Automation - The Car Company Tycoon Game

Automation - The Car Company Tycoon Game

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RB Mega Modular Headlights
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Type: Fixtures
Game Engine: UE4_27
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Publicado el
Actualizado el
76.125 MB
19 ENE 2022 a las 7:00 a. m.
15 OCT 2022 a las 6:50 a. m.
7 notas sobre cambios ( ver )

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RB Mega Modular Headlights

En 1 colección creada por Cyborg Silvia
RB Industrys Mods (4.27)
27 artículos
Descripción
It's back for 4.27, Remixed and Remastered From the ground up Featuring Parts from MDHL V1, MDHL V3, V3.1, 3.5, And MDBL.

I've also taken the time to make my own Sudo replacement for MDHL V2 and also grabbed parts from the vanilla headlights.

On top of all of that I've expanded on where V3 left off adding new housings, projectors, and The Stig Is A Spy has made a set of Infinity style lights too.

Oh and The Stig Is A Spy has also tried to match as many of the Guids as possible so you can bring across old builds. Important note: a lot of the Changes to the old parts mean they do not 1:1 match the old ones and may not import 100% as they were. I take no responsibility for your old car's being broken on import.
40 comentarios
BRZboiRB11 18 AGO 2024 a las 2:18 p. m. 
good mod but i need tail light bulbs
DaFrenzyGuy 6 AGO 2024 a las 7:53 a. m. 
Some headlight parts turn invisible when looked at from certain angles if they have any translucent texture on them. For example; the curved indicator parts inside the mmdhl v1.
Cyborg Silvia  [autor] 18 JUN 2024 a las 10:56 a. m. 
ignore, this is compatible with the current version of the game. looking into why it was taged as incompatable.
danielbarnes3482 18 JUN 2024 a las 6:30 a. m. 
incompatible?
mertimir 28 ENE 2024 a las 8:59 a. m. 
ı cant make taillights help
Dark Monkey 5 OCT 2023 a las 6:39 a. m. 
When exporting the car to BeamNG, the lights I created do not match their functions or work incorrectly, any solution?
Drilldo 24 FEB 2023 a las 12:44 a. m. 
I noticed that when I export cars which use this mod to BeamNG, the cutaways for the headlight/taillight enclosures are covered by the vehicle's original body, obfuscating the internal light assemblies. Is this simply a limitation in the export process to Beam as of now? Awesome mod nonetheless
WÆH 16 FEB 2023 a las 1:47 p. m. 
Ima need a tutorial to use this stuff
Iteration: Al Terra 4 OCT 2022 a las 10:23 a. m. 
@Pet_Hedgehogg this is for the opt-in beta branch not the standard, if you need help changing over to the opt-in beta go here https://www.youtube.com/watch?v=1YO74Q_EPFI
Pet_Hedgehog 2 OCT 2022 a las 6:12 a. m. 
says incompaatible, no idea whats the problem or how to use this