Space Engineers

Space Engineers

172 oy
NTC - Pandaemonium Bunker
   
Ödül
Favorilere Ekle
Favorilere Eklendi
Favorilerden Çıkar
Type: Blueprint
Etiketler: large_grid, base, safe
Dosya Boyutu
Gönderilme
14.377 MB
8 Ara 2021 @ 0:28
1 Değişiklik Notu ( görüntüle )
Bu öğeyi kullanmak için DLC'ye ihtiyacınız var.

İndirmek için abone ol
NTC - Pandaemonium Bunker

Neuro-Splash tarafından 1 koleksiyonda
NTC - Buildings
10 öğe
Açıklama
The Pandaemonium Bunker is an Armored Hangar for Small Grid Ships.
DLCs : Frostbite; SotF; Warfare 1; Wasteland; Deco Blocks 1 and 2.
No Mods, No Scripts (Just timer blocks).
A sorting system allows you to refuel your ships and rovers.
The two burgundy external connectors are used to supply the Bunker, all those in black are used to supply ships and rovers.

Specifications

Blocks : 19840
PCU : 71315
Mass : Static Grid
The hangar doors open by detection of allied vehicles or through the buttons in the control room or in the pressurized workshop.

Equipment

  • Large hangar (not pressurized) for small to medium ships.
    Roof Door : Length 13 Large Blocks, Width 11 Large Blocks.
    Front Door : Height 4 Large Blocks, Width 11 Large Blocks.
  • Airlock System in living spaces.
  • Small pressurized working area.
  • Staff lift.
  • Armory.
  • Colonel's Quarters.
  • Watch Supervisor Quarters.
  • Control Room with button wall.
  • Server Room (Timer Blocks).
  • O2/H2 and Energy Areas.
  • Medical Bay with an operation room.
  • Dormitories.
  • Military MESS.
  • Storage Area.
  • Roof shed with small landing pads.


YouTube Development Playlist :

https://www.youtube.com/playlist?list=PLgjypy5IKmPTWM1hf8gb6OFvSIHzFVqSt



Credits

Mad-Catcher 's " Odyssey community - Pictures request "
https://spaceengineers.mod.io/odyssey-community-pictures-request


themonsterisme 's " MONSTERS MEGA LCD SCREEN ART PACK "
https://spaceengineers.mod.io/monsters-mega-screen-art-pack


Technomorphic 's " Screen Art Pack "
https://spaceengineers.mod.io/screen-art-pack


Inspirations :

BlackArmor on Youtube inspired me for the tracking spotlight.
https://www.youtube.com/watch?v=mEXvrqJHZj4&t=4s

NAPFreeTecno inspired me most of the curved corridors architecture.
https://mod.io/members/napfreetecno

Xbox One Made :
https://spaceengineers.mod.io/pandaemonium-bunker


Do not re-publish this item. In case you have an issue with this item, contact the original author with a private message detailing your issue so the author will be able to fix the issue as fast as possible. In case you want to modify this item for your own use, set it as private. The disrespect of these instructions will result in a DMCA request on the improper items.
64 Yorum
GetShwifty 3 Ağu 2023 @ 9:26 
The alarm for the top hanger doors will not stop going off is there a way to access them I cant seam to find it.
Neuro-Splash  [yaratıcı] 10 May 2023 @ 23:17 
Ahoy fellow Engineer! The pleasure is all mine, thank you!
Ronin Tenno 12 Nis 2023 @ 10:35 
Good afternoon! Just wanted to say that I am absolutely impressed with your entire collection of ships and buildings. Absolutely love the design language of your structures and vessels, and I have snagged nearly your entire collection to use/refit for a private MP game I'm hosting with a few friends. Thank you for your amazing work!
Neuro-Splash  [yaratıcı] 5 Ağu 2022 @ 10:41 
Yes, it saddens me too but maybe the plugin you are talking about will work, I wish you!
Being a Space Engineer on Xbox I don't have access to all the mods and I didn't know there was one for printing multiple grids!
Anyway, thank you very much for the compliments!
Survive safe fellow Engineer!
Luduaver 5 Ağu 2022 @ 0:59 
That sad!
I wanted to build using the world's natural resources!
But I tested it using the creative and I can tell you this is the best base I've ever seen in any game!

You did a great build, great job!
Very smart and creative.
Maybe I'll use the Multigrid Projector plugin to be able to create from the projector!
Thanks!
Neuro-Splash  [yaratıcı] 5 Ağu 2022 @ 0:50 
Hi fellow Engineer Luduaver!
Unfortunately yes, since the projectors cannot project sub-grids, all moving parts will not be projected (lift, roof hangar door), as well as the wall of buttons in the control room.
Although the bunker is functional in survival mode, you will need to use the admin tool to paste it in survival mode.
Luduaver 4 Ağu 2022 @ 15:16 
When I use the projector to be able to build this, it says "Does not support multiple grids".

Is this a problem that will affect the functioning of the base?

I'm playing survival!
Neuro-Splash  [yaratıcı] 8 May 2022 @ 23:32 
;-)
MattiasC.N. 8 May 2022 @ 13:04 
May have been a glitch, was first time, pasted another in the world, elevator worked as expected.
Neuro-Splash  [yaratıcı] 8 May 2022 @ 0:26 
Thank you for the info Engineer Matt, having had quite a lot of positive feedback on the elevator (Xbox or PC) and no report of malfunction when the bunker is properly installed I guess (but I could be wrong) that the elevator system is in contact with voxels, which prevents it from deploying.
As the doors are opened and closed by sensors, they cannot open if the elevator shaft does not change floors.
I suggest you do a test in space to see if the problem persists (that will eliminate my voxel hypothesis).