenary, Middle Ages, Military, Monster, Mountaineering, Mummies, Mutants, Ninjas, Oceans, Orcs, Parkour, Parallel Worlds, Physics, Pharaohs, Police, Portals, Predators, Prison, Puzzles, Radioactivity, Revolution, Riding, Robots, Romans, Roman Empire, Saboteurs, Samurai, Sandbox, Secret Society, Sewers, Skeletons, Skydiving, Space, Space Stations, Spaceships, Special Forces, Spiders, Steampunk, Stone Age, Submarines, Super Villains, Superheroes, Survivalism, Tanks, Thieves, Time Travel, Treasure Hunters, Trolls, UFOs, Vampires, Vikings, Werewolves, Wild West, Witches, Wizards, World Wars, Yakuza, Zombies.
First-Person Shooter +
  Skill Game
  Puzzle Game
   Racing
  Adventure
    RPG
Game length: 5
Game Depth: 2
Beginner-friendly: 8
Innovation: 4
Story: 3
Character Design: 3
Level Design: 9
Mission Design: 6
Hardcore: 4
Cruelty: 6
Complexity: 7
Game length: 5
Game Depth: 1
Beginner-friendly: 7
Innovation: 4
Story: 4
Character Design: 3
Level Design: 9
Mission Design: 7
Hardcore: 5
Cruelty: 6
Complexity: 7
Game length: 6
Game Depth: 2
Beginner-friendly: 7
Innovation: 5
Story: 3
Character Design: 3
Level Design: 9
Mission Design: 5
Hardcore: 5
Cruelty: 6
Complexity: 6
Game length: 4
Game Depth: 2
Beginner-friendly: 6
Innovation: 3
Story: 6
Character Design: 5
Level Design: 9
Mission Design: 5
Hardcore: 3
Cruelty: 7
Complexity: 7
Game length: 6
Game Depth: 3
Beginner-friendly: 5
Innovation: 3
Story: 5
Character Design: 5
Level Design: 8
Mission Design: 5
Hardcore: 3
Cruelty: 8
Complexity: 7
   Action
   Strategy
  Platformer
  Simulation
 ⠀Sports Game
Game length: 4
Game Depth: 1
Beginner-friendly: 7
Innovation: 5
Story: 4
Character Design: 4
Level Design: 10
Mission Design: 5
Hardcore: 3
Cruelty: 8
Complexity: 7
Game length: 5
Game Depth: 4
Beginner-friendly: 5
Innovation: 4
Story: 3
Character Design: 3
Level Design: 9
Mission Design: 7
Hardcore: 2
Cruelty: 8
Complexity: 7
Game length: 5
Game Depth: 1
Beginner-friendly: 8
Innovation: 4
Story: 3
Character Design: 4
Level Design: 10
Mission Design: 5
Hardcore: 5
Cruelty: 7
Complexity: 6
Game length: 5
Game Depth: 3
Beginner-friendly: 5
Innovation: 5
Story: 3
Character Design: 3
Level Design: 9
Mission Design: 7
Hardcore: 2
Cruelty: 8
Complexity: 7
Game length: 6
Game Depth: 2
Beginner-friendly: 9
Innovation: 5
Story: 3
Character Design: 3
Level Design: 7
Mission Design: 5
Hardcore: 4
Cruelty: 6
Complexity: 6
Economic Simulation
 Fighting Game
 Building Game
 Interactive Movie
Real-Time Strategy
Game length: 7
Game Depth: 4
Beginner-friendly: 5
Innovation: 5
Story: 3
Character Design: 3
Level Design: 8
Mission Design: 5
Hardcore: 2
Cruelty: 7
Complexity: 7
Game length: 5
Game Depth: 1
Beginner-friendly: 8
Innovation: 3
Story: 4
Character Design: 6
Level Design: 9
Mission Design: 4
Hardcore: 4
Cruelty: 9
Complexity: 7
Game length: 7
Game Depth: 4
Beginner-friendly: 5
Innovation: 5
Story: 3
Character Design: 3
Level Design: 8
Mission Design: 5
Hardcore: 3
Cruelty: 7
Complexity: 7
Game length: 4
Game Depth: 2
Beginner-friendly: 7
Innovation: 3
Story: 6
Character Design: 6
Level Design: 7
Mission Design: 5
Hardcore: 4
Cruelty: 8
Complexity: 5
Game length: 6
Game Depth: 3
Beginner-friendly: 5
Innovation: 4
Story: 3
Character Design: 3
Level Design: 9
Mission Design: 7
Hardcore: 3
Cruelty: 8
Complexity: 7
    TPS
  Visual Novel
  Battle Royale
   MOBA
 ⠀Survival Game
Game length: 5
Game Depth: 2
Beginner-friendly: 6
Innovation: 3
Story: 4
Character Design: 5
Level Design: 9
Mission Design: 6
Hardcore: 3
Cruelty: 8
Complexity: 6
Game length: 5
Game Depth: 1
Beginner-friendly: 7
Innovation: 3
Story: 6
Character Design: 6
Level Design: 7
Mission Design: 5
Hardcore: 4
Cruelty: 7
Complexity: 5
Game length: 4
Game Depth: 2
Beginner-friendly: 7
Innovation: 5
Story: 3
Character Design: 5
Level Design: 9
Mission Design: 5
Hardcore: 4
Cruelty: 7
Complexity: 7
Game length: 3
Game Depth: 3
Beginner-friendly: 6
Innovation: 5
Story: 3
Character Design: 5
Level Design: 10
Mission Design: 5
Hardcore: 4
Cruelty: 7
Complexity: 7
Game length: 7
Game Depth: 3
Beginner-friendly: 5
Innovation: 5
Story: 3
Character Design: 3
Level Design: 9
Mission Design: 5
Hardcore: 3
Cruelty: 8
Complexity: 7
Visual Novel
Release date: June 1992

Target group
  Subgenre
Design direction
Project direction
Design priority
Children
Teenagers
Adults
Seniors
All
Skill Game
Puzzle Game
Adventure
Interactive Movie
Role-Playing Game
Game length: 5
Game Depth: 2
Beginner-friendly: 6
Innovation: 2
Story: 10
Character Design: 10
Level Design: 3
Mission Design: 2
Hardcore: 7
Cruelty: 4
Complexity: 2
Gameplay: 40%
Graphics: 40%
Sound: 10%
Control: 10%

Suitable topics:
Androids, Angels, Anime, Art, Assassins, Birds, Books, Cats, Chickens, Comedy, Conspiracies, Contract Killer, Court Case, Cowboys, Curses, Cyberpunk, Dancing, Dating, Demons, Detective, Doctors, Dogs, Dragons, Drawing, Elves, Erotica, Everyday Life, Fairies, Fantasy, Fashion, Ghosts, Gladiators, Goats, Horror, Hospital, Hunting, Kids, Make-up, Magic, Mermaids, Middle Ages, Military, Movies, Mountaineering, Music, Ninjas, Noble Houses, Parties, Politics, Photography, Rabbits, Reporters, Romances, Samurai, Secret Society, School, Showbiz, Sheep, Singing, Steampunk, Stuffed Animals, Super Villains, Superheroes, Theme Parks, Thieves, Toys, Treasure, University, Werewolves, Wild West, World Wars, Zombies, Zoo, Pets.
Visual Novel +
  Skill Game
  Puzzle Game
   Racing
  Adventure
    RPG
Game length: 6
Game Depth: 2
Beginner-friendly: 7
Innovation: 3
Story: 7
Character Design: 7
Level Design: 5
Mission Design: 3
Hardcore: 7
Cruelty: 3
Complexity: 3
Game length: 6
Game Depth: 2
Beginner-friendly: 6
Innovation: 3
Story: 8
Character Design: 7
Level Design: 4
Mission Design: 4
Hardcore: 7
Cruelty: 3
Complexity: 4
Game length: 5
Game Depth: 3
Beginner-friendly: 7
Innovation: 3
Story: 7
Character Design: 7
Level Design: 5
Mission Design: 3
Hardcore: 7
Cruelty: 3
Complexity: 3
Game length: 5
Game Depth: 2
Beginner-friendly: 6
Innovation: 1
Story: 10
Character Design: 9
Level Design: 4
Mission Design: 3
Hardcore: 6
Cruelty: 4
Complexity: 3
Game length: 7
Game Depth: 3
Beginner-friendly: 4
Innovation: 2
Story: 9
Character Design: 9
Level Design: 3
Mission Design: 3
Hardcore: 5
Cruelty: 5
Complexity: 3
   Strategy
   Action
  Platformer
  Simulation
 ⠀Sports Game
Game length: 5
Game Depth: 5
Beginner-friendly: 4
Innovation: 3
Story: 7
Character Design: 7
Level Design: 4
Mission Design: 5
Hardcore: 5
Cruelty: 5
Complexity: 4
Game length: 5
Game Depth: 2
Beginner-friendly: 6
Innovation: 3
Story: 8
Character Design: 8
Level Design: 5
Mission Design: 3
Hardcore: 6
Cruelty: 5
Complexity: 4
Game length: 6
Game Depth: 2
Beginner-friendly: 7
Innovation: 3
Story: 7
Character Design: 8
Level Design: 5
Mission Design: 2
Hardcore: 7
Cruelty: 3
Complexity: 3
Game length: 6
Game Depth: 4
Beginner-friendly: 4
Innovation: 3
Story: 7
Character Design: 7
Level Design: 4
Mission Design: 5
Hardcore: 5
Cruelty: 5
Complexity: 4
Game length: 6
Game Depth: 3
Beginner-friendly: 7
Innovation: 4
Story: 7
Character Design: 7
Level Design: 3
Mission Design: 3
Hardcore: 7
Cruelty: 3
Complexity: 3
Econom. Simulation
 Fighting Game
 Building Game
 Interactive Movie
Real-Time Strategy
Game length: 7
Game Depth: 5
Beginner-friendly: 4
Innovation: 4
Story: 7
Character Design: 7
Level Design: 3
Mission Design: 3
Hardcore: 5
Cruelty: 3
Complexity: 3
Game length: 6
Game Depth: 2
Beginner-friendly: 7
Innovation: 2
Story: 8
Character Design: 10
Level Design: 4
Mission Design: 1
Hardcore: 7
Cruelty: 5
Complexity: 4
Game length: 7
Game Depth: 5
Beginner-friendly: 4
Innovation: 4
Story: 7
Character Design: 7
Level Design: 3
Mission Design: 3
Hardcore: 5
Cruelty: 4
Complexity: 3
Game length: 5
Game Depth: 2
Beginner-friendly: 6
Innovation: 2
Story: 10
Character Design: 10
Level Design: 3
Mission Design: 2
Hardcore: 7
Cruelty: 5
Complexity: 2
Game length: 6
Game Depth: 4
Beginner-friendly: 4
Innovation: 3
Story: 7
Character Design: 7
Level Design: 5
Mission Design: 4
Hardcore: 5
Cruelty: 5
Complexity: 3
    FPS
    TPS
  Battle Royale
   MOBA
 ⠀Survival Game
Game length: 6
Game Depth: 1
Beginner-friendly: 6
Innovation: 3
Story: 8
Character Design: 8
Level Design: 5
Mission Design: 3
Hardcore: 5
Cruelty: 5
Complexity: 3
Game length: 6
Game Depth: 2
Beginner-friendly: 5
Innovation: 2
Story: 8
Character Design: 9
Level Design: 5
Mission Design: 3
Hardcore: 6
Cruelty: 5
Complexity: 3
Game length: 4
Game Depth: 3
Beginner-friendly: 6
Innovation: 3
Story: 7
Character Design: 9
Level Design: 5
Mission Design: 3
Hardcore: 7
Cruelty: 4
Complexity: 4
Game length: 4
Game Depth: 4
Beginner-friendly: 6
Innovation: 3
Story: 7
Character Design: 9
Level Design: 5
Mission Design: 2
Hardcore: 7
Cruelty: 3
Complexity: 4
Game length: 8
Game Depth: 3
Beginner-friendly: 5
Innovation: 4
Story: 7
Character Design: 7
Level Design: 4
Mission Design: 2
Hardcore: 5
Cruelty: 5
Complexity: 4
Third-Person Shooter
Release date: August 1996

Target group
  Subgenre
Design direction
Project direction
Design priority
Teenagers
Adults
Skill Game
Adventure
Role-Playing Game
Action
Platformer
Simulation
Sports Game
Fighting Game
First-Person Shooter
Survival Game
Game length: 5
Game Depth: 2
Beginner-friendly: 5
Innovation: 3
Story: 5
Character Design: 6
Level Design: 8
Mission Design: 6
Hardcore: 4
Cruelty: 7
Complexity: 5
Gameplay: 20%
Graphics: 40%
Sound: 20%
Control: 20%

Suitable topics:
Agents, Aliens, Androids, Ancient, Ancient Egypt, Ancient China, Angels, Apocalypse, Archery, Assassins, Atlantis, Aztecs, Barbarians, Bards, Bounty Hunter, Boxing, Bunker, Castles, Climbing, Conquest, Conspiracies, Contract Killer, Cowboys, Crime, Cyberpunk, Cyberspace, Cyborgs, Demons, Detective, Desert, Devils, Dieselpunk, Dinosaurs, Dragons, Druids, Dungeons, Dwarfs, Elves, End Times, Espionage, Fantasy, Fencing, Fruits, Gangsters, Ghosts, Goblins, Gods, Graveyards, Greek Mythology, Helicopters, Hell, Hiking, Historical, Horror, Ice Age, Inca, Insects, Jungle, Karate, Knights, Mafia, Magic, Martial Arts, Mecha, Mercenary, Middle Ages, Monster, Mummies, Mutants, Ninjas, Oceans, Orcs, Parkour, Parallel Worlds, Pets, Physics, Police, Portals, Pharaohs, Predators, Prison, Puzzles, Radioactivity, Revolution, Riding, Robots, Romans, Roman Empire, Saboteurs, Sailing, Samurai, Sandbox, Secret Society, Sewers, Skateboards, Skeletons, Skydiving, Space, Space Stations, Spaceships, Special Forces, Spiders, Steampunk, Stone Age, Submarines, Super Villains, Superheroes, Survivalism, Tanks, Thieves, Time Travel, Treasure Hunters, Trolls, UFOs, Vampires, Vikings, Werewolves, Wild West, Witches, Wizards, World Wars, Yakuza, Zombies.
Third-Person Shooter +
  Skill Game
  Puzzle Game
   Racing
  Adventure
    RPG
Game length: 6
Game Depth: 2
Beginner-friendly: 6
Innovation: 3
Story: 4
Character Design: 5
Level Design: 8
Mission Design: 6
Hardcore: 5
Cruelty: 5
Complexity: 5
Game length: 6
Game Depth: 2
Beginner-friendly: 5
Innovation: 3
Story: 5
Character Design: 5
Level Design: 7
Mission Design: 7
Hardcore: 5
Cruelty: 5
Complexity: 6
Game length: 6
Game Depth: 3
Beginner-friendly: 6
Innovation: 4
Story: 3
Character Design: 5
Level Design: 8
Mission Design: 5
Hardcore: 5
Cruelty: 5
Complexity: 5
Game length: 5
Game Depth: 2
Beginner-friendly: 5
Innovation: 2
Story: 7
Character Design: 7
Level Design: 7
Mission Design: 5
Hardcore: 4
Cruelty: 6
Complexity: 5
Game length: 6
Game Depth: 3
Beginner-friendly: 3
Innovation: 3
Story: 6
Character Design: 7
Level Design: 7
Mission Design: 5
Hardcore: 3
Cruelty: 7
Complexity: 5
   Strategy
   Action
  Platformer
  Simulation
 ⠀Sports Game
Game length: 7
Game Depth: 6
Beginner-friendly: 3
Innovation: 3
Story: 3
Character Design: 4
Level Design: 7
Mission Design: 7
Hardcore: 3
Cruelty: 7
Complexity: 6
Game length: 5
Game Depth: 2
Beginner-friendly: 5
Innovation: 4
Story: 5
Character Design: 5
Level Design: 9
Mission Design: 5
Hardcore: 4
Cruelty: 7
Complexity: 6
Game length: 6
Game Depth: 1
Beginner-friendly: 7
Innovation: 3
Story: 4
Character Design: 5
Level Design: 9
Mission Design: 5
Hardcore: 5
Cruelty: 5
Complexity: 5
Game length: 6
Game Depth: 5
Beginner-friendly: 3
Innovation: 4
Story: 3
Character Design: 5
Level Design: 7
Mission Design: 7
Hardcore: 3
Cruelty: 7
Complexity: 6
Game length: 6
Game Depth: 2
Beginner-friendly: 7
Innovation: 5
Story: 4
Character Design: 5
Level Design: 6
Mission Design: 5
Hardcore: 5
Cruelty: 5
Complexity: 5
Econom. Simulation
 Fighting Game
 Building Game
 Interactive Movie
Real-Time Strategy
Game length: 8
Game Depth: 5
Beginner-friendly: 3
Innovation: 5
Story: 3
Character Design: 4
Level Design: 7
Mission Design: 5
Hardcore: 3
Cruelty: 5
Complexity: 5
Game length: 5
Game Depth: 2
Beginner-friendly: 7
Innovation: 3
Story: 5
Character Design: 7
Level Design: 7
Mission Design: 4
Hardcore: 5
Cruelty: 7
Complexity: 6
Game length: 8
Game Depth: 5
Beginner-friendly: 3
Innovation: 5
Story: 3
Character Design: 4
Level Design: 7
Mission Design: 5
Hardcore: 3
Cruelty: 6
Complexity: 5
Game length: 5
Game Depth: 2
Beginner-friendly: 5
Innovation: 3
Story: 7
Character Design: 7
Level Design: 6
Mission Design: 5
Hardcore: 5
Cruelty: 7
Complexity: 4
Game length: 6
Game Depth: 4
Beginner-friendly: 3
Innovation: 3
Story: 4
Character Design: 5
Level Design: 8
Mission Design: 7
Hardcore: 3
Cruelty: 7
Complexity: 5
    FPS
  Visual Novel
  Battle Royale
   MOBA
 ⠀Survival Game
Game length: 6
Game Depth: 1
Beginner-friendly: 5
Innovation: 3
Story: 5
Character Design: 5
Level Design: 9
Mission Design: 6
Hardcore: 3
Cruelty: 7
Complexity: 5
Game length: 5
Game Depth: 2
Beginner-friendly: 5
Innovation: 3
Story: 7
Character Design: 7
Level Design: 6
Mission Design: 5
Hardcore: 5
Cruelty: 6
Complexity: 4
Game length: 6
Game Depth: 3
Beginner-friendly: 5
Innovation: 4
Story: 3
Character Design: 6
Level Design: 8
Mission Design: 5
Hardcore: 5
Cruelty: 6
Complexity: 6
Game length: 4
Game Depth: 3
Beginner-friendly: 5
Innovation: 4
Story: 3
Character Design: 7
Level Design: 9
Mission Design: 5
Hardcore: 5
Cruelty: 5
Complexity: 6
Game length: 8
Game Depth: 3
Beginner-friendly: 4
Innovation: 5
Story: 3
Character Design: 5
Level Design: 7
Mission Design: 5
Hardcore: 3
Cruelty: 7
Complexity: 6
Battle Royale (Mod)
Release date: Январь 2015

Target group
  Subgenre
Design direction
Project direction
Design priority
Teenagers
Adults
Seniors
Action
Sports Game
Fighting Game
First-Person Shooter
Third-Person Shooter
Racing
Game length: 4
Game Depth: 4
Beginner-friendly: 6
Innovation: 6
Story: 1
Character Design: 7
Level Design: 8
Mission Design: 4
Hardcore: 6
Cruelty: 4
Complexity: 8
Gameplay: 15%
Graphics: 15%
Sound: 35%
Control: 35%

Suitable topics:
Ancient, Ancient Egypt, Ancient China, Anime, Atlantis, Apocalypse, Archery, Assassins, Astronauts, Aztecs, Bicycles, Building blocks, Cars, Castles, Conquest, Curses, Cyberpunk, Cyberspace, Desert, Dieselpunk, Drones, Elements, End of the world, Fantasy, Fencing, Goblins, Gladiators, Greek Mythology, Helicopters, Horses, Hunters for heads, Hunting, Inca, Islands, Jungle, Knights, Labyrinth, Magic, Middle Age, Military, Motorcycles, Mummies, Nature, Parkour, Portals, Radiation, Robots, Roman Empire, Samurai, Skydiving, Special Forces, Sports, Survivalism, Transport, Trucks, Vikings, Victorian Age, Villages, Viruses, Wizards, Yakuza, Zeppelins, Zombies.
Battle Royale (Mod) +
  Skill Game
  Puzzle Game
   Racing
  Adventure
    RPG
Game length: 5
Game Depth: 4
Beginner-friendly: 7
Innovation: 5
Story: 1
Character Design: 5
Level Design: 8
Mission Design: 5
Hardcore: 6
Cruelty: 3
Complexity: 7
Game length: 6
Game Depth: 4
Beginner-friendly: 6
Innovation: 5
Story: 2
Character Design: 5
Level Design: 7
Mission Design: 5
Hardcore: 7
Cruelty: 3
Complexity: 8
Game length: 5
Game Depth: 4
Beginner-friendly: 7
Innovation: 6
Story: 1
Character Design: 5
Level Design: 8
Mission Design: 4
Hardcore: 7
Cruelty: 3
Complexity: 7
Game length: 4
Game Depth: 4
Beginner-friendly: 6
Innovation: 4
Story: 4
Character Design: 7
Level Design: 7
Mission Design: 4
Hardcore: 5
Cruelty: 4
Complexity: 7
Game length: 6
Game Depth: 4
Beginner-friendly: 4
Innovation: 5
Story: 3
Character Design: 7
Level Design: 7
Mission Design: 4
Hardcore: 5
Cruelty: 5
Complexity: 7
   Strategy
   Action
  Platformer
  Simulation
 Sports Game
Game length: 6
Game Depth: 6
Beginner-friendly: 4
Innovation: 5
Story: 1
Character Design: 5
Level Design: 7
Mission Design: 6
Hardcore: 4
Cruelty: 5
Complexity: 8
Game length: 4
Game Depth: 3
Beginner-friendly: 6
Innovation: 6
Story: 2
Character Design: 6
Level Design: 9
Mission Design: 4
Hardcore: 5
Cruelty: 5
Complexity: 8
Game length: 5
Game Depth: 4
Beginner-friendly: 7
Innovation: 5
Story: 1
Character Design: 6
Level Design: 9
Mission Design: 3
Hardcore: 7
Cruelty: 3
Complexity: 7
Game length: 5
Game Depth: 6
Beginner-friendly: 4
Innovation: 6
Story: 1
Character Design: 5
Level Design: 7
Mission Design: 6
Hardcore: 4
Cruelty: 5
Complexity: 8
Game length: 6
Game Depth: 4
Beginner-friendly: 7
Innovation: 7
Story: 1
Character Design: 5
Level Design: 6
Mission Design: 4
Hardcore: 6
Cruelty: 3
Complexity: 7
Economic Simulation
 Fighting Game
 Building Game
 Interactive Movie
Real-Time Strategy
Game length: 6
Game Depth: 6
Beginner-friendly: 4
Innovation: 7
Story: 1
Character Design: 5
Level Design: 7
Mission Design: 4
Hardcore: 4
Cruelty: 3
Complexity: 7
Game length: 5
Game Depth: 3
Beginner-friendly: 7
Innovation: 5
Story: 2
Character Design: 8
Level Design: 7
Mission Design: 3
Hardcore: 6
Cruelty: 5
Complexity: 8
Game length: 6
Game Depth: 6
Beginner-friendly: 4
Innovation: 7
Story: 1
Character Design: 5
Level Design: 7
Mission Design: 4
Hardcore: 5
Cruelty: 4
Complexity: 7
Game length: 4
Game Depth: 4
Beginner-friendly: 6
Innovation: 5
Story: 4
Character Design: 8
Level Design: 6
Mission Design: 3
Hardcore: 6
Cruelty: 5
Complexity: 6
Game length: 6
Game Depth: 6
Beginner-friendly: 4
Innovation: 5
Story: 1
Character Design: 5
Level Design: 8
Mission Design: 5
Hardcore: 5
Cruelty: 5
Complexity: 7
    FPS
  Visual Novel
    TPS
   MOBA
 ⠀Survival Game
Game length: 4
Game Depth: 3
Beginner-friendly: 6
Innovation: 5
Story: 2
Character Design: 6
Level Design: 9
Mission Design: 5
Hardcore: 5
Cruelty: 5
Complexity: 7
Game length: 5
Game Depth: 3
Beginner-friendly: 6
Innovation: 5
Story: 4
Character Design: 8
Level Design: 6
Mission Design: 3
Hardcore: 6
Cruelty: 4
Complexity: 6
Game length: 5
Game Depth: 3
Beginner-friendly: 5
Innovation: 5
Story: 2
Character Design: 7
Level Design: 8
Mission Design: 5
Hardcore: 5
Cruelty: 5
Complexity: 7
Game length: 4
Game Depth: 5
Beginner-friendly: 5
Innovation: 6
Story: 1
Character Design: 7
Level Design: 9
Mission Design: 3
Hardcore: 6
Cruelty: 3
Complexity: 8
Game length: 7
Game Depth: 5
Beginner-friendly: 5
Innovation: 7
Story: 1
Character Design: 5
Level Design: 7
Mission Design: 3
Hardcore: 5
Cruelty: 5
Complexity: 8
MOBA (Mod)
Release date: May 2008

 Target group 
⠀⠀⠀Subgenre 
  Design direction  
 Project direction 
 Design priority 
  Children
⠀ Teenagers
⠀⠀⠀⠀Adults
⠀ ⠀Seniors
⠀⠀⠀⠀⠀All
⠀⠀⠀Skill Game
⠀⠀⠀⠀⠀RPG
⠀⠀⠀⠀Strategy
⠀⠀⠀ Action
⠀⠀Sports Game
Real-Time Strategy
⠀⠀⠀Game length: 1
⠀⠀⠀Game Depth: 7
⠀⠀Beginner-friendly: 4
⠀⠀⠀⠀Innovation: 7
⠀⠀⠀⠀⠀⠀Story: 1
⠀⠀Character Design: 8
⠀⠀⠀Level Design: 10
⠀ Mission Design: 2
  Hardcore: 7
  ⠀Cruelty: 3
 ⠀Complexity: 9
⠀Gameplay: 20%
 Graphics: 20%
⠀ Sound: 10%
⠀⠀Control: 50%

Suitable topics:
Ancient, Androids, Angels, Anime, Ants, Apocalypse, Archery, Astronauts, Aztecs, Barbarians, Bards, Castles, Chickens, Civilizations, Colonization, Conquest, Curses, Cyberpunk, Cyberspace, Cyberspace , Demons, Desert, Devils, Dieselpunk, Dolls, Dragons, Drones, Druids, Elements, Elves, Evolution, Fairies, Fantasy, Ghosts, Gnomes, Goblins, Gods, Graveyards, Hell, Ice Age, Inca, Jungle, Knights, Labyrinth, Magic, Medieval, Mermaids, Monsters, Mummies, Mutants, Nature, Orcs, Parallel worlds, Pets, Portals, Robots, Samurai, Skeletons, Spiders, Stone age, Superheroes, Survivalism, Trolls, Vampires, Vikings, Viruses, Werewolves, Witches, Wizards, World wars, Zombies.
MOBA (Mod) +
  Skill Game
  Puzzle Game
   Racing
  Adventure
    RPG
Game length: 3
Game Depth: 6
Beginner-friendly: 6
Innovation: 6
Story: 1
Character Design: 6
Level Design: 9
Mission Design: 3
Hardcore: 7
Cruelty: 2
Complexity: 8
Game length: 3
Game Depth: 5
Beginner-friendly: 5
Innovation: 6
Story: 2
Character Design: 6
Level Design: 9
Mission Design: 4
Hardcore: 7
Cruelty: 2
Complexity: 9
Game length: 3
Game Depth: 6
Beginner-friendly: 5
Innovation: 7
Story: 1
Character Design: 6
Level Design: 9
Mission Design: 3
Hardcore: 7
Cruelty: 2
Complexity: 7
Game length: 2
Game Depth: 5
Beginner-friendly: 4
Innovation: 5
Story: 4
Character Design: 8
Level Design: 9
Mission Design: 3
Hardcore: 6
Cruelty: 3
Complexity: 8
Game length: 4
Game Depth: 6
Beginner-friendly: 3
Innovation: 5
Story: 3
Character Design: 8
Level Design: 8
Mission Design: 3
Hardcore: 5
Cruelty: 4
Complexity: 8
   Strategy
   Action
  Platformer
  Simulation
 ⠀Sports Game
Game length: 3
Game Depth: 8
Beginner-friendly: 3
Innovation: 6
Story: 1
Character Design: 5
Level Design: 9
Mission Design: 5
Hardcore: 5
Cruelty: 4
Complexity: 9
Game length: 1
Game Depth: 5
Beginner-friendly: 5
Innovation: 7
Story: 2
Character Design: 7
Level Design: 10
Mission Design: 3
Hardcore: 6
Cruelty: 4
Complexity: 9
Game length: 3
Game Depth: 5
Beginner-friendly: 6
Innovation: 6
Story: 1
Character Design: 7
Level Design: 10
Mission Design: 2
Hardcore: 7
Cruelty: 3
Complexity: 7
Game length: 2
Game Depth: 7
Beginner-friendly: 3
Innovation: 7
Story: 1
Character Design: 6
Level Design: 9
Mission Design: 5
Hardcore: 5
Cruelty: 4
Complexity: 9
Game length: 4
Game Depth: 6
Beginner-friendly: 6
Innovation: 7
Story: 1
Character Design: 6
Level Design: 7
Mission Design: 3
Hardcore: 7
Cruelty: 2
Complexity: 7
Economic Simulation
 Fighting Game
 Building Game
 Interactive Movie
Real-Time Strategy
Game length: 5
Game Depth: 8
Beginner-friendly: 3
Innovation: 7
Story: 1
Character Design: 5
Level Design: 8
Mission Design: 3
Hardcore: 5
Cruelty: 3
Complexity: 8
Game length: 3
Game Depth: 5
Beginner-friendly: 6
Innovation: 5
Story: 2
Character Design: 9
Level Design: 9
Mission Design: 1
Hardcore: 7
Cruelty: 5
Complexity: 9
Game length: 5
Game Depth: 8
Beginner-friendly: 3
Innovation: 7
Story: 1
Character Design: 5
Level Design: 8
Mission Design: 3
Hardcore: 5
Cruelty: 3
Complexity: 8
Game length: 2
Game Depth: 6
Beginner-friendly: 5
Innovation: 5
Story: 4
Character Design: 9
Level Design: 7
Mission Design: 2
Hardcore: 7
Cruelty: 4
Complexity: 7
Game length: 4
Game Depth: 7
Beginner-friendly: 3
Innovation: 6
Story: 1
Character Design: 6
Level Design: 9
Mission Design: 4
Hardcore: 5
Cruelty: 4
Complexity: 8
    FPS
  Visual Novel
    TPS
 Battle Royale
 ⠀Survival Game
Game length: 2
Game Depth: 5
Beginner-friendly: 5
Innovation: 6
Story: 2
Character Design: 7
Level Design: 10
Mission Design: 3
Hardcore: 5
Cruelty: 5
Complexity: 8
Game length: 3
Game Depth: 5
Beginner-friendly: 5
Innovation: 5
Story: 4
Character Design: 9
Level Design: 7
Mission Design: 2
Hardcore: 7
Cruelty: 3
Complexity: 7
Game length: 3
Game Depth: 6
Beginner-friendly: 5
Innovation: 5
Story: 2
Character Design: 7
Level Design: 9
Mission Design: 3
Hardcore: 6
Cruelty: 4
Complexity: 7
Game length: 2
Game Depth: 6
Beginner-friendly: 5
Innovation: 7
Story: 1
Character Design: 7
Level Design: 9
Mission Design: 3
Hardcore: 7
Cruelty: 3
Complexity: 9
Game length: 5
Game Depth: 7
Beginner-friendly: 3
Innovation: 7
Story: 1
Character Design: 6
Level Design: 9
Mission Design: 2
Hardcore: 5
Cruelty: 4
Complexity: 9
____ Release Dates (Original) ____
Copy protection
_______________________________________________________

1980г. (August) - SafeForce v1.0
1982г. (August) - SafeForce v2.0
1984г. (August) - SafeForce v3.0
_______________________________________________________

1986г. (August) - ATC Protect v1.0
1988г. (August) - ATC Protect v2.0
1990г. (August) - ATC Protect v3.0
_______________________________________________________

1992г. (August) - SecuDisc v1.0
1994г. (August) - SecuDisc v2.0
1996г. (August) - SecuDisc v3.0
_______________________________________________________

1998г. (August) - HHV Protection v1.0
2000г. (August) - HHV Protection v2.0
2002г. (August) - HHV Protection v3.0
_______________________________________________________

2004г. (August) - DATA Shield v1.0
2006г. (August) - DATA Shield v2.0
2008г. (August) - DATA Shield v3.0
_______________________________________________________

2010г. (August) - AR Copy Protect v1.0
2012г. (August) - AR Copy Protect v2.0
2014г. (August) - AR Copy Protect v3.0
_______________________________________________________

2016г. (August) - MacroProtect v1.0
2018г. (August) - MacroProtect v2.0
2020г. (August) - MacroProtect v3.0
_______________________________________________________

2022г. (August) - Quantum Shield v1.0
2024г. (August) - Quantum Shield v2.0
2026г. (August) - Quantum Shield v3.0
_______________________________________________________
Anti-cheats
_______________________________________________________

1990г. (February) - Game Eye v1.0
1992г. (February) - Game Eye v2.0
1994г. (February) - Game Eye v3.0
_______________________________________________________

1996г. (February) - Renovu Anti Cheat v1.0
1998г. (February) - Renovu Anti Cheat v2.0
2000г. (February) - Renovu Anti Cheat v3.0
_______________________________________________________

2002г. (February) - V-A-S Silver
2004г. (February) - V-A-S Gold
2006г. (February) - V-A-S Platinium
_______________________________________________________

2008г. (February) - EACT Shield 1.0
2010г. (February) - EACT Shield 2.0
2012г. (February) - EACT Shield 3.0
_______________________________________________________

2014г. (February) - Kernel Anti Cheat I
2016г. (February) - Kernel Anti Cheat II
2018г. (February) - Kernel Anti Cheat III
_______________________________________________________

2020г. (February) - PunkShield v1.0
2022г. (February) - PunkShield v2.0
2024г. (February) - PunkShield v3.0
_______________________________________________________
NPC engines
_________________________________________________________

1976г. (January) - Without Engine
        Genre: None; Platform: None
_________________________________________________________

1977г. (March) - Adventure Game Engine
        Genre: Adventure; Platform: Byte I
_________________________________________________________

1977г. (November) - Adventure Game Engine II
        Genre: Adventure; Platform: Byte I
_________________________________________________________

1979г. (January) - SYS-Creative Engine
        Genre: Skill Game; Platform: Magma Olympus II
_________________________________________________________

1980г. (July) - SYS-Creative Engine 2.0
        Genre: Skill Game; Platform: Magma Olympus II
_________________________________________________________

1981г. (October) - SYS-Creative Engine 3.0
        Genre: Skill Game; Platform: Magma Olympus II
_________________________________________________________

1983г. (August) - X-Work Engine
        Genre: RPG; Platform: Commohdor C63
_________________________________________________________

1984г. (September) - X-Work Engine 2
        Genre: RPG; Platform: PES
_________________________________________________________

1985г. (June) - X-Work Engine 3
        Genre: RPG; Platform: McIntosh
_________________________________________________________

1987г. (December) - Strategy Builder
        Genre: Strategy; Platform: Amigo 500
_________________________________________________________

1988г. (October) - Action Creator 1.0
        Genre: Action; Platform: Amigo 500
_________________________________________________________

1990г. (July) - Action Creator 2.0
        Genre: Action; Platform: Siga Mega Deck
_________________________________________________________

1991г. (April) - Sim-Space Engine I
        Genre: Simulation; Platform: Super PES
_________________________________________________________

1992г. (December) - Sim-Space Engine II
        Genre: Simulation; Platform: Personal Computer
_________________________________________________________

1994г. (December) - 3D Build Studio 1.0
        Genre: First-Person Shooter; Platform: Personal Computer
_________________________________________________________

1996г. (July) - 3D Build Studio 2.0
        Genre: First-Person Shooter; Platform: Personal Computer
_________________________________________________________

1997г. (September) - 3D Build Studio 3.0
        Genre: First-Person Shooter; Platform: Personal Computer
_________________________________________________________

1998г. (December) - JnR-Engine 1.0
        Genre: Platformer; Platform: Pony Gamestation
_________________________________________________________

2000г. (December) - JnR-Engine 2.0
        Genre: Platformer; Platform: Pony Gamestation
_________________________________________________________

2001г. (July) - IT-Technology 1
        Genre: Third-Person Shooter; Platform: Pony Gamestation 2
_________________________________________________________

2003г. (December) - IT-Technology 2
        Genre: Third-Person Shooter; Platform: Pony Gamestation 2
_________________________________________________________

2004г. (October) - IT-Technology 3
        Genre: Third-Person Shooter; Platform: Personal Computer
_________________________________________________________

2006г. (December) - Realtime Builder 3D
        Genre: Real-Time Strategy; Platform: Minisoft YBox 370
_________________________________________________________

2007г. (August) - Realtime Builder 3D Pro
        Genre: Real-Time Strategy; Platform: Minisoft YBox 370
_________________________________________________________

2008г. (September) - Game Code Engine I
        Genre: Sports Game; Platform: Pony Gamestation 3
_________________________________________________________

2010г. (October) - Game Code Engine II
        Genre: Sports Game; Platform: Pony Gamestation 3
_________________________________________________________

2011г. (November) - Landscape Tech 1.0
        Genre: Building Game; Platform: Personal Computer
_________________________________________________________

2012г. (November) - Landscape Tech 2.0
        Genre: Building Game; Platform: Personal Computer
_________________________________________________________

2014г. (July) - Rumble Engine 1.0
        Genre: Fighting Game; Platform: Pony Gamestation 4
_________________________________________________________

2015г. (October) - Rumble Engine 2.0
        Genre: Fighting Game; Platform: Pony Gamestation 4
_________________________________________________________

2016г. (November) - Interactive Tech 1.0
        Genre: Interactive Movie; Platform: Minisoft YBox 720
_________________________________________________________

2018г. (June) - Interactive Tech 2.0
        Genre: Interactive Movie; Platform: Minisoft YBox 720
_________________________________________________________

2019г. (July) - LightTech Engine 1.0
        Genre: First-Person Shooter; Platform: Personal Computer
_________________________________________________________

2020г. (December) - LightTech Engine 2.0
        Genre: First-Person Shooter; Platform: Personal Computer
_________________________________________________________

2023г. (February) - LightTech Engine 3.0
        Genre: First-Person Shooter; Platform: Personal Computer
_________________________________________________________

2024г. (June) - Polycount 3D
        Genre: Third-Person Shooter; Platform: Commohdor Game System II
_________________________________________________________

2025г. (August) - Quest Factory
        Genre: RPG; Platform: Personal Computer
_________________________________________________________

2025г. (August) - RealTech Pro
        Genre: Simulation; Platform: Personal Computer
_________________________________________________________

2026г. (May) - TitanCode 3D
        Genre: Real-Time Strategy; Platform: McIntosh
_________________________________________________________

2029г. (December) - Singularity 3D
        Genre: Simulation; Platform: Pony Gamestation 6
_________________________________________________________
Engine technology
_________________________________________________________

1976г. (January) - ASCII Graphics
_________________________________________________________

1976г. (January) - Speaker Sound
_________________________________________________________

1976г. (January) - Primitive AI [Level 1]
_________________________________________________________

1976г. (January) - Primitive Physics [Level 1]
_________________________________________________________

1977г. (February) - 2D Line Graphics
_________________________________________________________

1977г. (October) - Primitive Mono Sound
_________________________________________________________

1978г. (December) - Primitive 2D Block Graphics
_________________________________________________________

1980г. (January) - Primitive AI [Level 2]
_________________________________________________________

1980г. (May) - Primitive Stereo Sound
_________________________________________________________

1980г. (June) - Primitive Physics [Level 2]
_________________________________________________________

1981г. (August) - Modern 2D Block Graphics
_________________________________________________________

1983г. (June) - 2D 8-Bit Graphics
_________________________________________________________

1983г. (July) - 8 Bit Sound
_________________________________________________________

1984г. (January) - Primitive AI [Level 3]
_________________________________________________________

1984г. (March) - Primitive 3D Vector Graphics
_________________________________________________________

1984г. (July) - Primitive Physics [Level 3]
_________________________________________________________

1985г. (April) - Advanced 8 Bit Sound
_________________________________________________________

1987г. (January) - 16 Bit Sound
_________________________________________________________

1987г. (October) - 2D 16-Bit Graphics
_________________________________________________________

1988г. (January) - Improved AI [Level 1]
_________________________________________________________

1988г. (August) - Improved Physics [Level 1]
_________________________________________________________

1990г. (February) - Modern 3D Vector Graphics
_________________________________________________________

1990г. (May) - Advanced 16 Bit Sound
_________________________________________________________

1991г. (January) - Primitive Pseudo 3D Graphics
_________________________________________________________

1992г. (January) - Improved AI [Level 2]
_________________________________________________________

1992г. (March) - 32 Bit Sound
_________________________________________________________

1992г. (April) - 3D Voxel Graphics
_________________________________________________________

1992г. (September) - Improved Physics [Level 2]
_________________________________________________________

1994г. (October) - Modern Pseudo 3D Graphics
_________________________________________________________

1996г. (January) - Improved AI [Level 3]
_________________________________________________________

1996г. (February) - 3D Graphics
_________________________________________________________

1996г. (October) - Improved Physics [Level 3]
_________________________________________________________

1997г. (July) - Modern 3D Voxel Graphics
_________________________________________________________

1998г. (November) - Advanced 32 Bit Sound
_________________________________________________________

1998г. (December) - Advanced 3D Graphics
_________________________________________________________

2000г. (January) - Advanced AI [Level 1]
_________________________________________________________

2000г. (November) - Advanced Physics [Level 1]
_________________________________________________________

2001г. (May) - Modern 3D Graphics
_________________________________________________________

2003г. (October) - Surround Sound Technology
_________________________________________________________

2004г. (January) - Advanced AI [Level 2]
_________________________________________________________

2004г. (December) - Advanced Physics [Level 2]
_________________________________________________________

2006г. (November) - OpenWorld 3D Graphics
_________________________________________________________

2007г. (March) - 3D Sound 3.1
_________________________________________________________

2008г. (March) - Advanced Physics [Level 3]
_________________________________________________________

2008г. (June) - Advanced AI [Level 3]
_________________________________________________________

2010г. (July) - 3D Sound 5.1
_________________________________________________________

2011г. (September) - Advanced OpenWorld 3D Graphics
_________________________________________________________

2012г. (January) - Highly Advanced AI [Level 1]
_________________________________________________________

2012г. (June) - Highly Advanced Physics [Level 1]
_________________________________________________________

2014г. (February) - 3D Sound 7.1
_________________________________________________________

2015г. (June) - Modern OpenWorld 3D Graphics
_________________________________________________________

2016г. (January) - Highly Advanced AI [Level 2]
_________________________________________________________

2016г. (May) - Highly Advanced Physics [Level 2]
_________________________________________________________

2018г. (February) - High-End OpenWorld 3D Graphics
_________________________________________________________

2018г. (December) - Auri 3D 9.1
_________________________________________________________

2020г. (January) - Highly Advanced AI [Level 3]
_________________________________________________________

2020г. (June) - Highly Advanced Physics [Level 3]
_________________________________________________________

2022г. (May) - Auri 3D 10.1
_________________________________________________________

2022г. (December) - Micro Voxel Graphic
_________________________________________________________

2023г. (January) - Superior AI [Level 1]
_________________________________________________________

2023г. (February) - Superior Physics [Level 1]
_________________________________________________________

2025г. (April) - Real 3D Graphics
_________________________________________________________

2025г. (October) - Superior Physics [Level 2]
_________________________________________________________

2026г. (January) - Superior AI [Level 2]
_________________________________________________________

2026г. (July) - Real 3D Sound
_________________________________________________________

2028г. (November) - Superior Physics [Level 3]
_________________________________________________________

2029г. (January) - Superior AI [Level 3]
_________________________________________________________
Console hardware (1976-1991)
1976
_________________________________________________________

(January) - 1 Mhz CPU

Tech level - 1
_________________________________________________________

(January) - TV Interface ADP [GPU]

Tech level - 1
_________________________________________________________

(January) - 128 Bytes [RAM]

Tech level - 1
_________________________________________________________

(January) - No storage option [Internal memory]

Tech level - 1
_________________________________________________________

(January) - Controller I

Tech level - 1
_________________________________________________________

(January) - 1.8 inch grayscale screen

Tech level - 1
_________________________________________________________

(January) - AMA Audio 1300 [Sound chip]

Tech level - 1
_________________________________________________________

(January) - Air vents

Tech level - 1
_________________________________________________________

(January) - 4 kilobyte cartridge [External Memory]

Tech level - 1
_________________________________________________________

(January) - Case for stationary console [1]

Tech level - 1
_________________________________________________________

(January) - Case for handheld [1]

Tech level - 1
_________________________________________________________

1978
_________________________________________________________

(January) - Case for stationary console [2]

Tech level - 1
_________________________________________________________

(February) - Case for handheld [2]

Tech level - 1
_________________________________________________________

(March) - 128 bytes on cartridge [Internal memory]

Tech level - 1
_________________________________________________________

1979
_________________________________________________________

(June) - 1024 Bytes [RAM]

Tech level - 1
_________________________________________________________

1980
_________________________________________________________

(May) - AMA Audio 1800 [Sound chip]

Tech level - 1
_________________________________________________________

(June) - 1.5 Mhz CPU [CPU]

Tech level - 1
_________________________________________________________

(July) - TV Interface ADP-X [GPU]

Tech level - 1
_________________________________________________________

1981
_________________________________________________________

(February) - Heat Sink

Tech level - 2
_________________________________________________________

1982
_________________________________________________________

(February) - Case for stationary console [3]

Tech level - 2
_________________________________________________________

(February) - Case for handheld [3]

Tech level - 2
_________________________________________________________

(February) - Controller II

Tech level - 2
_________________________________________________________

(April) - 1 kilobyte on cartridge [Internal memory]

Tech level - 2
_________________________________________________________

(May) - 128KB cartridge [External Memory]

Tech level - 2
_________________________________________________________

(July) - 8KB [RAM]

Tech level - 2
_________________________________________________________

(October) - Yahami OXL 500 [Sound chip]

Tech level - 2
_________________________________________________________

(October) - 2 Mhz CPU [CPU]

Tech level - 2
_________________________________________________________

(October) - Micon-SX 100 Chip [GPU]

Tech level - 2
_________________________________________________________

1984
_________________________________________________________

(February) - Case for handheld [4]

Tech level - 2
_________________________________________________________

(February) - Case for stationary console [4]

Tech level - 2
_________________________________________________________

(April) - Micon-SX 150 Chip [GPU]

Tech level - 2
_________________________________________________________

(September) - 4 kilobyte on cartridge [Internal memory]

Tech level - 2
_________________________________________________________

(November) - Yahami OXL 1000 [Sound chip]

Tech level - 2
_________________________________________________________

(December) - 3 Mhz CPU [CPU]

Tech level - 2
_________________________________________________________

(December) - 64KB [RAM]

Tech level - 2
_________________________________________________________

1985
_________________________________________________________

(May) - Small case fan

Tech level - 3
_________________________________________________________

(July) - 2.6 inch grayscale screen

Tech level - 2
_________________________________________________________

1986
_________________________________________________________

(January) - Viana ACI 89 [Sound chip]

Tech level - 3
_________________________________________________________

(February) - 128KB [RAM]

Tech level - 3
_________________________________________________________

(April) - 4 Mhz CPU [CPU]

Tech level - 3
_________________________________________________________

(May) - Video-DP 1000 [GPU]

Tech level - 3
_________________________________________________________

(June) - Controller III

Tech level - 3
_________________________________________________________

(June) - Case for stationary console [5]

Tech level - 3
_________________________________________________________

(June) - Case for handheld [5]

Tech level - 3
_________________________________________________________

(October) - 8 kilobyte on cartridge [Internal memory]

Tech level - 3
_________________________________________________________

(November) - 1MB cartridge [External Memory]

Tech level - 3
_________________________________________________________

1988
_________________________________________________________

(June) - Case for handheld [6]

Tech level - 3
_________________________________________________________

(June) - Case for stationary console [6]

Tech level - 3
_________________________________________________________

1989
_________________________________________________________

(March) - 512KB [RAM]

Tech level - 3
_________________________________________________________

(June) - 3.2 inch color screen

Tech level - 3
_________________________________________________________

(September) - Viana ACI 91 [Sound chip]

Tech level - 3
_________________________________________________________

1990
_________________________________________________________

(June) - 12 Mhz CPU [CPU]

Tech level - 3
_________________________________________________________

(November) - Video-DP 1500 [GPU]

Tech level - 3
_________________________________________________________

(December) - 32 kilobyte on cartridge [Internal memory]

Tech level - 3
_________________________________________________________

1991
_________________________________________________________

(January) - Small fans for CPU and GPU

Tech level - 4
_________________________________________________________

(November) - Createch DMP I [Sound chip]

Tech level - 4
_________________________________________________________
Console hardware (1992-2011)
1992
_________________________________________________________

(February) - 33 Mhz CPU [CPU]

Tech level - 4
_________________________________________________________

(February) - X-Core 32 [GPU]

Tech level - 4
_________________________________________________________

(August) - 512KB memory card [Internal memory]

Tech level - 4
_________________________________________________________

(August) - Modern controller I

Tech level - 4
_________________________________________________________

(August) - Case for stationary console [7]

Tech level - 4
_________________________________________________________

(August) - Case for handheld [7]

Tech level - 4
_________________________________________________________

(September) - 700MB CD [External Memory]

Tech level - 4
_________________________________________________________

(October) - 2MB [RAM]

Tech level - 4
_________________________________________________________

(November) - 16 megabyte cartridge [Internal memory]

Tech level - 4
_________________________________________________________

1994
_________________________________________________________

(July) - X-Core 32 Plus [GPU]

Tech level - 4
_________________________________________________________

(August) - Case for handheld [8]

Tech level - 4
_________________________________________________________

(August) - Case for stationary console [8]

Tech level - 4
_________________________________________________________

(December) - Createch DMP II [Sound chip]

Tech level - 4
_________________________________________________________

1995
_________________________________________________________

(February) - 4MB memory card [Internal memory]

Tech level - 4
_________________________________________________________

(November) - 112 Mhz CPU [CPU]

Tech level - 4
_________________________________________________________

(November) - 8MB [RAM]

Tech level - 4
_________________________________________________________

1996
_________________________________________________________

(December) - High performance fan for CPU and GPU

Tech level - 5
_________________________________________________________

1997
_________________________________________________________

(May) - 32MB Memory Card [Internal memory]

Tech level - 5
_________________________________________________________

(July) - Yahami Audio R3 [Sound chip]

Tech level - 5
_________________________________________________________

(July) - 4GB DVD [External Memory]

Tech level - 5
_________________________________________________________

(September) - 128 megabyte cartridge [Internal memory]

Tech level - 5
_________________________________________________________

(October) - 294 Mhz CPU [CPU]

Tech level - 5
_________________________________________________________

(October) - GFX Synth 147 [GPU]

Tech level - 5
_________________________________________________________

(December) - 32MB [RAM]

Tech level - 5
_________________________________________________________

(December) - Modern controller II

Tech level - 5
_________________________________________________________

(December) - Case for stationary console [9]

Tech level - 5
_________________________________________________________

(December) - Case for handheld [9]

Tech level - 5
_________________________________________________________

1999
_________________________________________________________

(December) - Case for stationary console [10]

Tech level - 5
_________________________________________________________

(December) - Case for handheld [10]

Tech level - 5
_________________________________________________________

2000
_________________________________________________________

(May) - 550 Mhz CPU [CPU]

Tech level - 5
_________________________________________________________

2001
_________________________________________________________

(January) - 3.6 inch touch screen

Tech level - 4
_________________________________________________________

(June) - Yahami Audio R7 [Sound chip]

Tech level - 5
_________________________________________________________

(June) - GFX Synth 233 [GPU]

Tech level - 5
_________________________________________________________

2002
_________________________________________________________

(September) - 128MB [RAM]

Tech level - 5
_________________________________________________________

(September) - 64MB Memory Card [Internal memory]

Tech level - 5
_________________________________________________________

2003
_________________________________________________________

(June) - Tuned 3-fan system

Tech level - 6
_________________________________________________________

(June) - 512MB cartridge [External Memory]

Tech level - 5
_________________________________________________________

2004
_________________________________________________________

(February) - 512MB [RAM]

Tech level - 6
_________________________________________________________

(April) - 2-Core CPU [CPU]

Tech level - 6
_________________________________________________________

(April) - Nvaria RSX [GPU]

Tech level - 6
_________________________________________________________

(May) - Modern controller III

Tech level - 6
_________________________________________________________

(May) - Createch STA-Surround [Sound chip]

Tech level - 6
_________________________________________________________

(May) - Case for stationary console [11]

Tech level - 6
_________________________________________________________

(May) - Case for handheld [11]

Tech level - 6
_________________________________________________________

(July) - HDD 20 GB [Internal memory]

Tech level - 6
_________________________________________________________

(August) - 25GB Blue-DVD [External Memory]

Tech level - 6
_________________________________________________________

(December) - Screen 4.8 inch

Tech level - 5
_________________________________________________________

2006
_________________________________________________________

(May) - Case for stationary console [12]

Tech level - 6
_________________________________________________________

(May) - Case for handheld [12]

Tech level - 6
_________________________________________________________

2007
_________________________________________________________

(January) - 2GB cartridge [External Memory]

Tech level - 6
_________________________________________________________

(May) - 2GB Memory Card [Internal memory]

Tech level - 6
_________________________________________________________

2008
_________________________________________________________

(February) - HDD 80 GB [Internal memory]

Tech level - 6
_________________________________________________________

(April) - Createch STA-Surround Pro [Sound chip]

Tech level - 6
_________________________________________________________

(May) - 2GB [RAM]

Tech level - 6
_________________________________________________________

(September) - Screen 4.9 inch

Tech level - 6
_________________________________________________________

(November) - Nvaria RSX Pro [GPU]

Tech level - 6
_________________________________________________________

2009
_________________________________________________________

(February) - 4-Core CPU [CPU]

Tech level - 6
_________________________________________________________

2011
_________________________________________________________

(July) - Modern 4-fan system

Tech level - 7
_________________________________________________________
Console hardware (2012-2034)
2012
_________________________________________________________

(January) - 8GB [RAM]

Tech level - 7
_________________________________________________________

(January) - HDD 500GB [Internal memory]

Tech level - 7
_________________________________________________________

(April) - Modern controller IV

Tech level - 7
_________________________________________________________

(April) - Case for stationary console [13]

Tech level - 7
_________________________________________________________

(April) - Case for handheld [13]

Tech level - 7
_________________________________________________________

(July) - 2x4-Core CPU [CPU]

Tech level - 7
_________________________________________________________

(September) - Viana X-HD 3000 [Sound chip]

Tech level - 7
_________________________________________________________

(December) - 50GB Dual-DVD [External Memory]

Tech level - 7
_________________________________________________________

(December) - AMP Radian [GPU]

Tech level - 7
_________________________________________________________

2014
_________________________________________________________

(April) - Case for stationary console [14]

Tech level - 7
_________________________________________________________

(April) - Case for handheld [14]

Tech level - 7
_________________________________________________________

2015
_________________________________________________________

(January) - AMP Radian-NX [GPU]

Tech level - 7
_________________________________________________________

(August) - 8-Core CPU [CPU]

Tech level - 7
_________________________________________________________

(September) - 8GB Memory Card [Internal memory]

Tech level - 7
_________________________________________________________

(October) - 12 GB [RAM]

Tech level - 7
_________________________________________________________

(October) - 800GB hard disk [Internal memory]

Tech level - 7
_________________________________________________________

(October) - Viana X-HD 5000 [Sound chip]

Tech level - 7
_________________________________________________________

2017
_________________________________________________________

(August) - Water-cooling system

Tech level - 8
_________________________________________________________

(August) - Case for stationary console [15]

Tech level - 8
_________________________________________________________

2019
_________________________________________________________

(April) - AMP RDNI 1000 [GPU]

Tech level - 8
_________________________________________________________

(April) - 32GB Memory Card [Internal memory]

Tech level - 7
_________________________________________________________

(May) - 120GB HD-DVD [External Memory]

Tech level - 8
_________________________________________________________

(May) - HDD 1TB [Internal memory]

Tech level - 8
_________________________________________________________

(June) - 16 GB [RAM]

Tech level - 8
_________________________________________________________

(July) - Yahami Surround X19 [Sound chip]

Tech level - 8
_________________________________________________________

(August) - Case for handheld [15]

Tech level - 8
_________________________________________________________

(August) - Modern controller V

Tech level - 8
_________________________________________________________

(September) - 8-Core Extreme CPU [CPU]

Tech level - 8
_________________________________________________________

2020
_________________________________________________________

(April) - Screen 5.1 inch

Tech level - 7
_________________________________________________________

(August) - Case for stationary console [16]

Tech level - 8
_________________________________________________________

(September) - 16GB cartridge [External Memory]

Tech level - 7
_________________________________________________________

2022
_________________________________________________________

(August) - Case for handheld [16]

Tech level - 8
_________________________________________________________

2023
_________________________________________________________

(May) - 12-Core CPU [CPU]

Tech level - 8
_________________________________________________________

(June) - AMP RDNI 1800 [GPU]

Tech level - 8
_________________________________________________________

(June) - Yahami Surround X23 [Sound chip]

Tech level - 8
_________________________________________________________

(November) - 512GB Memory Card [Internal memory]

Tech level - 8
_________________________________________________________

2024
_________________________________________________________

(February) - Screen 5.2 inch

Tech level - 8
_________________________________________________________

(March) - 64GB cartridge [External Memory]

Tech level - 8
_________________________________________________________

(April) - 32 GB [RAM]

Tech level - 8
_________________________________________________________

(December) - HDD 4TB [Internal memory]

Tech level - 8
_________________________________________________________

2025
_________________________________________________________

(June) - Liquid-metal cooling system

Tech level - 9
_________________________________________________________

2026
_________________________________________________________

(August) - Modern controller VI

Tech level - 9
_________________________________________________________

(October) - 250GB Ultra-DVD [External Memory]

Tech level - 9
_________________________________________________________

(November) - 750GB Memory Card [Internal memory]

Tech level - 8
_________________________________________________________

2027
_________________________________________________________

(January) - Blade RT-Audio 1.0 [Sound chip]

Tech level - 9
_________________________________________________________

(March) - 16-Core CPU [CPU]

Tech level - 9
_________________________________________________________

(May) - HDD 16TB [Internal memory]

Tech level - 9
_________________________________________________________

(May) - Nvaria Ray-X [GPU]

Tech level - 9
_________________________________________________________

(November) - 64 GB [RAM]

Tech level - 9
_________________________________________________________

2028
_________________________________________________________

(February) - 1TB Memory Card [Internal memory]

Tech level - 9
_________________________________________________________

(June) - 128GB cartridge [External Memory]

Tech level - 9
_________________________________________________________

2030
_________________________________________________________

(February) - Screen 5.4 inch

Tech level - 9
_________________________________________________________

2031
_________________________________________________________

(October) - Nvaria Ray-X II [GPU]

Tech level - 9
_________________________________________________________

(December) - Blade RT-Audio 2.0 [Sound chip]

Tech level - 9
_________________________________________________________

2032
_________________________________________________________

(July) - 128 GB [RAM]

Tech level - 9
_________________________________________________________

2033
_________________________________________________________

(February) - 24-Core CPU [CPU]

Tech level - 9
_________________________________________________________

(May) - HDD 32TB [Internal memory]

Tech level - 9
_________________________________________________________

2034
_________________________________________________________

(October) - 4TB Memory Card [Internal memory]

Tech level - 9
_________________________________________________________
Features of consoles
_________________________________________________________

1977г. (February) - Keyboard support
_________________________________________________________

1977г. (May) - Reset button
_________________________________________________________

1978г. (November) - Turbo mode
_________________________________________________________

1981г. (February) - Backward compatible
_________________________________________________________

1984г. (June) - Lightgun support
_________________________________________________________

1985г. (February) - Mouse support
_________________________________________________________

1987г. (July) - Link-Multiplayer
_________________________________________________________

1991г. (March) - Wheel support
_________________________________________________________

1991г. (December) - Internet ready
_________________________________________________________

1992г. (November) - User profiles
_________________________________________________________

1993г. (November) - Media Player
_________________________________________________________

1994г. (October) - Friends list
_________________________________________________________

1995г. (June) - Crossplay
_________________________________________________________

1995г. (October) - Headset Support
_________________________________________________________

1998г. (June) - Dance pad support
_________________________________________________________

1999г. (June) - Energy-saving mode
_________________________________________________________

2000г. (May) - Support for external HDDs
_________________________________________________________

2001г. (April) - Remote control support
_________________________________________________________

2001г. (November) - Support of ordinary memory cards
_________________________________________________________

2002г. (February) - Achievements System
_________________________________________________________

2003г. (August) - Bluetooth Support
_________________________________________________________

2004г. (March) - Family share
_________________________________________________________

2005г. (October) - Streaming
_________________________________________________________

2009г. (May) - Motion camera support
_________________________________________________________

2011г. (April) - Quality & Performance Modes
_________________________________________________________

2012г. (November) - Quick Resume
_________________________________________________________

2013г. (October) - Support for adaptive devices
_________________________________________________________

2014г. (June) - Gaming Vest Support
_________________________________________________________

2016г. (July) - Gaming Suit Support
_________________________________________________________

2017г. (May) - Multi-Monitor Support
_________________________________________________________
Gameplay Technologies (1976-1989)
_________________________________________________________

1976г. (January) - Pause Function

🟢 - Action, Fighting Game.
🔴 - Adventure, Strategy.
_________________________________________________________

1976г. (January) - Keyboard Support

🟡 - All genres.
❌ - Arcade machines, Mobile phones.
_________________________________________________________

1976г. (January) - Controller Support

🟢 - Skill Game, Action, Platformer, Sports Game, Fighting Game.
🔴 - Economic Simulation, Building Game.
❌ - Arcade machines.
_________________________________________________________

1976г. (January) - Arcade Joystick Support

🟢 - Skill Game, Action, Platformer, Sports Game, Fighting Game.
🔴 - Economic Simulation, Building Game.
❌ - Mobile phones.
_________________________________________________________

1976г. (February) - Local High Scores

🟢 - Skill Game, Action, Platformer, Sports Game, Fighting Game.
🔴 - Adventure.
_________________________________________________________

1977г. (March) - Secrets

🟢 - Puzzle Game, Action, Platformer, First-Person Shooter, Third-Person Shooter.
🔴 - Strategy, Simulation, Sports Game, Economic Simulation, Building Game,
Real-Time Strategy, Racing.
_________________________________________________________

1977г. (April) - Check Points

🟢 - Skill Game, Action, Platformer.
🔴 - Simulation, Sports Game, Economic Simulation, Building Game.
_________________________________________________________

1978г. (May) - Cheat Codes

🟢 - Action, Platformer.
🔴 - Adventure, Interactive Movie, Visual Novel.
❌ - Arcade machines.
_________________________________________________________

1978г. (June) - Password Saves

🟡 - All genres.
❌ - Arcade machines.
_________________________________________________________

1979г. (July) - Sidequests

🟢 - RPG, First-Person Shooter, Third-Person Shooter.
🔴 - Sports Game, Economic Simulation, Building Game, Racing.
_________________________________________________________

1979г. (August) - Character Progression

🟢 - RPG, Platformer, Sports Game, Fighting Game, First-Person Shooter,
Third-Person Shooter.
🔴 - Skill Game, Puzzle Game, Adventure, Economic Simulation, Building Game,
Interactive Movie, Visual Novel.
_________________________________________________________

1980г. (September) - Save Games

🟡 - All genres.
❌ - Arcade machines.
_________________________________________________________

1980г. (October) - Splitscreen Multiplayer

🟢 - Skill Game, Strategy, Platformer, Simulation, Sports Game, First-Person Shooter,
Third-Person Shooter, Racing.
🔴 - Adventure, Interactive Movie, Visual Novel.
❌ - Mobile phones.
_________________________________________________________

1981г. (November) - Easter Eggs

🟢 - Skill Game, Platformer.
🔴 - Economic Simulation, Building Game.
_________________________________________________________

1981г. (December) - Random Story Events

🟢 - RPG, Real-Time Strategy, First-Person Shooter, Third-Person Shooter.
🔴 - Sports Game, Economic Simulation, Building Game, Racing.
_________________________________________________________

1982г. (January) - Repeatable Quests

🟢 - RPG, Third-Person Shooter.
🔴 - Puzzle Game, Adventure, Sports Game, Economic Simulation, Building Game,
Interactive Movie, Visual Novel.
_________________________________________________________

1982г. (February) - Character Customization

🟢 - RPG, Sports Game, Fighting Game, Third-Person Shooter.
🔴 - Puzzle Game, Adventure, Simulation.
_________________________________________________________

1983г. (March) - Skill Trees

🟢 - RPG, Sports Game, Fighting Game, First-Person Shooter, Third-Person Shooter.
🔴 - Puzzle Game, Adventure, Economic Simulation, Building Game,Interactive Movie,
Visual Novel.
_________________________________________________________

1983г. (March) - Day-Night Cycle

🟢 - RPG, Simulation, First-Person Shooter, Third-Person Shooter, Racing.
🔴 - Fighting Game.
_________________________________________________________

1983г. (April) - Tutorial

🟢 - Strategy, Economic Simulation, Building Game, Real-Time Strategy.
🔴 - Puzzle Game, Adventure.
_________________________________________________________

1983г. (April) - Lightgun Support

🟢 - Action, Interactive Movie.
🔴 - Puzzle Game, Adventure, RPG, Strategy, Platformer, Economic Simulation,
Fighting Game, Building Game, Real-Time Strategy, Visual Novel, Racing.
❌ - Mobile phones.
_________________________________________________________

1983г. (June) - Quick Time Events

🟢 - Skill Game, Action, Sports Game, Fighting Game.
🔴 - Strategy, Economic Simulation, Building Game.
_________________________________________________________

1984г. (May) - Achievements

🟢 - Skill Game, Action, Sports Game.
🔴 - Interactive Movie, Visual Novel.
_________________________________________________________

1984г. (May) - Mouse Support

🟢 - Economic Simulation, Building Game, Real-Time Strategy.
🔴 - Sports Game, Fighting Game.
❌ - Arcade machines, Mobile phones.
_________________________________________________________

1985г. (June) - Mini Games

🟢 - Puzzle Game, Interactive Movie.
🔴 - Simulation, Economic Simulation, Building Game, Real-Time Strategy, Racing.
_________________________________________________________

1985г. (June) - Voice Output

🟢 - Adventure, RPG, Interactive Movie, Visual Novel.
_________________________________________________________

1986г. (February) - Rewind Function

🟢 - Skill Game, Action, Platformer, Racing.
🔴 - Adventure, Economic Simulation, Building Game.
❌ - Arcade machines.
_________________________________________________________

1986г. (July) - New Game Plus

🟢 - Action, Platformer, Fighting Game, First-Person Shooter, Third-Person Shooter.
🔴 - Adventure, Sports Game, Economic Simulation, Building Game, Racing.
_________________________________________________________

1987г. (May) - Cut scenes

🟢 - Adventure, RPG, Interactive Movie, Visual Novel.
🔴 - Economic Simulation.
_________________________________________________________

1987г. (August) - Multiple Ends

🟢 - Adventure, RPG, Fighting Game, Interactive Movie, Visual Novel.
🔴 - Economic Simulation, Building Game, Racing.
_________________________________________________________

1988г. (July) - Dynamic Music

🟢 - Skill Game, RPG, Strategy, Action, Platformer, Simulation, Real-Time Strategy,
First-Person Shooter, Third-Person Shooter.
🔴 - Puzzle Game, Adventure.
_________________________________________________________

1988г. (September) - Dynamic Level of Difficulty

🟢 - Strategy, Fighting Game, Real-Time Strategy, First-Person Shooter,
Third-Person Shooter, Racing.
🔴 - Adventure, Visual Novel.
_________________________________________________________

1989г. (June) - Adjustable Controls

🟢 - Simulation, Sports Game, First-Person Shooter.
🔴 - Puzzle Game, Adventure.
_________________________________________________________

1989г. (October) - LAN Multiplayer

🟢 - Strategy, Simulation, Sports Game, Real-Time Strategy, First-Person Shooter,
Third-Person Shooter, Racing.
🔴 - Adventure, Interactive Movie, Visual Novel.
❌ - Mobile phones.
_________________________________________________________
Gameplay Technologies (1990-2007)
_________________________________________________________

1990г. (July) - Wheel Support

🟢 - Simulation, Racing.
🔴 - Skill Game, Puzzle Game, Adventure, RPG, Strategy, Action, Platformer,
Economic Simulation, Fighting Game, Building Game, Interactive Movie,
Real-Time Strategy, First-Person Shooter, Visual Novel, Third-Person Shooter.
❌ - Mobile phones.
_________________________________________________________

1990г. (November) - Level Editor

🟢 - Puzzle Game, Strategy, Building Game, Real-Time Strategy, First-Person Shooter,
Racing.
🔴 - Adventure, Economic Simulation, Fighting Game, Interactive Movie, Visual Novel.
❌ - Arcade machines.
_________________________________________________________

1991г. (December) - Online Multiplayer

🟢 - Strategy, Simulation, Sports Game, Fighting Game, Real-Time Strategy,
First-Person Shooter, Third-Person Shooter, Racing.
🔴 - Adventure, Interactive Movie, Visual Novel.
_________________________________________________________

1992г. (January) - Adjustable HUD

🟢 - Simulation, Racing.
🔴 - Adventure, Visual Novel.
_________________________________________________________

1992г. (August) - Orchestral Soundtrack

🟢 - Strategy, Real-Time Strategy.
🔴 - Sports Game, Fighting Game, Racing.
_________________________________________________________

1992г. (August) - Force Feedback

🟢 - Action, Simulation, First-Person Shooter, Third-Person Shooter, Racing.
🔴 - Puzzle Game, Adventure.
_________________________________________________________

1992г. (August) - Modern Controller Support

🟢 - Skill Game, Action, Platformer, Sports Game, Fighting Game.
🔴 - Economic Simulation, Building Game.
❌ - Arcade machines.
_________________________________________________________

1993г. (February) - Adjustable Censoring

🟢 - Action, Fighting Game, First-Person Shooter, Third-Person Shooter.
🔴 - Economic Simulation, Building Game.
_________________________________________________________

1993г. (September) - Flight Stick Support

🟢 - Simulation.
🔴 - Economic Simulation, Building Game.
❌ - Mobile phones.
_________________________________________________________

1994г. (March) - Morale Mechanics

🟢 - Adventure, RPG, Interactive Movie, Visual Novel.
🔴 - Skill Game, Puzzle Game, Strategy, Simulation, Sports Game, Economic Simulation,
Building Game, Real-Time Strategy, Racing.
_________________________________________________________

1994г. (April) - Weather Effects

🟢 - Simulation, Sports Game, First-Person Shooter, Third-Person Shooter, Racing.
🔴 - Interactive Movie.
_________________________________________________________

1994г. (October) - VR Helmet Support

🟢 - Simulation, Sports Game, First-Person Shooter, Racing.
🔴 - Economic Simulation, Building Game.
❌ - Mobile phones.
_________________________________________________________

1995г. (April) - Voice Over

🟢 - Sports Game, First-Person Shooter, Third-Person Shooter, Racing.
🔴 - Adventure, Interactive Movie, Visual Novel.
_________________________________________________________

1995г. (May) - See Replay Function

🟢 - Skill Game, Sports Game, Fighting Game, Real-Time Strategy, First-Person Shooter,
Third-Person Shooter, Racing.
🔴 - Puzzle Game, Adventure, RPG, Economic Simulation, Building Game, Interactive Movie, Visual Novel.
_________________________________________________________

1996г. (June) - Dynamic & Destructible World

🟢 - Strategy, Simulation, Building Game, Real-Time Strategy, First-Person Shooter,
Third-Person Shooter.
🔴 - Adventure, Sports Game, Interactive Movie, Visual Novel.
_________________________________________________________

1997г. (July) - Mod Support

🟢 - RPG, Simulation, Real-Time Strategy, First-Person Shooter.
🔴 - Adventure, Interactive Movie.
❌ - Arcade machines.
_________________________________________________________

1997г. (August) - Online Leaderboards

🟢 - Skill Game, Action, Fighting Game, First-Person Shooter, Third-Person Shooter,
Racing.
🔴 - Adventure, Interactive Movie, Visual Novel.
_________________________________________________________

1998г. (April) - Dance pad support

🟢 - Skill Game.
🔴 - Adventure, RPG, Strategy, Action, Platformer, Simulation, Economic Simulation,
Building Game, Interactive Movie, Real-Time Strategy, First-Person Shooter, Visual Novel,
Third-Person Shooter, Racing.
❌ - Mobile phones.
_________________________________________________________

1998г. (September) - Interactive Story

🟢 - Interactive Movie, Visual Novel.
🔴 - Puzzle Game, Sports Game, Economic Simulation, Building Game, Racing.
_________________________________________________________

1999г. (February) - In-App Purchases

🟡 - All genres.
❌ - Arcade machines.
_________________________________________________________

1999г. (October) - Level Streaming

🟢 - Adventure, Simulation, First-Person Shooter, Third-Person Shooter.
🔴 - Fighting Game, Interactive Movie, Visual Novel.
_________________________________________________________

2000г. (March) - Photo Mode

🟢 - Simulation, Sports Game, Fighting Game, Racing.
🔴 - Puzzle Game.
_________________________________________________________

2000г. (November) - Sandbox Mod

🟢 - Simulation, Economic Simulation, Building Game.
🔴 - Skill Game, Puzzle Game, Adventure, RPG, Action, Platformer, Fighting Game,
Interactive Movie, Real-Time Strategy, First-Person Shooter, Visual Novel.
❌ - Arcade machines.
_________________________________________________________

2001г. (January) - Touch Screen Support

🟢 - Strategy, Economic Simulation, Building Game.
🔴 - Fighting Game.
_________________________________________________________

2002г. (July) - Procedurally Created Game World

🟢 - Simulation, Building Game, First-Person Shooter, Third-Person Shooter, Racing,
Survival Game.
🔴 - Adventure.
_________________________________________________________

2003г. (August) - Drop in Drop Out Multiplayer

🟢 - Strategy, Simulation, Sports Game, Fighting Game, Real-Time Strategy, First-Person Shooter,
Third-Person Shooter, Racing, Survival Game.
🔴 - Adventure, Interactive Movie, Visual Novel.
_________________________________________________________

2004г. (July) - Multiplayer Matchmaker

🟢 - Strategy, Simulation, Sports Game, Fighting Game, Real-Time Strategy, First-Person Shooter,
Third-Person Shooter, Racing, Survival Game.
🔴 - Adventure, Interactive Movie, Visual Novel.
_________________________________________________________

2005г. (December) - Social Media Integration

🟢 - Puzzle Game.
🔴 - Adventure, Visual Novel.
_________________________________________________________

2006г. (February) - Motion Controller Support

🟢 - Simulation, Sports Game, Fighting Game, Interactive Movie.
🔴 - Economic Simulation, Building Game.
❌ - Mobile phones.
_________________________________________________________

2007г. (December) - Instrument Support

🟢 - Skill Game.
🔴 - Puzzle Game, Adventure, RPG, Strategy, Action, Platformer, Sports Game,
Economic Simulation, Fighting Game, Building Game, Interactive Movie, Real-Time Strategy,
First-Person Shooter, Third-Person Shooter, Racing.
❌ - Mobile phones.
_________________________________________________________
Gameplay Technologies (2008-2018)
_________________________________________________________

2008г. (May) - E-Sport Mode

🟢 - Strategy, Action, Simulation, Sports Game, Fighting Game, Real-Time Strategy,
First-Person Shooter, Third-Person Shooter, Racing.
🔴 - Adventure, RPG, Economic Simulation, Building Game, Interactive Movie, Visual Novel,
Survival Game.
_________________________________________________________

2009г. (January) - Motion Camera Support

🟢 - Simulation, Sports Game, Fighting Game, Interactive Movie.
🔴 - Adventure, Strategy, Economic Simulation, Building Game, Real-Time Strategy.
_________________________________________________________

2010г. (June) - Multi-Monitor Support

🟢 - Action, Simulation, Sports Game, Racing.
🔴 - Adventure, Interactive Movie.
_________________________________________________________

2011г. (July) - Streaming Platform Integration

🟢 - Action, Platformer, Sports Game, Fighting Game, First-Person Shooter, Survival Game.
🔴 - Adventure.
❌ - Arcade machines.
_________________________________________________________

2012г. (January) - Cloud Service

🟢 - Racing.
_________________________________________________________

2013г. (October) - Support for adaptive devices

🟡 - All genres.
❌ - Mobile phones.
_________________________________________________________

2014г. (June) - Gaming Vest Support

🟢 - Action, Simulation, Sports Game, Fighting Game, First-Person Shooter, Third-Person Shooter.
🔴 - Puzzle Game, Strategy, Economic Simulation, Building Game.
❌ - Mobile phones.
_________________________________________________________

2015г. (February) - Augmented-Reality-Support

🟢 - Puzzle Game, Interactive Movie, Visual Novel.
🔴 - Economic Simulation, Building Game.
_________________________________________________________

2016г. (July) - Gaming Suit Support

🟢 - Action, Simulation, Sports Game, Fighting Game, First-Person Shooter, Third-Person Shooter.
🔴 - Puzzle Game, Strategy, Economic Simulation, Building Game.
❌ - Mobile phones.
_________________________________________________________

2017г. (February) - Speech Recognition

🟢 - Adventure, RPG, Interactive Movie, First-Person Shooter, Visual Novel, Third-Person Shooter.
🔴 - Economic Simulation, Building Game.
_________________________________________________________

2018г. (November) - Facial Recognition

🟢 - Simulation, Sports Game, Interactive Movie, First-Person Shooter, Visual Novel, Third-Person Shooter.
🔴 - Economic Simulation.
_________________________________________________________
Platforms (1976-1998)
 Year
    Platform
 Sales start
 End of sales
Tech level⚡
 Price💲
1976
Tapple I
Fairtech-CF
Arcade System 500
1976г. (January)
1976г. (January)
1976г. (January)
1977г. (October)
1983г. (March)
1981г. (February)
 ⚡ 1
 ⚡ 1
 ⚡ 2
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 10.000💲
 10.000💲
 35.000💲
1977
Astro Arcade
Commander PETE
Tapple II
RRS-80
Katari 2600
1977г. (January)
1977г. (January)
1977г. (June)
1977г. (August)
1977г. (Septemb.)
1985г. (July)
1982г. (December)
1993г. (November)
1981г. (January)
1992г. (January)
 ⚡ 1
 ⚡ 1
 ⚡ 2
 ⚡ 1
 ⚡ 1
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 11.900💲
 11.000💲
 11.000💲
 11.000💲
 30.800💲
1978
Rodovin APVS
Magma Olympus II
1978г. (February)
1978г. (December)
1983г. (October)
1984г. (March)
 ⚡ 1
 ⚡ 1
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 12.680💲
 12.000💲
1979
Minivision
Katari 850
Intelvisual
1979г. (November)
1979г. (November)
1979г. (December)
1981г. (December)
1992г. (January)
1990г. (January)
 ⚡ 1
 ⚡ 1
 ⚡ 1
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 14.100💲
 13.000💲
 13.000💲
1980
ZY80
Commander VEC-20
1980г. (January)
1980г. (July)
1981г. (December)
1985г. (January)
 ⚡ 1
 ⚡ 1
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 15.000💲
 15.100💲
1981
Arcade System 800
CassetteView
Personal Computer
1981г. (February)
1981г. (July)
1981г. (August)
1986г. (February)
1985г. (November)
  Endlessly
 ⚡ 3
 ⚡ 1
 ⚡ 9
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 56.000💲
 17.000💲
 17.000💲
1982
Intex AD-Vision
W-Tech Vision
ZY Spectre
Arcade-2640
Commander C63
Coleckovision
Katari 5200
Vector-x
1982г. (January)
1982г. (February)
1982г. (April)
1982г. (May)
1982г. (August)
1982г. (August)
1982г. (Septemb.)
1982г. (November)
1983г. (October)
1986г. (January)
1992г. (January)
1984г. (November)
1994г. (April)
1985г. (October)
1984г. (Septemb.)
1984г. (December)
 ⚡ 1
 ⚡ 1
 ⚡ 2
 ⚡ 1
 ⚡ 2
 ⚡ 1
 ⚡ 1
 ⚡ 1
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 19.500💲
 19.350💲
 19.000💲
 19.500💲
 19.200💲
 19.000💲
 19.000💲
 19.900💲
1983
Mintendu System
SIG-2000
PVX-1000
W-Tech Laser 2000
1983г. (July)
1983г. (July)
1983г. (October)
1983г. (November)
1995г. (Septemb.)
1985г. (October)
1984г. (March)
1985г. (July)
 ⚡ 2
 ⚡ 2
 ⚡ 1
 ⚡ 2
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 21.000💲
 20.500💲
 20.000💲
 20.800💲
1984
McIntosh
Amstar CCP
Super CassetteView
1984г. (January)
1984г. (June)
1984г. (July)
  Endlessly
1990г. (April)
1987г. (November)
 ⚡ 9
 ⚡ 1
 ⚡ 2
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 22.000💲
 22.000💲
 23.100💲
1985
Commander C127
Katari STT
Amigo 1000
Siga Master Deck
1985г. (January)
1985г. (June)
1985г. (July)
1985г. (October)
1989г. (January)
1993г. (April)
1987г. (July)
1996г. (October)
 ⚡ 2
 ⚡ 3
 ⚡ 3
 ⚡ 2
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 25.600💲
 25.100💲
 25.700💲
 25.900💲
1986
Arcade System 1000
Katari 7800
1986г. (February)
1986г. (May)
1991г. (February)
1992г. (January)
 ⚡ 4
 ⚡ 2
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 127.000💲
 27.100💲
1987
Amigo 500
Acoon Archimed
Core Engine
1987г. (April)
1987г. (June)
1987г. (October)
1992г. (April)
1995г. (July)
1994г. (December)
 ⚡ 3
 ⚡ 3
 ⚡ 3
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 30.600💲
 30.000💲
 30.800💲
1988
Siga Mega Deck
1988г. (October)
1997г. (October)
 ⚡ 3
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 32.900💲
1989
Mintendu Game Portable
Katari Lunx
1989г. (April)
1989г. (October)
2003г. (March)
1995г. (December)
 ⚡ 2
 ⚡ 2
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 35.000💲
 35.000💲
1990
Geo Reo
Amstar GX3000
Siga Play Gear
Game Mate
Philops CD-X
Super Mintendu System
Core Engine GT
Commander Game System 
1990г. (April)
1990г. (Septemb.)
1990г. (October)
1990г. (October)
1990г. (October)
1990г. (November)
1990г. (December)
1990г. (December)
2004г. (April)
1991г. (December)
1997г. (March)
1994г. (March)
1998г. (Septemb.)
1999г. (Septemb.)
1994г. (December)
1992г. (December)
 ⚡ 3
 ⚡ 3
 ⚡ 2
 ⚡ 2
 ⚡ 3
 ⚡ 3
 ⚡ 3
 ⚡ 2
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 54.000💲
 50.600💲
 51.500💲
 50.000💲
 53.000💲
 52.500💲
 53.400💲
 50.800💲
1991
Arcade System 1500
Amigo CTV
Core Engine Duo
1991г. (February)
1991г. (March)
1991г. (Septemb.)
1995г. (February)
1993г. (October)
1995г. (December)
 ⚡ 5
 ⚡ 3
 ⚡ 3
‌‌‍‍ 150.000💲
 49.700💲
‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 58.700💲
1992
Wasari Megavision
1992г. (November)
1994г. (December)
 ⚡ 2
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 63.400💲
1993
PhaserActive
Amigo CDX-32
4D-OH
Katari Puma
1993г. (April)
1993г. (Septemb.)
1993г. (October)
1993г. (November)
1996г. (November)
1994г. (April)
1996г. (January)
1996г. (July)
 ⚡ 4
 ⚡ 3
 ⚡ 4
 ⚡ 4
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 64.500💲
 66.500💲
 65.800💲
 65.000💲
1994
Play-X
Siga Uranus
Pony Gamestation
Core-FX
1994г. (Septemb.)
1994г. (November)
1994г. (December)
1994г. (December)
1997г. (October)
2000г. (November)
2006г. (August)
1998г. (December)
 ⚡ 3
 ⚡ 4
 ⚡ 4
 ⚡ 3
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 70.000💲
 74.500💲
 73.000💲
 76.000💲
1995
Arcade System 1800
Mintendu Virtual Portable
Mega-A-Can
Siga Noman
1995г. (February)
1995г. (July)
1995г. (October)
1995г. (October)
2000г. (February)
1996г. (March)
1997г. (October)
1999г. (February)
 ⚡ 6
 ⚡ 2
 ⚡ 3
 ⚡ 3
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 280.000💲
 83.400💲
 80.000💲
 82.600💲
1996
Pippal
Mintendu 63
1996г. (April)
1996г. (June)
1997г. (December)
2002г. (April)
 ⚡ 4
 ⚡ 4
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 87.000💲
 85.700💲
1998
Geo Reo Pocket
Mintendu Game Port. Col.
Siga Reamcast
1998г. (October)
1998г. (October)
1998г. (November)
1999г. (December)
2003г. (March)
2001г. (December)
 ⚡ 3
 ⚡ 2
 ⚡ 5
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 102.500💲
 102.000💲
 102.000💲
Platforms (1999-2030)
 Year
   Platform
 Sales start
 End of sales
Tech level⚡
  Price💲
1999
Wonderbird
1999г. (March)
2003г. (September)
 ⚡ 3
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 110.000💲
2000
Arcade System 2000
Pony Gamestation 2
2000г. (February)
2000г. (March)
2005г. (February)
2013г. (January)
 ⚡ 7
 ⚡ 5
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 470.000💲
 126.000💲
2001
Game Portable Advance
Mintendu Playcube
Minisoft YBox
2001г. (March)
2001г. (September)
2001г. (November)
2008г. (November)
2007г. (March)
2009г. (March)
 ⚡ 3
 ⚡ 5
 ⚡ 5
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 130.000💲
 132.000💲
 134.000💲
2003
M-Cage
2003г. (October)
2005г. (November)
 ⚡ 4
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 160.000💲
2004
Mintendu D-S
Pony GSP
2004г. (November)
2004г. (December)
2013г. (August)
2014г. (December)
 ⚡ 4
 ⚡ 4
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 183.000💲
 180.000💲
2005
Arcade System 2500
Gizmos
Minisoft YBox 370
2005г. (February)
2005г. (March)
2005г. (November)
2022г. (February)
2006г. (February)
2016г. (April)
 ⚡ 8
 ⚡ 4
 ⚡ 6
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 720.000💲
 200.000💲
 207.000💲
2006
Pony Gamestation 3
Mintendu Fii
2006г. (November)
2006г. (November)
2017г. (May)
2013г. (October)
 ⚡ 6
 ⚡ 5
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 231.000💲
 227.000💲
2007
iTapple
2007г. (November)
2012г. (November)
 ⚡ 3
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋  3.500💲
2008
Redberry Z5
2008г. (February)
2013г. (February)
 ⚡ 3
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋  3.300💲
2009
Sybios 500
Cyboo
Droidan I
2009г. (February)
2009г. (May)
2009г. (June)
2014г. (February)
2011г. (September)
2014г. (June)
 ⚡ 3
 ⚡ 4
 ⚡ 3
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋  2.700💲
 283.000💲
  3.100💲
2011
Mintendu 3SD
iTapple 2
Pony GSViva
2011г. (February)
2011г. (November)
2011г. (December)
2023г. (November)
2016г. (November)
2019г. (March)
 ⚡ 4
 ⚡ 4
 ⚡ 6
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 324.000💲
  4.000💲
 320.000💲
2012
Redberry Z10
Minisoft Phone I
Mintendu FiiU
Neo X
2012г. (February)
2012г. (September)
2012г. (December)
2012г. (December)
2017г. (February)
2017г. (September)
2017г. (June)
2020г. (January)
 ⚡ 4
 ⚡ 4
 ⚡ 6
 ⚡ 3
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋  3.600💲
  3.500💲
 345.000💲
 348.500💲
2013
Sybios 800
Oya
Droidan II
Nvideo Pro
Pony Gamestation 4
Minisoft YBox 720
2013г. (February)
2013г. (June)
2013г. (June)
2013г. (July)
2013г. (November)
2013г. (November)
2018г. (February)
2015г. (July)
2018г. (June)
2022г. (October)
2022г. (June)
2023г. (May)
 ⚡ 4
 ⚡ 6
 ⚡ 4
 ⚡ 6
 ⚡ 7
 ⚡ 7
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋  3.300💲
 360.000💲
  3.800💲
 360.000💲
 365.000💲
 360.000💲
2015
Beam Machine
iTapple 3
2015г. (November)
2015г. (November)
2021г. (February)
2020г. (November)
 ⚡ 8
 ⚡ 5
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 400.000💲
  4.600💲
2016
Redberry Z20
Fusion F1000
Minisoft Phone II
2016г. (February)
2016г. (June)
2016г. (September)
2021г. (February)
2018г. (July)
2021г. (September)
 ⚡ 5
 ⚡ 6
 ⚡ 5
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋  4.000💲
 420.000💲
  4.000💲
2017
Mintendu Zwitch
Droidan III
2017г. (March)
2017г. (June)
2025г. (December)
2022г. (June)
 ⚡ 7
 ⚡ 5
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 450.000💲
  4.100💲
2019
iTapple 4
2019г. (November)
2024г. (November)
 ⚡ 6
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋  5.100💲
2020
Pony Gamestation 5
Minisoft YBox SX
Katari VCC
2020г. (November)
2020г. (November)
2020г. (November)
2030г. (June)
2030г. (May)
2025г. (November)
 ⚡ 8
 ⚡ 8
 ⚡ 6
‌‌‍‍‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 506.000💲
 500.000💲
 285.400💲
2021
Droidan IV
Intelvisual Amikos
2021г. (June)
2021г. (October)
2026г. (June)
2026г. (February)
 ⚡ 6
 ⚡ 6
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋  5.000💲
 325.000💲
2022
Beam Deck
Arcade System 3000
2022г. (February)
2022г. (February)
2028г. (November)
  Endlessly
 ⚡ 7
 ⚡ 9
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 440.000💲
 850.000💲
2023
iTapple 5
Commander G. System II
2023г. (November)
2023г. (December)
  Endlessly
  Endlessly
 ⚡ 7
 ⚡ 8
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋  5.500💲
 560.000💲
2024
Asia Box
Mintendu Zwitch Pro
2024г. (February)
2024г. (December)
  Endlessly
2031г. (January)
 ⚡ 8
 ⚡ 8
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 579.000💲
 526.000💲
2025
Mintendu 3DEX
Siga MegaCast
Droidan V
Siga Play Gear II
2025г. (February)
2025г. (April)
2025г. (June)
2025г. (November)
  Endlessly
  Endlessly
  Endlessly
  Endlessly
 ⚡ 8
 ⚡ 8
 ⚡ 7
 ⚡ 8
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 529.000💲
 610.000💲
  5.300💲
 535.000💲
2026
Katari Puma 2
2026г. (July)
  Endlessly
 ⚡ 8
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 625.000💲
2028
Minisoft YBox SX-II
Pony Gamestation 6
2028г. (November)
2028г. (December)
  Endlessly
  Endlessly
 ⚡ 9
 ⚡ 9
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 680.000💲
 682.000💲
2030
Mintendu MX
2030г. (January)
  Endlessly
 ⚡ 9
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 660.000💲
______Release Dates (Mod)______
Copy protection
For users of my mod: Realism Mod For MGT2
_______________________________________________________

1980г. (August) - StarForce v1.0
1982г. (August) - StarForce v2.0
1984г. (August) - StarForce v3.0
_______________________________________________________

1986г. (August) - ActControl v1.0
1988г. (August) - ActControl v2.0
1990г. (August) - ActControl v3.0
_______________________________________________________

1992г. (August) - SecuROM v1.0
1994г. (August) - SecuROM v2.0
1996г. (August) - SecuROM v3.0
_______________________________________________________

1998г. (August) - Reality Pump v1.0
2000г. (August) - Reality Pump v2.0
2002г. (August) - Reality Pump v3.0
_______________________________________________________

2004г. (August) - Steamworks v1.0
2006г. (August) - Steamworks v2.0
2008г. (August) - Steamworks v3.0
_______________________________________________________

2010г. (August) - Steam Bind v1.0
2012г. (August) - Steam Bind v2.0
2014г. (August) - Steam Bind v3.0
_______________________________________________________

2016г. (August) - RockStar DRM v1.0
2018г. (August) - RockStar DRM v2.0
2020г. (August) - RockStar DRM v3.0
_______________________________________________________

2022г. (August) - DENUVO v1.0
2024г. (August) - DENUVO v2.0
2026г. (August) - DENUVO v3.0
_______________________________________________________

2028г. (August) - PirateKiller Prime
2030г. (August) - PirateKiller Pro
2032г. (August) - PirateKiller Extreme
_______________________________________________________
Anti-cheats
For users of my mod: Realism Mod For MGT2
_______________________________________________________

1990г. (February) - BattlEye v1.0
1992г. (February) - BattlEye v2.0
1994г. (February) - BattlEye v3.0
_______________________________________________________

1996г. (February) - Denuvo Anti-Cheat v1.0
1998г. (February) - Denuvo Anti-Cheat v2.0
2000г. (February) - Denuvo Anti-Cheat v3.0
_______________________________________________________

2002г. (February) - VAC v1.0
2004г. (February) - VAC v2.0
2006г. (February) - VAC Pro
_______________________________________________________

2008г. (February) - Easy Anti-Cheat 1.0
2010г. (February) - Easy Anti-Cheat 2.0
2012г. (February) - Easy Anti-Cheat 3.0
_______________________________________________________

2014г. (February) - Kernel-Level I
2016г. (February) - Kernel-Level II
2018г. (February) - Kernel-Level III
_______________________________________________________

2020г. (February) - PunkBuster v1.0
2022г. (February) - PunkBuster v2.0
2024г. (February) - PunkBuster v3.0
_______________________________________________________

2026г. (February) - GodsEye Protection 1.0
2028г. (February) - GodsEye Protection 2.0
2030г. (February) - GodsEye Protection Neo
_______________________________________________________
NPC engines
For users of my mod: Realism Mod For MGT2
_________________________________________________________

1976г. (January) - Basic engine
        Genre: None; Platform: None
_________________________________________________________

1977г. (March) - Sierra’s Creative Interpreter
        Genre: Adventure; Platform: Apple I
_________________________________________________________

1977г. (November) - SCUMM
        Genre: Adventure; Platform: Apple I
_________________________________________________________

1979г. (January) - Freescape
        Genre: Skill Game; Platform: Magnavox Odyssey 2
_________________________________________________________

1980г. (July) - Gold Box
        Genre: Skill Game; Platform: Magnavox Odyssey 2
_________________________________________________________

1981г. (October) - PRISM-16
        Genre: Skill Game; Platform: Magnavox Odyssey 2
_________________________________________________________

1983г. (August) - XnGine
        Genre: RPG; Platform: Commodore 64
_________________________________________________________

1984г. (September) - Glacier engine
        Genre: RPG; Platform: NES
_________________________________________________________

1985г. (June) - BRender
        Genre: RPG; Platform: Apple Mac
_________________________________________________________

1987г. (December) - RenderWare
        Genre: Strategy; Platform: Amiga 500
_________________________________________________________

1988г. (October) - Sith
        Genre: Action; Platform: Amiga 500
_________________________________________________________

1990г. (July) - Infinity Engine
        Genre: Action; Platform: Sega Mega Drive
_________________________________________________________

1991г. (April) - GoldSrc
        Genre: Simulation; Platform: Super NES
_________________________________________________________

1992г. (December) - LithTech
        Genre: Simulation; Platform: PC
_________________________________________________________

1994г. (December) - GrimE
        Genre: First-Person Shooter; Platform: PC
_________________________________________________________

1996г. (July) - AtmosFear
        Genre: First-Person Shooter; Platform: PC
_________________________________________________________

1997г. (September) - Serious Engine
        Genre: First-Person Shooter; Platform: PC
_________________________________________________________

1998г. (December) - Unreal Engine
        Genre: Platformer; Platform: Sony PlayStation
_________________________________________________________

2000г. (December) - Unreal Engine 1.5
        Genre: Platformer; Platform: Sony PlayStation
_________________________________________________________

2001г. (July) - Source
        Genre: Third-Person Shooter; Platform: Sony PlayStation 2
_________________________________________________________

2003г. (December) - Unreal Engine 2
        Genre: Third-Person Shooter; Platform: Sony PlayStation 2
_________________________________________________________

2004г. (October) - CryEngine
        Genre: Third-Person Shooter; Platform: PC
_________________________________________________________

2006г. (December) - Unity Free
        Genre: Real-Time Strategy; Platform: Microsoft Xbox 360
_________________________________________________________

2007г. (August) - RAGE
        Genre: Real-Time Strategy; Platform: Microsoft Xbox 360
_________________________________________________________

2008г. (September) - Unreal Engine 3
        Genre: Sports Game; Platform: Sony PlayStation 3
_________________________________________________________

2010г. (October) - CryEngine 2
        Genre: Sports Game; Platform: Sony PlayStation 3
_________________________________________________________

2011г. (November) - Frostbite
        Genre: Building Game; Platform: Modern PC
_________________________________________________________

2012г. (November) - Unreal Engine 4
        Genre: Building Game; Platform: Modern PC
_________________________________________________________

2014г. (July) - CryEngine 3
        Genre: Fighting Game; Platform: Sony PlayStation 4
_________________________________________________________

2015г. (October) - Unreal Engine 4 Free
        Genre: Fighting Game; Platform: Sony PlayStation 4
_________________________________________________________

2016г. (November) - Source 2
        Genre: Interactive Movie; Platform: Microsoft Xbox One
_________________________________________________________

2018г. (June) - Core
        Genre: Interactive Movie; Platform: Microsoft Xbox One
_________________________________________________________

2019г. (July) - Unity 3D Free
        Genre: First-Person Shooter; Platform: Modern PC
_________________________________________________________

2020г. (December) - Unreal Engine 5 Free
        Genre: First-Person Shooter; Platform: Modern PC
_________________________________________________________

2023г. (February) - Serious Engine 4
        Genre: First-Person Shooter; Platform: Modern PC
_________________________________________________________

2024г. (June) - Id Tech
        Genre: Third-Person Shooter; Platform: Commodore 64GS II
_________________________________________________________

2025г. (August) - Id Tech Plus
        Genre: RPG; Platform: Modern PC
_________________________________________________________

2025г. (December) - Id Tech Pro
        Genre: Simulation; Platform: Modern PC
_________________________________________________________

2026г. (May) - Id Tech Excellence
        Genre: Real-Time Strategy; Platform: Apple Mac
_________________________________________________________

2028г. (January) - UltraPower Engine
        Genre: First-Person Shooter; Platform: Modern PC
_________________________________________________________

2037г. (January) - Unreal Engine 6
        Genre: Battle Royale; Platform: Modern PC
_________________________________________________________
Engine technology (1976-2030)
_________________________________________________________

1976г. (January) - ASCII Graphics
_________________________________________________________

1976г. (January) - Speaker Sound
_________________________________________________________

1976г. (January) - Primitive AI [Level 1]
_________________________________________________________

1976г. (January) - Primitive Physics [Level 1]
_________________________________________________________

1977г. (February) - 2D Line Graphics
_________________________________________________________

1977г. (October) - Primitive Mono Sound
_________________________________________________________

1978г. (December) - Primitive 2D Block Graphics
_________________________________________________________

1980г. (January) - Primitive AI [Level 2]
_________________________________________________________

1980г. (May) - Primitive Stereo Sound
_________________________________________________________

1980г. (June) - Primitive Physics [Level 2]
_________________________________________________________

1981г. (August) - Modern 2D Block Graphics
_________________________________________________________

1983г. (June) - 2D 8-Bit Graphics
_________________________________________________________

1983г. (July) - 8 Bit Sound
_________________________________________________________

1984г. (January) - Primitive AI [Level 3]
_________________________________________________________

1984г. (March) - Primitive 3D Vector Graphics
_________________________________________________________

1984г. (July) - Primitive Physics [Level 3]
_________________________________________________________

1985г. (April) - Advanced 8 Bit Sound
_________________________________________________________

1987г. (January) - 16 Bit Sound
_________________________________________________________

1987г. (October) - 2D 16-Bit Graphics
_________________________________________________________

1988г. (January) - Improved AI [Level 1]
_________________________________________________________

1988г. (August) - Improved Physics [Level 1]
_________________________________________________________

1990г. (February) - Modern 3D Vector Graphics
_________________________________________________________

1990г. (May) - Advanced 16 Bit Sound
_________________________________________________________

1991г. (January) - Primitive Pseudo 3D Graphics
_________________________________________________________

1992г. (January) - Improved AI [Level 2]
_________________________________________________________

1992г. (March) - 32 Bit Sound
_________________________________________________________

1992г. (April) - 3D Voxel Graphics
_________________________________________________________

1992г. (September) - Improved Physics [Level 2]
_________________________________________________________

1994г. (October) - Modern Pseudo 3D Graphics
_________________________________________________________

1996г. (January) - Improved AI [Level 3]
_________________________________________________________

1996г. (February) - 3D Graphics
_________________________________________________________

1996г. (October) - Improved Physics [Level 3]
_________________________________________________________

1997г. (July) - Modern 3D Voxel Graphics
_________________________________________________________

1998г. (November) - Advanced 32 Bit Sound
_________________________________________________________

1998г. (December) - Advanced 3D Graphics
_________________________________________________________

2000г. (January) - Advanced AI [Level 1]
_________________________________________________________

2000г. (November) - Advanced Physics [Level 1]
_________________________________________________________

2001г. (May) - Modern 3D Graphics
_________________________________________________________

2003г. (October) - Surround Sound Technology
_________________________________________________________

2004г. (January) - Advanced AI [Level 2]
_________________________________________________________

2004г. (December) - Advanced Physics [Level 2]
_________________________________________________________

2006г. (November) - OpenWorld 3D Graphics
_________________________________________________________

2007г. (March) - 3D Sound 3.1
_________________________________________________________

2008г. (March) - Advanced Physics [Level 3]
_________________________________________________________

2008г. (June) - Advanced AI [Level 3]
_________________________________________________________

2010г. (July) - 3D Sound 5.1
_________________________________________________________

2011г. (September) - Advanced OpenWorld 3D Graphics
_________________________________________________________

2012г. (January) - Highly Advanced AI [Level 1]
_________________________________________________________

2012г. (June) - Highly Advanced Physics [Level 1]
_________________________________________________________

2014г. (February) - 3D Sound 7.1
_________________________________________________________

2015г. (June) - Modern OpenWorld 3D Graphics
_________________________________________________________

2016г. (January) - Highly Advanced AI [Level 2]
_________________________________________________________

2016г. (May) - Highly Advanced Physics [Level 2]
_________________________________________________________

2018г. (February) - High-End OpenWorld 3D Graphics
_________________________________________________________

2018г. (December) - Auri 3D 9.1
_________________________________________________________

2020г. (January) - Highly Advanced AI [Level 3]
_________________________________________________________

2020г. (June) - Highly Advanced Physics [Level 3]
_________________________________________________________

2021г. (December) - Micro Voxel Graphic
_________________________________________________________

2022г. (January) - Superior AI [Level 1]
_________________________________________________________

2022г. (February) - Superior Physics [Level 1]
_________________________________________________________

2022г. (May) - Auri 3D 10.1
_________________________________________________________

2025г. (April) - Real 3D Graphics
_________________________________________________________

2026г. (July) - Real 3D Sound
_________________________________________________________

2027г. (January) - Superior AI [Level 2]
_________________________________________________________

2028г. (October) - Superior Physics [Level 2]
_________________________________________________________

2030г. (January) - Superior AI [Level 3]
_________________________________________________________
Engine technology (2031-2050)
_________________________________________________________

2031 (November) - Superior Physics [Level 3]
_________________________________________________________

2032 (May) - Crystal 4D sound [Level 1]
_________________________________________________________

2033 (February) - Global Physics [Level 1]
_________________________________________________________

2033 (August) - Epic 3D graphics [Level 1]
_________________________________________________________

2034 (July) - Super-intelligent AI [Level 1]
_________________________________________________________

2035 (February) - Crystal 4D sound [Level 2]
_________________________________________________________

2036 (May) - Global Physics [Level 2]
_________________________________________________________

2036 (November) - Epic 3D graphics [Level 2]
_________________________________________________________

2037 (June) - Super-intelligent AI [Level 2]
_________________________________________________________

2038 (May) - Crystal 4D sound [Level 3]
_________________________________________________________

2039 (May) - Epic 3D graphics [Level 3]
_________________________________________________________

2039 (October) - Global Physics [Level 3]
_________________________________________________________

2040 (August) - Super-intelligent AI [Level 3]
_________________________________________________________

2041 (April) - AI Audio [Level 1]
_________________________________________________________

2042 (January) - Physics with AI [Level 1]
_________________________________________________________

2043 (September) - Human intellect [Level 1]
_________________________________________________________

2044 (April) - Incredible 4D graphics [Level 1]
_________________________________________________________

2044 (July) - AI Audio [Level 2]
_________________________________________________________

2045 (February) - Physics with AI [Level 2]
_________________________________________________________

2046 (October) - Human intellect [Level 2]
_________________________________________________________

2047 (April) - Incredible 4D graphics [Level 2]
_________________________________________________________

2047 (September) - AI Audio [Level 3]
_________________________________________________________

2048 (March) - Physics with AI [Level 3]
_________________________________________________________

2048 (November) - Human intellect [Level 3]
_________________________________________________________

2050 (April) - Incredible 4D graphics [Level 3]

_________________________________________________________
Console hardware (1976-1991)
For users of my mod: Realism Mod For MGT2

1976
_________________________________________________________

(January) - Intel 8085 [CPU]

Tech level - 1
_________________________________________________________

(January) - TI Adaptor [GPU]

Tech level - 1
_________________________________________________________

(January) - DRAM 128 Bytes [RAM]

Tech level - 1
_________________________________________________________

(January) - No storage option [Internal memory]

Tech level - 1
_________________________________________________________

(January) - Controller I

Tech level - 1
_________________________________________________________

(January) - 1.8 inch grayscale screen

Tech level - 1
_________________________________________________________

(January) - AMY Audio 1300 [Sound chip]

Tech level - 1
_________________________________________________________

(January) - Air vents

Tech level - 1
_________________________________________________________

(January) - 4KB cartridge [External Memory]

Tech level - 1
_________________________________________________________

(January) - Case for stationary console [1]

Tech level - 1
_________________________________________________________

(January) - Case for handheld [1]

Tech level - 1
_________________________________________________________

1978
_________________________________________________________

(January) - Case for stationary console [2]

Tech level - 1
_________________________________________________________

(February) - Case for handheld [2]

Tech level - 1
_________________________________________________________

(March) - 128B cartridge [Internal memory]

Tech level - 1
_________________________________________________________

1979
_________________________________________________________

(May) - AMY Audio 1800 [Sound chip]

Tech level - 1
_________________________________________________________

(June) - Intel 8087 [CPU]

Tech level - 1
_________________________________________________________

(June) - DRAM 1KB [RAM]

Tech level - 1
_________________________________________________________

(July) - GTI Adaptor [GPU]

Tech level - 1
_________________________________________________________

1981
_________________________________________________________

(February) - Controller II

Tech level - 2
_________________________________________________________

(February) - Heat Sink

Tech level - 2
_________________________________________________________

(February) - Case for stationary console [3]

Tech level - 2
_________________________________________________________

(February) - Case for handheld [3]

Tech level - 2
_________________________________________________________

(April) - 1KB cartridge [Internal memory]

Tech level - 2
_________________________________________________________

(July) - DRAM 8KB [RAM]

Tech level - 2
_________________________________________________________

(October) - Intel 80286 [CPU]

Tech level - 2
_________________________________________________________

(October) - Extended Graphics Adapter [GPU]

Tech level - 2
_________________________________________________________

1982
_________________________________________________________

(May) - 128KB cartridge [External Memory]

Tech level - 2
_________________________________________________________

(October) - Yamaha OXL 500 [Sound chip]

Tech level - 2
_________________________________________________________

1983
_________________________________________________________

(February) - Case for stationary console [4]

Tech level - 2
_________________________________________________________

(April) - OEM Color Emulation Card [GPU]

Tech level - 2
_________________________________________________________

(September) - 4KB cartridge [Internal memory]

Tech level - 2
_________________________________________________________

(December) - AMD Am29000 [CPU]

Tech level - 2
_________________________________________________________

(December) - DRAM 64KB [RAM]

Tech level - 2
_________________________________________________________

1984
_________________________________________________________

(February) - Case for handheld [4]

Tech level - 2
_________________________________________________________

(June) - Controller III

Tech level - 3
_________________________________________________________

(July) - 2.6 inch grayscale screen

Tech level - 2
_________________________________________________________

(November) - Yamaha OXL 1000 [Sound chip]

Tech level - 2
_________________________________________________________

1985
_________________________________________________________

(February) - DRAM 128KB [RAM]

Tech level - 3
_________________________________________________________

(April) - Intel 80376 [CPU]

Tech level - 3
_________________________________________________________

(May) - Small case fan

Tech level - 3
_________________________________________________________

(May) - Graphics Solution Plus [GPU]

Tech level - 3
_________________________________________________________

(June) - Case for stationary console [5]

Tech level - 3
_________________________________________________________

(October) - 8KB cartridge [Internal memory]

Tech level - 3
_________________________________________________________

1986
_________________________________________________________

(January) - VIA ACI 89 [Sound chip]

Tech level - 3
_________________________________________________________

(June) - Case for handheld [5]

Tech level - 3
_________________________________________________________

(November) - 1MB cartridge [External Memory]

Tech level - 3
_________________________________________________________

1988
_________________________________________________________

(March) - SDRAM 512KB [RAM]

Tech level - 3
_________________________________________________________

(June) - Case for stationary console [6]

Tech level - 3
_________________________________________________________

(June) - 3.2 inch grayscale screen

Tech level - 3
_________________________________________________________

(June) - Case for handheld [6]

Tech level - 3
_________________________________________________________

1989
_________________________________________________________

(June) - Intel 80487 [CPU]

Tech level - 3
_________________________________________________________

(September) - VIA ACI 91 [Sound chip]

Tech level - 3
_________________________________________________________

(November) - VGA Wonder [GPU]

Tech level - 3
_________________________________________________________

(December) - 32KB cartridge [Internal memory]

Tech level - 3
_________________________________________________________

1990
_________________________________________________________

(January) - Small fans for CPU and GPU

Tech level - 4
_________________________________________________________

1991
_________________________________________________________

(February) - Intel Pentium [CPU]

Tech level - 4
_________________________________________________________

(February) - ATI Graphics Ultra ISA [GPU]

Tech level - 4
_________________________________________________________

(August) - Case for stationary console [7]

Tech level - 4
_________________________________________________________

(August) - MMC 512KB memory card [Internal memory]

Tech level - 4
_________________________________________________________

(September) - 700MB CD [External Memory]

Tech level - 4
_________________________________________________________

(October) - SDRAM 2MB [RAM]

Tech level - 4
_________________________________________________________

(November) - Creative DMP I [Sound chip]

Tech level - 4
_________________________________________________________
Console hardware (1992-2010)
For users of my mod: Realism Mod For MGT2

1992
_________________________________________________________

(August) - Case for handheld [7]

Tech level - 4
_________________________________________________________

(August) - Modern controller I

Tech level - 4
_________________________________________________________

(November) - 16MB cartridge [Internal memory]

Tech level - 4
_________________________________________________________

1994
_________________________________________________________

(February) - Smartmedia 4MB memory card [Internal memory]

Tech level - 4
_________________________________________________________

(July) - RIVA 128 [GPU]

Tech level - 4
_________________________________________________________

(August) - Case for stationary console [8]

Tech level - 4
_________________________________________________________

(August) - Case for handheld [8]

Tech level - 4
_________________________________________________________

(November) - AMD Am486DX [CPU]

Tech level - 4
_________________________________________________________

(November) - SDRAM 8MB [RAM]

Tech level - 4
_________________________________________________________

(December) - Creative DMP II [Sound chip]

Tech level - 4
_________________________________________________________

1995
_________________________________________________________

(January) - Сolor screen 3.6 inch

Tech level - 4
_________________________________________________________

(December) - High performance fan for CPU and GPU

Tech level - 5
_________________________________________________________

1996
_________________________________________________________

(May) - 32MB SD Memory Card [Internal memory]

Tech level - 5
_________________________________________________________

(July) - 4GB DVD [External Memory]

Tech level - 5
_________________________________________________________

(July) - Yamaha Audio R3 [Sound chip]

Tech level - 5
_________________________________________________________

(October) - Intel Pentium III [CPU]

Tech level - 5
_________________________________________________________

(October) - RIVA TNT [GPU]

Tech level - 5
_________________________________________________________

(December) - Case for stationary console [9]

Tech level - 5
_________________________________________________________

(December) - SDRAM 32MB [RAM]

Tech level - 5
_________________________________________________________

(December) - Modern controller II

Tech level - 5
_________________________________________________________

1997
_________________________________________________________

(December) - Case for handheld [9]

Tech level - 5
_________________________________________________________

1998
_________________________________________________________

(September) - 128 megabyte cartridge [Internal memory]

Tech level - 5
_________________________________________________________

1999
_________________________________________________________

(December) - Case for stationary console [10]

Tech level - 5
_________________________________________________________

(December) - Case for handheld [10]

Tech level - 5
_________________________________________________________

2000
_________________________________________________________

(May) - AMD Athlon [CPU]

Tech level - 5
_________________________________________________________

(June) - GeForce4 MX 4000 [GPU]

Tech level - 5
_________________________________________________________

(June) - Yamaha Audio R7 [Sound chip]

Tech level - 5
_________________________________________________________

2001
_________________________________________________________

(September) - DDR 128MB [Samsung] [RAM]

Tech level - 5
_________________________________________________________

(September) - 64MB SD Memory Card [Internal memory]

Tech level - 5
_________________________________________________________

(December) - IPS screen 4.8 inch

Tech level - 5
_________________________________________________________

2002
_________________________________________________________

(June) - 512MB cartridge [External Memory]

Tech level - 5
_________________________________________________________

2003
_________________________________________________________

(June) - Tuned 3-fan system

Tech level - 6
_________________________________________________________

2004
_________________________________________________________

(February) - DDR 512MB [Hynix] [RAM]

Tech level - 6
_________________________________________________________

(May) - Case for stationary console [11]

Tech level - 6
_________________________________________________________

(May) - Modern controller III

Tech level - 6
_________________________________________________________

(May) - Creative Sound Blaster [Sound chip]

Tech level - 6
_________________________________________________________

(April) - Intel Xeon [CPU]

Tech level - 6
_________________________________________________________

(April) - GeForce 6100 [GPU]

Tech level - 6
_________________________________________________________

(July) - HDD 20 GB [Hitachi] [Internal memory]

Tech level - 6
_________________________________________________________

(August) - 25GB Blue-DVD [External Memory]

Tech level - 6
_________________________________________________________

2005
_________________________________________________________

(May) - Case for handheld [11]

Tech level - 6
_________________________________________________________

(May) - 2GB microSD Memory Card [Internal memory]

Tech level - 6
_________________________________________________________

(September) - AMOLED screen 4.9 inch

Tech level - 6
_________________________________________________________

2006
_________________________________________________________

(January) - 2GB cartridge [External Memory]

Tech level - 6
_________________________________________________________

2007
_________________________________________________________

(May) - Case for stationary console [12]

Tech level - 6
_________________________________________________________

(May) - Case for handheld [12]

Tech level - 6
_________________________________________________________

(November) - GeForce 8300 [GPU]

Tech level - 6
_________________________________________________________

2008
_________________________________________________________

(February) - HDD 80 GB [Seagate] [Internal memory]

Tech level - 6
_________________________________________________________

(February) - Intel Core i3 [CPU]

Tech level - 6
_________________________________________________________

(April) - Creative Sound Blaster Pro [Sound chip]

Tech level - 6
_________________________________________________________

(May) - DDR2 2GB [Kingston] [RAM]

Tech level - 6
_________________________________________________________

2009
_________________________________________________________

(April) - Case for stationary console [13]

Tech level - 7
_________________________________________________________

2010
_________________________________________________________

(April) - Case for handheld [13]

Tech level - 7
_________________________________________________________

(April) - Modern controller IV

Tech level - 7
_________________________________________________________
Console hardware (2011-2024)
For users of my mod: Realism Mod For MGT2

2011
_________________________________________________________

(January) - DDR2 8GB [Corsair] [RAM]

Tech level - 7
_________________________________________________________

(January) - HDD 500GB [Toshiba] [Internal memory]

Tech level - 7
_________________________________________________________

(July) - Modern 4-fan system

Tech level - 7
_________________________________________________________

(July) - Intel Core i5 [CPU]

Tech level - 7
_________________________________________________________

(September) - Realtek HD [Sound chip]

Tech level - 7
_________________________________________________________

(December) - 50GB Dual-DVD [External Memory]

Tech level - 7
_________________________________________________________

(December) - Radeon HD 7450 [GPU]

Tech level - 7
_________________________________________________________

2013
_________________________________________________________

(April) - Case for stationary console [14]

Tech level - 7
_________________________________________________________

(April) - Super AMOLED screen 5.1 inch

Tech level - 7
_________________________________________________________

(September) - 8GB microSD Memory Card [Internal memory]

Tech level - 7
_________________________________________________________

2014
_________________________________________________________

(January) - Radeon R9 Nano [GPU]

Tech level - 7
_________________________________________________________

(April) - Case for handheld [14]

Tech level - 7
_________________________________________________________

(August) - AMD Ryzen 5 [CPU]

Tech level - 7
_________________________________________________________

(September) - 16GB cartridge [External Memory]

Tech level - 7
_________________________________________________________

(October) - Realtek Pro [Sound chip]

Tech level - 7
_________________________________________________________

(October) - DDR3 12GB [G.Skill] [RAM]

Tech level - 7
_________________________________________________________

(October) - SSD 800GB [Plextor] [Internal memory]

Tech level - 7
_________________________________________________________

2015
_________________________________________________________

(April) - 32GB microSD Memory Card [Internal memory]

Tech level - 7
_________________________________________________________

2016
_________________________________________________________

(August) - Modern controller V

Tech level - 8
_________________________________________________________

(August) - Case for stationary console [15]

Tech level - 8
_________________________________________________________

2017
_________________________________________________________

(April) - Radeon RX 580 [GPU]

Tech level - 8
_________________________________________________________

(May) - SSD 1TB [Samsung] [Internal memory]

Tech level - 8
_________________________________________________________

(May) - 120GB HD-DVD [External Memory]

Tech level - 8
_________________________________________________________

(June) - DDR3 16GB [A-Data] [RAM]

Tech level - 8
_________________________________________________________

(July) - Yamaha Surround X19 [Sound chip]

Tech level - 8
_________________________________________________________

(August) - Case for handheld [15]

Tech level - 8
_________________________________________________________

(August) - Water-cooling system

Tech level - 8
_________________________________________________________

(September) - Intel Core i7 [CPU]

Tech level - 8
_________________________________________________________

2018
_________________________________________________________

(December) - Super AMOLED screen 5.2 inch

Tech level - 8
_________________________________________________________

2019
_________________________________________________________

(April) - 64GB cartridge [External Memory]

Tech level - 8
_________________________________________________________

(April) - DDR4 32GB [Crucial] [RAM]

Tech level - 8
_________________________________________________________

(June) - GeForce RTX 2080 Ti [GPU]

Tech level - 8
_________________________________________________________

(August) - Case for stationary console [16]

Tech level - 8
_________________________________________________________

(November) - 512GB microSDXC Memory Card [Internal memory]

Tech level - 8
_________________________________________________________

2020
_________________________________________________________

(May) - AMD Ryzen 7 [CPU]

Tech level - 8
_________________________________________________________

(June) - Yamaha Surround X23 [Sound chip]

Tech level - 8
_________________________________________________________

(December) - SSD 4TB [Kingston] [Internal memory]

Tech level - 8
_________________________________________________________

2021
_________________________________________________________

(August) - Case for handheld [16]

Tech level - 8
_________________________________________________________

2023
_________________________________________________________

(January) - 250GB Ultra-DVD [External Memory]

Tech level - 9
_________________________________________________________

(March) - Intel Core i9 [CPU]

Tech level - 9
_________________________________________________________

(April) - Modern controller VI

Tech level - 9
_________________________________________________________

(May) - GeForce RTX 3080 Ti [GPU]

Tech level - 9
_________________________________________________________

(May) - M.2 SSD 16TB [Intel] [Internal memory]

Tech level - 9
_________________________________________________________

(September) - Case for stationary console [17]

Tech level - 9
_________________________________________________________

(November) - DDR4 64GB [HyperX] [RAM]

Tech level - 9
_________________________________________________________

2024
_________________________________________________________

(January) - Super AMOLED screen 6.0 inch

Tech level - 9
_________________________________________________________

(February) - 1TB microSDXC Memory Card [Internal memory]

Tech level - 9
_________________________________________________________

(March) - Case for handheld [17]

Tech level - 9
_________________________________________________________

(May) - Creative SB AUDIGY RX 7.1 [Sound chip]

Tech level - 9
_________________________________________________________

(June) - 128GB cartridge [External Memory]

Tech level - 9
_________________________________________________________

(September) - Liquid-metal cooling system

Tech level - 9
_________________________________________________________
Console hardware (2026-2033)
For users of my mod: Realism Mod For MGT2

2026
_________________________________________________________

(July) - DDR5 128GB [Corsair] [RAM]

Tech level - 9
_________________________________________________________

(August) - Case for stationary console [18]

Tech level - 9
_________________________________________________________

(October) - NVIDIA TITAN RTX [GPU]

Tech level - 9
_________________________________________________________

2027
_________________________________________________________

(February) - 2TB microSDXC Memory Card [Internal memory]

Tech level - 9
_________________________________________________________

(February) - AMD Threadripper [CPU]

Tech level - 9
_________________________________________________________

(August) - Case for handheld [18]

Tech level - 9
_________________________________________________________

(September) - Case for stationary console [19]

Tech level - 10
_________________________________________________________

(December) - ASUS STRIX SOAR [Sound chip]

Tech level - 9
_________________________________________________________

2028
_________________________________________________________

(May) - M.2 SSD 32TB [Corsair] [Internal memory]

Tech level - 10
_________________________________________________________

2029
_________________________________________________________

(April) - Controller with FaceID

Tech level - 10
_________________________________________________________

(July) - NVIDIA TITAN RTX SUPER [GPU]

Tech level - 10
_________________________________________________________

(September) - DDR5X 256GB [Micron] [RAM]

Tech level - 10
_________________________________________________________

(December) - Creative SBX AE-9 [Sound chip]

Tech level - 10
_________________________________________________________

2030
_________________________________________________________

(January) - Super AMOLED screen 7.0 inch

Tech level - 10
_________________________________________________________

(February) - 1TB Cloud storage

Tech level - 10
_________________________________________________________

(March) - Case for handheld [19]

Tech level - 10
_________________________________________________________

(June) - Intel Core Extreme [CPU]

Tech level - 10
_________________________________________________________

(August) - Case for stationary console [20]

Tech level - 10
_________________________________________________________

(September) - Freon cooling

Tech level - 10
_________________________________________________________

2031
_________________________________________________________

(February) - 4TB microSDXC Memory Card

Tech level - 10
_________________________________________________________

2033
_________________________________________________________

(August) - Case for handheld [20]

Tech level - 10
_________________________________________________________
Features of consoles
For users of my mod: Realism Mod For MGT2
_________________________________________________________

1977г. (February) - Keyboard support
_________________________________________________________

1977г. (May) - Reset button
_________________________________________________________

1978г. (November) - Turbo mode
_________________________________________________________

1981г. (February) - Backward compatible
_________________________________________________________

1984г. (June) - Lightgun support
_________________________________________________________

1985г. (February) - Mouse support
_________________________________________________________

1987г. (July) - Link-Multiplayer
_________________________________________________________

1991г. (March) - Wheel support
_________________________________________________________

1991г. (December) - Internet ready
_________________________________________________________

1992г. (November) - User profiles
_________________________________________________________

1993г. (November) - Media Player
_________________________________________________________

1994г. (October) - Friends list
_________________________________________________________

1995г. (June) - Crossplay
_________________________________________________________

1995г. (October) - Headset Support
_________________________________________________________

1998г. (June) - Dance pad support
_________________________________________________________

1998г. (November) - Wireless Internet [Wi-Fi]
_________________________________________________________

1999г. (June) - Energy-saving mode
_________________________________________________________

2000г. (May) - Support for external HDDs
_________________________________________________________

2001г. (April) - Remote control support
_________________________________________________________

2001г. (November) - Support of ordinary memory cards
_________________________________________________________

2002г. (February) - Achievements System
_________________________________________________________

2003г. (August) - Bluetooth Support
_________________________________________________________

2004г. (March) - Family share
_________________________________________________________

2005г. (October) - Streaming
_________________________________________________________

2009г. (May) - Motion camera support
_________________________________________________________

2011г. (April) - Quality & Performance Modes
_________________________________________________________

2012г. (November) - Quick Resume
_________________________________________________________

2013г. (October) - Support for adaptive devices
_________________________________________________________

2014г. (June) - Gaming Vest Support
_________________________________________________________

2014г. (September) - RGB case illumination
_________________________________________________________

2016г. (July) - Gaming Suit Support
_________________________________________________________

2017г. (May) - Multi-Monitor Support
_________________________________________________________

2021г. (October) - Support 4К [60FPS]
_________________________________________________________
Gameplay Technologies (1976-1989)
For users of my mod: Realism Mod For MGT2
_________________________________________________________

1976г. (January) - Pause Function

🟢 - Action, Fighting Game.
🔴 - Adventure, Strategy, Battle Royale.
_________________________________________________________

1976г. (January) - Keyboard Support

🟡 - All genres.
❌ - Arcade machines, Mobile phones.
_________________________________________________________

1976г. (January) - Controller Support

🟢 - Skill Game, Action, Platformer, Sports Game, Fighting Game.
🔴 - Economic Simulation, Building Game.
❌ - Arcade machines.
_________________________________________________________

1976г. (January) - Arcade Joystick Support

🟢 - Skill Game, Action, Platformer, Sports Game, Fighting Game.
🔴 - Economic Simulation, Building Game.
❌ - Mobile phones.
_________________________________________________________

1976г. (February) - Local High Scores

🟢 - Skill Game, Action, Platformer, Sports Game, Fighting Game.
🔴 - Adventure.
_________________________________________________________

1977г. (March) - Secrets

🟢 - Puzzle Game, Action, Platformer, First-Person Shooter, Third-Person Shooter.
🔴 - Strategy, Simulation, Sports Game, Economic Simulation, Building Game,
Real-Time Strategy, Racing.
_________________________________________________________

1977г. (April) - Check Points

🟢 - Skill Game, Action, Platformer.
🔴 - Simulation, Sports Game, Economic Simulation, Building Game, Battle Royale, MOBA.
_________________________________________________________

1978г. (May) - Cheat Codes

🟢 - Action, Platformer.
🔴 - Adventure, Interactive Movie, Visual Novel, Battle Royale, MOBA.
❌ - Arcade machines.
_________________________________________________________

1978г. (June) - Password Saves

🔴 - Battle Royale, MOBA.
❌ - Arcade machines.
_________________________________________________________

1979г. (July) - Sidequests

🟢 - RPG, First-Person Shooter, Third-Person Shooter.
🔴 - Sports Game, Economic Simulation, Building Game, Racing.
_________________________________________________________

1979г. (August) - Character Progression

🟢 - RPG, Platformer, Sports Game, Fighting Game, First-Person Shooter,
Third-Person Shooter, Battle Royale, MOBA.
🔴 - Skill Game, Puzzle Game, Adventure, Economic Simulation, Building Game,
Interactive Movie, Visual Novel.
_________________________________________________________

1980г. (September) - Save Games

🟡 - All genres.
❌ - Arcade machines.
_________________________________________________________

1980г. (October) - Splitscreen Multiplayer

🟢 - Skill Game, Strategy, Platformer, Simulation, Sports Game, First-Person Shooter,
Third-Person Shooter, Racing.
🔴 - Adventure, Interactive Movie, Visual Novel, Battle Royale, MOBA.
❌ - Mobile phones.
_________________________________________________________

1981г. (November) - Easter Eggs

🟢 - Skill Game, Platformer.
🔴 - Economic Simulation, Building Game.
_________________________________________________________

1981г. (December) - Random Story Events

🟢 - RPG, Real-Time Strategy, First-Person Shooter, Third-Person Shooter.
🔴 - Sports Game, Economic Simulation, Building Game, Racing.
_________________________________________________________

1982г. (January) - Repeatable Quests

🟢 - RPG, Third-Person Shooter, Battle Royale, MOBA.
🔴 - Puzzle Game, Adventure, Sports Game, Economic Simulation, Building Game,
Interactive Movie, Visual Novel.
_________________________________________________________

1982г. (February) - Character Customization

🟢 - RPG, Sports Game, Fighting Game, Third-Person Shooter, Battle Royale, MOBA.
🔴 - Puzzle Game, Adventure, Simulation.
_________________________________________________________

1983г. (March) - Skill Trees

🟢 - RPG, Sports Game, Fighting Game, First-Person Shooter, Third-Person Shooter.
🔴 - Puzzle Game, Adventure, Economic Simulation, Building Game,Interactive Movie,
Visual Novel.
_________________________________________________________

1983г. (March) - Day-Night Cycle

🟢 - RPG, Simulation, First-Person Shooter, Third-Person Shooter, Racing.
🔴 - Fighting Game.
_________________________________________________________

1983г. (April) - Tutorial

🟢 - Strategy, Economic Simulation, Building Game, Real-Time Strategy.
🔴 - Puzzle Game, Adventure.
_________________________________________________________

1983г. (April) - Lightgun Support

🟢 - Action, Interactive Movie.
🔴 - Puzzle Game, Adventure, RPG, Strategy, Platformer, Economic Simulation,
Fighting Game, Building Game, Real-Time Strategy, Visual Novel, Racing, MOBA.
❌ - Mobile phones.
_________________________________________________________

1983г. (June) - Quick Time Events

🟢 - Skill Game, Action, Sports Game, Fighting Game.
🔴 - Strategy, Economic Simulation, Building Game.
_________________________________________________________

1984г. (May) - Achievements

🟢 - Skill Game, Action, Sports Game.
🔴 - Interactive Movie, Visual Novel.
_________________________________________________________

1984г. (May) - Mouse Support

🟢 - Economic Simulation, Building Game, Real-Time Strategy.
🔴 - Sports Game, Fighting Game.
❌ - Arcade machines, Mobile phones.
_________________________________________________________

1985г. (June) - Mini Games

🟢 - Puzzle Game, Interactive Movie.
🔴 - Simulation, Economic Simulation, Building Game, Real-Time Strategy, Racing.
_________________________________________________________

1985г. (June) - Voice Output

🟢 - Adventure, RPG, Interactive Movie, Visual Novel.
_________________________________________________________

1986г. (February) - Rewind Function

🟢 - Skill Game, Action, Platformer, Racing.
🔴 - Adventure, Economic Simulation, Building Game.
❌ - Arcade machines.
_________________________________________________________

1986г. (July) - New Game Plus

🟢 - Action, Platformer, Fighting Game, First-Person Shooter, Third-Person Shooter.
🔴 - Adventure, Sports Game, Economic Simulation, Building Game, Racing, Battle Royale, MOBA.
_________________________________________________________

1987г. (May) - Cut scenes

🟢 - Adventure, RPG, Interactive Movie, Visual Novel.
🔴 - Economic Simulation.
_________________________________________________________

1987г. (August) - Multiple Ends

🟢 - Adventure, RPG, Fighting Game, Interactive Movie, Visual Novel.
🔴 - Economic Simulation, Building Game, Racing, Battle Royale, MOBA.
_________________________________________________________

1988г. (July) - Dynamic Music

🟢 - Skill Game, RPG, Strategy, Action, Platformer, Simulation, Real-Time Strategy,
First-Person Shooter, Third-Person Shooter.
🔴 - Puzzle Game, Adventure.
_________________________________________________________

1988г. (September) - Dynamic Level of Difficulty

🟢 - Strategy, Fighting Game, Real-Time Strategy, First-Person Shooter,
Third-Person Shooter, Racing.
🔴 - Adventure, Visual Novel.
_________________________________________________________

1989г. (June) - Adjustable Controls

🟢 - Simulation, Sports Game, First-Person Shooter.
🔴 - Puzzle Game, Adventure.
_________________________________________________________

1989г. (October) - LAN Multiplayer

🟢 - Strategy, Simulation, Sports Game, Real-Time Strategy, First-Person Shooter,
Third-Person Shooter, Racing, Battle Royale, MOBA.
🔴 - Adventure, Interactive Movie, Visual Novel.
❌ - Mobile phones.
_________________________________________________________
Gameplay Technologies (1990-2006)
_________________________________________________________

1990г. (July) - Wheel Support

🟢 - Simulation, Racing.
🔴 - Skill Game, Puzzle Game, Adventure, RPG, Strategy, Action, Platformer,
Economic Simulation, Fighting Game, Building Game, Interactive Movie,
Real-Time Strategy, First-Person Shooter, Visual Novel, Third-Person Shooter,
Battle Royale, MOBA.
❌ - Mobile phones.
_________________________________________________________

1990г. (November) - Level Editor

🟢 - Puzzle Game, Strategy, Building Game, Real-Time Strategy, First-Person Shooter,
Racing, MOBA.
🔴 - Adventure, Economic Simulation, Fighting Game, Interactive Movie, Visual Novel.
❌ - Arcade machines.
_________________________________________________________

1991г. (December) - Online Multiplayer

🟢 - Strategy, Simulation, Sports Game, Fighting Game, Real-Time Strategy,
First-Person Shooter, Third-Person Shooter, Racing, Battle Royale, MOBA.
🔴 - Adventure, Interactive Movie, Visual Novel.
_________________________________________________________

1992г. (January) - Adjustable HUD

🟢 - Simulation, Racing.
🔴 - Adventure, Visual Novel.
_________________________________________________________

1992г. (August) - Orchestral Soundtrack

🟢 - Strategy, Real-Time Strategy.
🔴 - Sports Game, Fighting Game, Racing.
_________________________________________________________

1992г. (August) - Force Feedback

🟢 - Action, Simulation, First-Person Shooter, Third-Person Shooter, Racing.
🔴 - Puzzle Game, Adventure.
_________________________________________________________

1992г. (August) - Modern Controller Support

🟢 - Skill Game, Action, Platformer, Sports Game, Fighting Game.
🔴 - Economic Simulation, Building Game.
❌ - Arcade machines.
_________________________________________________________

1993г. (February) - Adjustable Censoring

🟢 - Action, Fighting Game, First-Person Shooter, Third-Person Shooter.
🔴 - Economic Simulation, Building Game.
_________________________________________________________

1993г. (September) - Flight Stick Support

🟢 - Simulation.
🔴 - Economic Simulation, Building Game, MOBA.
❌ - Mobile phones.
_________________________________________________________

1994г. (March) - Morale Mechanics

🟢 - Adventure, RPG, Interactive Movie, Visual Novel.
🔴 - Skill Game, Puzzle Game, Strategy, Simulation, Sports Game, Economic Simulation,
Building Game, Real-Time Strategy, Racing.
_________________________________________________________

1994г. (April) - Weather Effects

🟢 - Simulation, Sports Game, First-Person Shooter, Third-Person Shooter, Racing,
Battle Royale.
🔴 - Interactive Movie.
_________________________________________________________

1994г. (October) - VR Helmet Support

🟢 - Simulation, Sports Game, First-Person Shooter, Racing.
🔴 - Economic Simulation, Building Game, MOBA.
❌ - Mobile phones.
_________________________________________________________

1995г. (April) - Voice Over IP

🟢 - Sports Game, First-Person Shooter, Third-Person Shooter, Racing, Battle Royale, MOBA.
🔴 - Adventure, Interactive Movie, Visual Novel.
_________________________________________________________

1995г. (May) - See Replay Function

🟢 - Skill Game, Sports Game, Fighting Game, Real-Time Strategy, First-Person Shooter,
Third-Person Shooter, Racing, MOBA.
🔴 - Puzzle Game, Adventure, RPG, Economic Simulation, Building Game, Interactive Movie, Visual Novel.
_________________________________________________________

1996г. (June) - Dynamic & Destructible World

🟢 - Strategy, Simulation, Building Game, Real-Time Strategy, First-Person Shooter,
Third-Person Shooter.
🔴 - Adventure, Sports Game, Interactive Movie, Visual Novel.
_________________________________________________________

1997г. (July) - Mod Support

🟢 - RPG, Simulation, Real-Time Strategy, First-Person Shooter.
🔴 - Adventure, Interactive Movie.
❌ - Arcade machines.
_________________________________________________________

1997г. (August) - Online Leaderboards

🟢 - Skill Game, Action, Fighting Game, First-Person Shooter, Third-Person Shooter,
Racing, Battle Royale, MOBA.
🔴 - Adventure, Interactive Movie, Visual Novel.
_________________________________________________________

1998г. (April) - Dance pad support

🟢 - Skill Game.
🔴 - Adventure, RPG, Strategy, Action, Platformer, Simulation, Economic Simulation,
Building Game, Interactive Movie, Real-Time Strategy, First-Person Shooter, Visual Novel,
Third-Person Shooter, Racing, Battle Royale, MOBA.
❌ - Mobile phones.
_________________________________________________________

1998г. (September) - Interactive Story

🟢 - Interactive Movie, Visual Novel.
🔴 - Puzzle Game, Sports Game, Economic Simulation, Building Game, Racing, MOBA.
_________________________________________________________

1999г. (February) - In-App Purchases

🟡 - All genres.
❌ - Arcade machines.
_________________________________________________________

1999г. (October) - Level Streaming

🟢 - Adventure, Simulation, First-Person Shooter, Third-Person Shooter.
🔴 - Fighting Game, Interactive Movie, Visual Novel.
_________________________________________________________

2000г. (March) - Photo Mode

🟢 - Simulation, Sports Game, Fighting Game, Racing.
🔴 - Puzzle Game.
_________________________________________________________

2000г. (November) - Sandbox Mod

🟢 - Simulation, Economic Simulation, Building Game.
🔴 - Skill Game, Puzzle Game, Adventure, RPG, Action, Platformer, Fighting Game,
Interactive Movie, Real-Time Strategy, First-Person Shooter, Visual Novel.
❌ - Arcade machines.
_________________________________________________________

2001г. (January) - Touch Screen Support

🟢 - Strategy, Economic Simulation, Building Game.
🔴 - Fighting Game.
_________________________________________________________

2001г. (January) - Support NVIDIA SLI

🔴 - Interactive Movie, Visual Novel.
❌- Mobile phones, Arcade machines.
_________________________________________________________

2001г. (March) - Crafting system

🟢 - Adventure, RPG, Action, Platformer, MOBA, Survival Game.
🔴 - Sports Game, Fighting Game, Building Game, Interactive Movie, Visual Novel, Racing.
_________________________________________________________

2002г. (July) - Procedurally Created Game World

🟢 - Simulation, Building Game, First-Person Shooter, Third-Person Shooter, Racing,
Survival Game.
🔴 - Adventure.
_________________________________________________________

2003г. (August) - Drop in Drop Out Multiplayer

🟢 - Strategy, Simulation, Sports Game, Fighting Game, Real-Time Strategy, First-Person Shooter,
Third-Person Shooter, Racing, Survival Game.
🔴 - Adventure, Interactive Movie, Visual Novel.
_________________________________________________________

2004г. (July) - Multiplayer Matchmaker

🟢 - Strategy, Simulation, Sports Game, Fighting Game, Real-Time Strategy, First-Person Shooter,
Third-Person Shooter, Racing, Survival Game, Battle Royale, MOBA.
🔴 - Adventure, Interactive Movie, Visual Novel.
_________________________________________________________

2005г. (March) - Support AMD CrossFireX

🔴 - Interactive Movie, Visual Novel.
❌- Mobile phones, Arcade machines.
_________________________________________________________

2005г. (December) - Social Media Integration

🟢 - Puzzle Game.
🔴 - Adventure, Visual Novel.
_________________________________________________________

2006г. (February) - Motion Controller Support

🟢 - Simulation, Sports Game, Fighting Game, Interactive Movie.
🔴 - Economic Simulation, Building Game.
❌ - Mobile phones.
_________________________________________________________
Gameplay Technologies (2007-2022)
_________________________________________________________

2007г. (December) - Instrument Support

🟢 - Skill Game.
🔴 - Puzzle Game, Adventure, RPG, Strategy, Action, Platformer, Sports Game,
Economic Simulation, Fighting Game, Building Game, Interactive Movie,Real-Time Strategy,
First-Person Shooter, Third-Person Shooter, Racing, Battle Royale, MOBA.
❌ - Mobile phones.
_________________________________________________________

2008г. (May) - E-Sport Mode

🟢 - Strategy, Action, Simulation, Sports Game, Fighting Game, Real-Time Strategy,
First-Person Shooter, First-Person Shooter, Racing, Battle Royale, MOBA.
🔴 - Adventure, RPG, Economic Simulation, Building Game, Interactive Movie, Visual Novel,
Survival Game.
_________________________________________________________

2009г. (January) - Motion Camera Support

🟢 - Simulation, Sports Game, Fighting Game, Interactive Movie.
🔴 - Adventure, Strategy, Economic Simulation, Building Game, Real-Time Strategy.
_________________________________________________________

2010г. (June) - Multi-Monitor Support

🟢 - Action, Simulation, Sports Game, Racing.
🔴 - Adventure, Interactive Movie.
__________________________________________________________

2011г. (July) - Streaming Platform Integration

🟢 - Action, Platformer, Sports Game, Fighting Game, First-Person Shooter, Survival Game, Battle Royale, MOBA.
🔴 - Adventure.
❌ - Arcade machines.
__________________________________________________________

2012г. (January) - Cloud Service

🟢 - Racing.
_________________________________________________________

2012г. (June) - Surround Dolby Atmos

🟢 - Adventure, Action, Simulation, Interactive Movie, Racing, Survival Game.
🔴 - Puzzle Game, Platformer, Visual Novel.
❌ - Arcade machines.
_________________________________________________________

2013г. (October) - Support for adaptive devices

🟡 - All genres.
❌ - Mobile phones.
_________________________________________________________

2014г. (June) - Gaming Vest Support

🟢 - Action, Simulation, Sports Game, Fighting Game, First-Person Shooter, Third-Person Shooter.
🔴 - Puzzle Game, Strategy, Economic Simulation, Building Game.
❌ - Mobile phones.
_________________________________________________________

2014г. (December) - Support Tobii Eye Tracker

🟢 - Simulation, First-Person Shooter, Third-Person Shooter, Battle Royale, MOBA.
🔴 - Puzzle Game, Strategy, Fighting Game, Building Game, Real-Time Strategy,
Visual Novel.
❌- Mobile phones, Arcade machines.
_________________________________________________________

2015г. (February) - Augmented-Reality-Support

🟢 - Puzzle Game, Interactive Movie, Visual Novel.
🔴 - Economic Simulation, Building Game.
_________________________________________________________

2016г. (July) - Gaming Suit Support

🟢 - Action, Simulation, Sports Game, Fighting Game, First-Person Shooter, Third-Person Shooter.
🔴 - Puzzle Game, Strategy, Economic Simulation, Building Game.
❌ - Mobile phones.
_________________________________________________________

2017г. (February) - Speech Recognition

🟢 - Adventure, RPG, Interactive Movie, First-Person Shooter, Visual Novel, Third-Person Shooter.
🔴 - Economic Simulation, Building Game.
_________________________________________________________

2018г. (September) - Raytracing

🟢 - Adventure, RPG, Action, First-Person Shooter, Third-Person Shooter.
🔴 - Skill Game, Puzzle Game, Strategy, Platformer, Interactive Movie,
Real-Time Strategy, Visual Novel.
❌- Mobile phones, Arcade machines.
_________________________________________________________

2018г. (November) - Facial Recognition

🟢 - Simulation, Sports Game, Interactive Movie, First-Person Shooter, Visual Novel, Third-Person Shooter.
🔴 - Economic Simulation.
_________________________________________________________

2019г. (February) - DLSS 1.0

🟢 - Adventure, RPG, Action, First-Person Shooter, Third-Person Shooter, Survival Game.
🔴 - Skill Game, Puzzle Game, Strategy, Platformer, Interactive Movie,
Real-Time Strategy, Visual Novel.
❌- Mobile phones, Arcade machines.
_________________________________________________________

2020г. (April) - DLSS 2.0

🟢 - Adventure, RPG, Action, First-Person Shooter, Third-Person Shooter, Survival Game.
🔴 - Skill Game, Puzzle Game, Interactive Movie, Visual Novel.
❌- Mobile phones, Arcade machines.
_________________________________________________________

2020г. (September) - NVIDIA Reflex

🟢 - Skill Game, Action, First-Person Shooter, Third-Person Shooter, Battle Royale, Survival Game.
🔴 - Puzzle Game, Adventure, Platformer, Economic Simulation, Building Game,
Visual Novel.
❌- Mobile phones, Arcade machines.
_________________________________________________________

2021г. (July) - Support AMD FidelityFX

🟢 - Adventure, RPG, Action, First-Person Shooter, Third-Person Shooter, Survival Game.
🔴 - Skill Game, Puzzle Game, Interactive Movie, Visual Novel.
❌- Mobile phones, Arcade machines.
_________________________________________________________

2022г. (September) - DLSS 3.0

🟢 - Adventure, RPG, Action, First-Person Shooter, Third-Person Shooter, Survival Game.
🔴 - Skill Game, Puzzle Game, Interactive Movie, Visual Novel.
❌- Mobile phones, Arcade machines.
_________________________________________________________
Platforms (1976-1998)
For users of my mod: Realism Mod For MGT2

 Year
   Platform
 Sales start
 End of sales
Tech level⚡
  Price💲
1976
Apple I
Fairchild Channel F
Arcade System 500
1976г. (January)
1976г. (January)
1976г. (January)
1977г. (October)
1983г. (March)
1981г. (February)
 ⚡ 1
 ⚡ 1
 ⚡ 2
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 10.000💲
 10.000💲
 35.000💲
1977
Bally Astrocade
Commodore PET
Apple II
TRS-80
Atari 2600
1977г. (January)
1977г. (January)
1977г. (June)
1977г. (August)
1977г. (September)
1985г. (July)
1982г. (December)
1993г. (November)
1981г. (January)
1992г. (January)
 ⚡ 1
 ⚡ 1
 ⚡ 2
 ⚡ 1
 ⚡ 1
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 11.900💲
 11.000💲
 11.000💲
 11.000💲
 30.800💲
1978
Radofin 1292 APVS
Magnavox Odyssey 2
1978г. (February)
1978г. (December)
1983г. (October)
1984г. (March)
 ⚡ 1
 ⚡ 1
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 12.680💲
 12.000💲
1979
Microvision
Atari 800
Intellivision
1979г. (November)
1979г. (November)
1979г. (December)
1981г. (December)
1992г. (January)
1990г. (January)
 ⚡ 1
 ⚡ 1
 ⚡ 1
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 14.100💲
 13.000💲
 13.000💲
1980
Sinclair ZX80
Commodore VIC-20
1980г. (January)
1980г. (July)
1981г. (December)
1985г. (January)
 ⚡ 1
 ⚡ 1
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 15.000💲
 15.100💲
1981
Arcade System 800
Cassette Vision
PC
1981г. (February)
1981г. (July)
1981г. (August)
1986г. (February)
1985г. (November)
2006г. (August)
 ⚡ 3
 ⚡ 1
 ⚡ 5
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 56.000💲
 17.000💲
 17.000💲
1982
Entex Adventure Vision
VTech CreatiVision
ZX Spectrum
Arcadia 2001
Commodore 64
ColecoVision
Atari 5200
Vectrex
1982г. (January)
1982г. (February)
1982г. (April)
1982г. (May)
1982г. (August)
1982г. (August)
1982г. (September)
1982г. (November)
1983г. (October)
1986г. (January)
1992г. (January)
1984г. (November)
1994г. (April)
1985г. (October)
1984г. (September)
1984г. (December)
 ⚡ 1
 ⚡ 1
 ⚡ 2
 ⚡ 1
 ⚡ 2
 ⚡ 1
 ⚡ 1
 ⚡ 1
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 19.500💲
 19.350💲
 19.000💲
 19.500💲
 19.200💲
 19.000💲
 19.000💲
 19.900💲
1983
NES
SEGA SG-1000
Casio PV-1000
VTech Laser 200
1983г. (July)
1983г. (July)
1983г. (October)
1983г. (November)
1995г. (September)
1985г. (October)
1984г. (March)
1985г. (July)
 ⚡ 2
 ⚡ 2
 ⚡ 1
 ⚡ 2
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 21.000💲
 20.500💲
 20.000💲
 20.800💲
1984
Apple Mac
Amstrad CPC
Super Cassette Vision
1984г. (January)
1984г. (June)
1984г. (July)
  Endlessly
1990г. (April)
1987г. (November)
 ⚡ 7
 ⚡ 1
 ⚡ 2
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 22.000💲
 22.000💲
 23.100💲
1985
Commodore 128
Atari ST
Amiga 1000
Sega Master System
1985г. (January)
1985г. (June)
1985г. (July)
1985г. (October)
1989г. (January)
1993г. (April)
1987г. (July)
1996г. (October)
 ⚡ 2
 ⚡ 3
 ⚡ 3
 ⚡ 2
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 25.600💲
 25.100💲
 25.700💲
 25.900💲
1986
Arcade System 1000
Atari 7800
1986г. (February)
1986г. (May)
1991г. (February)
1992г. (January)
 ⚡ 4
 ⚡ 2
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 127.000💲
 27.100💲
1987
Amiga 500
Acorn Archimedes
PC Engine GT
1987г. (April)
1987г. (June)
1987г. (October)
1992г. (April)
1995г. (July)
1994г. (December)
 ⚡ 3
 ⚡ 3
 ⚡ 3
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 30.600💲
 30.000💲
 30.800💲
1988
Sega Mega Drive
1988г. (October)
1997г. (October)
 ⚡ 3
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 32.900💲
1989
Nintendo Game Boy
Atari Lynx
1989г. (April)
1989г. (October)
2003г. (March)
1995г. (December)
 ⚡ 2
 ⚡ 2
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 35.000💲
 35.000💲
1990
Neo Geo
Amstrad GX4000
Sega Game Gear
Gamate
Philips CD-i
Super NES
PC Engine GT
Commodore 64GS 
1990г. (April)
1990г. (September)
1990г. (October)
1990г. (October)
1990г. (October)
1990г. (November)
1990г. (December)
1990г. (December)
2004г. (April)
1991г. (December)
1997г. (March)
1994г. (March)
1998г. (September)
1999г. (September)
1994г. (December)
1992г. (December)
 ⚡ 3
 ⚡ 3
 ⚡ 2
 ⚡ 2
 ⚡ 3
 ⚡ 3
 ⚡ 3
 ⚡ 2
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 54.000💲
 50.600💲
 51.500💲
 50.000💲
 53.000💲
 52.500💲
 53.400💲
 50.800💲
1991
Arcade System 1500
Amiga CDTV
TurboDuo
1991г. (February)
1991г. (March)
1991г. (September)
1995г. (February)
1993г. (October)
1995г. (December)
 ⚡ 5
 ⚡ 3
 ⚡ 3
‌‌‍‍ 150.000💲
 49.700💲
‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 58.700💲
1992
Watara Supervision
1992г. (November)
1994г. (December)
 ⚡ 2
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 63.400💲
1993
LaserActive
Amiga CD32
3DO
Atari Jaguar
1993г. (April)
1993г. (September)
1993г. (October)
1993г. (November)
1996г. (November)
1994г. (April)
1996г. (January)
1996г. (July)
 ⚡ 4
 ⚡ 3
 ⚡ 4
 ⚡ 4
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 64.500💲
 66.500💲
 65.800💲
 65.000💲
1994
Playdia
Sega Saturn
Sony PlayStation
PC-FX
1994г. (September)
1994г. (November)
1994г. (December)
1994г. (December)
1997г. (October)
2000г. (November)
2006г. (August)
1998г. (December)
 ⚡ 3
 ⚡ 4
 ⚡ 4
 ⚡ 3
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 70.000💲
 74.500💲
 73.000💲
 76.000💲
1995
Arcade System 1800
Nintendo Virtual Boy
Super A'Can
Genesis Nomad
1995г. (February)
1995г. (July)
1995г. (October)
1995г. (October)
2000г. (February)
1996г. (March)
1997г. (October)
1999г. (February)
 ⚡ 6
 ⚡ 2
 ⚡ 3
 ⚡ 3
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 280.000💲
 83.400💲
 80.000💲
 82.600💲
1996
Apple Pippin
Nintendo 64
1996г. (April)
1996г. (June)
1997г. (December)
2002г. (April)
 ⚡ 4
 ⚡ 4
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 87.000💲
 85.700💲
1998
Neo Geo Pocket
Nintendo Game Boy Color
Sega Dreamcast
1998г. (October)
1998г. (October)
1998г. (November)
1999г. (December)
2003г. (March)
2001г. (December)
 ⚡ 3
 ⚡ 2
 ⚡ 5
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 102.500💲
 102.000💲
 102.000💲
Platforms (1999-2030)
For users of my mod: Realism Mod For MGT2

 Year
   Platform
  Sales start
 End of sales
Tech level⚡
  Price💲
1999
WonderSwan
1999г. (March)
2003г. (September)
 ⚡ 3
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 110.000💲
2000
Arcade System 2000
Sony PlayStation 2
2000г. (February)
2000г. (March)
2005г. (February)
2013г. (January)
 ⚡ 7
 ⚡ 5
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 470.000💲
 126.000💲
2001
Game Boy Advance
Nintendo GameCube
Microsoft Xbox
2001г. (March)
2001г. (September)
2001г. (November)
2008г. (November)
2007г. (March)
2009г. (March)
 ⚡ 3
 ⚡ 5
 ⚡ 5
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 130.000💲
 132.000💲
 134.000💲
2003
N-Gage
2003г. (October)
2005г. (November)
 ⚡ 4
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 160.000💲
2004
Nintendo DualScreen
Sony PSP
2004г. (November)
2004г. (December)
2013г. (August)
2014г. (December)
 ⚡ 4
 ⚡ 4
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 183.000💲
 180.000💲
2005
Arcade System 2500
Gizmondo
Современный ПК
Microsoft Xbox 360
2005г. (February)
2005г. (March)
2005г. (August)
2005г. (November)
2022г. (February)
2006г. (February)
  Endlessly
2016г. (April)
 ⚡ 9
 ⚡ 4
 ⚡ 10
 ⚡ 6
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 720.000💲
 200.000💲
 57.000💲
 207.000💲
2006
Sony PlayStation 3
Nintendo Wii
2006г. (November)
2006г. (November)
2017г. (May)
2013г. (October)
 ⚡ 6
 ⚡ 5
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 231.000💲
 227.000💲
2007
iPhone 2G
2007г. (November)
2012г. (November)
 ⚡ 5
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋  3.500💲
2008
BlackBerry Storm 9500
2008г. (February)
2013г. (February)
 ⚡ 5
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋  3.300💲
2009
Nokia X6
Zeebo System
Galaxy S
2009г. (February)
2009г. (May)
2009г. (June)
2014г. (February)
2011г. (September)
2014г. (June)
 ⚡ 5
 ⚡ 4
 ⚡ 5
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋  2.700💲
 283.000💲
  3.100💲
2011
Nintendo 3DS
iPhone 4S
Sony PSVita
2011г. (February)
2011г. (November)
2011г. (December)
2023г. (November)
2016г. (November)
2019г. (March)
 ⚡ 4
 ⚡ 6
 ⚡ 6
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 324.000💲
  4.000💲
 320.000💲
2012
BlackBerry Curve 9320
Microsoft Lumia 900
Nintendo Wii U
Neo Geo X
2012г. (February)
2012г. (September)
2012г. (December)
2012г. (December)
2017г. (February)
2017г. (September)
2017г. (January)
2020г. (January)
 ⚡ 6
 ⚡ 6
 ⚡ 6
 ⚡ 3
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋  3.600💲
  3.500💲
 345.000💲
 348.500💲
2013
Nokia C5-05
Apple Mac Pro
Ouya
Galaxy Note 3
Nvidia Shield
Sony PlayStation 4
Microsoft Xbox One
2013г. (February)
2013г. (April)
2013г. (June)
2013г. (June)
2013г. (July)
2013г. (November)
2013г. (November)
2018г. (February)
  Endlessly
2015г. (July)
2018г. (June)
2022г. (October)
2022г. (June)
2023г. (May)
 ⚡ 5
 ⚡ 10
 ⚡ 6
 ⚡ 6
 ⚡ 6
 ⚡ 7
 ⚡ 7
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋  3.300💲
 680.000💲
 360.000💲
  3.800💲
 360.000💲
 365.000💲
 360.000💲
2015
Steam Machine
iPhone 6S
2015г. (November)
2015г. (November)
2021г. (February)
2020г. (November)
 ⚡ 8
 ⚡ 7
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 400.000💲
  4.600💲
2016
BlackBerry DTEK60
Fuze Tomahawk F1
Microsoft Lumia 650
2016г. (February)
2016г. (June)
2016г. (September)
2021г. (February)
2018г. (July)
2021г. (September)
 ⚡ 7
 ⚡ 6
 ⚡ 7
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋  4.000💲
 420.000💲
  4.000💲
2017
Nintendo Switch
Galaxy S8 Plus
2017г. (March)
2017г. (June)
  Endlessly
2022г. (June)
 ⚡ 8
 ⚡ 7
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 450.000💲
  4.100💲
2019
iPhone 11 PRO
2019г. (November)
2024г. (November)
 ⚡ 8
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋  13.100💲
2020
Huawei P40 Pro
Sony PlayStation 5
Microsoft Xbox X
Atari VCS
2020г. (April)
2020г. (November)
2020г. (November)
2020г. (November)
2024г. (February)
2030г. (June)
2030г. (May)
2025г. (November)
 ⚡ 8
 ⚡ 8
 ⚡ 8
 ⚡ 6
‌‌‍‍  5.500💲‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋
 506.000💲
 500.000💲
 285.400💲
2021
Xiaomi Mi 11
Galaxy S21 Ultra
Intellivision Amico
2021г. (January)
2021г. (June)
2021г. (October)
2025г. (June)
2026г. (June)
2026г. (February)
 ⚡ 8
 ⚡ 8
 ⚡ 6
‌‌‍‍  6.500💲‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋
  14.000💲
 325.000💲
2022
Steam Deck
Arcade System 3000
2022г. (February)
2022г. (February)
  Endlessly
  Endlessly
 ⚡ 10
 ⚡ 10
‌‌‍‍ 440.000💲
 850.000💲
2023
Huawei P50 Pro
iPhone 13 Pro Max
Commodore 64GS II
2023г. (August)
2023г. (November)
2023г. (December)
  Endlessly
  Endlessly
  Endlessly
 ⚡ 9
 ⚡ 9
 ⚡ 8
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋  7.500💲
  18.500💲
 560.000💲
2024
OBox
Xiaomi Black Shark 5
Nintendo Switch Pro
2024г. (February)
2024г. (July)
2024г. (December)
  Endlessly
  Endlessly
2031г. (January)
 ⚡ 8
 ⚡ 9
 ⚡ 8
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 579.000💲
 16.000💲
 526.000💲
2025
Nintendo 3DEX
Sega Mega Cast
Galaxy Z Fold4
OnePlus 10 Pro
Sega Game Gear II
2025г. (February)
2025г. (April)
2025г. (June)
2025г. (August)
2025г. (November)
  Endlessly
  Endlessly
  Endlessly
  Endlessly
  Endlessly
 ⚡ 8
 ⚡ 8
 ⚡ 9
 ⚡ 9
 ⚡ 8
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 529.000💲
 610.000💲
 20.300💲
 11.000💲
 535.000💲
2026
Atari Jaguar II
Xiaomi 12S Ultra
2026г. (July)
2026г. (August)
  Endlessly
  Endlessly
 ⚡ 8
 ⚡ 9
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 625.000💲
 15.000💲
2028
Microsoft Xbox XS-2
Sony PlayStation 6
2028г. (November)
2028г. (December)
  Endlessly
  Endlessly
 ⚡ 10
 ⚡ 10
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 680.000💲
 682.000💲
2030
Nintendo NX
2030г. (January)
  Endlessly
 ⚡ 10
‌‌‍‍‎‌‌‍‍‎‌‌‍‍‎᠋᠋᠋᠋᠋᠋᠋ 660.000💲
________Information________
If I find any errors during the game, I will correct them and you write if you find them.

Special thanks for the steam awards!
79 Yorum
FenomeN  [yaratıcı] 26 Kas @ 3:37 
What to update? The information is up to date, except for mods.
雷内 Rene 25 Kas @ 15:00 
update please?
FenomeN  [yaratıcı] 8 Ağu @ 4:11 
There are minimal changes. I didn't want to update for them. Because it's a big problem.
Gabrielsz 7 Ağu @ 19:55 
the new 4.0.0 realism mod
FenomeN  [yaratıcı] 29 Tem @ 14:01 
What to update? Everything is relevant here, except for the release dates of technologies from the mod.
Gabrielsz 29 Tem @ 9:18 
update pls
FenomeN  [yaratıcı] 2 Şub @ 14:54 
Thank you. No, there is no such version.
Beni 2 Şub @ 12:15 
Thank you FenomeN! Nice informations! Maybe is there a downloadable version in excel, or word?
FenomeN  [yaratıcı] 18 Ara 2023 @ 7:34 
1976. The most logical starting year. The higher it is, the more complex and illogical the gameplay.
grogmar6 18 Ara 2023 @ 2:02 
what is the best starting date