Left 4 Dead 2

Left 4 Dead 2

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Menu Logo Disabler
   
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Game Content: UI
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12 déc. 2021 à 13h00
21 mars 2022 à 17h34
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Menu Logo Disabler

Description
Removes the Left 4 Dead 2 title logo seen in the main menu in a simpler and more effective way unlike other addons that attempt to do the same.

Made on request for my other mod, Ryker's Main Menu, although it also works in the vanilla menu too. Works for Quit 4 Dead as well.

Meant to be as mod-friendly as possible, but expect Left 4 Dead 2 to complain about conflicts for menu mods if they contain custom logos like Urik Menu. Make sure you subscribe to this mod after subscribing to anything that contains a custom logo.
10 commentaires
Nephrite Harmony 29 avr. à 12h44 
perfect, thank you for this
couch 15 mai 2022 à 3h17 
is it possible to have a mod that moves the logo down to somewhere i can see it
Real Donald J. Trump 27 janv. 2022 à 2h14 
amazing. first mod ive found that does this properly. love your menu aswell awesome work
UndeadRyker  [créateur] 17 déc. 2021 à 0h17 
quick correction now that i updated it and read more source engine documentation, this no longer uses alpha to hide it. check the change notes for more info if it matters.
Olde 15 déc. 2021 à 22h06 
Fair enough, thanks for the explanation!
UndeadRyker  [créateur] 15 déc. 2021 à 20h44 
>What happened that caused the other logo removal mods to turn into purple checkerboards?
the other logo removers include a compressed .vtf texture that is a transparent pixel to some degree and an unedited copy of the .vmt file which is redundant and bloaty. the .vmt (if left unedited) is still looking to translate that transparent pixel with vector colors and alpha, and translucency which makes no sense. my hunch is that there's a new gui quirk that mishandles the transparent pixel and solidifies it. although heavier on size, memory and performance, their way can be fixed by deleting the .vmt and correctly formatting the transparent texture replacer to an uncompressed transparent pixel.

this mod simply edits the .vmt, strips all of the irrelevant rendering properties, tells the game to not bother searching for the actual texture and forcing the alpha to be zero just to be safe which is much better on size, memory and performance (and reliability!).
Olde 15 déc. 2021 à 19h49 
Oh yeah, and thanks for doing this. :steamthumbsup:
Olde 15 déc. 2021 à 19h47 
What happened that caused the other logo removal mods to turn into purple checkerboards? I know for a fact they worked up until recently.
UndeadRyker  [créateur] 12 déc. 2021 à 13h15 
hehe, no problem! i was in the middle of replying to your post on my mod when you responded, so expect me to just finish it up as a response anyway.
Maur0 12 déc. 2021 à 13h13 
Oh wow! That was fast. Thanks a lot :D