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You'll find the 1.5 version here : https://steamproxy.net/sharedfiles/filedetails/?id=3316943374
I fixed the bug that prevented areas with uppercase in their name from working while I was at it. Thanks @PaulaRos for the heads up.
Everything *should* work fine. I'm not proficient in coding, I merely tinkered with the existing code to make it work. Please test and report any bugs, I'll fix them... if I can.
@Icepickgma : i tried reaching out to you but you didn't accept my friend request. Feel free to add me if you want to take back the mod or something :).
If they are forbidden to leave their bedrooms during bedtime, and the cribs are outside the bedrooms, then they are much more emotionally stable.
forbidding the doors every night and unforbidding every morning is getting to be a hassle.
Nothing in the 1.5 changenotes should affect anything this mod does in theory, so I'm curious why it wouldn't work?
thered be two sets of schedules, work/recreation/meditiaion/anything and then a zone schedule
The explanation of Drag Select to enable it tells me nothing about what I need to do :/
Let's say you have a recreation task you want done at 10 in the morning, in my case it's a melee training dummy counting as recreation tool which trains their melee skill.
You name a schedule "Melee" and then you name a zone "Recreation;Melee" and everyone who is then scheduled "Melee" will just walk to that zone and try and use what available Recreation tool is there.
The naming of the zone would then specify which type of work you want them to do there, as well as which schedule is allowed. If both the schedule of "Melee" and the activity of Recreation match, a pawn will go there and do the activity.
If only recreation matches, then they go wherever they want for recreation. This gives you a lot of flexibility I think, I set my zone where all training dummies are, and just schedule my soldiers for "Melee" in the morning.