Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

93 oy
Middle-Earth
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8 Oca 2022 @ 2:28
7 Eki 2022 @ 16:55
9 Değişiklik Notu ( görüntüle )

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Comrade Sauron is back to rule over Middle-Earth!

It has been thousands of years since Gandalf and the Elves sailed west leaving Middle-Earth into the age of Men - it is just a matter of time until it gets annexed by the Soviet Union...

Follow the footsteps of Bilbo and Frodo in this map based J.R.R Tolkien's world for Lord of the Rings and The Hobbit.


The map includes most of the cities and places of Middle-Earth, where I tried to use the vanilla buildings that resembled the most with each city's architecture. It is compatible with the base game (v0.8.8+), no additional mods are needed.

Resources were added where they would best fit in the story line, and balanced for medium difficulty:
  • Mordor (south-east) is rich in Oil (to breed Orcs) and Uranium (source of dark magic), but the rocky terrain will make it hard to build there;
  • Bauxite, to make the finest Mithril (Aluminium), can only be found in the depths of Moria, at the center of the map;
  • Iron is only available in the North, in the Iron Hills and Grey Mountains;
  • Stone and Coal are more common around the map;
  • The Shire (west) is good for a small self-sufficient farming commune, if want to play in Frodo-Cosmonaut mode...


Other differences from the "real" thing:
  • map had to be scaled down (the game doesn't support very big maps), so the locations are closer together;
  • rivers were adapted a bit to allow navigation to the borders

Update 2022-10-08: Switched and reshaped borders (v0.8.8 new feature)
24 Yorum
Pperson25 17 Mar @ 20:09 
gotcha
des  [yaratıcı] 17 Mar @ 18:37 
@Pperson25,
I agree the mountains are a bit too steep in some places, the idea was to make it hard to go through the mountain ranges... this was also the first map I made - in my
Westeros map the terrain features look more realistic.

I won't make a modded version, as that would force people to subscribe all the modded buildings to play the map, and each person prefers different building styles.
You can always subscribe tudor style buildings (Novu's has many great ones!), and pre-setup the buildings in the map before turning on realistic mode.
Pperson25 16 Mar @ 18:31 
God this map is so difficult to play on in realistic mode. Can you make a realistic start version with some modded buildings that are low tech themed? Like blacksmitheries and tudor style farm buildings, etc.
Pperson25 2 Mar @ 11:25 
this is great although the mountains are just way too steep it makes no sense
Borjär Johnson 30 Ara 2022 @ 12:19 
Wow, one can really see that you have put a shitton of work in all these details. Even the Hobbit-Houses are integrated into hills. Truly a work of Art.
Chaotic Serenity 18 Eki 2022 @ 22:52 
absolutely splendid! I just love how much attention to the details here! as far as what tools are available, this is the most fantastic map I have seen yet.:steamhappy:
des  [yaratıcı] 9 Eki 2022 @ 14:23 
@mprider2021, I understand your point, but moving the city+mountain would be very hard to do... In my game I added a small shopping center (Novu's Tudor Market ) connected to the tunnel road beneath the cathedral; plus some non-road service buildings (kindergarten/theater) on top of the south mountain, connected by pedestrian bridges/tunnels.
This should make the city functional, but for higher density buildings, it is better to expand to the open areas north or south of the mountain...
Screenshot
mprider2021 9 Eki 2022 @ 11:11 
A very beautiful map, it's a pity that it's very difficult to build there because of the mechanics of the game. Request to the author, can you move Minas tirit back along with the mountains? He's too close to the river
27 Haz 2022 @ 22:59 
hahahaha,看了一圈就数你最离谱
Shrike 29 May 2022 @ 10:12 
Sovl