Sid Meier's Civilization V

Sid Meier's Civilization V

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Jarcast's Sardegna Empire (Azur Lane)
   
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27.226 MB
7 Dec, 2021 @ 10:04am
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Jarcast's Sardegna Empire (Azur Lane)

In 2 collections by solargeist
Jarcast's civilizations
10 items
160th Anniversary of Italy's Unification
4 items
Description

Months have passed from the 1st wave but beneath the cold ashes the fire is still smouldering. Here's an intermezzo soaked of heathen weebery to stir the embers and get ready for the 2nd.
The Sardegna Empire is a fictional representation of the Italian Navy during the World War II featured in the game Azur Lane. It reflects characteristics and stereotypes of modern Italy, as it is described as a land rich of history and art, whose beautiful shores birthed a home for countless peoples, civilizations and legends over thousands of years. The Sardegnian capital, Città Eterna, is a city full of monuments and architectural masterpieces, being a clear reference to Rome and other iconic Italian locations such as Venice, Florence or Pisa.



UA: Daedalian Hymn
Completing Naval or Air Units and Coastal or Military buildings generate points toward cultural Great People.
Cultural specialists provide +5% production toward Naval and Air units in City (max 30).

UU: Ammiraglia (Great Admiral)
Unlike the unit it replaces, the Ammiraglia cannot repair adjacent Naval units but can enter rival territories and be expended for a lump sum of Tourism.
In addition, it is a combat unit whose strength increases over the eras, and can spawn in 15 different types:
  • Melee units with Destroyer's abilities: Carabiniere, Vincenzo Gioberti, Nicoloso da Recco, Libeccio, Maestrale.
  • Melee units with Light Cruiser's abilities (+15% defense, +20% aircraft interception chance compared to Destroyers): Duca degli Abruzzi.
  • Melee units with Heavy Cruiser's abilities (+30% defense, +15% aircraft interception chance, -1 move compared to Destroyers): Zara, Pola, Trento.
  • Ranged units with Battleship's abilities: Littorio, Conte di Cavour, Giulio Cesare, Marco Polo.
  • Ranged units with Submarine's abilities: Torricelli.
  • Ranged units with Carrier's abilities (before Carrier's required technology can load 2 land units instead): Aquila.

UB: St. Manjuu Chapel (Temple)
Unlocks later at Theology and costs 10% more Production.
Contains 2 slots of Great Work of Art (+2 Culture when Themed with own Great Works).
+1 Great Artist Point, 1 Artist specialist slot.
Great works in city provide +1 point toward Ammiraglia (max 10) and 2XP to newly trained units (max 20XP).

Direct download[forums.civfanatics.com]

Supported mods

"What happened to your terrain textures?"
The answer is here[forums.civfanatics.com].
5 Comments
solargeist  [author] 16 Jan @ 10:43am 
Thanks for the support y'all.
I am slowly working on an update to fix the mod problems and add the remaining Italian ships up to the Reflections of the Oasis event. I hope to upload it within the next 2-3 months, irl stuff permitting.
Irelia My Soul 14 Dec, 2023 @ 1:29pm 
Good mod, sadly bugs on admiral ship being vertical, and somehow admiral dont show up with the point earned, i got only some from faith and doctrine.
洋葱骑士昆西 12 Feb, 2023 @ 9:05pm 
Very nice. I think it's the best mod of azure lane that is more funny than the others. Good job!:steamthumbsup::steammocking:
mitch3482 14 May, 2022 @ 3:04pm 
@s0larpunk Upon reaching the modern era, Ammiraglia unit models turn vertical and point straight up out of the water. Know of a fix to correct the issue?
A Blue Cow 10 Dec, 2021 @ 2:30am 
Great, can you do Ironblood next? I like them, especially Bismarck.