Stormworks: Build and Rescue

Stormworks: Build and Rescue

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How to XML tricks yeah.. Idk. Come here to learn tricks, I'm actively adding to this.
By Zachatttack227
I'm actively adding to this guide, so, if you have any questions, feel free to ask me.
   
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Hi!
Not sure how to start this, but.. Hi! If you're here, you're in need of XML stuff that isn't really possible. Most of the time, it is actually possible, but not all the time.

Now, I don't plan on putting work into this to make it look super nice and all.

For now, I'll just assume most people here know how to XML edit already. This is going to be more of an advanced guide, so for those of you who don't know the basics of XML, this is not the place to learn them.
Why Make This?
I made this so I don't get spammed. I also feel like I want other people to know how to do this stuff.It's cool once you figure it out.
Breaking Down My Radial Engine Thing
You've likely seen it because of how many times I've posted it somewhere, but here, I'll post it here in case you haven't:

















Okay, wanna learn how to make that? Well, lucky you, I'm gonna explain it. Not in as much detail as people would like, but I'll try my best.

I'm going to break this engine into multiple pieces. So here they are:

Pipes

















Prop
















Front Cylinders
















Rear Cylinders
















Ring

















To visualize the way these pieces are made, I recommend using the XML tool by Struner:
https://struner11.com/stormworks/xml/

Each piece is different, so I will explain all of them separately.

The front cylinders are made out of fluid nozzle pieces XML modded to be diagonal on the edges (Use a straight pipe piece to try this on the website: r="1,0,1,0,1,0,-1,0,1"). For the ones in the normal grid, they are simply stretched.

The rear cylinders are made out of temperature sensors, using the same method I did for the front cylinders, they also have diagonal pieces, and straight pieces.

The ring is a fluid nozzle. It is modded to be thicker than normal, and stretched in such a way that the hitbox spreads out to have two different points.
The prop plays a part in this. The transponder piece on the tip of the prop is just behind where the front hitbox of the fluid nozzle is, making it much easier to fit more stuff in the middle.

I think that's everything.


If you want to know more, feel free to take it apart:
https://steamproxy.net/sharedfiles/filedetails/?id=2709762115
2 Comments
Lokkiittbng 26 Oct, 2022 @ 10:30am 
Can you do a rocket booster xml?
Stagg 10 Jun, 2022 @ 5:16pm 
why do i read this in bill wurtz voice